Issue in c# Window service - c#

In my window service when I run window service from manage ,ScheduledService file does not contain "Get Connection". I think there is problem in GetConnectionOfReportServer, it may it take more time.
When I debug it is working fine.
Code Example
protected override void OnStart(string[] args)
{
TraceService("start service");
timer = new System.Timers.Timer(1000);
timer.Elapsed += new ElapsedEventHandler(OnElapsedTime);
timer.Interval = 90000;
timer.Enabled = true;
}
protected override void OnStop()
{
TraceService("stopping service");
}
private void OnElapsedTime(object source, ElapsedEventArgs e)
{
time_elapsed();
TraceService("Another entry at " + DateTime.Now);
}
private void time_elapsed()
{
TraceService("Call susseccfully");
GetConnectionOfReportServer();//The problem is here.
TraceService("Get Connection");
DailyReportFile = getReportFrmServer(reportName, param);
}
public void GetConnectionOfReportServer()
{
TraceService("I am in GetConnectionOfReportServer "); //**Edit part**
try
{
NetworkCredential credential = new NetworkCredential("administrator", "epass#123");
this.reportViewer1.ServerReport.ReportServerCredentials.NetworkCredentials = credential;
this.reportViewer1.ProcessingMode = Microsoft.Reporting.WinForms.ProcessingMode.Remote;
this.reportViewer1.ServerReport.ReportServerUrl = new Uri(#"http://xxx.xxx.xxx.xxx/ReportServer");
}
catch (Exception ex)
{
}
}
private void TraceService(string content)
{
FileStream fs = new FileStream(#"c:\ScheduledService.txt", FileMode.OpenOrCreate, FileAccess.Write);
StreamWriter sw = new StreamWriter(fs);
sw.BaseStream.Seek(0, SeekOrigin.End);
sw.WriteLine(content);
sw.Flush();
sw.Close();
}
Edit Method
public void GetConnectionOfReportServer()
{
TraceService("I am in GetConnectionOfReportServer.");
try
{
TraceService("I am in Try.");
//NetworkCredential credential = new NetworkCredential("administrator", "espl#123","");
NetworkCredential credential = new NetworkCredential("administrator", "esmart#123");
this.reportViewer1.ServerReport.ReportServerCredentials.NetworkCredentials = credential;
//select where the report should be generated with the report viewer control or on the report server using the SSRS service.
this.reportViewer1.ProcessingMode = Microsoft.Reporting.WinForms.ProcessingMode.Remote;
this.reportViewer1.ServerReport.ReportServerUrl = new Uri(#"http://xxx.xxx.xxx.xxx/ReportServer");
TraceService("I am atTry end");
}
catch (Exception ex)
{
TraceService(ex.StackTrace);
}
finally
{
TraceService("I am in finally block");
}
}
But when I am seeing my "ScheduledService File"
start service
Call susseccfully
Find punch
Yes have to send
Yes have to send,
I am in GetConnectionOfReportServer.
I am in Try. // After this line It should be print "I am at Try end"
Call susseccfully.
After it again call OnElapsedTime event.

Related

Reading parameter while Windows Service is running

How can I check if there is an external parameter when my application is running and how can I start a new thread if there is an incoming parameter?
protected override void OnStart(string[] args)
{
odbcConnection = new OdbcConnection(ConnectionString);
odbcDataAdapter = new OdbcDataAdapter(QueryString, odbcConnection);
new Thread(new ThreadStart(run)).Start();
}
protected override void OnStop()
{
}
public void run()
{
while (true)
{
try
{
if (odbcConnection.State != ConnectionState.Open)
{
odbcConnection.Close();
odbcConnection.Open();
}
DataSet dataSet = new DataSet();
odbcDataAdapter.Fill(dataSet);
if (!Directory.Exists(Path))
{
Directory.CreateDirectory(Path);
}
using (FileStream fileStream = File.Create(Path + DateTime.Now.ToString() + ".xml"))
{
dataSet.WriteXml(fileStream);
}
}
catch (Exception) { }
Thread.Sleep(300000);
}
}
i don't really know what I should do I need to use a parameter for the first time and I need to do it on a running application

How to run a command from a windows service?

I wrote a C# service program to execute a windows command. It is not executing the command but the service is working properly. anyone, please help me to fix this
code
public partial class ScheduledService : ServiceBase
{
Boolean armed = false;
//Initialize the timer
//This method is used to raise event during start of service
Timer timer = new Timer();
public ScheduledService()
{
InitializeComponent();
}
protected override void OnStart(string[] args)
{
//add this line to text file during start of service
TraceService("start service");
//handle Elapsed event
timer.Elapsed += new ElapsedEventHandler(OnElapsedTime);
//This statement is used to set interval to 1 minute (= 60,000 milliseconds)
timer.Interval = 10000;
}
//This method is used to stop the service
protected override void OnStop()
{
timer.Enabled = false;
TraceService("stopping service");
}
private void OnElapsedTime(object source, ElapsedEventArgs e)
{
ExecuteCommandSync("echo.|clip");
TraceService("Another entry at "+DateTime.Now);
System.Windows.Forms.Clipboard.Clear();
}
private void TraceService(string content)
{
//set up a filestream
FileStream fs = new FileStream(#"d:\ScheduledService.txt",FileMode.OpenOrCreate, FileAccess.Write);
//set up a streamwriter for adding text
StreamWriter sw = new StreamWriter(fs);
//find the end of the underlying filestream
sw.BaseStream.Seek(0, SeekOrigin.End);
//add the text
sw.WriteLine(content);
//add the text to the underlying filestream
sw.Flush();
//close the writer
sw.Close();
}
public void ExecuteCommandSync(object command)
{
try
{
System.Diagnostics.ProcessStartInfo procStartInfo = new System.Diagnostics.ProcessStartInfo("cmd", "/c " + command);
procStartInfo.RedirectStandardOutput = true;
procStartInfo.UseShellExecute = false;
procStartInfo.CreateNoWindow = true;
System.Diagnostics.Process proc = new System.Diagnostics.Process();
proc.StartInfo = procStartInfo;
proc.Start();
}
catch (Exception objException)
{
// Log the exception
}
}
}
You are calling OnElapsedTime after every 10 second, but not doing anything in this function except LogTracing. I guess you wanted to call ExecuteCommandSync from OnElapsedTime to run command.

visual C# is it possible to have more feedback than a progress bar for a process running?

I'm developping an app in C# using microsoft visual studio (windows form).
What i want to do is to manage different environment through one GUI.
Thus, my gui have to start asynchronously some process (which are commandline applications).
The problem is that I can get the standard output of the process only once it's finished, meaning I can't show what the process is doing in runtime.
since the applications I want to run can take quite a long runtime (uploading big files ...) i would like to display the process output in runtime.
Thus, i created a backgroundworker to separate my gui from the process, and i tried to use a temporary file where the process output is written.
then using a FileSystemWatcher, I could use the "change" event to display the messages in my GUI.
My problem is that since the temporary file is open for writting, i can't read from it at the same time.
Here is my code, does anyone have a way to bypass this problem ? or an other way to do it ?
public partial class Form1 : Form
{
Boolean done = false;
private FileSystemWatcher observateur;
public Form1()
{
InitializeComponent();
// delete the temporary file if existing
if (System.IO.File.Exists("C:\\testoutput.txt"))
{
try
{
System.IO.File.Delete("C:\\testoutput.txt");
}
catch (System.IO.IOException exept)
{
Console.WriteLine(exept.Message);
return;
}
}
File.Create("C:\\testoutput.txt");
backgroundWorker1.ProgressChanged += new ProgressChangedEventHandler
(backgroundWorker1_ProgressChanged);
observateur = new FileSystemWatcher();
observateur.Filter = "C:\\testoutput.txt";
observateur.Changed += new FileSystemEventHandler(this.OnChanged);
observateur.Created += new FileSystemEventHandler(this.OnCreate);
}
private void OnChanged(object source, FileSystemEventArgs e)
{
// I tried to bypass the problem of having the file opened by copying it but i doesn't work
File.Copy("C:\\testouput.txt", "C:\\TEMP.txt", true);
}
private void OnCreate(object source, FileSystemEventArgs e)
{
Console.WriteLine("Created");
}
private void button3_Click(object sender, EventArgs e)
{
string outputworker = "";
backgroundWorker1.RunWorkerAsync(outputworker);
while (!done)
{
string text = System.IO.File.ReadAllText("C:\\TEMP.txt");
Thread.Sleep(200);
}
}
void backgroundWorker1_ProgressChanged(object sender, ProgressChangedEventArgs e)
{
progressBar1.Value = e.ProgressPercentage;
outputTextArea.Text = "Processing......" + progressBar1.Value.ToString() + "%";
}
private void backgroundWorker1_DoWork(object sender, DoWorkEventArgs e)
{
string[] args = { "/k " };
string outputWork = e.Argument as string;
backgroundWorker1.ReportProgress(10);
System.Diagnostics.Process process = new System.Diagnostics.Process();
process.StartInfo.WorkingDirectory = "C:\\XXXXXXXXXX";
process.StartInfo.UseShellExecute = false;
process.StartInfo.FileName = "cmd.exe";
int nArgs = args.Length;
if (nArgs > 0)
{
process.StartInfo.Arguments = args[0];
}
for (int i = 1; i < nArgs; i++)
{
process.StartInfo.Arguments = String.Concat(process.StartInfo.Arguments, " && ", args[i]);
}
process.StartInfo.CreateNoWindow = true;
process.StartInfo.RedirectStandardInput = true;
process.StartInfo.RedirectStandardOutput = true;
process.StartInfo.RedirectStandardError = true;
backgroundWorker1.ReportProgress(20);
process.Start();
backgroundWorker1.ReportProgress(40);
System.IO.StreamWriter sIn = process.StandardInput;
sIn.WriteLine("ExternalCommandLineApp1.exe >> C:\\testoutput.txt");
backgroundWorker1.ReportProgress(60);
sIn.WriteLine("ExternalCommandLineApp1.exe >> C:\\testoutput.txt");
System.IO.StreamReader sOut = process.StandardOutput;
backgroundWorker1.ReportProgress(90);
sIn.WriteLine("EXIT");
outputWork = sOut.ReadToEnd();
process.Close();
backgroundWorker1.ReportProgress(100);
e.Result = outputWork;
done = true;
}
private void backgroundWorker1_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e)
{
string output = e.Result as string;
//outputTextArea.Text = output;
}
}
This is not the best way as mentioned in other answers, but it still can work successfully.
You can open a file for reading/writing without blocking other reads/writes. Just use File.Open instead of helper methods and provide additional parameters (FileMode and FileShare)
Here is a complete example. Note that one thread keeps file opened for writing and second thread opens and closes file every time and reads all lines:
using System;
using System.IO;
using System.Threading;
using System.Threading.Tasks;
namespace ConsoleApplication1
{
class Program
{
static void Main(string[] args)
{
string fileName = "c:\\_data\\temp.txt";
Task writer = new Task(() => {
using (FileStream fs = File.Open(fileName, FileMode.OpenOrCreate, FileAccess.Write, FileShare.ReadWrite))
using (StreamWriter sw = new StreamWriter(fs))
{
for (int i = 0; i < 50; i++ )
{
sw.WriteLine(DateTime.Now.Millisecond.ToString());
sw.Flush();
Thread.Sleep(500);
}
}
});
Task reader = new Task(() => {
for (int i = 0; i < 50; i++)
{
Thread.Sleep(500);
Console.WriteLine("Read again");
if (File.Exists(fileName))
{
using (FileStream fs = File.Open(fileName, FileMode.Open, FileAccess.ReadWrite, FileShare.ReadWrite))
using (StreamReader r = new StreamReader(fs))
{
while (!r.EndOfStream)
{
Console.WriteLine(r.ReadLine());
}
}
}
}
});
writer.Start();
reader.Start();
writer.Wait();
reader.Wait();
}
}
}
The simplest way with what you've already got is to exploit the UserState you can pass with the BackgroundWorker.
In the backgroundWorker1_DoWork method, you can use
backgroundWorker1.ReportProgress(0, "Whatever text you want to send right now.");
And in backgroundWorker1_ProgressChanged, you can read the message and put it in the text box like this:
outputTextArea.AppendText((e.UserState as string) + "\r\n");
This is a bit inefficient, but it should be much safer and faster than your original solution anyway.
In .NET, you've got many options of passing data between threads. If you want to learn more about the concepts, problems and solutions of multi-threading, you can give this a go: http://www.albahari.com/threading/
You can get the Standard Output of processes using System.Diagnostics.Process StandardOutput property (it's a Stream).
http://msdn.microsoft.com/en-us/library/vstudio/system.diagnostics.process.standardoutput(v=vs.90).aspx
I suggest you use Windows Communications Foundation to do this.
Following is a complete example.
There are two helper classes that you would normally put into a class library for reuse, class WcfServiceHost<T> and class WcfServiceProxy<T>.
This is a console app which you should run from the command line twice, passing a parameter of monitor for the first instance you start, and worker for the second instance.
Run it from the command like like this (assuming the app is called ConsoleApp1.exe):
start ConsoleApp1.exe monitor
start ConsoleApp1.exe worker
and then look at the output. The monitor instance is waiting for progress reports from the worker. The worker instance is reporting the progress, effectively by calling a function in the monitor instance (RPC, or Remote Procedure Call).
Here's the complete code. You will need to reference System.ServiceModel:
using System;
using System.Diagnostics;
using System.ServiceModel;
using System.Threading;
namespace Demo
{
[ServiceContract]
interface IProgressReporter
{
[OperationContract]
void ReportProgress(double percentComplete, string message);
}
[ServiceBehavior(InstanceContextMode=InstanceContextMode.Single)]
sealed class Monitor: IProgressReporter
{
public void ReportProgress(double percentComplete, string message)
{
Console.WriteLine("Monitor received progress - Completed {0}%: {1}", percentComplete, message);
if (percentComplete == 100)
{
Program.ReportFinished();
}
}
}
public sealed class WcfServiceHost<T>: IDisposable where T: class
{
public WcfServiceHost(T service, string wcfEndpointAddress)
{
_service = service;
_wcfEndpointAddress = wcfEndpointAddress;
var serviceHost = new ServiceHost(service);
serviceHost.AddServiceEndpoint(typeof(T), new NetNamedPipeBinding(), wcfEndpointAddress);
serviceHost.Open();
_serviceHost = serviceHost;
}
public T Service
{
get
{
return _service;
}
}
public string WcfEndpointAddress
{
get
{
return _wcfEndpointAddress;
}
}
/// <summary>Disposal.</summary>
public void Dispose()
{
if (_serviceHost != null)
{
try
{
_serviceHost.Close();
}
catch (Exception exception) // Don't allow exceptions to escape from Dispose().
{
Trace.WriteLine("There was an exception while closing the host: " + exception.Message);
}
}
}
private readonly T _service;
private readonly string _wcfEndpointAddress;
private readonly ServiceHost _serviceHost;
}
public sealed class WcfServiceProxy<T>: IDisposable where T: class
{
public WcfServiceProxy(string wcfEndpointAddress)
{
_wcfEndpointAddress = wcfEndpointAddress;
_channelFactory = new ChannelFactory<T>(new NetNamedPipeBinding(), _wcfEndpointAddress);
_service = _channelFactory.CreateChannel();
_comms = _service as ICommunicationObject;
if (_comms == null)
{
throw new InvalidOperationException("proxy does not implement ICommunicationObject.");
}
}
public T Service
{
get
{
return _service;
}
}
public string WcfEndpointAddress
{
get
{
return _wcfEndpointAddress;
}
}
public void Dispose()
{
closeComms();
closeChannelFactory();
}
private void closeComms()
{
try
{
_comms.Close();
}
catch (CommunicationException exception) // Not closed - call Abort to transition to the closed state.
{
Debug.WriteLine("CommunicationException while closing ICommunicationObject: " + exception.Message);
_comms.Abort();
}
catch (TimeoutException exception) // Not closed - call Abort to transition to the closed state.
{
Debug.WriteLine("TimeoutException while closing ICommunicationObject: " + exception.Message);
_comms.Abort();
}
catch (Exception exception) // Not closed - call Abort to transition to the closed state.
{
Trace.WriteLine("Unexpected exception while closing ICommunicationObject: " + exception.Message);
_comms.Abort();
}
}
private void closeChannelFactory()
{
try
{
_channelFactory.Close();
}
catch (CommunicationException exception) // Not closed - call Abort to transition to the closed state.
{
Debug.WriteLine("CommunicationException while closing ChannelFactory: " + exception.Message);
_channelFactory.Abort();
}
catch (TimeoutException exception) // Not closed - call Abort to transition to the closed state.
{
Debug.WriteLine("TimeoutException while closing ChannelFactory: " + exception.Message);
_channelFactory.Abort();
}
catch (Exception exception) // Not closed - call Abort to transition to the closed state.
{
Trace.WriteLine("Unexpected exception while closing ChannelFactory: " + exception.Message);
_channelFactory.Abort();
}
}
private readonly T _service;
private readonly string _wcfEndpointAddress;
private readonly ChannelFactory<T> _channelFactory;
private readonly ICommunicationObject _comms;
}
internal static class Program
{
static void Main(string[] args)
{
if (args.Length > 0 && args[0] == "worker")
runWorker();
else
runMonitor();
Console.WriteLine("\nEnded. Press a key to exit.");
Console.ReadKey();
}
public static void ReportFinished()
{
finished.Set();
}
static void runMonitor()
{
using (new WcfServiceHost<IProgressReporter>(new Monitor(), SERVICE_PIPE_NAME))
{
finished.WaitOne();
}
}
static void runWorker()
{
using (var proxy = new WcfServiceProxy<IProgressReporter>(SERVICE_PIPE_NAME))
{
for (int i = 0; i <= 100; ++i)
{
Thread.Sleep(100);
Console.WriteLine("Worker reporting progress: Completed {0}%: {1}", i, i);
proxy.Service.ReportProgress(i, i.ToString());
}
}
}
private static ManualResetEvent finished = new ManualResetEvent(false);
private const string SERVICE_PIPE_NAME = "net.pipe://localhost/MyServicePipeName";
}
}
thanks to you i managed to do what i wanted ^^
Since it took me quite some time to search/debug, I share my solution.
I used a temporary text file, so it's not very "professional" but it works.
To run the process, you have to call :
string[] args = { "/c cmd1", "cmd2" , "cmd3"};
backgroundWorker1.RunWorkerAsync(args);
(sync on a button pressed event for example)
public partial class Form1 : Form
{
string fileName = "c:\\temp\\tempoutput.txt";
public Form1()
{
InitializeComponent();
backgroundWorker1.ProgressChanged += new ProgressChangedEventHandler
(backgroundWorker1_ProgressChanged);
}
void backgroundWorker1_ProgressChanged(object sender, ProgressChangedEventArgs e)
{
// This function fires on the UI thread so it's safe to edit the UI control directly
progressBar1.Value = e.ProgressPercentage;
readTempFile();
//outputTextArea.Text = "Processing......" + progressBar1.Value.ToString() + "%";
}
private void backgroundWorker1_DoWork(object sender, DoWorkEventArgs e)
{
// command line
string[] args = e.Argument as string[];
backgroundWorker1.ReportProgress(2);
try
{
FileStream fs = File.Open(fileName, FileMode.OpenOrCreate, FileAccess.Write, FileShare.ReadWrite);
StreamWriter sw = new StreamWriter(fs);
sw.WriteLine("### Starting the process : ###");
sw.Flush();
System.Diagnostics.Process process = new System.Diagnostics.Process();
process.StartInfo.WorkingDirectory = "WorkdirPath";
process.StartInfo.UseShellExecute = false;
process.StartInfo.FileName = "cmd.exe";
// create the command line
int nArgs = args.Length;
if (nArgs > 0)
{
process.StartInfo.Arguments = args[0];
}
for (int i = 1; i < nArgs; i++)
{
process.StartInfo.Arguments = String.Concat(process.StartInfo.Arguments, " && ", args[i]);
}
process.StartInfo.CreateNoWindow = true;
process.StartInfo.RedirectStandardInput = true;
process.StartInfo.RedirectStandardOutput = true;
process.StartInfo.RedirectStandardError = true;
backgroundWorker1.ReportProgress(5);
process.Start();
backgroundWorker1.ReportProgress(10);
System.IO.StreamWriter sIn = process.StandardInput;
System.IO.StreamReader sOut = process.StandardOutput;
backgroundWorker1.ReportProgress(15);
int timeCount = 15;
string tempOut = "";
while (!sOut.EndOfStream)
{
tempOut = sOut.ReadLine();
sw.WriteLine(tempOut);
sw.Flush();
if (timeCount < 90)
{
// increasing the progress bar value.
//timeCount += 1;
}
backgroundWorker1.ReportProgress(timeCount);
}
sw.WriteLine("Closing process");
sw.Flush();
process.Close();
backgroundWorker1.ReportProgress(100);
}
catch (System.IO.IOException exept)
{
Console.WriteLine(exept.Message);
return;
}
}
private void backgroundWorker1_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e)
{
readTempFile();
}
private void readTempFile()
{
try
{
FileStream fs = File.Open(fileName, FileMode.Open, FileAccess.ReadWrite, FileShare.ReadWrite);
StreamReader r = new StreamReader(fs);
string output = r.ReadToEnd();
outputTextArea.Text = output;
}
catch (System.IO.IOException exept)
{
Console.WriteLine(exept.Message);
return;
}
}
}

Why does my streamreader and writer suddenly stop working?

Ok, so I'm attempting to create a simple Chat application over TCP/IP for a group of friends of mine who play DnD online. Eventually I want to add more features, but for now I just want the chat to work!!
Here is the code I have for the Main Server
class MainServer
{
IPAddress m_address = IPAddress.Parse("127.0.0.1");
Int32 m_port = 5550;
public static Hashtable userNicknames = new Hashtable(50);
public static Hashtable connectionToNick = new Hashtable(50);
public MainServer()
{
TcpListener listener = new TcpListener(m_address, m_port);
Thread listenThread = new Thread(new ParameterizedThreadStart(StartListening));
listenThread.Start(listener);
Console.WriteLine("Listening for incoming connection requests...");
}
private void StartListening(Object listener)
{
TcpListener server = (TcpListener)listener;
ClientCommCenter commC;
server.Start();
while (true)
{
if (server.Pending())
{
TcpClient client = server.AcceptTcpClient();
Console.WriteLine("Client has connected...");
commC = new ClientCommCenter(client);
}
}
}
public static void SendSystemMessage(string msg)
{
StreamWriter writer;
TcpClient[] connectedClients = new TcpClient[MainServer.userNicknames.Count];
MainServer.userNicknames.Values.CopyTo(connectedClients, 0);
for (int ii = 0; ii < connectedClients.Length; ii++)
{
try
{
if (msg.Trim().Equals(String.Empty))
continue;
writer = new StreamWriter(connectedClients[ii].GetStream());
writer.WriteLine("Message from server: " + msg);
writer.Flush();
writer = null;
}
catch (Exception e)
{
MainServer.userNicknames.Remove(MainServer.connectionToNick[connectedClients[ii]]);
MainServer.connectionToNick.Remove(connectedClients[ii]);
}
}
}
public static void SendMessageToAll(string nickname, string msg)
{
StreamWriter writer;
TcpClient[] connectedClients = new TcpClient[MainServer.userNicknames.Count];
MainServer.userNicknames.Values.CopyTo(connectedClients, 0);
for (int ii = 0; ii < connectedClients.Length; ii++)
{
try
{
if (msg.Trim().Equals(String.Empty))
continue;
writer = new StreamWriter(connectedClients[ii].GetStream());
writer.WriteLine(nickname + ": " + msg);
writer.Flush();
writer = null;
}
catch (Exception e)
{
String user = (string)MainServer.connectionToNick[connectedClients[ii]];
SendSystemMessage("ATTENTION: " + user + " has disconnected from chat");
MainServer.userNicknames.Remove(user);
MainServer.connectionToNick.Remove(connectedClients[ii]);
}
}
}
}
Here is the main communication class, used separately by each client
class ClientCommCenter
{
TcpClient m_client;
StreamReader m_reader;
StreamWriter m_writer;
String m_nickname;
public ClientCommCenter(TcpClient client)
{
m_client = client;
Thread chatThread = new Thread(new ThreadStart(StartChat));
chatThread.Start();
}
private String GetNick()
{
m_writer.WriteLine("Enter a nickname to begin.");
m_writer.Flush();
return m_reader.ReadLine();
}
private void StartChat()
{
m_reader = new StreamReader(m_client.GetStream());
m_writer = new StreamWriter(m_client.GetStream());
m_writer.WriteLine("Connected to DnD Chat!!");
m_nickname = GetNick();
while (MainServer.userNicknames.Contains(m_nickname))
{
m_writer.WriteLine("ERROR!!! Username already in use");
m_nickname = GetNick();
}
MainServer.userNicknames.Add(m_nickname, m_client);
MainServer.connectionToNick.Add(m_client, m_nickname);
MainServer.SendSystemMessage("****** " + m_nickname + " ****** has joined the chat!");
m_writer.WriteLine("Now connected....");
m_writer.Flush();
Thread startChatting = new Thread(new ThreadStart(runChat));
startChatting.Start();
}
private void runChat()
{
try
{
String clientMessage = String.Empty;
while(true){
clientMessage = m_reader.ReadLine();
MainServer.SendMessageToAll(m_nickname, clientMessage);
}
}
catch(Exception e)
{
Console.WriteLine(e);
}
}
}
And finally, here is the code for the Client class:
public partial class MainForm : Form
{
[DllImport("kernel32.dll")]
private static extern void ExitProcess(int a);
TcpClient client;
StreamReader m_reader;
StreamWriter m_writer;
public MainForm()
{
InitializeComponent();
}
private void MainForm_FormClosing(object sender, FormClosingEventArgs e)
{
e.Cancel = false;
Application.Exit();
if (m_reader != null)
{
m_reader.Dispose();
}
ExitProcess(0);
}
private void MainForm_KeyUp(object sender, KeyEventArgs e)
{
if (e.KeyCode == Keys.Enter)
{
SendChat();
}
}
private void SendChat()
{
TextBox txtChat = (TextBox)chatEntry;
if (chatEntry.Lines.Length >= 1)
{
m_writer.WriteLine(txtChat.Text);
m_writer.Flush();
chatEntry.Text = String.Empty;
chatEntry.Lines = null;
}
}
private void RunChat()
{
StreamReader reader = new StreamReader(client.GetStream());
while (true)
{
Application.DoEvents();
if (this.InvokeRequired)
{
this.Invoke(new MethodInvoker( delegate{
RunChat();
}));
}
if (reader.Peek() > 0)
{
chatDisplay.AppendText(reader.ReadLine() + "\r\n");
chatDisplay.SelectionStart = chatDisplay.Text.Length;
}
}
}
private void toolstripConnectButton_Click(object sender, EventArgs e)
{
client = new TcpClient("127.0.0.1", 5550);
m_writer = new StreamWriter(client.GetStream());
m_reader = new StreamReader(client.GetStream());
Thread chatThread = new Thread(new ThreadStart(RunChat));
chatThread.Start();
while (true)
{
Application.DoEvents();
}
}
private void sendButton_Click(object sender, EventArgs e)
{
SendChat();
}
}
The problem that I am having with the above code is this: I can connect to the running server perfectly fine, and I am correctly prompted by the server that I have connected, and it then prompts me for a nickname.
I type the nickname into the text box and press send. After this occurs however, I stop receiving messages from the server all together. Literally nothing. I can even spam the connect button and it constantly shows up with the same two messages:
"Connected"
"Enter a nickname"
I have been trying to figure this out for close to 5 hours now, and I simply have no idea what is going on. I have a feeling it is something incredibly simple, as the solution is ALWAYS simple.
So, generous people of SO, can you figure out my problem? Why does my streamreader and streamwriter suddenly stop working?!?!?!
Two things:
First, skip the if (reader.Peek() > 0). Just call reader.ReadLine(); this will block until you have a line available. I am not sure why, but even after sending the message, Peek is returning -1, but ReadLine returns a line at that point, fixing the problem. Anyway, spinning around on Application.DoEvents() is not helping matters.
(Similarly, you can skip if (server.Pending())).
Second, your use of Invoke is faulty; you should not be "Invoking" RunChat() because that is the method that repeatedly polls the stream for new data. This means you will run the entire method on the UI thread, which is precisely what you want to avoid. The UI is busy pumping the Windows message queue. You should "Invoke" only the code that modifies the control's properties.
(I suspect that is why you found it necessary to use Application.DoEvents() anyway. You shouldn't need it if you are handling your threading correctly.)
(Also, the first thing you should do is to check InvokeRequired. As your method is now, you're creating a StreamReader that you can never use. There are other places where you do that, but that's off topic.)
Here are two suggestions:
private void RunChat()
{
StreamReader reader = new StreamReader(client.GetStream());
Delegate invoker = new Action<string>(AppendChatText);
while (true)
Invoke(invoker, reader.ReadLine());
}
or, to use the more classic "invoke" pattern:
private void RunChat()
{
StreamReader reader = new StreamReader(client.GetStream());
while (true)
AppendChatText(reader.ReadLine());
}
private void AppendChatText(string text)
{
if (this.InvokeRequired)
{
this.Invoke((Action<string>)AppendChatText, text);
return;
}
chatDisplay.AppendText(text + "\r\n");
chatDisplay.SelectionStart = chatDisplay.Text.Length;
}
The first has the advantage of creating only one Delegate object; the second creates a new one each time.
Finally, this is a very C# 1.2 approach to the problem. A more up-to-date approach would use async/await to avoid creating all those threads (not to mention System.Collections.Generic.Dictionary<,> instead of HashTable).

Windows service not triggering scheduled task

I have an XML file which contains scheduling dates. I want to create a service that will read the date and time from the XML file and trigger (call my application) on that time.
I tried a lot but the service doesn't not trigger my application so I made a console application to replicate my service which work perfectly.
Also, on my service, on Start/Stop I am creating a log file which does seem to be working it just appears to be my trigger that doesn't.
protected override void OnStart(string[] args)
{
TraceService("start service");
timer.Elapsed += new ElapsedEventHandler(OnElapsedTime);
timer.Interval = 60000;
timer.Enabled = true;
}
protected override void OnStop()
{
timer.Enabled = false;
TraceService("stopping service");
}
private void OnElapsedTime(object source, ElapsedEventArgs e)
{
TraceService(" Varun Another entry at " + DateTime.Now);
}
private void TraceService(string content)
{
FileStream fs = new FileStream(#"d:\Varun-Pc start up.txt", FileMode.OpenOrCreate, FileAccess.Write);
StreamWriter sw = new StreamWriter(fs);
sw.BaseStream.Seek(0, SeekOrigin.End);
sw.WriteLine(content);
sw.Flush();
sw.Close();
connect();
string xmldata = "";
SqlDataAdapter da = new SqlDataAdapter("select * from Schedualer_Master", cn);
DataSet mds = new DataSet();
da.Fill(mds);
for (int i = 0; i < mds.Tables[0].Rows.Count; i++)
{
xmldata = "";
xmldata = mds.Tables[0].Rows[i]["XML_Data"].ToString();
TaskScheduler.TriggerItem newItem = TaskScheduler.TriggerItem.FromXML(xmldata);
newItem.Enabled = true;
_taskScheduler.AddTrigger(newItem); // set item into trigger
_taskScheduler.Enabled = true;
}
object sender = new object();
EventArgs e = new EventArgs();
_taskScheduler._triggerTimer_Tick(sender, e);
}
And this is my trigger function
public void _triggerTimer_Tick(object sender, EventArgs e)
{
_triggerTimer.Stop();
foreach (TriggerItem item in TriggerItems)
if (item.Enabled)
{
while (item.TriggerTime <= DateTime.Now)
{
item.RunCheck(DateTime.Now);
System.Diagnostics.Process.Start("E:\\SqlBackup_Programs\\console-backup\\Backup_Console_App 22July Latest\\Backup_Console_App\\Backup_Console_App\\bin\\Debug\\Backup_Console_App");
}
}
_triggerTimer.Start();
}

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