I created installer with setup project in visual studio 2008.
I added 2 folders (win32 & win64) with files to setup project. I want the files from win32 or win64 be placed to specific directory inside Application folder depending on CPU architecture.
By default both folders are placed into Application folder, but what I should do so only the files from specific folder will be copied?
Seems like you can simply enter the property name VersionNT64 as the Condition for including the file you want for 64 bit. I would guess you can use Not for the opposite.
As per MSDN.
Related
So I'm trying to set a custom image for a form application I've made. The images I'm trying to target are in a folder called "Images" on the same level as my Solution file. The solution file is a C# windows forms (net core framework) solution. It's a basic form app that I want to display an image based on a users selection, however right now I get an unhandled exception everytime I try to set the image with this code:
picFood.Image = Image.FromFile("../../Images/burger.jpg");
The exact error is "System.IO.FileNotFoundException: ../../Images/burger.jpg"
In another totally unrelated solution this works. Folder structure is the same. A folder called Images, on the same directory level as the .sln file holds the images there. They're in my solution explorer and everything. I've tried this with one "../" and no "../" as well so I'm not sure what to do from here.
Files with relative paths are opened relative to the working directory of your application.
In this case, when launching from within Visual Studio, the default is the bin folder where the compiled application is put by default.
So if your binary is in <project dir>/bin/Debug/App.exe this path will resolve to <project dir>/Image/burger.jpg.
If you have changed something in your build configuration, or your application switches directory at runtime (e.g. via Directory.SetCurrentDirectory), this path may be different than you expect.
To understand your issue, I suggest you start looking at what your working directory is. You can obtain that in your code via Directory.GetCurrentDirectory().
You can also resolve your relative path using Path.GetFullPath.
Print these two values to see where your program attempts to load the file from.
Keep in mind that any image files you put in the solution/project folder will need to be copied with your binary if you want to use them.
To use relative paths without .. you can copy them alongside your binary during compilation, see:
VS2010 How to include files in project, to copy them to build output directory automatically during build or publish and Copying Visual Studio project file(s) to output directory during build for how to do that.
I installed an MSI buillder tool on my visual studio 2017 and started deploying my desktop application with generated MSIs. The istaller is able to copy vital files and adds registery keys but it does not copy some additional config files which are required for logger. According to this page, switching "Copy to Output Directory Property" to "Copy always" supposed to take care the issue however, it still does not copy the config file into output directory on client's computer.
Can somebody give an advice about how I can diagnose this problem ?
Edit:
I think I can explicitly add logs files into MSI with following method but I have two concerns on this. Would I add the file into MSI with its global or relative path ? Secondly will it be a good practice ?
Edit 2:
For the reference for developers who has the same issue, looks like the method stated above adds files with its relative path. I added screenshot of difference page at source control.
It is completely normal to add individual files to a VS setup project. Every tool that generates an MSI works this way. VS setups are probably the exception with their "project output" type of input choice, where you get little idea of the actual files that will be installed. So you get the best control of the MSI content by adding each file individually, including that config file. Also, some files really don't belong in the Application Folder (that defaults to Program Files) because they are data files that belong somewhere like the User's Application Data.
The path where the MSI build gets its files from is nothing to do with where that file is deployed on the target system. You tell the MSI build where files will be deployed on the target system by using the File System view on target machine, where you get a list of destination folders to add files to.
Also, the copy to output directory stuff is nothing to do with the build of the MSI file. As far as I know, its main reason is to allow you to have all dependencies at the output build location of the code so that the program will work correctly from that location, and it happens to give you the opportunity to get all the files going into a setup from the same place. It does not mean "copy this file somewhere in such a way that it is automatically included in the MSI build and the deployed on the target system".
Once you get the MSI working and installing the config file, you may run into Windows Installer file overwrite rules that prevent you from overwriting files that have been updated after they were installed.
I am new in mvc and c# and I can't solve following problem:
I am trying to create a folder named "Items" in solution folder.
I have tryed to use CreateDirectory method:
Directory.CreateDirectory("~/Images");
But it didn't work for me - folder wasn't created ..
Partly working solution was to create a folder by :
Directory.CreateDirectory(Server.MapPath("~/Images"));
"Items" folder was created, but it is not included in the solution:
How to create folder in solution directory so that it is included in project ?
(I needs to by done by code not by hand)
You need to understand what solution and csproj file is used for
In general, they're being designed and used for development with Visual Studio, and once the project is compiled, all these files will be ignored and excluded from the deployment package
Directory.CreateDirectory(Server.MapPath("~/Images"));
The code above simply create the directory if not existed yet in the deployment package at run-time, so you won't see it in your solution unless you run the project locally (either debug/release mode, it does not matter here). However, everything will run normally in hosted environment (ex: IIS).
For your information, here's the brief of what solution and csproj is
solution (.sln) file: contains information to manage one or many individual projects, contains build environments (for each project), start up mode (useful when you want to start multiple projects in one run), project dependencies and so on. Take a note that VS also read from suo file (solution user options) which is used to defined user-custom preferences (you should not include the .suo file in the version control, because it's custom settings)
csproj file: define the structures of project, what the namespace is, what is static folders, embedded resources, references, packages, etc.
Lastly, if you create the folder manually, VS will auto include that folder into deployment package AND csproj, but depends on the file type, you might need to change the Build Action and Copy To Output Directory in file properties.
Hope it helps.
A deployed web application on a web server doesn't have any notion of Visual Studio solution or projects. So the Directory.CreateDirectory(Server.MapPath("~/Images")) is the correct way to create a folder inside your web application at runtime but we cannot be talking about including it into a solution because this hardly makes sense in a pre-compiled web application. If you create the directory on your local development machine, you could always manually include the folder to the corresponding .csproj file, but at runtime this will not make any difference whatsoever.
The reason I wanted to create a folder (if didn't exist) was to make sure it exits before I try to store image in it.
After reading posts here and a few google searches I have concluded that the proper way to handle image upload would be
To create (In my case) folder "Images" by hand to be sure it exists
Then storing uploaded img in existing folder:
string path =Server.MapPath("~/Images/"+ UploadedImageName);
file.SaveAs(path);
Everything in Visual Studio seems to lead one to putting data files with the application.The app.config goes there, when I create an .XML data file, there is a Copy to Output property that will automatically copy that file to the exe folder. Howerver, it seems that under Vista and Win7 UAC doesn't want the application to be able to write data to any file in the application directory. So I'm changing my evil ways so that I use the LocalApplicationData folder for files I want to read and write. (I just read the app.config so I'm leaving it alone)
I'm using a VS2010 Visual Studio Installer project to create the installer for this app and I can't seem to find a way to target the folder for my .xml file to the LocalApplicationData folder. I can click on the file and see a Folder property but the dialog only has options for Application Folder, User's Desktop and User's Program Menu. Is there some way to do this in the installer or do I have to write code that checks for the file and copies it over from the .exe folder when it doesn't exist? I figure I'm late to this particular party and there must be a canonical way of handling this.
Also, I'm wondering about debugging, is there something similar to the copy if newer functionality in the build process that will now copy this .xml file automatically over to the LocalApplicationData folder whenever I update it?
The Setup project doesn't expose LocalApplicationData in the Special Folders list. You can use it anyway by doing this:
Add a Custom Folder and set the DefaultLocation property to [LocalAppDataFolder]
How do I specify Default Location of where my Product is to be installed and create additional folders for Log Files, Temporary Files?
For instance, if I decide to install every instance of my application in the path
C:\Documents and Settings\\Application Data\ is where I want to install my Application, that is, the DLL's, Executables all need to be there.
C:\Documents and Settings\\Application Data\\LogFiles is where I want to write the Log Files.
C:\Documents and Settings\\Application Data\\Temporary Files is where I want to write the Temporary Files that my program will generate (and delete thereafter)
So, I want my Setup to create the main folder and the sub-folders.
In addition, I want to write my AppName.exe.config in a way, that it points to the above created sub-folders.
How do I achieve the same.
My Environment Details:
Visual Studio 2008
C#
These are not appropriate paths. Your app needs to go into c:\program files\manufacturer\productname. Your temporary files need to go into Path.GetTempPath so that they'll get cleaned-up when your app crashes and forgets to clean up the temporary files. Find the directory at runtime. Your log files need to go into c:\documents and settings\username\application data\ folder. Find the directory at runtime with Environment.GetFolderPath(). Don't store paths in app.exe.config
This ensures your app will install and run on any Windows version.