Based on this mappings: nhibernate criteria for selecting from different tables
If I want to delete the last Model.Order I get this error message:
"deleted object would be re-saved by cascade (remove deleted object from associations"
Here my code:
Model.Unit unitToDelete = m_MainGUI.Manager.RetrieveEquals<Model.Unit>("ID", unitID)[0];
Model.Order currentOrder = m_MainGUI.Manager.RetrieveEquals<Model.Order>("ID", unitToDelete.OrderRef.ID)[0];
if (currentOrder.Units.Count == 1) // last unit of order
{
// delete references
unitToDelete.OrderRef = null;
unitToDelete.EmployeeRef = null;
currentOrder.Units.Remove(unitToDelete); // remove unit from collection
m_MainGUI.Manager.Delete<Model.Unit>(unitToDelete);
m_MainGUI.Manager.Delete<Model.Order>(currentOrder); <---- ERROR
}
else
{
currentOrder.Units.Remove(unitToDelete); // remove unit from collection
m_MainGUI.Manager.Save<Model.Order>(currentOrder); // update order with removed unit
}
My delete method
public void Delete<T>(T item)
{
using (m_HibernateSession.BeginTransaction())
{
m_HibernateSession.Delete(item);
m_HibernateSession.Transaction.Commit();
m_HibernateSession.Flush();
}
}
Unit.cs (parts of them)
public virtual Employee EmployeeRef { get; set; }
public virtual Order OrderRef { get; set; }
public virtual string Employee
{
get
{
if (EmployeeRef != null) return EmployeeRef.Name;
else return "";
}
}
public virtual int PONumber
{
get
{
return OrderRef.PONumber;
}
}
public virtual int OrderID
{
get
{
return OrderRef.ID;
}
}
Order.cs (parts of them)
private IList<Unit> m_UnitsList = new List<Unit>();
public virtual IList<Unit> Units
{
get { return m_UnitsList; }
set { m_UnitsList = value; }
}
public virtual string Distributor
{
get
{
if (Units.Count != 0) return Units[0].Distributor;
return "";
}
}
public virtual string Department
{
get
{
if (Units.Count != 0) return Units[0].Department;
return "";
}
}
Any hints whats wrong?
Thx
I would bet that you have reference to Order from Unit, so you need to do Unit.Order = null.
Related
I started learning C# and I want to update my model using the [HttpPost] annotation. I tried removing the [FromBody]Item itm parameter and the fields on the repository but it's not working either. Below is my code.
Controller:
[HttpPost("{id}")]
public ActionResult<Item> UpdateItem([FromBody]Item itm, int id)
{
var getItem = _repository.GetItemById(id);
if (getItem == null)
{
return NotFound();
}
_repository.UpdateItem(itm);
_repository.SaveChanges();
return Ok(getItem);
}
Repository:
public void UpdateItem(Item itm)
{
if (itm == null)
{
throw new ArgumentNullException(nameof(itm));
}
var itemToUpdate = this.GetItemById(itm.Id);
if (itm.Name != null)
{
itemToUpdate.Name = itm.Name;
}
itemToUpdate.Price = itm.Price;
itemToUpdate.Condition = itm.Condition;
itemToUpdate.Size = itm.Size;
itemToUpdate.DateSold = itm.DateSold;
itemToUpdate.SellMethod = itm.SellMethod;
_context.Items.Update(itemToUpdate);
}
Interface:
void UpdateItem(Item itm);
Model:
public int Id { get; set; }
[Required]
public string Name { get; set; }
public int Price { get; set; }
public string Condition { get; set; }
public string Size { get; set; }
public string DateSold { get; set; }
public string SellMethod { get; set; }
First of all verify that you're sending that item correctly:
Is the form correct and pointing to that method of your controller?
Are you sending that item via the form (have you used the provided methods for this) ?
After that, if you're sending the item in the body of your post request, then verify the item in the method's parameter is available.
EDIT:
Well, as already discussed with Panagiotis you should rather directly use the DbContext itself as it already provides everything you need.
[HttpPost("{id}")]
public ActionResult<Item> UpdateItem(int id, [FromBody]Item itemData)
{
var foundItem = _dbContext.Items.SingleOrDefault(x => x.Id == id);
if (foundItem == null)
{
return NotFound();
}
foundItem.Name = itemData.Name;
foundItem.Size = itemData.Size;
// and so on
_dbContext.SaveChanges();
return Ok(foundItem);
}
Another way to keep your current structure, but it's not recommended, would be the following:
[HttpPost("{id}")]
public ActionResult<Item> UpdateItem(int id, [FromBody]Item itemData)
{
var updatedItem = _repository.UpdateItem(id, itemData);
if (updatedItem == null)
{
return NotFound();
}
return Ok(updatedItem);
}
public void UpdateItem(int id, Item itemData)
{
// you can validate parameters and throw errors if e.g. itemData == null
var originalItem = GetItemById(id); // this should internally get the item e.g. _dbContext.Items.Where(x => x.id == itemData.Id);
if(originalItem == null)
{
return null;
}
originalItem.Name = itemData.Name;
originalItem.Price = itemData.Price;
originalItem.Condition = itemData.Condition;
originalItem.Size = itemData.Size;
originalItem.DateSold = itemData.DateSold;
originalItem.SellMethod = itemData.SellMethod;
SaveChanges(); // guess this will be _dbContext.SaveChanges() instead
return originalItem;
}
Well, you could also change it to first load the item and then pass the originalItem and the itemData into the UpdateItem method inside your repository. But as you see the better way to directly use the DbContext is more clearer and shorter.
this issue arose for me when I had events which call multiple event handlers, but pass each one the same entity. Now, because entities are bound to one context in EF, passing the context along to the event handlers violated the one context per unit of work principle.
So the best I could come up with is a kind of factory and custom proxy (in this example only for Player, but I have more EF entities like Human, Participation, etc):
public class PlayerProxy : Player {
protected SnowbiteContext Context;
protected Player RealPlayer;
private long? _playerId;
private string _name;
public static Func<SnowbiteContext, PlayerProxy> NewProxyFactory(string name) =>
(ctx) => new PlayerProxy(ctx) {Name = name};
public static Func<SnowbiteContext, PlayerProxy> NewProxyFactory(long playerId) =>
(ctx) => new PlayerProxy(ctx) {PlayerId = playerId};
public PlayerProxy(SnowbiteContext ctx) {
Context = ctx ?? throw new ArgumentException();
}
public void Populate() {
if (RealPlayer != null) return;
if (_playerId != null) RealPlayer = Context.Players.Single(p => p.PlayerId == _playerId);
if (_name != null)
RealPlayer =
Context.Players.SingleOrDefault(p =>
p.Name == _name) ?? /* Contact external json API, complicated and expensive */;
}
public override long PlayerId {
get {
if (_playerId == null) Populate();
Debug.Assert(_playerId != null, nameof(_playerId) + " != null");
return _playerId.Value;
}
set {
Populate();
RealPlayer.PlayerId = value;
_playerId = null;
}
}
public override string Name {
get {
if (_name == null) Populate();
return _name;
}
set {
Populate();
RealPlayer.Name = value;
_name = null;
}
}
public override Human Human {
get {
Populate();
return RealPlayer.Human;
}
set {
Populate();
RealPlayer.Human = value;
}
}
public override long HumanId {
get {
Populate();
return RealPlayer.HumanId;
}
set {
Populate();
RealPlayer.HumanId = value;
}
}
public override ICollection<Participation> Participations {
get {
Populate();
return RealPlayer.Participations;
}
set {
Populate();
RealPlayer.Participations = value;
}
}
// Etc... for EaGuid, Tag, Rank.
}
Then the events would go like:
private void RCON_event_OnChat(IReadOnlyList<string> words) {
var name = words[1];
if (name == "Server") return;
EvChat?.Invoke(PlayerProxy.NewProxyFactory(name), words[2]);
}
And the event handlers (Player N:1 Human):
void Handler(Func<SnowbiteContext, PlayerProxy> playerProxyFactory, string message) {
using (var ctx = new SnowbiteContext()) {
PlayerProxy playerProxy = playerProxyFactory(ctx);
// use stuff, unit of work being done here, etc.
// but how about relating my proxy to other entities? Will EF handle my derived type correctly?
Human humanFromER = ctx.Humans.Single(/* ... */);
humanFromER.Players.Add(playerProxy);
playerProxy.Human = humanFromER;
// how about 1:N with ICollection<Participation>? Will EF recognize it properly?
playerProxy.Participations.Add(/* some new participation */);
}
}
For reference, here's my Player Entity:
public class Player {
public Player() {
Participations = new List<Participation>();
}
/// <summary>
/// BalzeId / PersonaId
/// </summary>
[Key]
[DatabaseGenerated(DatabaseGeneratedOption.None)]
public virtual long PlayerId { get; set; }
[Required]
public virtual long HumanId { get; set; }
public virtual Human Human { get; set; }
/// <summary>
/// Not a key. Mostly provided for convenicencet.
/// </summary>
[StringLength(35)]
public virtual string EaGuid { get; set; }
[Index]
[StringLength(60)]
public virtual string Name { get; set; }
[StringLength(4)]
public virtual string Tag { get; set; }
public virtual int Rank { get; set; }
public virtual ICollection<Participation> Participations { get; set; }
}
Or maybe just passing a string name to the event handler and having a simple function to get a player from the DB would have been simpler :D.
Update
Based on Gert Arnold's comment, I came up with this, getting rid of the proxy entirely:
private void RCON_event_OnChat(IReadOnlyList<string> words) {
var name = words[1];
if (name == "Server") return;
if (EvChat != null) {
// additionally, will be easy to convert to async
foreach (var handler in EvChat.GetInvocationList().Cast<Action<SnowbiteContext, Player, string>>()) {
using (var ctx = new SnowbiteContext()) {
var player = ctx.Players.SingleOrDefault(p => p.Name == name) ?? /* expensive resolve */;
handler(ctx, player, words[2]);
}
}
}
}
Is there a standard naming convention for the properties/methods of a node/relationship class when working with Neo4jClient?
I'm following this link Neo4jClient - Retrieving relationship from Cypher query to create my relationship class
However, there are certain properties of my relationship which i can't get any value despite the relationship having it. While debugging my code, i realized certain properties was not retrieved from the relationship when creating the relationship object.
this is my relationship class
public class Creates
{
private string _raw;
private int _sourcePort;
private string _image;
private int _DestinationPort;
private int _eventcode;
private string _name;
private string _src_ip;
private int _src_port;
private string _dvc;
private int _signature_ID;
private string _dest_ip;
private string _computer;
private string _sourceType;
private int _recordID;
private int _processID;
private DateTime _time;
private int _dest_port;
public string Raw { get { return _raw; } set { _raw = value; } }
public int SourcePort { get { return _sourcePort; } set { _sourcePort = value; } }
public string Image { get { return _image; } set { _image = value; } }
public int DestinationPort { get { return _DestinationPort; } set { _DestinationPort = value; } }
public int Eventcode { get { return _eventcode; } set { _eventcode = value; } }
public string Name { get { return _name; } set { _name = value; } }
public string Src_ip { get { return _src_ip; } set { _src_ip = value; } }
public int Src_port { get { return _src_port; } set { _src_port = value; } }
public string DVC { get { return _dvc; } set { _dvc = value; } }
public int Signature_ID { get { return _signature_ID; } set { _signature_ID = value; } }
public string Dest_ip { get { return _dest_ip; } set { _dest_ip = value; } }
public string Computer { get { return _computer; } set { _computer = value; } }
public string SourceType { get { return _sourceType; } set { _sourceType = value; } }
public int RecordID { get { return _recordID; } set { _recordID = value; } }
public int ProcessID { get { return _processID; } set { _processID = value; } }
public DateTime Indextime { get { return _time; } set { _time = value; } }
public int Dest_port { get { return _dest_port; } set { _dest_port = value; } }
}
This is another class
public class ProcessConnectedIP
{
public Neo4jClient.RelationshipInstance<Pivot> bindto { get; set; }
public Neo4jClient.Node<LogEvent> bindip { get; set; }
public Neo4jClient.RelationshipInstance<Pivot> connectto { get; set; }
public Neo4jClient.Node<LogEvent> connectip { get; set; }
}
This is my neo4jclient query to get the relationship object
public IEnumerable<ProcessConnectedIP> GetConnectedIPs(string nodeName)
{
try
{
var result =
this.client.Cypher.Match("(sourceNode:Process{name:{nameParam}})-[b:Bind_IP]->(bind:IP_Address)-[c:Connect_IP]->(connect:IP_Address)")
.WithParam("nameParam", nodeName)
.Where("b.dest_ip = c.dest_ip")
.AndWhere("c.Image=~{imageParam}")
.WithParam("imageParam", $".*" + nodeName + ".*")
.Return((b, bind, c, connect) => new ProcessConnectedIP
{
bindto = b.As<RelationshipInstance<Creates>>(),
bindip = bind.As<Node<LogEvent>>(),
connectto = c.As<RelationshipInstance<Creates>>(),
connectip = connect.As<Node<LogEvent>>()
})
.Results;
return result;
}catch(Exception ex)
{
Console.WriteLine("GetConnectedIPs: Error Msg: " + ex.Message);
return null;
}
}
This is the method to read the results
public void MyMethod(string name)
{
IEnumerable<ProcessConnectedIP> result = clientDAL.GetConnectedIPs(name);
if(result != null)
{
var results = result.ToList();
Console.WriteLine(results.Count());
foreach (ProcessConnectedIP item in results)
{
Console.WriteLine(item.Data.Src_ip);
Console.WriteLine(item.bindto.StartNodeReference.Id);
Console.WriteLine(item.bindto.EndNodeReference.Id);
Console.WriteLine(item.connectto.StartNodeReference.Id);
Console.WriteLine(item.connectto.EndNodeReference.Id);
Node<LogEvent> ans = item.bindip;
LogEvent log = ans.Data;
Console.WriteLine(log.Name);
Node<LogEvent> ans1 = item.connectip;
LogEvent log1 = ans1.Data;
Console.WriteLine(log1.Name);
}
}
}
Somehow, i'm only able to populate the relationship object with src_ip/src_port/dest_ip/dest_port values. the rest are empty.
Is there any possible reason why? I've played with upper/lower cases on the properties names but it does not seem to work.
This is the section of the graph im working with
This is the relationship properties sample:
_raw: Some XML dataSourcePort: 49767Image: C:\Windows\explorer.exeDestinationPort: 443EventCode: 3Name: Bind
IPsrc_ip: 172.10.10.104dvc: COMPUTER-NAMEsrc_port:
49767signature_id: 3dest_ip: 172.10.10.11Computer:
COMPUTRE-NAME_sourcetype:
XmlWinEventLog:Microsoft-Windows-Sysmon/OperationalRecordID:
13405621ProcessId: 7184_time: 2017-08-28T15:15:39+08:00dest_port: 443
I'm not entirely sure how your Creates class is ever populated, in particular those fields - as your Src_port property doesn't match the src_port in the sample you provided (case wise).
I think it's probably best to go back to a super simple version. Neo4jClient will map your properties to the properties in the Relationship as long as they have the same name (and it is case-sensitive).
So start with a new Creates class (and use auto properties - it'll make your life a lot easier!)
public class Creates
{
public string Computer { get; set; }
}
Run your query with that and see if you get a result, then keep on adding properties that match the name and type you expect to get back (int, string etc)
It seems that i have to give neo4j node/relationship property names in lowercase and without special characters at the start of the property name, in order for the above codes to work.
The graph was not created by me at the start thus i had to work on it with what was given. I had to get the developer who created the graph to create the nodes with lowercases in order for the above to work.
I have tried a lot but all in vain.
I have written a LINQ code but not able to save changes in database.
It is giving no error neither it is updating record.
class Program
{
[Table(Name = "mainframe_replication")]
public class mainframe_replication
{
private string _REPL_GUID;
[Column(IsPrimaryKey = true, Storage = "_REPL_GUID")]
public string REPL_GUID
{
get { return this._REPL_GUID; }
set { this._REPL_GUID = value; }
}
private string _REPL_TYPE;
[Column(Storage = "_REPL_TYPE")]
public string REPL_TYPE
{
get { return this._REPL_TYPE; }
set { this._REPL_TYPE = value; }
}
private string _RPT_ID;
[Column(Storage = "_RPT_ID")]
public string RPT_ID
{
get { return this._RPT_ID; }
set { this._RPT_ID = value; }
}
private string _RPT_VERS;
[Column(Storage = "_RPT_VERS")]
public string RPT_VERS
{
get { return this._RPT_VERS; }
set { this._RPT_VERS = value; }
}
private string _RPT_BYTES;
[Column(Storage = "_RPT_BYTES")]
public string RPT_BYTES
{
get { return this._RPT_BYTES; }
set { this._RPT_BYTES = value; }
}
private string _REPL_DTM;
[Column(Storage = "_REPL_DTM")]
public string REPL_DTM
{
get { return this._REPL_DTM; }
set { this._REPL_DTM = value; }
}
private string _NOTIF_ID;
[Column(Storage = "_NOTIF_ID")]
public string NOTIF_ID
{
get { return this._NOTIF_ID; }
set { this._NOTIF_ID = value; }
}
}
public class MyPoco
{
public string ReportId { get; set; }
public string Reportversion { get; set; }
public string ReportBytes { get; set; }
public string ReportDate { get; set; }
public string NotifId { get; set; }
public string RecipAdd { get; set; }
}
public static string loglocation;
static void Main(string[] args)
{
try
{
using (DataClasses1DataContext db = new DataClasses1DataContext())
{
Table<NOTIF_RECIP> NOTIF_RECIP_alias = db.GetTable<NOTIF_RECIP>();
Table<NOTIF_SCHED> NOTIF_SCHED_alias = db.GetTable<NOTIF_SCHED>();
Table<mainframe_replication> mainframe_replication_alias = db.GetTable<mainframe_replication>();
var ids = NOTIF_SCHED_alias.Select(x => x.NOTIF_RPT_ID).ToArray();
foreach (string notif_sched_data in ids)
{
var repljoinmf = mainframe_replication_alias
.Join(NOTIF_RECIP_alias, mfr => mfr.RPT_ID, nr => nr.NOTIF_RECIP_ID, (mfr, nr)
=> new MyPoco { ReportId = mfr.RPT_ID, Reportversion = mfr.RPT_VERS, ReportBytes = mfr.RPT_BYTES.ToString(), ReportDate = mfr.REPL_DTM.ToString(), NotifId = mfr.NOTIF_ID, RecipAdd = nr.NOTIF_RECIP_ADDR });
foreach (var repljoinmf_data in repljoinmf)
{
repljoinmf_data.NotifId = "abc";
//DO STUFF
// repljoinmf_data.NotifId = "Changedxyz";
}
db.SubmitChanges();
}
}
}
catch (Exception e)
{
Console.WriteLine(e.ToString());
}
}
}
It is not giving any error while submitting changes.
What I need to change?
Any suggestion will be helpful.
If you want to save your changes back to the original data source, you need to be working with the actual entities instead of projections of those entities. Since you are joining two tables, one option is to put those instances into an anonymous type and update them:
foreach (string notif_sched_data in ids)
{
var repljoinmf = mainframe_replication_alias
.Join(NOTIF_RECIP_alias,
mfr => mfr.RPT_ID,
nr => nr.NOTIF_RECIP_ID,
(mfr, nr) => new {mfr, nr});
foreach (var repljoinmf_data in repljoinmf)
{
//DO STUFF
repljoinmf_data.mfr.NotifId = "Changedxyz";
}
db.SubmitChanges();
In your previous question you were told that anonymous types cannot be uptated, but in this case you're modifying instances that are referenced by the anonymous type. So you're not updating the anonymous type itself, just the objects that the anonymous type references.
You are modifying the property of your MyPoco object. This is just a representation of your table. That's why the database is not updated.
You can send your MyPoco to your client. It will perform some changes. Then you can recreate the entity and copy the properties from the Poco object. Then, you need to attach the modified entity to your table and then save the changes.
If you modify directly the entity, there is no need to attach, since it will have kept the links to the database (assuming you do that with the same Databasecontext).
I am standing on a complex issue for me. I need update some models, but I like to work with a generic class not to rewrite some code individually.
I need to update data that have lists on their properties, with possible exclusion or inclusion of items on these lists, but these lists can be of any other class / type. My questions are commented on the code.
These models are unrealistic and a bit absurds but have similarities with my real models, note that the logic is reversed on these relationships during updates.
Thanks for all.
public class RedNotebook
{
[Key]
public int Id { get; set; }
public string PageTitle { get; set; }
public virtual ICollection<Signature> Signatures { get; set; }
}
public class BlueNotebook
{
[Key]
public int Id { get; set; }
public DateTime Entrance { get; set; }
public DateTime Leave { get; set; }
public virtual ICollection<Guest> GuestList { get; set; }
}
public class Signature
{
[key]
public int Id { get; set; }
public string PeopleSignature { get; set; }
public int IdRedNotebook { get; set; }
public int IdBlueNotebook { get; set; }
[ForeignKey("IdRedNotebook")]
public virtual RedNotebook { get; set; }
[ForeignKey("IdBlueNotebook")]
public virtual BlueNotebook { get; set; }
}
public class Guest
{
[key]
public int Id { get; set; }
public string Name { get; set; }
public int SeatNumber { get; set; }
public int IdBlueNotebook { get; set; }
[ForeignKey("IdBlueNotebook")]
public virtual BlueNotebook { get; set; }
}
/**********************/
public void UpdateData(T newData, out string msg)
{
try
{
var propId = newData.GetType().GetProperty("Id");
if (propId == null)
{
msg = "Unable to identify the identity of the reported data.";
return;
}
int id = Convert.ToInt32(propId.GetValue(newData));
if (id <= 0)
{
msg = "Unable to identify the identity of the reported data.";
return;
}
//instance a determined DbContext and Model<T>
var contexto = new CtxCliente(DAO.Classes.Util.InstanciarConexao(strCripto, (DAO.Conectores) Conector));
var model = contexto.Set<T>();
var targetData = model.Find(id);
if (targetData == null)
{
model.Add(newData);
contexto.Entry(model).State = EntityState.Added;
msg = "An addition was made because there was no previous reference.";
}
if (Convert.ToInt32(targetData.GetType().GetProperty("Id").GetValue(targetData)) > 0)
{
contexto.Entry(targetData).CurrentValues.SetValues(newData);
contexto.Entry(targetData).State = EntityState.Modified;
msg = string.Empty;
}
//TODO - 1) GET THE VIRTUAL PROPERTIES OF WHICH TYPE targetData ICollection
//TODO - 2) COMPARE THE CONTENT OF VIRTUAL PROPERTIES OF targetData WITH THE CONTENTS OF VIRTUAL PROPERTIES UPDATE, BOTH ICollection
//TODO - 3) REMOVE EXCESS OF targetData AND / OR ADD THAT AS THE CASE MAY BE MISSING (A - CLEAR DIFFERENCE, B - ADD DIFFERENCE)
//through the properties to identify those that are of the collection type
foreach (var propertytargetData in targetData.GetType().GetProperties())
{
if (!propertytargetData.PropertyType.IsGenericType)
continue;
var propsNewData = newData.GetType().GetProperty(propertytargetData.Name);
#region
//if all list items were removed on update
if (propsNewData == null && propertytargetData != null)
{
// NOT TESTED, MAYBE NOT WORK CORRECTLY
propertytargetData.SetValue(targetData,null);
}
//If an item was included or removed
else if (propsNewData != null)
{
var valTargetData = propertytargetData.GetValue(targetData);
var valNewData = propsNewData.GetValue(newData);
var listItemsTargetData = (IEnumerable) valTargetData;
var listItemsNewData = (IEnumerable) valNewData;
int countItemsTargetData = listItemsTargetData.Cast<object>().Count();
int countItemsNewData = listItemsNewData.Cast<object>().Count();
if (countItemsTargetData > countItemsNewData) //remove discarded
{
foreach (var itemtargetData in listItemsTargetData)
{
var idItemtargetData = itemtargetData.GetType().GetProperty("Id").GetValue(itemtargetData);
var existing = (from object itemListNewData in listItemsNewData
select itemListNewData.GetType().GetProperty("Id").GetValue(itemListNewData))
.Any(iditemListNewData => (int) idItemtargetData == (int) iditemListNewData);
if (!existing) //remove
{
//how to remove from the list?????? (targetData)
}
else //update
{
foreach (var itemListNewData in listItemsNewData)
{
var props = itemListNewData.GetType().GetProperties();
foreach (var propertyInfo in props)
{
foreach (var item in listItemsTargetData)
{
var p = item.GetType().GetProperty(propertyInfo.Name);
if (p != null && !p.PropertyType.IsGenericType)
{
p.SetValue(item, propertyInfo.GetValue(itemListNewData));
}
}
}
}
}
}
}
else if (countItemsTargetData < countItemsNewData) //Items need to be included
{
foreach (var newItem in listItemsNewData)
{
var idnewItem = newItem.GetType().GetProperty("Id").GetValue(newItem);
if ((int) idnewItem == 0)
{
//how to insert in list???????? (targetData)
}
else // remove and/or update some before (reduntant!?)
{
foreach (var itemtargetData in listItemsTargetData)
{
var idItemtargetData = itemtargetData.GetType().GetProperty("Id").GetValue(itemtargetData);
var existing = (from object itemListNewData in listItemsNewData
select itemListNewData.GetType().GetProperty("Id").GetValue(itemListNewData))
.Any(iditemListNewData => (int)idItemtargetData == (int)iditemListNewData);
if (!existing) //remove
{
//how to remove from the list?????? (targetData)
}
else //update
{
foreach (var itemListNewData in listItemsNewData)
{
var props = itemListNewData.GetType().GetProperties();
foreach (var propertyInfo in props)
{
foreach (var item in listItemsTargetData)
{
var p = item.GetType().GetProperty(propertyInfo.Name);
if (p != null && !p.PropertyType.IsGenericType)
{
p.SetValue(item, propertyInfo.GetValue(itemListNewData));
}
}
}
}
}
}
}
}
}
}
}
contexto.SaveChanges(); //save data on model
}
catch(...){}
}
Haven't tested it . But it should work if both source and dest implement the same ICollection interface and T has an Id property of type System.Int32. It uses the new dynamic keyword that enables you to do duck typing ;
private class IdComparer : IEqualityComparer<object>
{
public bool Equals(object x, object y)
{
//return ((dynamic) x).Id = ((dynamic) y).Id; //previous with convertion error
return ((dynamic) x).Id == ((dynamic) y).Id;
}
public int GetHashCode(object obj)
{
return ((dynamic) obj).Id;
}
}
private static void Copy(IEnumerable source, IEnumerable dest)
{
var cmp = new IdComparer();
var toRemove = dest.Cast<object>().Except(source.Cast<object>(),cmp).ToList();
var toAdd= source.Cast<object>().Except(dest.Cast<object>(),cmp).ToList();
foreach(var item in toAdd)
{
// dynamic runtime tries to find method that matches signiture void Add(T value so we add dummy variable so that it knows to search for bool Add(T value)
var dummy= ((dynamic) dest).Add(item);
}
foreach (var item in toRemove)
{
var dummy= ((dynamic)dest).Remove(item);
}
}