Different behavior when using ContinueWith or Async-Await - c#

When I use an async-await method (as the example below) in a HttpClient call, this code causes a deadlock. Replacing the async-await method with a t.ContinueWith, it works properly. Why?
public class MyFilter: ActionFilterAttribute {
public override void OnActionExecuting(ActionExecutingContext filterContext) {
var user = _authService.GetUserAsync(username).Result;
}
}
public class AuthService: IAuthService {
public async Task<User> GetUserAsync (string username) {
var jsonUsr = await _httpClientWrp.GetStringAsync(url).ConfigureAwait(false);
return await JsonConvert.DeserializeObjectAsync<User>(jsonUsr);
}
}
This works:
public class HttpClientWrapper : IHttpClient {
public Task<string> GetStringAsync(string url) {
return _client.GetStringAsync(url).ContinueWith(t => {
_log.InfoFormat("Response: {0}", url);
return t.Result;
});
}
This code will deadlock:
public class HttpClientWrapper : IHttpClient {
public async Task<string> GetStringAsync(string url) {
string result = await _client.GetStringAsync(url);
_log.InfoFormat("Response: {0}", url);
return result;
}
}

I describe this deadlock behavior on my blog and in a recent MSDN article.
await will by default schedule its continuation to run inside the current SynchronizationContext, or (if there is no SynchronizationContext) the current TaskScheduler. (Which in this case is the ASP.NET request SynchronizationContext).
The ASP.NET SynchronizationContext represents the request context, and ASP.NET only allows one thread in that context at a time.
So, when the HTTP request completes, it attempts to enter the SynchronizationContext to run InfoFormat. However, there is already a thread in the SynchronizationContext - the one blocked on Result (waiting for the async method to complete).
On the other hand, the default behavior for ContinueWith by default will schedule its continuation to the current TaskScheduler (which in this case is the thread pool TaskScheduler).
As others have noted, it's best to use await "all the way", i.e., don't block on async code. Unfortunately, that's not an option in this case since MVC does not support asynchronous action filters (as a side note, please vote for this support here).
So, your options are to use ConfigureAwait(false) or to just use synchronous methods. In this case, I recommend synchronous methods. ConfigureAwait(false) only works if the Task it's applied to has not already completed, so I recommend that once you use ConfigureAwait(false), you should use it for every await in the method after that point (and in this case, in each method in the call stack). If ConfigureAwait(false) is being used for efficiency reasons, then that's fine (because it's technically optional). In this case, ConfigureAwait(false) would be necessary for correctness reasons, so IMO it creates a maintenance burden. Synchronous methods would be clearer.

An explanation on why your await deadlocks
Your first line:
var user = _authService.GetUserAsync(username).Result;
blocks that thread and the current context while it waits for the result of GetUserAsync.
When using await it attempts to run any remaining statements back on the original context after the task being waited on finishes, which causes deadlocks if the original context is blocked (which is is because of the .Result). It looks like you attempted to preempt this problem by using .ConfigureAwait(false) in GetUserAsync, however by the time that that await is in effect it's too late because another await is encountered first. The actual execution path looks like this:
_authService.GetUserAsync(username)
_httpClientWrp.GetStringAsync(url) // not actually awaiting yet (it needs a result before it can be awaited)
await _client.GetStringAsync(url) // here's the first await that takes effect
When _client.GetStringAsync finishes, the rest of the code can't continue on the original context because that context is blocked.
Why ContinueWith behaves differently
ContinueWith doesn't try to run the other block on the original context (unless you tell it to with an additional parameter) and thus does not suffer from this problem.
This is the difference in behavior that you noticed.
A solution with async
If you still want to use async instead of ContinueWith, you can add the .ConfigureAwait(false) to the first encountered async:
string result = await _client.GetStringAsync(url).ConfigureAwait(false);
which as you most likely already know, tells await not to try to run the remaining code on the original context.
Note for the future
Whenever possible, attempt to not use blocking methods when using async/await. See Preventing a deadlock when calling an async method without using await for avoiding this in the future.

Granted, my answer is only partial, but I'll go ahead with it anyway.
Your Task.ContinueWith(...) call does not specify the scheduler, therefore TaskScheduler.Current will be used - whatever that is at the time. Your await snippet, however, will run on the captured context when the awaited task completes, so the two bits of code may or may not produce similar behaviour - depending on the value of TaskScheduler.Current.
If, say, your first snippet is called from the UI code directly (in which case TaskScheduler.Current == TaskScheduler.Default, the continuation (logging code) will execute on the default TaskScheduler - that is, on the thread pool.
In the second snippet, however, the continuation (logging) will actually run on the UI thread regardless of whether you use ConfigureAwait(false) on the task returned by GetStringAsync, or not. ConfigureAwait(false) will only affect the execution of the code after the call to GetStringAsync is awaited.
Here's something else to illustrate this:
private async void Form1_Load(object sender, EventArgs e)
{
await this.Blah().ConfigureAwait(false);
// InvalidOperationException here.
this.Text = "Oh noes, I'm no longer on the UI thread.";
}
private async Task Blah()
{
await Task.Delay(1000);
this.Text = "Hi, I'm on the UI thread.";
}
The given code sets the Text within Blah() just fine, but it throws a cross-threading exception inside the continuation in the Load handler.

I found the other solutions posted here did not work for me on ASP .NET MVC 5, which still uses synchronous Action Filters. The posted solutions don't guarantee a new thread will be used, they just specify that the same thread does not HAVE to be used.
My solution is to use Task.Factory.StartNew() and specifying TaskCreationOptions.LongRunning in the method call. This ensures a new/different thread is always used, so you can be assured you will never get a deadlock.
So, using the OP example, the following is the solution that works for me:
public class MyFilter: ActionFilterAttribute {
public override void OnActionExecuting(ActionExecutingContext filterContext) {
// var user = _authService.GetUserAsync(username).Result;
// Guarantees a new/different thread will be used to make the enclosed action
// avoiding deadlocking the calling thread
var user = Task.Factory.StartNew(
() => _authService.GetUserAsync(username).Result,
TaskCreationOptions.LongRunning).Result;
}
}

Related

KeyVaultClient hangs at GetSecretAsync [duplicate]

I have a multi-tier .Net 4.5 application calling a method using C#'s new async and await keywords that just hangs and I can't see why.
At the bottom I have an async method that extents our database utility OurDBConn (basically a wrapper for the underlying DBConnection and DBCommand objects):
public static async Task<T> ExecuteAsync<T>(this OurDBConn dataSource, Func<OurDBConn, T> function)
{
string connectionString = dataSource.ConnectionString;
// Start the SQL and pass back to the caller until finished
T result = await Task.Run(
() =>
{
// Copy the SQL connection so that we don't get two commands running at the same time on the same open connection
using (var ds = new OurDBConn(connectionString))
{
return function(ds);
}
});
return result;
}
Then I have a mid level async method that calls this to get some slow running totals:
public static async Task<ResultClass> GetTotalAsync( ... )
{
var result = await this.DBConnection.ExecuteAsync<ResultClass>(
ds => ds.Execute("select slow running data into result"));
return result;
}
Finally I have a UI method (an MVC action) that runs synchronously:
Task<ResultClass> asyncTask = midLevelClass.GetTotalAsync(...);
// do other stuff that takes a few seconds
ResultClass slowTotal = asyncTask.Result;
The problem is that it hangs on that last line forever. It does the same thing if I call asyncTask.Wait(). If I run the slow SQL method directly it takes about 4 seconds.
The behaviour I'm expecting is that when it gets to asyncTask.Result, if it's not finished it should wait until it is, and once it is it should return the result.
If I step through with a debugger the SQL statement completes and the lambda function finishes, but the return result; line of GetTotalAsync is never reached.
Any idea what I'm doing wrong?
Any suggestions to where I need to investigate in order to fix this?
Could this be a deadlock somewhere, and if so is there any direct way to find it?
Yep, that's a deadlock all right. And a common mistake with the TPL, so don't feel bad.
When you write await foo, the runtime, by default, schedules the continuation of the function on the same SynchronizationContext that the method started on. In English, let's say you called your ExecuteAsync from the UI thread. Your query runs on the threadpool thread (because you called Task.Run), but you then await the result. This means that the runtime will schedule your "return result;" line to run back on the UI thread, rather than scheduling it back to the threadpool.
So how does this deadlock? Imagine you just have this code:
var task = dataSource.ExecuteAsync(_ => 42);
var result = task.Result;
So the first line kicks off the asynchronous work. The second line then blocks the UI thread. So when the runtime wants to run the "return result" line back on the UI thread, it can't do that until the Result completes. But of course, the Result can't be given until the return happens. Deadlock.
This illustrates a key rule of using the TPL: when you use .Result on a UI thread (or some other fancy sync context), you must be careful to ensure that nothing that Task is dependent upon is scheduled to the UI thread. Or else evilness happens.
So what do you do? Option #1 is use await everywhere, but as you said that's already not an option. Second option which is available for you is to simply stop using await. You can rewrite your two functions to:
public static Task<T> ExecuteAsync<T>(this OurDBConn dataSource, Func<OurDBConn, T> function)
{
string connectionString = dataSource.ConnectionString;
// Start the SQL and pass back to the caller until finished
return Task.Run(
() =>
{
// Copy the SQL connection so that we don't get two commands running at the same time on the same open connection
using (var ds = new OurDBConn(connectionString))
{
return function(ds);
}
});
}
public static Task<ResultClass> GetTotalAsync( ... )
{
return this.DBConnection.ExecuteAsync<ResultClass>(
ds => ds.Execute("select slow running data into result"));
}
What's the difference? There's now no awaiting anywhere, so nothing being implicitly scheduled to the UI thread. For simple methods like these that have a single return, there's no point in doing an "var result = await...; return result" pattern; just remove the async modifier and pass the task object around directly. It's less overhead, if nothing else.
Option #3 is to specify that you don't want your awaits to schedule back to the UI thread, but just schedule to the thread pool. You do this with the ConfigureAwait method, like so:
public static async Task<ResultClass> GetTotalAsync( ... )
{
var resultTask = this.DBConnection.ExecuteAsync<ResultClass>(
ds => return ds.Execute("select slow running data into result");
return await resultTask.ConfigureAwait(false);
}
Awaiting a task normally would schedule to the UI thread if you're on it; awaiting the result of ContinueAwait will ignore whatever context you are on, and always schedule to the threadpool. The downside of this is you have to sprinkle this everywhere in all functions your .Result depends on, because any missed .ConfigureAwait might be the cause of another deadlock.
This is the classic mixed-async deadlock scenario, as I describe on my blog. Jason described it well: by default, a "context" is saved at every await and used to continue the async method. This "context" is the current SynchronizationContext unless it it null, in which case it is the current TaskScheduler. When the async method attempts to continue, it first re-enters the captured "context" (in this case, an ASP.NET SynchronizationContext). The ASP.NET SynchronizationContext only permits one thread in the context at a time, and there is already a thread in the context - the thread blocked on Task.Result.
There are two guidelines that will avoid this deadlock:
Use async all the way down. You mention that you "can't" do this, but I'm not sure why not. ASP.NET MVC on .NET 4.5 can certainly support async actions, and it's not a difficult change to make.
Use ConfigureAwait(continueOnCapturedContext: false) as much as possible. This overrides the default behavior of resuming on the captured context.
I was in the same deadlock situation but in my case calling an async method from a sync method, what works for me was:
private static SiteMetadataCacheItem GetCachedItem()
{
TenantService TS = new TenantService(); // my service datacontext
var CachedItem = Task.Run(async ()=>
await TS.GetTenantDataAsync(TenantIdValue)
).Result; // dont deadlock anymore
}
is this a good approach, any idea?
Just to add to the accepted answer (not enough rep to comment), I had this issue arise when blocking using task.Result, event though every await below it had ConfigureAwait(false), as in this example:
public Foo GetFooSynchronous()
{
var foo = new Foo();
foo.Info = GetInfoAsync.Result; // often deadlocks in ASP.NET
return foo;
}
private async Task<string> GetInfoAsync()
{
return await ExternalLibraryStringAsync().ConfigureAwait(false);
}
The issue actually lay with the external library code. The async library method tried to continue in the calling sync context, no matter how I configured the await, leading to deadlock.
Thus, the answer was to roll my own version of the external library code ExternalLibraryStringAsync, so that it would have the desired continuation properties.
wrong answer for historical purposes
After much pain and anguish, I found the solution buried in this blog post (Ctrl-f for 'deadlock'). It revolves around using task.ContinueWith, instead of the bare task.Result.
Previously deadlocking example:
public Foo GetFooSynchronous()
{
var foo = new Foo();
foo.Info = GetInfoAsync.Result; // often deadlocks in ASP.NET
return foo;
}
private async Task<string> GetInfoAsync()
{
return await ExternalLibraryStringAsync().ConfigureAwait(false);
}
Avoid the deadlock like this:
public Foo GetFooSynchronous
{
var foo = new Foo();
GetInfoAsync() // ContinueWith doesn't run until the task is complete
.ContinueWith(task => foo.Info = task.Result);
return foo;
}
private async Task<string> GetInfoAsync
{
return await ExternalLibraryStringAsync().ConfigureAwait(false);
}
quick answer :
change this line
ResultClass slowTotal = asyncTask.Result;
to
ResultClass slowTotal = await asyncTask;
why? you should not use .result to get the result of tasks inside most applications except console applications if you do so your program will hang when it gets there
you can also try the below code if you want to use .Result
ResultClass slowTotal = Task.Run(async ()=>await asyncTask).Result;

Avoid async from spreading in method signatures

What prevents me from constantly using the async/wait pattern in my .net code is that once you create an async method the async keyword tends to spread thru my code forcing me to make all methods async. Is there a pattern to stop this efficiently?
What prevents me from constantly using the async/wait pattern in my .net code is that once you create an async method the async keyword tends to spread thru my code forcing me to make all methods async. Is there a pattern to stop this efficiently?
Let me ask you this, then: why are you using async/await? You need to take a step back and decide if you want the benefits of asynchronous code. If you do want those benefits, then your code must be asynchronous. As soon as you block a thread, you lose all the benefits of async. So really, why use asynchronous code at all, if you're just going to block a thread anyway?
That said, there are some scenarios where a partially-async stack makes sense. For example, if your code base is temporarily in a transition state. In this case, you can use one of the hacks described in my article on brownfield async:
Blocking directly (may cause deadlocks).
Blocking on a thread pool thread (executes code on a different thread and different context, may cause unexpected parallelism).
Blocking on the current thread with a thread pool context (executes code in a different context, may cause unexpected parallelism).
Blocking on a thread with a single-threaded context (executes code on a different thread and different context).
Blocking on a nested message loop (may cause unexpected reentrancy).
All of these are hacks, and all have different drawbacks. There is no hack that works in every scenario.
As commented earlier you should go async all the way...
In some cases we use a litle helper class to cut off the async pattern. This class alows you to wait for the result without ending up with a deadlock by replacing the SynchronizationContext.
public class NoSynchronizationContextScope : IDisposable
{
private readonly SynchronizationContext synchronizationContext;
public NoSynchronizationContextScope()
{
synchronizationContext = SynchronizationContext.Current;
SynchronizationContext.SetSynchronizationContext(null);
}
public void Dispose() => SynchronizationContext.SetSynchronizationContext(synchronizationContext);
}
void fn()
{
using (new NoSynchronizationContextScope())
{
fnAsync().Wait();
// or
// var result = fnAsync().Result();
// in case you have to wait for a result
}
}
In the very particular case of a method that you want to start running but not wait for the result of (i.e. triggering an event handler) you can use async void. Just make sure you catch all the errors at that point:
public async void DoSomething() {
try {
var o = await DoThing1();
await DoThing2(o);
} catch (Exception e) {
// Log the error somewhere (to a file, database, etc.)
}
}
You can use async method and invoke not async method in task so outer method will behave like async and inner method is still sync.
public async Task OuterFuncAsync()
{
await Task.Run(() => InnerFunc());
}

async/await deadlocking when using a SynchronizationContext

According to this link:
When you are awaiting on a method with await keyword, compiler generates bunch of code in behalf of you. One of the purposes of this
action is to handle synchronization with the UI thread. The key
component of this feature is the SynchronizationContext.Current
which gets the synchronization context for the current thread.
SynchronizationContext.Current is populated depending on the
environment you are in. The GetAwaiter method of Task looks up for
SynchronizationContext.Current. If current synchronization context
is not null, the continuation that gets passed to that awaiter will
get posted back to that synchronization context.
When consuming a method, which uses the new asynchronous language features, in a blocking fashion, you will end up with a deadlock if
you have an available SynchronizationContext. When you are
consuming such methods in a blocking fashion (waiting on the Task
with Wait method or taking the result directly from the Result
property of the Task), you will block the main thread at the same
time. When eventually the Task completes inside that method in the
threadpool, it is going to invoke the continuation to post back to
the main thread because SynchronizationContext.Current is
available and captured. But there is a problem here: the UI thread
is blocked and you have a deadlock!
public class HomeController : Controller
{
public ViewResult CarsSync()
{
SampleAPIClient client = new SampleAPIClient();
var cars = client.GetCarsInAWrongWayAsync().Result;
return View("Index", model: cars);
}
}
public class SampleAPIClient
{
private const string ApiUri = "http://localhost:17257/api/cars";
public async Task<IEnumerable<Car>> GetCarsInAWrongWayAsync()
{
using (var client = new HttpClient())
{
var response = await client.GetAsync(ApiUri);
// Not the best way to handle it but will do the work for demo purposes
response.EnsureSuccessStatusCode();
return await response.Content.ReadAsAsync<IEnumerable<Car>>();
}
}
}
I have trouble understanding the bolded part of the statement above, but when I test the code above, it deadlocks as expected.
But I still can't understand why the UI thread is blocked?
In this case, what is the available SynchronizationContext? Is it the UI thread?
I explain this in full in my own blog post, but to reiterate here...
await by default will capture a current "context" and resume its async method on that context. This context is SynchronizationContext.Current unless it is null, in which case it is TaskScheduler.Current.
Deadlocks can occur when you have a one-thread-at-a-time SynchronizationContext and you block on a task representing asynchronous code (e.g., using Task.Wait or Task<T>.Result). Note that it is the blocking that causes the deadlock, not just the SynchronizationContext; the appropriate resolution (almost always) is to make the calling code asynchronous (e.g., replace Task.Wait/Task<T>.Result with await). This is especially true on ASP.NET.
But I still can't understand why the UI thread is blocked?
Your example is running on ASP.NET; there is no UI thread.
what is the available SynchronizationContext?
The current SynchronizationContext should be an instance of AspNetSynchronizationContext, a context that represents an ASP.NET request. This context only allows one thread in at a time.
So, walking through your example:
When a request comes in for this action, CarsSync will start executing within that request context. It proceeds to this line:
var cars = client.GetCarsInAWrongWayAsync().Result;
which is essentially the same as this:
Task<IEnumerable<Car>> carsTask = client.GetCarsInAWrongWayAsync();
var cars = carsTask.Result;
So, it proceeds to call into GetCarsInAWrongWayAsync, which runs until it hits its first await (the GetAsync call). At this point, GetCarsInAWrongWayAsync captures its current context (the ASP.NET request context) and returns an incomplete Task<IEnumerable<Car>>. When the GetAsync download finishes, GetCarsInAWrongWayAsync will resume executing on that ASP.NET request context and (eventually) complete the task it already returned.
However, as soon as GetCarsInAWrongWayAsync returns the incomplete task, CarsSync blocks the current thread, waiting for that task to complete. Note that the current thread is in that ASP.NET request context, so CarsSync will prevent GetCarsInAWrongWayAsync from ever resuming execution, causing the deadlock.
As a final note, GetCarsInAWrongWayAsync is an OK method. It would be better if it used ConfigureAwait(false), but it's not actually wrong. CarsSync is the method causing the deadlock; it's call to Task<T>.Result is wrong. The appropriate fix is to change CarsSync:
public class HomeController : Controller
{
public async Task<ViewResult> CarsSync()
{
SampleAPIClient client = new SampleAPIClient();
var cars = await client.GetCarsInAWrongWayAsync();
return View("Index", model: cars);
}
}
The key point is that some SynchronizationContexts only allow a single thread to run code at the same time. One thread is calling Result or Wait. When the async methods wants to enter it can't.
Some SynchronizationContexts are mutli-threaded and the problem does not occur.

Can ConfigureAwait(false) in a library lose the synchronization context for the calling application?

I've read the advice many times from people smarter than me, and it has few caveats: Always use ConfigureAwait(false) inside library code. So I'm fairly certain I know the the answer, but I want to be 100%. The scenario is I have a library that thinly wraps some other asynchronous library.
Library code:
public async Task DoThingAsyc() {
// do some setup
return await otherLib.DoThingAsync().ConfigureAwait(false);
}
Application code:
// need to preserve my synchronization context
await myLib.DoThingAync();
// do I have my context here or did my lib lose it?
No.
The capturing of the SynchronizationContext happens on await. ConfigureAwait configures the specific await.
If the application calls a library's async method and awaits it the SC is captured on the spot regardless of what happens inside the call.
Now, because the async method's synchronous part (which is the part before the first await) is executed before a task is returned to be awaited, you can mess around with the SynchronizationContext there, but ConfigureAwait doesn't do that.
In your specific example you seem to be returning the result of ConfigureAwait from the async method. That can't happen because ConfigureAwait returns the ConfiguredTaskAwaitable struct. If however we change the method return type:
public ConfiguredTaskAwaitable DoThingAsyc()
{
return otherLib.DoThingAsync().ConfigureAwait(false);
}
Then awaiting it will indeed affect the calling code's await behavior.
Example from http://blogs.msdn.com/b/pfxteam/archive/2012/01/20/10259049.aspx
... logically you can think of the following code:
await FooAsync();
RestOfMethod();
as being similar in nature to this:
var t = FooAsync();
var currentContext = SynchronizationContext.Current;
t.ContinueWith(delegate
{
if (currentContext == null)
RestOfMethod();
else
currentContext.Post(delegate { RestOfMethod(); }, null);
}, TaskScheduler.Current);
which means you should have your context back after the await myLib.DoThingAync(); call.
If used inconsistently in the logical chain of async calls, ConfigureAwait(false) may add redundant context switches (which usually means redundant thread switches). This may happen in the presence of synchronization context, when some async calls on the logical stack use ConfigureAwait(false) and some don't (more here).
You still should use ConfigureAwait(false) in your code, but you may want to peek into the 3rd party code you're calling and mitigate any inconsistency with something like this:
public async Task DoThingAsyc() {
// do some setup
await Task.Run(() => otherLib.DoThingAsync()).ConfigureAwait(false);
// do some other stuff
}
This would add one extra thread switch, but might potentially prevent many others.
Moreover, if you're creating a really thin wrapper like you showed, you may want to implement it like below, without async/await at all:
public Task DoThingAsyc() {
// do some setup
return otherLib.DoThingAsync();
}

Async await with Task.FromResult(0)

Not sure if I am messed up with my understanding of how async await works, but here is the problem I am stucked at.
Consider a contrived example
This code blocks UI
public async void LoginButtonClicked()
{
//create a continuation point so every following statement will get executed as ContinueWith
await Task.FromResult(0);
//this call takes time to execute
Remote.Login("user","password");
}
But this does not (obviously)
public void LoginButtonClicked()
{
Task.Run(()=>{ Remote.Login("user","password");});
}
I like to use method 1 because I don't want to spin long work using a Task.Run rather I prefer framework handle this form me. But the problem is The call to Method 1 seems blocking.
Using await/async only stops you from blocking the UI if all the long-running operations you call are async. In your example your Remote.Login is a synchronous call, so regardless of what the prior await line does, this will block your UI.
You need to either get an async version of your actual long-running operation (eg something returning a Task) or if that is not possible, then you can resort to Task.Run in order to move this work to the ThreadPool.
What you want if possible:
public async void LoginButtonClicked()
{
await Remote.LoginAsync("user","password");
// do anything else required
}
Every async method has its context.
When the Task starts it might run in a new SynchronizationContext. "Might" because if the task is already completed, like Task.FromResult(0), then no other SynchronizationContext is created and the original one is used.
Awaiting for a task means that when the task is finished, the next statement will run in the original SynchronizationContext.
This behavior can be changed using the Task.ConfigureAwait(continueOnCapturedContext: false). This means that the next statement will continue on the same context. But this will change nothing by doing Task.FromResult(0).ConfigureAwait(false) because the task is already completed and the original context will be used.
Therefore your Remote.Login("user","password"); will be run in the original context, thus blocking the UI thread which runs on the same context.
If you would have something like:
public async void LoginButtonClicked()
{
await Task.Delay(5000).ConfigureAwait(false);
Remote.Login("user","password");
}
Then Remote.Login("user","password"); would execute in the thread pool context thus being on a different context than the original UI context.
So the best way to fix your code is to create a Remote.LoginAsync() as stated in #Nicholas W answer.
NOTE on performance: if you have an async method with multiple await statements, and you don't need some of those awaits to do work on UI or web app thread, then you can use Task.ConfigureAwait(false) in order to prevent multiple switches to the UI/web-app context which slices its execution time.
You run in parallel Task.FromResult(0); and still wait for Remote.Login("user","password"); to be finished
You run Remote.Login("user","password"); asynchronously.
You have to create async version of Remote.Login
async Task LoginAsync(string user, string password)
{
Remote.Login(user, password);
await Task.FromResult(0);
}
and call it
public async void LoginButtonClicked()
{
await LoginAsync("user", "password");
}

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