I would like to start a process and read the standard output but also have this read output show up in the console window of the spawned process. Currently using process.StartInfo.RedirectStandardOutput = true; combined with BeginOutputReadLine() causes the output not to show up in the console window. Which is undesirable. Does anyone know how to do this or if it's even possible?
To clarify for the comments.
I have a function that responds to the output from the process, that I set with:
ProcessHandle.OutputDataReceived += new DataReceivedEventHandler(ProcessHandle_OutputDataReceived);
void ProcessHandle_OutputDataReceived(object sender, DataReceivedEventArgs e)
{
... //React to output here.
}
But in doing so the output doesn't make it to the console window of the spawned process, is there any way to manually feed it back to that console so it shows up as if my application had not intercepted it?
var pi = new ProcessStartInfo
{
FileName = prog,
Arguments = args,
UseShellExecute = false,
CreateNoWindow = true,
RedirectStandardOutput = true,
RedirectStandardError = false
};
var proc = new Process { StartInfo = pi };
try
{
if (!proc.Start())
{
throw new ApplicationException("Starting proc failed!");
}
Console.WriteLine(proc.StandardOutput.ReadToEnd());
proc.WaitForExit();
if (proc.ExitCode != 0)
{
//throw new ApplicationException(String.Format("proc returned exit code {0}", proc.ExitCode));
}
}
catch (Exception ex)
{
throw new ApplicationException("Unknown problem in proc", ex);
}
finally
{
if (!proc.HasExited)
proc.Kill();
}
Related
I've got a tricky issue with a console app, from which I'm trying to redirect StandardInput, StandardOutput and StandardError.
I've got a working solution for other console app - that's not a new thing for me. But this app seems to have something special, which is making impossible to redirect all outputs with a standard approach.
Console app works like this:
directly after startup writes a few lines and waits for user input
no matter what input is - console app is showing some output and again wait for new input
console app never ends, it has to be closed
I've tried already solutions based on:
StandardOutput/Error.ReadToEnd()
taki care of OutputDataReceived & ErrorDataReceived with read line by line with ReadLine
reading by char
waiting for the end of process (which is not ending, so I'm running into a deadlock)
to start console app in a preloaded cmd.exe and grab this (StandardOutput stopped to show just after launch of this console app)
to manually flush input
All the time I had completely no output and no error stream from console app - nothing.
After a multitude attempts I've discovered, that I can receive StandardOutput only when I'll close StandardInput after programatically inputting the data.
But in this case, console app is going wild, falling into loop of writing few lines to StandardOutput as on start-up, which makes final output big and full of garbages.
With MedallionShell library I'm able to try to gracefully kill it with Ctrl+C, but this solution is still far from acceptable, because:
sometimes console app will produce so much garbages before I will be able to kill it, that it crashes my app
even if this won't crash, searching for expected output in a lot of garbages is nasty and tragically slows down automatization (6000 records in... 15 minutes)
I'm unable to provide more than one input at a time, so I have to start console app just to receive one output, close and start again for another output
I've got no sources for that console app, so I'm even not able to recreate the issue or fix it - it's some very legacy app at my company, which I'm trying to make at least a bit automatic...
Code, with which I've got at least anything now (with MediallionShell):
var command = Command.Run(Environment.CurrentDirectory + #"\console_app.exe");
command.StandardInput.WriteLine("expected_input");
command.StandardInput.Close(); // without that I'll never receive any output or error stream from this stubborn console app
command.TrySignalAsync(CommandSignal.ControlC); // attempt to kill gracefully, not always successfull...
var result = command.Result;
textBox1.AppendText(String.Join(Environment.NewLine, command.GetOutputAndErrorLines().ToArray().Take(10))); // trying to get rid of garbages
command.Kill(); // additional kill attempt if Ctrl+C didn't help, sometimes even this fails
Any help will be appreciated, I'm also still searching for solution and now I'm checking this one: PostMessage not working with console window whose output is redirected and read asynchronously but author there had an output and I don't...
You haven't provided a sample Console program to test with, but something like the following may work:
Create a Console project (Console (.NET Framework)) - used for testing
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ConsoleTestApp
{
class Program
{
static void Main(string[] args)
{
//prompt for input - 1st prompt
Console.Write("Please enter filename: ");
string filename = Console.ReadLine();
if (System.IO.File.Exists(filename))
{
Console.WriteLine("'" + filename + "' exists.");
}
else
{
Console.Error.WriteLine("'" + filename + "' doesn't exist.");
}
//prompt for input - 2nd prompt
Console.Write("Would you like to exit? ");
string answer = Console.ReadLine();
Console.WriteLine("Your answer was: " + answer);
Console.WriteLine("Operation complete.");
}
}
}
Then, create a Windows Forms project Windows Forms (.NET Framework) and run one of the following:
Option 1:
private void RunCmd(string exePath, string arguments = null)
{
//create new instance
ProcessStartInfo startInfo = new ProcessStartInfo(exePath, arguments);
startInfo.Arguments = arguments; //arguments
startInfo.CreateNoWindow = true; //don't create a window
startInfo.RedirectStandardError = true; //redirect standard error
startInfo.RedirectStandardOutput = true; //redirect standard output
startInfo.RedirectStandardInput = true;
startInfo.UseShellExecute = false; //if true, uses 'ShellExecute'; if false, uses 'CreateProcess'
startInfo.WindowStyle = ProcessWindowStyle.Hidden;
startInfo.ErrorDialog = false;
//create new instance
using (Process p = new Process { StartInfo = startInfo, EnableRaisingEvents = true })
{
//subscribe to event and add event handler code
p.ErrorDataReceived += (sender, e) =>
{
if (!String.IsNullOrEmpty(e.Data))
{
//ToDo: add desired code
Debug.WriteLine("Error: " + e.Data);
}
};
//subscribe to event and add event handler code
p.OutputDataReceived += (sender, e) =>
{
if (!String.IsNullOrEmpty(e.Data))
{
//ToDo: add desired code
Debug.WriteLine("Output: " + e.Data);
}
};
p.Start(); //start
p.BeginErrorReadLine(); //begin async reading for standard error
p.BeginOutputReadLine(); //begin async reading for standard output
using (StreamWriter sw = p.StandardInput)
{
//provide values for each input prompt
//ToDo: add values for each input prompt - changing the for loop as necessary
for (int i = 0; i < 2; i++)
{
if (i == 0)
sw.WriteLine(#"C:\Temp\Test1.txt"); //1st prompt
else if (i == 1)
sw.WriteLine("Yes"); //2nd prompt
else
break; //exit
}
}
//waits until the process is finished before continuing
p.WaitForExit();
}
}
Option 2:
private void RunCmd(string exePath, string arguments = null)
{
//create new instance
ProcessStartInfo startInfo = new ProcessStartInfo(exePath, arguments);
startInfo.Arguments = arguments; //arguments
startInfo.CreateNoWindow = true; //don't create a window
startInfo.RedirectStandardError = true; //redirect standard error
startInfo.RedirectStandardOutput = true; //redirect standard output
startInfo.RedirectStandardInput = true;
startInfo.UseShellExecute = false; //if true, uses 'ShellExecute'; if false, uses 'CreateProcess'
startInfo.WindowStyle = ProcessWindowStyle.Hidden;
startInfo.ErrorDialog = false;
//create new instance
using (Process p = new Process { StartInfo = startInfo, EnableRaisingEvents = true })
{
//subscribe to event and add event handler code
p.ErrorDataReceived += (sender, e) =>
{
if (!String.IsNullOrEmpty(e.Data))
{
//ToDo: add desired code
Debug.WriteLine("Error: " + e.Data);
}
};
//subscribe to event and add event handler code
p.OutputDataReceived += (sender, e) =>
{
if (!String.IsNullOrEmpty(e.Data))
{
//ToDo: add desired code
Debug.WriteLine("Output: " + e.Data);
}
};
p.Start(); //start
p.BeginErrorReadLine(); //begin async reading for standard error
p.BeginOutputReadLine(); //begin async reading for standard output
using (StreamWriter sw = p.StandardInput)
{
//provide values for each input prompt
//ToDo: add values for each input prompt - changing the for loop as necessary
sw.WriteLine(#"C:\Temp\Test1.txt"); //1st prompt
sw.WriteLine("Yes"); //2nd prompt
}
//waits until the process is finished before continuing
p.WaitForExit();
}
}
Option 3:
Note: This one is modified from here.
private void RunCmd(string exePath, string arguments = null)
{
//create new instance
ProcessStartInfo startInfo = new ProcessStartInfo(exePath, arguments);
startInfo.Arguments = arguments; //arguments
startInfo.CreateNoWindow = true; //don't create a window
startInfo.RedirectStandardError = true; //redirect standard error
startInfo.RedirectStandardOutput = true; //redirect standard output
startInfo.RedirectStandardInput = true;
startInfo.UseShellExecute = false; //if true, uses 'ShellExecute'; if false, uses 'CreateProcess'
startInfo.WindowStyle = ProcessWindowStyle.Hidden;
startInfo.ErrorDialog = false;
//create new instance
using (Process p = new Process { StartInfo = startInfo, EnableRaisingEvents = true })
{
p.Start(); //start
Read(p.StandardOutput);
Read(p.StandardError);
using (StreamWriter sw = p.StandardInput)
{
//provide values for each input prompt
//ToDo: add values for each input prompt - changing the for loop as necessary
sw.WriteLine(#"C:\Temp\Test1.txt"); //1st prompt
sw.WriteLine("Yes"); //2nd prompt
}
//waits until the process is finished before continuing
p.WaitForExit();
}
}
private static void Read(StreamReader reader)
{
new System.Threading.Thread(() =>
{
while (true)
{
int current;
while ((current = reader.Read()) >= 0)
Console.Write((char)current);
}
}).Start();
}
Can I start a process (using C# Process.Start()) in the same console as the calling program? This way no new window will be created and standard input/output/error will be the same as the calling console application. I tried setting process.StartInfo.CreateNoWindow = true; but the process still starts in a new window (and immediately closes after it finishes).
You shouldn't need to do anything other than set UseShellExecute = false, as the default behaviour for the Win32 CreateProcess function is for a console application to inherit its parent's console, unless you specify the CREATE_NEW_CONSOLE flag.
I tried the following program:
private static void Main()
{
Console.WriteLine( "Hello" );
var p = new Process();
p.StartInfo = new ProcessStartInfo( #"c:\windows\system32\netstat.exe", "-n" )
{
UseShellExecute = false
};
p.Start();
p.WaitForExit();
Console.WriteLine( "World" );
Console.ReadLine();
}
and it gave me this output:
You could try redirecting the output of this process and then printing it on the calling process console:
public class Program
{
static void Main()
{
var psi = new ProcessStartInfo
{
FileName = #"c:\windows\system32\netstat.exe",
Arguments = "-n",
RedirectStandardOutput = true,
UseShellExecute = false
};
var process = Process.Start(psi);
while (!process.HasExited)
{
Thread.Sleep(100);
}
Console.WriteLine(process.StandardOutput.ReadToEnd());
}
}
Alternative approach using the Exited event and a wait handle:
static void Main()
{
using (Process p = new Process())
{
p.StartInfo = new ProcessStartInfo
{
FileName = #"netstat.exe",
Arguments = "-n",
RedirectStandardOutput = true,
UseShellExecute = false
};
p.EnableRaisingEvents = true;
using (ManualResetEvent mre = new ManualResetEvent(false))
{
p.Exited += (s, e) => mre.Set();
p.Start();
mre.WaitOne();
}
Console.WriteLine(p.StandardOutput.ReadToEnd());
}
}
I'm using a helper class for running external process:
class ExternalProcessRunner
{
static public string Run(string program, string parameters)
{
output = "";
error = "";
try
{
ProcessStartInfo startInfo = new ProcessStartInfo();
startInfo.CreateNoWindow = true;
startInfo.UseShellExecute = false;
startInfo.FileName = program;
startInfo.Arguments = parameters;
startInfo.WindowStyle = ProcessWindowStyle.Hidden;
startInfo.WindowStyle = ProcessWindowStyle.Minimized;
startInfo.RedirectStandardError = true;
startInfo.RedirectStandardOutput = true;
StringBuilder outputSB = new StringBuilder();
StringBuilder errorSB = new StringBuilder();
using (Process exeProcess = Process.Start(startInfo))
using (AutoResetEvent outputWaitHandle = new AutoResetEvent(false))
using (AutoResetEvent errorWaitHandle = new AutoResetEvent(false))
{
exeProcess.OutputDataReceived += (sender, e) =>
{
if (e.Data == null)
{
outputWaitHandle.Set();
}
else
{
outputSB.AppendLine(e.Data);
}
};
exeProcess.ErrorDataReceived += (sender, e) =>
{
if (e.Data == null)
{
errorWaitHandle.Set();
}
else
{
errorSB.AppendLine(e.Data);
}
};
exeProcess.Start();
exeProcess.BeginOutputReadLine();
exeProcess.BeginErrorReadLine();
exeProcess.WaitForExit();
outputWaitHandle.WaitOne();
errorWaitHandle.WaitOne();
output = outputSB.ToString();
error = errorSB.ToString();
}
}
catch (Exception e)
{
return e.Message;
}
return "";
}
static public string output;
static public string error;
}
It is used to run a perl script which accepts a filename, opens a file, writes some information and closes a file. Then C# code opens that file for reading. Sometimes I get an exception:
"The process cannot access the file 'tmp_file.txt' because it is being used by another process."
What can cause the problem? How to fix it? I think that I'm ensuring the ending of process which means freeing all handles.
Please check you have exited the process i.e. you released the file from the memory.
You can pass in a set number of seconds to wait for the process to exit. Then check if it has exited. If it hasn't, then try and kill the process.
In the example below, it waits for 1 minute for the process to exit. If it doesn't exit, then it sensd a command to close the main window and sleep for 2 seconds. If it still hasn't exited then it tries to kill the process.
At the stage the external process should be gone and the lock released on the file.
exeProcess.WaitForExit(1 * 60 * 1000);
if (!exeProcess.HasExited)
{
_log.Warn("External process has not completed after {0} minutes - trying to close main window", waitTimeMin);
exeProcess.CloseMainWindow();
System.Threading.Thread.Sleep(2000);
}
if (!exeProcess.HasExited)
{
_log.Warn("External process still has not completed - Killing process and waiting for it to exit...");
exeProcess.Kill();
exeProcess.WaitForExit();
}
I have a console application that asks for a SourcePath when started.. when I enter the Source Path, It asks for DestinationPath... when i enter DestinationPath it starts some execution
My Problem is to Supply these path via a windows application, means i need to create a window form application that will supply these parameters to the console application automatiocally after certain time interval
can it be achieved or not... if yes, plese help... its very Urgent...
ohh..
I have tried a lot of code that i can not paste hear all but some that i use to start the application are...
ProcessStartInfo psi = new ProcessStartInfo();
psi.FileName = #"C:\Program Files\Wondershare\PPT2Flash SDK\ppt2flash.exe";
psi.UseShellExecute = false;
psi.RedirectStandardError = true;
psi.RedirectStandardInput = true;
psi.CreateNoWindow = false;
psi.Arguments = input + ";" + output;
Process p = Process.Start(psi);
and
Process process = new Process
{
StartInfo = new ProcessStartInfo
{
CreateNoWindow = true,
FileName = #"C:\Program Files\Wondershare\PPT2Flash SDK\ppt2flash.exe",
RedirectStandardError = true,
RedirectStandardOutput = true,
UseShellExecute = false,
}
};
if (process.Start())
{
Redirect(process.StandardError, text);
Redirect(process.StandardOutput, text);
MessageBox.Show(text);
}
private void Redirect(StreamReader input, string output)
{
new Thread(a =>{var buffer = new char[1];
while (input.Read(buffer, 0, 1) > 0)
{
output += new string(buffer);
};
}).Start();
}
but nothing seems to be working
You can add parameters to your ProcessStartInfo like this:
ProcessStartInfo psi = new ProcessStartInfo(#"C:\MyConsoleApp.exe",
#"C:\MyLocationAsFirstParamter C:\MyOtherLocationAsSecondParameter");
Process p = Process.Start(psi);
this will startup the console app with 2 parameters.
Now in your console app you have the
static void Main(string[] args)
the string array args is what contains the parameters, now all you have to do is get them when your app starts.
if (args == null || args.Length < 2)
{
//the arguments are not passed correctly, or not at all
}
else
{
try
{
yourFirstVariable = args[0];
yourSecondVariable = args[1];
}
catch(Exception e)
{
Console.WriteLine("Something went wrong with setting the variables.")
Console.WriteLine(e.Message);
}
}
This may or may not be the exact code that you need, but at least will give you an insight in how to accomplish what you want.
How do I invoke a console application from my .NET application and capture all the output generated in the console?
(Remember, I don't want to save the information first in a file and then relist as I would love to receive it as live.)
This can be quite easily achieved using the ProcessStartInfo.RedirectStandardOutput property. A full sample is contained in the linked MSDN documentation; the only caveat is that you may have to redirect the standard error stream as well to see all output of your application.
Process compiler = new Process();
compiler.StartInfo.FileName = "csc.exe";
compiler.StartInfo.Arguments = "/r:System.dll /out:sample.exe stdstr.cs";
compiler.StartInfo.UseShellExecute = false;
compiler.StartInfo.RedirectStandardOutput = true;
compiler.Start();
Console.WriteLine(compiler.StandardOutput.ReadToEnd());
compiler.WaitForExit();
This is bit improvement over accepted answer from #mdb. Specifically, we also capture error output of the process. Additionally, we capture these outputs through events because ReadToEnd() doesn't work if you want to capture both error and regular output. It took me while to make this work because it actually also requires BeginxxxReadLine() calls after Start().
Asynchronous way:
using System.Diagnostics;
Process process = new Process();
void LaunchProcess()
{
process.EnableRaisingEvents = true;
process.OutputDataReceived += new System.Diagnostics.DataReceivedEventHandler(process_OutputDataReceived);
process.ErrorDataReceived += new System.Diagnostics.DataReceivedEventHandler(process_ErrorDataReceived);
process.Exited += new System.EventHandler(process_Exited);
process.StartInfo.FileName = "some.exe";
process.StartInfo.Arguments = "param1 param2";
process.StartInfo.UseShellExecute = false;
process.StartInfo.RedirectStandardError = true;
process.StartInfo.RedirectStandardOutput = true;
process.Start();
process.BeginErrorReadLine();
process.BeginOutputReadLine();
//below line is optional if we want a blocking call
//process.WaitForExit();
}
void process_Exited(object sender, EventArgs e)
{
Console.WriteLine(string.Format("process exited with code {0}\n", process.ExitCode.ToString()));
}
void process_ErrorDataReceived(object sender, DataReceivedEventArgs e)
{
Console.WriteLine(e.Data + "\n");
}
void process_OutputDataReceived(object sender, DataReceivedEventArgs e)
{
Console.WriteLine(e.Data + "\n");
}
Use ProcessStartInfo.RedirectStandardOutput to redirect the output when creating your console process.
Then you can use Process.StandardOutput to read the program output.
The second link has a sample code how to do it.
ConsoleAppLauncher is an open source library made specifically to answer that question. It captures all the output generated in the console and provides simple interface to start and close console application.
The ConsoleOutput event is fired every time when a new line is written by the console to standard/error output. The lines are queued and guaranteed to follow the output order.
Also available as NuGet package.
Sample call to get full console output:
// Run simplest shell command and return its output.
public static string GetWindowsVersion()
{
return ConsoleApp.Run("cmd", "/c ver").Output.Trim();
}
Sample with live feedback:
// Run ping.exe asynchronously and return roundtrip times back to the caller in a callback
public static void PingUrl(string url, Action<string> replyHandler)
{
var regex = new Regex("(time=|Average = )(?<time>.*?ms)", RegexOptions.Compiled);
var app = new ConsoleApp("ping", url);
app.ConsoleOutput += (o, args) =>
{
var match = regex.Match(args.Line);
if (match.Success)
{
var roundtripTime = match.Groups["time"].Value;
replyHandler(roundtripTime);
}
};
app.Run();
}
I've added a number of helper methods to the O2 Platform (Open Source project) which allow you easily script an interaction with another process via the console output and input (see http://code.google.com/p/o2platform/source/browse/trunk/O2_Scripts/APIs/Windows/CmdExe/CmdExeAPI.cs)
Also useful for you might be the API that allows the viewing of the console output of the current process (in an existing control or popup window). See this blog post for more details: http://o2platform.wordpress.com/2011/11/26/api_consoleout-cs-inprocess-capture-of-the-console-output/ (this blog also contains details of how to consume the console output of new processes)
I made a reactive version that accepts callbacks for stdOut and StdErr.
onStdOut and onStdErr are called asynchronously,
as soon as data arrives (before the process exits).
public static Int32 RunProcess(String path,
String args,
Action<String> onStdOut = null,
Action<String> onStdErr = null)
{
var readStdOut = onStdOut != null;
var readStdErr = onStdErr != null;
var process = new Process
{
StartInfo =
{
FileName = path,
Arguments = args,
CreateNoWindow = true,
UseShellExecute = false,
RedirectStandardOutput = readStdOut,
RedirectStandardError = readStdErr,
}
};
process.Start();
if (readStdOut) Task.Run(() => ReadStream(process.StandardOutput, onStdOut));
if (readStdErr) Task.Run(() => ReadStream(process.StandardError, onStdErr));
process.WaitForExit();
return process.ExitCode;
}
private static void ReadStream(TextReader textReader, Action<String> callback)
{
while (true)
{
var line = textReader.ReadLine();
if (line == null)
break;
callback(line);
}
}
Example usage
The following will run executable with args and print
stdOut in white
stdErr in red
to the console.
RunProcess(
executable,
args,
s => { Console.ForegroundColor = ConsoleColor.White; Console.WriteLine(s); },
s => { Console.ForegroundColor = ConsoleColor.Red; Console.WriteLine(s); }
);
From PythonTR - Python Programcıları Derneği, e-kitap, örnek:
Process p = new Process(); // Create new object
p.StartInfo.UseShellExecute = false; // Do not use shell
p.StartInfo.RedirectStandardOutput = true; // Redirect output
p.StartInfo.FileName = "c:\\python26\\python.exe"; // Path of our Python compiler
p.StartInfo.Arguments = "c:\\python26\\Hello_C_Python.py"; // Path of the .py to be executed
Added process.StartInfo.**CreateNoWindow** = true; and timeout.
private static void CaptureConsoleAppOutput(string exeName, string arguments, int timeoutMilliseconds, out int exitCode, out string output)
{
using (Process process = new Process())
{
process.StartInfo.FileName = exeName;
process.StartInfo.Arguments = arguments;
process.StartInfo.UseShellExecute = false;
process.StartInfo.RedirectStandardOutput = true;
process.StartInfo.CreateNoWindow = true;
process.Start();
output = process.StandardOutput.ReadToEnd();
bool exited = process.WaitForExit(timeoutMilliseconds);
if (exited)
{
exitCode = process.ExitCode;
}
else
{
exitCode = -1;
}
}
}