.ApplyCurrentValues throws exception stating entity key not matching - c#

This is the exception I get:
"An object with a key that matches the key of the supplied object could not be found in the ObjectStateManager. Verify that the key values of the supplied object match the key values of the object to which changes must be applied."
It is trown by the next line:
public void UpdateTransaction(Transaction transaction)
{
db.Transactions.ApplyCurrentValues(transaction);
}
I read on this page that the error might becouse it is not attached, but when I try to attach it I get another exception:
"An entity object cannot be referenced by multiple instances of IEntityChangeTracker."
By doing some reading that this means that the record is already attached to the model.
And when I try to detach it I get the next:
"The object cannot be detached because it is not attached to the ObjectStateManager."
This is my controller where I update the table "InputValue", now depending on the value I also want to make an update on the table "Transaction" wich is done by the updatedTransactions function.
[HttpPost]
public ActionResult Edit(int id, FormCollection collection)
{
var inputValue = inputValueRespository.GetInputValue(id);
if (inputValue == null)
return RedirectToAction("Index");
try
{
UpdateModel(inputValue, collection.ToValueProvider());
inputValue.InputValues_EditUser = WindowsIdentity.GetCurrent().Name;
inputValue.InputValues_EditDate = DateTime.Today.Date;
inputValueRespository.UpdateInputValue(inputValue);
List<Transaction> updatedTransactions = inputValueRespository.HasTransactions(inputValue.Input_ID, inputValue.InputValues_Date, inputValue.InputValues_Week, inputValue.InputValues_Quarter);
for (int i = 0; i < updatedTransactions.Count; i++)
{
transactionRepository.UpdateTransaction(updatedTransactions[i]);
}
inputValueRespository.save();
return RedirectToAction("Create");
}
catch (Exception)
{
return View("Create");
}
This is the function:
public List<Transaction> HasTransactions(int id, DateTime date, string week, string quarter)
{
// random code that decides if transaction should be update
Transaction transaction = new Transaction();
transaction = (from a in db.Transactions where a.KPI_ID == kpiId && a.Transaction_Period == period select a).SingleOrDefault();
// random code that generated new result
// fill the list of transaction that will be returned
transaction.Transaction_Value = result;
trasactions.Add(transaction);
}
}
return trasactions;
}
I'm completly clueless in this one, any help would be greatly appreciated.
PS: any other code where I use ApplyCurrentValue works perfectly.

I finally got it working ( by trial and error )
In the end I need the detach the object, attach it, modify, apply and then save.
db.Transactions.Detach(transaction);
db.Transactions.Attach(transaction);
transaction.Transaction_Value = result;
db.Transactions.ApplyCurrentValues(transaction);
db.SaveChanges();
Does not make a lot of sense but I guess it is just the way it works :)

Related

Can't update with .Attach()

I'm trying to update my UserRoles table but it won't update. I'm trying to update two things : 1. the email 2. the user role. Because the update needs to happen in 2 tables I'm using two separate commands. When I run the update on the Email alone (Users) it works but if I update the role (AspUserRoles) it does nothing. When I run it both it doesn't work either because UserRoles.Attach(userRole) is preventing it from updating. I also get no errors.
I checked if ApplicationRole.Id and ApplicationUser.Id has a value and it does return the value I want.
Here's my UserController.cs :
public async Task<IActionResult> Edit(UserViewModel model, Guid id)
{
var alert = new Alert();
try
{
if(!ModelState.IsValid)
{
alert.Message = alert.ExceptionMessage = ApplicationDbContextMessage.INVALID;
throw new Exception();
}
var originalModel = ApplicationDbContext.Users.FirstOrDefault(u => u.Id == id);
var userRole = ApplicationDbContext.UserRoles.FirstOrDefault(i => i.UserId == id);
if(originalModel == null)
{
alert.Message = alert.ExceptionMessage = ApplicationDbContextMessage.NOTEXISTS;
throw new Exception();
}
originalModel.Email = model.ApplicationUser.Email;
userRole.RoleId = model.ApplicationRole.Id;
ApplicationDbContext.Users.Attach(originalModel);
ApplicationDbContext.UserRoles.Attach(userRole);
ApplicationDbContext.Entry(originalModel).State = EntityState.Modified;
if (await ApplicationDbContext.SaveChangesAsync() == 0)
{
alert.Message = alert.ExceptionMessage = ApplicationDbContextMessage.EDITNOK;
throw new Exception();
}
alert.Message = ApplicationDbContextMessage.EDITOK;
return RedirectToAction("Index");
}
catch(Exception ex)
{
alert.Type = AlertType.Error;
alert.ExceptionMessage = ex.Message;
model = await ViewModel(model.ApplicationUser);
ModelState.AddModelError(string.Empty, alert.ExceptionMessage);
}
return View(model);
}
The way you are modifying data in this code, you don't need to call Attach or Add on the Context to let it know about changes to entities, that will happen automatically.
From the moment you pull an entity out of a DbSet of the DbContext it is being tracked (attached) by that DbContext. When you call SaveChanges on the DbContext it will scan any entities that it is tracking, comparing current values to old values, to find changes. Those changes then get sent to the data base.
You should literally be able to remove 3 lines of code from what you originally posted and have it work.
...
originalModel.Email = model.ApplicationUser.Email;
userRole.RoleId = model.ApplicationRole.Id;
ApplicationDbContext.Users.Attach(originalModel); // <--- Delete this line
ApplicationDbContext.UserRoles.Attach(userRole); // <--- Delete this line
ApplicationDbContext.Entry(originalModel).State = EntityState.Modified; // <--- Delete this line
if (await ApplicationDbContext.SaveChangesAsync() == 0)
...
A little something else I noticed. It looks like you might be using one single DbContext instance for the entire application. That is usually considered an "Anti-Patern" in Entity Framework. You should create a new DbContext instance (with using) for every "logical" operation you perform. That instance should only be alive for the life of that operation.
In MVC, this is usually one DbContext instance per ActionMethod.

Entity Framework 5 Update works only once per object / row

I'm using Entity Framework 5 with MySQL Database and just wanted to update a row attribute "user_loginstatus" between 0 and 1. The first time when I log in via client it updates just fine for the first attempt, after trying to update again it doesn't do anything with no exception.
I log in like this:
public async void LoginExecute()
{
// Checking Connection before etc...
if (await _dataService.IsLoginDataValidTask(UserObj.Username, md5))
{
Trace.WriteLine("LoginCommand Execute: Eingeloggt");
UserObj = await _dataService.GetUserDataTask(UserObj.Username);
await _dataService.SetUserStatusTask(UserObj.Id, 1);
await _dataService.WriteLog(UserObj.Id, "login", "Programm", GetLocalAdress());
Messenger.Default.Send(UserObj);
Messenger.Default.Send(new NotificationMessage("GoToMenuPage"));
}
else
{
// Error Stuff...
}
}
SetUserStatus Method in DataService Class
public Task SetUserStatusTask(int id, int status)
{
return Task.Factory.StartNew(() =>
{
try
{
var user = _entities.users.Find(id);
user.user_loginstatus = status;
_entities.SaveChanges();
}
catch (Exception ex)
{
Trace.WriteLine("DataService SetUserStatusTask: " + ex.Message);
}
});
}
GetUserData Method in DataService Class
public Task<User> GetUserDataTask(string username)
{
return Task.Factory.StartNew(() =>
{
try
{
var user = from us in _entities.users
where us.user_name.Equals(username)
select new User
{
Id = us.user_id,
Username = us.user_name,
FirstName = us.user_firstname,
LastName = us.user_lastname,
Gender = us.user_gender,
Email = us.user_mail,
Group = us.user_usergroup,
Avatar = us.user_avatar,
LoginStatus = 1
};
return user.FirstOrDefault();
}
catch (Exception ex)
{
Trace.WriteLine("DataService GetUserDataTask: " + ex);
return null;
}
});
}
So "users" is my table from the database and "User" / "UserObj" my custom Object.
With the Messenger (from MVVM Light) I just set via MainViewModel the Views, reset the unused ViewModels (ViewModel = new VieModel(...); or ViewModel = null;) and pass the current / logged in User Object.
With the same strategy I just Logout like this
public ICommand LogoutCommand
{
get
{
return new RelayCommand(async () =>
{
await _dataService.SetUserStatusTask(CurrentUser.Id, 0);
if(CurrentUser.Id > 0 && IsLoggedIn)
await _dataService.WriteLog(CurrentUser.Id, "logout", "Programm", GetLocalAdress());
IsLoggedIn = false;
CurrentUser = new User();
Messenger.Default.Send(new NotificationMessage("GoToLoginPage"));
});
}
}
So I can log in with my running Client so often I want, but the "user_loginStatus" only sets the changes the first login time to 1 and back to 0, but when I log out then and login back with the same user, it wont change it anymore. When I login (still same running Client) with another user it sets again the first time the "user_loginstatus" to 1 and back to 0 and then only again when I restart my Client..
What could I do wrong?
This is just basically from my comment regarding the original question:
I had similiar problems several times. Usually it is based on the fact that the entity you modified can't be validated properly and your dbContext fails without a proper exception because it still holds on to false entity. If this is the case you could circumvent this problem by using scoped contexts and embedding your data access operations in a using statement.
Alternatively you could try to explicitly tell EF that the entity has changes e.g.:
_entities.Entry(user).State = EntityState.Modified;
Regarding your other question:
In theory you shouldn't have to tell EF explicitly that the entity's values have changed. Change tracking should do that automatically. The only exception i could think of, is when you try to modify an entity that is explicitly not tracked anymore. When you call _entities.Find(id) it will look in the context if it finds the object with the matching primary key value and load it. Since you already modified this object before, the context will simply get the old object you already modified to set the login status the first time.
This "old" object is probably not tracked anymore and you have to tell EF explicitly that it has changed, by changing it's state from attached to modified.
in LoginExecute() you have UserObj, but in LogoutCommand() you have CurrentUser. Is it OK?

Linq2Sql Change Tracking Not Working

I'm running the below code to update some records based on a bank transaction history file that is sent to us each morning. It's pretty basic stuff but, for some reason, when I hit the end, dbContext.GetChangeSet() reports "0" for all actions.
public void ProcessBatchFile(string fileName)
{
List<string[]> failed = new List<string[]>();
int recCount = 0;
DateTime dtStart = DateTime.Now;
using (ePermitsDataContext dbContext = new ePermitsDataContext())
{
try
{
// A transaction must be begun before any data is read.
dbContext.BeginTransaction();
dbContext.ObjectTrackingEnabled = true;
// Load all the records for this batch file.
var batchRecords = (from b in dbContext.AmegyDailyFiles
where b.FileName == fileName
&& b.BatchProcessed == false
&& (b.FailReason == null || b.FailReason.Trim().Length < 1)
select b);
// Loop through the loaded records
int paymentID;
foreach (var r in batchRecords)
{
paymentID = 0;
try
{
// We have to 'parse' the primary key, since it's stored as a string value with leading zero's.
if (!int.TryParse(r.TransAct.TrimStart('0'), out paymentID))
throw new Exception("TransAct value is not a valid integer: " + r.TransAct);
// Store the parsed, Int32 value in the original record and read the "real" record from the database.
r.OrderPaymentID = paymentID;
var orderPayment = this.GetOrderPayment(dbContext, paymentID);
if (string.IsNullOrWhiteSpace(orderPayment.AuthorizationCode))
// If we haven't processed this payment "Payment Received" do it now.
this.PaymentReceived(orderPayment, r.AuthorizationNumber);
// Update the PaymentTypeDetailID (type of Credit Card--all other types will return NULL).
var paymentTypeDetail = dbContext.PaymentTypes.FirstOrDefault(w => w.PaymentType1 == r.PayType);
orderPayment.PaymentTypeDetailID = (paymentTypeDetail != null ? (int?)paymentTypeDetail.PaymentTypeID : null);
// Match the batch record as processed.
r.BatchProcessed = true;
r.BatchProcessedDateTime = DateTime.Now;
dbContext.SubmitChanges();
}
catch (Exception ex)
{
// If there's a problem, just record the error message and add it to the "failed" list for logging and notification.
if (paymentID > 0)
r.OrderPaymentID = paymentID;
r.BatchProcessed = false;
r.BatchProcessedDateTime = null;
r.FailReason = ex.Message;
failed.Add(new string[] { r.TransAct, ex.Message });
dbContext.SubmitChanges();
}
recCount++;
}
dbContext.CommitTransaction();
}
// Any transaction will already be commited, if the process completed successfully. I just want to make
// absolutely certain that there's no chance of leaving a transaction open.
finally { dbContext.RollbackTransaction(); }
}
TimeSpan procTime = DateTime.Now.Subtract(dtStart);
// Send an email notification that the processor completed.
System.Text.StringBuilder sb = new System.Text.StringBuilder();
sb.AppendFormat("<p>Processed {0} batch records from batch file '{1}'.</p>", recCount, fileName);
if (failed.Count > 0)
{
sb.AppendFormat("<p>The following {0} records failed:</p>", failed.Count);
sb.Append("<ul>");
for (int i = 0; i < failed.Count; i++)
sb.AppendFormat("<li>{0}: {1}</li>", failed[i][0], failed[i][1]);
sb.Append("<ul>");
}
sb.AppendFormat("<p>Time taken: {0}:{1}:{2}.{3}</p>", procTime.Hours, procTime.Minutes, procTime.Seconds, procTime.Milliseconds);
EMailHelper.SendAdminEmailNotification("Batch Processing Complete", sb.ToString(), true);
}
The dbContext.BeginTransaction() method is something I added to the DataContext just to make it easy to use explicit transactions. I'm fairly confident that this isn't the problem, since it's used extensively elsewhere in the application. Our database design makes it necessary to use explicit transactions for a few, specific operations, and the call to "PaymentReceived" happens to be one of them.
I have stepped through the code and confirmed that the Rollback() method on the transaction itself is not begin called, and I have also checked the dbContext.GetChangeSet() before the call to CommitTransaction() happens with the same result.
I have included the BeginTransaction(), CommitTransaction() and RollbackTransaction() method bodies below, just for clarity.
/// <summary>
/// Begins a new explicit transaction on this context. This is useful if you need to perform a call to SubmitChanges multiple times due to "circular" foreign key linkage, but still want to maintain an atomic write.
/// </summary>
public void BeginTransaction()
{
if (this.HasOpenTransaction)
return;
if (this.Connection.State != System.Data.ConnectionState.Open)
this.Connection.Open();
System.Data.Common.DbTransaction trans = this.Connection.BeginTransaction();
this.Transaction = trans;
this._openTrans = true;
}
/// <summary>
/// Commits the current transaction (if active) and submits all changes on this context.
/// </summary>
public void CommitTransaction()
{
this.SubmitChanges();
if (this.Transaction != null)
this.Transaction.Commit();
this._openTrans = false;
this.RollbackTransaction(); // Since the transaction has already been committed, this just disposes and decouples the transaction object itself.
}
/// <summary>
/// Disposes and removes an existing transaction on the this context. This is useful if you want to use the context again after an explicit transaction has been used.
/// </summary>
public void RollbackTransaction()
{
// Kill/Rollback the transaction, as necessary.
try
{
if (this.Transaction != null)
{
if (this._openTrans)
this.Transaction.Rollback();
this.Transaction.Dispose();
this.Transaction = null;
}
this._openTrans = false;
}
catch (ObjectDisposedException) { } // If this gets called after the object is disposed, we don't want to let it throw exceptions.
catch { throw; }
}
I just found the problem: my DBA didn't put a primary key on the table when he created it for me, so LinqToSql did not generate any of the "PropertyChanged" event/handler stuff in the entity class, which is why the DataContext was not aware that changes were being made. Apparently, if your table has no primary key, Linq2Sql won't track any changes to that table, which makes sense, but it would be nice if there were some kind of notification to that effect. I'm sure my DBA didn't think about it, because of this just being a way of "tracking" which of these line items from the text file had been processed and doesn't directly relate to any other tables.

Passing Entity Framework object to helper method for update

I'm having some trouble using a helper method to perform an update to a set of model objects. The table uses a lookup table to hold 5 records per agent/user. If I want to save the record for the agent, I need to save that record onto the AgentTransmission table, and up to 5 other records on the RelationshipCodeLookup table.
Since I have to do this five times per agent, and we must do the process in the Create and Edit methods, I created a helper method to save the records. This works fine during the create process as we're simply doing a DbContext.Add(). However when I need to perform an update, I get the error message
An object with the same key already exists in the ObjectStateManager. The ObjectStateManager cannot track multiple objects with the same key.
I think this has to do with the fact I'm passing the model object to my helper method, and therefore the DbContext thinking that it has two separate objects to keep track of. I say this because the lines of code that are commented out work just fine and allow me to save the object. Passing the object to the helper method, however, gets the above error.
Does anyone know of a way around this (using a helper method to perform an update)?
Controller Action
//Save relationship codes in lookup table
if (AgentTransmissionValidator.ValidateRelationshipCode(agenttransmission.RelationshipCode1))
{
//db.Entry(agenttransmission.RelationshipCode1).State = EntityState.Modified;
//db.SaveChanges();
SaveRelationshipCodes(agenttransmission.RelationshipCode1, agenttransmission.ID);
}
if (AgentTransmissionValidator.ValidateRelationshipCode(agenttransmission.RelationshipCode2))
{
//db.Entry(agenttransmission.RelationshipCode1).State = EntityState.Modified;
//db.SaveChanges();
SaveRelationshipCodes(agenttransmission.RelationshipCode2, agenttransmission.ID);
}
if (AgentTransmissionValidator.ValidateRelationshipCode(agenttransmission.RelationshipCode3))
{
//db.Entry(agenttransmission.RelationshipCode1).State = EntityState.Modified;
//db.SaveChanges();
SaveRelationshipCodes(agenttransmission.RelationshipCode3, agenttransmission.ID);
}
if (AgentTransmissionValidator.ValidateRelationshipCode(agenttransmission.RelationshipCode4))
{
//db.Entry(agenttransmission.RelationshipCode1).State = EntityState.Modified;
//db.SaveChanges();
SaveRelationshipCodes(agenttransmission.RelationshipCode4, agenttransmission.ID);
}
if (AgentTransmissionValidator.ValidateRelationshipCode(agenttransmission.RelationshipCode5))
{
//db.Entry(agenttransmission.RelationshipCode1).State = EntityState.Modified;
//db.SaveChanges();
SaveRelationshipCodes(agenttransmission.RelationshipCode5, agenttransmission.ID);
}
Helper Method
public void SaveRelationshipCodes(RelationshipCodeLookup relCode, int id)
{
if (relCode.AgentId == 0) relCode.AgentId = id;
relCode.LastChangeDate = DateTime.Now;
relCode.LastChangeId = Security.GetUserName(User);
//Check to see if record exists and if not add it
if (db.RelationshipCodeLookup.Find(id, relCode.RelCodeOrdinal) != null)
{
db.Entry(relCode).State = EntityState.Detached;
}
else
{
if(relCode.RelCodeOrdinal == 0) relCode.RelCodeOrdinal = FindOrdinal(relCode);
db.RelationshipCodeLookup.Add(relCode);
}
db.SaveChanges();
}
EDIT
After scouring the web I attempted to save via this method
//Check to see if record exists and if not add it
if (db.RelationshipCodeLookup.Find(id, relCode.RelCodeOrdinal) != null)
{
db.Entry(relCode).CurrentValues.SetValues(relCode);
}
else
{
Member 'CurrentValues' cannot be called for the entity of type 'RelationshipCodeLookup because the entity does not exist in the context. To add an entity to the context call the Add or Attach method of DbSet<RelationshipCodeLookup>
However.... doing that only puts me back at the start with the following error on db.RelationshipCodeLookup.Attach(relCode);
An object with the same key already exists in the ObjectStateManager. The ObjectStateManager cannot track multiple objects with the same key.
Try this:
db.RelationshipCodeLookup.Attach(relCode);
db.Entry(relCode).State = EntityState.Modified;
For updates you want to attach the detached object then set it's state to modified.
The issue here seems to be that the Entity Framework cannot track two objects of the same kind at the same time. Because of that I find the solution to this problem more than a little weird. By calling .Find() on the DbContext and instantiating a second copy of the model object I was finally able to save. Seems to break all the rules the EF was laying out for me in the error messages, but hey it works.
public void SaveRelationshipCodes(int id, RelationshipCodeLookup relCode)
{
if (relCode.AgentId == 0) relCode.AgentId = id;
relCode.LastChangeDate = DateTime.Now;
relCode.LastChangeId = Security.GetUserName(User);
//Check to see if record exists and if not add it
if (db.RelationshipCodeLookup.Find(id, relCode.RelCodeOrdinal) != null)
{
//Need to call .Find to get .CurrentValues method call to work
RelationshipCodeLookup dbRelCode = db.RelationshipCodeLookup.Find(id, relCode.RelCodeOrdinal);
db.Entry(dbRelCode).CurrentValues.SetValues(relCode);
}
else
{
if(relCode.RelCodeOrdinal == 0) relCode.RelCodeOrdinal = FindOrdinal(relCode);
db.RelationshipCodeLookup.Add(relCode);
}
db.SaveChanges();
}

Entity Framework Error: An object with a null EntityKey value cannot be attached to an object context

In my application I have the following code...
public Boolean SaveUserInformation(UserInfoDTO UserInformation)
{
return dataManager.SaveUserInfo(new UserInfo()
{
UserInfoID = UserInformation.UserInfoID.HasValue ? UserInformation.UserInfoID.Value : 0,
UserID = UserInformation.UserID,
ProxyUsername = UserInformation.ProxyUsername,
Email = UserInformation.Email,
Status = UserInformation.Status
});
}
This code calls a method on a dataManager object that utilizes Entity Framework...
public Boolean SaveUserInfo(UserInfo userInfo)
{
try
{
//Validate data prior to database update
if (userInfo.UserID == null) { throw new Exception("UserInfoDomainModel object passed to PriorityOne.Data.DataManager.SaveUserInfo with UserID property set to NULL."); }
if (userInfo.ProxyUsername == null) { throw new Exception("UserInfoDomainModel object passed to PriorityOne.Data.DataManager.SaveUserInfo with ProxyUsername property set to NULL."); }
if (userInfo.Email == null) { throw new Exception("UserInfoDomainModel object passed to PriorityOne.Data.DataManager.SaveUserInfo with Email property set to NULL."); }
if (userInfo.UserInfoID == 0)
{
//Perform Insert
using (PriorityOneEntities entities = new PriorityOneEntities())
{
entities.UserInfoes.AddObject(userInfo);
entities.SaveChanges();
}
}
else
{
//Perform Update
using (PriorityOneEntities entities = new PriorityOneEntities())
{
entities.Attach(userInfo);
entities.SaveChanges();
}
}
return true;
}
catch (Exception ex)
{
//TODO: Log Error
return false;
}
}
The insert on this code works just fine. But when I try to perform an update I'm getting an error saying: "An object with a null EntityKey value cannot be attached to an object context."
It occurs on this line of code: entities.Attach(userInfo);
What I'm trying to accomplish is to avoid making a round trip to the database just to select the record that I will later make changes to and update, thus making two round trips to the database.
Any ideas what is going wrong, or how I could better accomplish this?
Thanks.
Seems like you're using EF 4.1+
You have to tell EF that you want your entity to be updated (Modified state):
//Perform Update
using (PriorityOneEntities entities = new PriorityOneEntities())
{
entities.Entry(userInfo).State = EntityState.Modified;
entities.SaveChanges();
}
P.S. You don't have to explicitly call Attach. It's done under the hood.
Update:
based on your comments, you're using EF 4.0. Here's what you have to do to attach your object as modified in EF 4.0:
ctx.AddObject("userInfoes", userInfo);
ctx.ObjectStateManager.ChangeObjectState(userInfo, EntityState.Modified);
ctx.SaveChanges();
You cannot use Attach method. From http://msdn.microsoft.com/en-us/library/bb896271.aspx:
If more than one entity of a particular type has the same key value, the Entity Framework will throw an exception. To avoid getting the exception, use the AddObject method to attach the detached objects and then change the state appropriately.
From MSDN
The object that is passed to the Attach method must have a valid
EntityKey value. If the object does not have a valid EntityKey value,
use the AttachTo method to specify the name of the entity set.
Hope this will help you.

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