Windows Phone, Web Services and Catching Exceptions - c#

I have the following code in Windows Phone:
public partial class MainPage : PhoneApplicationPage
{
public MainPage()
{
InitializeComponent();
}
private void Button_LogIn_Click(object sender, RoutedEventArgs e)
{
Service1SoapClient web_service = new Service1SoapClient();
web_service.LogInAsync(TextBox_Username.Text, TextBox_Password.Password);
web_service.LogInCompleted += new EventHandler<LogInCompletedEventArgs>(login_complete);
}
private void login_complete(object obj, ClientWebService.LogInCompletedEventArgs e)
{
string answer = e.Result.ToString();
if (answer.Equals("Success") || answer.Equals("success"))
{
NavigationService.Navigate(new Uri("/Authenticated.xaml", UriKind.Relative));
}
else
{
MessageBox.Show("The log-in details are invalid!");
}
}
}
The code makes use of a web service in order to log-in the user into the system. The log-in system works as it should.
My question is, where should I insert the try catch statement in order to catch exception when the web service is NOT running? I tried in the button_click event handler to no avail and even in the line when I am getting the result.

It's not clear what type your Service1SoapClient is based upon so the statements below may not be accurate. It doesn't appear that you're using the Mobile Services Client since you're passing in a username and password and returning some other state.
However, the ...Async suffix on the LoginAsync method name indicates that this API returns a Task<T> which means that this API is built to be used by the new async and await keywords of C# 5.
Therefore, I recommend altering your code to read as follows:
```
public partial class MainPage : PhoneApplicationPage
{
public MainPage()
{
InitializeComponent();
}
private async void Button_LogIn_Click(object sender, RoutedEventArgs e)
{
try
{
Service1SoapClient web_service = new Service1SoapClient();
string answer = await web_service.LogInAsync(TextBox_Username.Text, TextBox_Password.Password);
if (answer.ToLower().Equals("success"))
{
NavigationService.Navigate(new Uri("/Authenticated.xaml", UriKind.Relative));
}
else
{
MessageBox.Show("The log-in details are invalid!");
}
catch (<ExceptionType> e)
{
// ... handle exception here
}
}
}
```
Note that one of the side-benefits of async and await is that they allow you to write your code logically, including your exception handling code which, prior to async and await was hard to get right!

Related

Why am I getting a NullReferenceException when subscribing to event in Xamarin.Forms, but only on iOS?

I have a page - Page A, that has a method that subscribes to an event on another page - Page B. I figured I could instantiate Page B in my code in Page A before having my method in Page A subscribe to the event in Page B, and then finally pushing Page B to the navigation stack.
Unfortunately, I keep getting a NullReferenceException on the line in which the method subscribes to the event when I test my application on iOS. The code runs perfectly fine when I deploy and test as an Android application, but I always get the NullReferenceException on iOS. What's causing this exception to be thrown, and how can I fix it? Why is it platform specific to iOS?
Code on Page A
var confirmationPage = new EmailConfirmationPage(username);
confirmationPage.EmailConfirmed += this.OnEmailConfirmed;
await this.Navigation.PushModalAsync(confirmationPage);
...
private void OnEmailConfirmed(object source, EventArgs args)
{
this.LabelMessage.Text = "Email Confirmed!";
}
Code on Page B
using System;
using Xamarin.Forms;
using Xamarin.Forms.Xaml;
namespace appFBLA2019
{
[XamlCompilation(XamlCompilationOptions.Compile)]
public partial class EmailConfirmationPage : ContentPage
{
private string username;
private string email;
public delegate void EmailConfirmedEventHandler(object source, EventArgs args);
public event EmailConfirmedEventHandler EmailConfirmed;
public EmailConfirmationPage(string username)
{
InitializeComponent();
this.username = username;
this.LabelTitle.Text = "Loading...";
GetEmail();
}
private void GetEmail()
{
try
{
ServerConnector.QueryDB($"getEmail/{this.username}/-");
this.email = ServerConnector.ReceiveFromDB();
this.LabelTitle.Text = $"Enter the confirmation code sent to {this.email.Split('/')[1]}";
}
catch
{
this.LabelMessage.Text = "Connection Error: Please Try Again.";
}
}
private async void ButtonConfirmEmail_Clicked(object sender, EventArgs e)
{
try
{
string userInputToken = this.EntryConfirmationCode.Text.Trim();
ServerConnector.QueryDB($"confirmEmail/{this.username}/{userInputToken}/-");
string returnData = ServerConnector.ReceiveFromDB();
if (returnData == "true/-")
{
OnEmailConfirmed();
await this.Navigation.PopModalAsync(true);
}
else
{
this.LabelMessage.Text = "Email could not be confirmed. Please try your code again.";
}
}
catch
{
this.LabelMessage.Text = "Connection Error: Please try again.";
}
}
private void ButtonFixEmail_Clicked(object sender, EventArgs e)
{
string newEmail = this.EntryChangeEmail.Text;
ServerConnector.QueryDB($"changeEmail/{this.username}/{newEmail}/-");
string result = ServerConnector.ReceiveFromDB();
if (result == "true/-")
{
this.LabelMessage.Text = $"Enter the confirmation code sent to {newEmail}";
}
else
{
this.LabelMessage.Text = $"Email could not be changed: {result.Split('/')[1]}";
}
}
private async void ButtonClose_Clicked(object sender, EventArgs e)
{
await this.Navigation.PopModalAsync(true);
}
protected virtual void OnEmailConfirmed()
{
EmailConfirmed?.Invoke(this, EventArgs.Empty);
}
}
}
Call Stack before subscribing method to event:
0xC0 in appFBLA2019.CreateAccountPage.ButtonCreateAccount_Clicked at C:\Users\chung\source\repos\appFBLA2019\appFBLA2019\appFBLA2019\CreateAccountPage.xaml.cs:30,21 C#
Call stack after subscribing method to event:
0x1B8 in appFBLA2019.CreateAccountPage.ButtonCreateAccount_Clicked at C:\Users\chung\source\repos\appFBLA2019\appFBLA2019\appFBLA2019\CreateAccountPage.xaml.cs:39,13 C#
Upon further testing, I noticed that this issue occurs on both iOS and Android, but ONLY when running the application with Xamarin Live Player. I contacted Microsoft and they pointed out that Xamarin Live Player unfortunately has limitations. Deploying directly to a device causes no issues, and the code runs fine.

WinForms REST API Server With Grapevine

I would like to add a REST API server to my WinForms application. I have chosen to use Grapveine for that purpose.
Here's my code:
namespace RestServerTest
{
public partial class Form1 : Form
{
private RestServer mServer;
public Form1()
{
InitializeComponent();
}
private void Form1_Load(object sender, EventArgs e)
{
mServer = new RestServer();
mServer.Start();
}
private void Form1_FormClosing(object sender, FormClosingEventArgs e)
{
mServer.Stop();
mServer.Dispose();
}
}
[RestResource]
class MyRoute
{
[RestRoute]
public IHttpContext HelloWorld(IHttpContext context)
{
// Todo: how access form object from here?
context.Response.SendResponse("Hello, world.");
return context;
}
}
}
Currently I have no idea how to actually access my Form object from the REST route (without using an ugly global/static variable).
How would one do that elegantly?
If you want the current form (or any other object/variable in your project) to be accessible to your routes, you can take advantage of Dynamic Properties. Both the IRestServer and IHttpContext implement IDynamicProperties, which gives you two ways to accomplish your goal.
Add either of these to your Form1_Load() method.
Add a Reference On The Server
server.Properties.Add("CurrentForm", this);
Add a BeforeRouting Event Handler
server.Router.BeforeRouting += cxt =>
{
cxt.Properties.Add("CurrentForm", this);
};
Access a Property In a Route
In either case, you can access the property using the built in extensions methods:
// On the server
var form = context.Server.GetPropertyValueAs<Form1>("CurrentForm");
// On the context
var form = context.GetPropertyValueAs<Form1>("CurrentForm");

C# Windows Service Events

So I am just messing around here nothing production just proof of concept with my first ever Windows Service.
I am trying to essentially create a windows service that sits as the listener for a signalr connection. In essence, I will have a windows application and a windows service. The win service will handle connecting to the signalr hub and on signalr calls fire an event. The windows application will listen for these events and perform actions based on them.
Currently I cannot get this to work. I have never worked with events, or windows services before. In my windows application my events never hit their break points, as well I log an error of null reference exception from the
ConnectToHub()
Alright if I comment out the OnConnected() method call I log a successful connection to the hub. I have never worked with events before so is my mistake with the events?
I debated that this approach was a bit overkill. However, for me it was a proof of concept that I could find a use for a long running windows service, and adding some events into the mix.
Code for service:
public delegate void MessageRecievedEventHanlder(object sender, MessageRecievedArgs e);
public delegate void ConnectedToHubEventHandler(object sender, ConnectedArgs e);
public partial class SignalRService : ServiceBase
{
IHubProxy _hub;
HubConnection connection;
string url = #"http://localhost:8080/";
private Message LastMessage;
public static event MessageRecievedEventHanlder NewMessage;
protected virtual void OnNewMessage(MessageRecievedArgs e)
{
NewMessage(null, e);
}
public static event ConnectedToHubEventHandler Connected;
protected virtual void OnConnected(ConnectedArgs e) {
System.IO.File.WriteAllText(#"C:\Users\Bailey Miller\Desktop\FTP\Logg.txt", "Hit OnConnected " + e.Success +" " + Connected != null ? "Isn't null" : "Null event");
Connected(null, e);
}
public SignalRService()
{
InitializeComponent();
}
protected override void OnStart(string[] args)
{
ConnectToHub().Wait();
}
private async Task ConnectToHub()
{
try
{
//Connecting
if (connection == null)
{
connection = new HubConnection(url);
}
if (_hub == null)
{
_hub = connection.CreateHubProxy("ChatHub");
}
await connection.Start();
//Connected
//Configure all the incoming options
_hub.On<Message>("RecieveMessage", IncomingMessage);
System.IO.File.WriteAllText(#"C:\Users\Bailey Miller\Desktop\FTP\Succes.txt", "Connected");
OnConnected(new ConnectedArgs(true));
}
catch (Exception ex)
{
//Failed
//OnConnected(new ConnectedArgs(false));
System.IO.File.WriteAllText(#"C:\Users\Bailey Miller\Desktop\FTP\Fail.txt", "Failed to connect " + ex.Message.ToString());
}
}
private void IncomingMessage(Message state)
{
DateTime? lmt;
//Determine if has lastmessagetime
if (LastMessage == null) {
lmt = null;
}
else {
lmt = LastMessage.RecievedAt;
}
LastMessage = state;
//New Message
//OnNewMessage(new MessageRecievedArgs(state, lmt));
}
protected override void OnStop()
{
}
}
public class MessageRecievedArgs : EventArgs
{
public Message NewMessage { get; }
public DateTime? LastMessageTime { get; }
public MessageRecievedArgs(Message msg, DateTime? lmt) {
this.NewMessage = msg;
this.LastMessageTime = lmt;
}
}
public class ConnectedArgs : EventArgs {
public bool Success { get; }
public ConnectedArgs(bool suc) {
this.Success = suc;
}
}
My windows application as of now:
public MainWindow()
{
InitializeComponent();
SignalRService.SignalRService.NewMessage += SignalRService_NewMessage;
SignalRService.SignalRService.Connected += SignalRService_Connected;
}
private void SignalRService_Connected(object sender, SignalRService.ConnectedArgs e)
{
throw new NotImplementedException();
}
private void SignalRService_NewMessage(object sender, SignalRService.MessageRecievedArgs e)
{
throw new NotImplementedException();
}
Your question is a bit broad- you don't describe exactly what isn't working, so I am guessing that when you start your service, it says "starting..." for a long while and eventually windows service manager gives you an error saying your service didn't start in a timely fashion. The issue is that OnStart() is expected to return- you can't block the thread there with the Wait() call. My suggestion would be to spawn a new background thread here to perform the waiting, then exit. That should get you past the first hurdle.
As another aside... You can add a regular main method to a windows service project, change the project type to Console Application, and run it that way to reduce your debugging cycle time. Then when you are sure it basically works, change the project type back to Windows Service and install it.
EDIT: Now that you have a better error description, I see the real problem. The issue is that you are raising an event without checking for null first. Event fields are null until you attach a listener. So change your code as follows:
protected virtual void OnConnected(ConnectedArgs e) {
System.IO.File.WriteAllText(#"C:\Users\Bailey Miller\Desktop\FTP\Logg.txt", "Hit OnConnected " + e.Success +" " + Connected != null ? "Isn't null" : "Null event");
ConnectedToHubEventHandler connectedEvent = Connected;
if (connectedEvent != null) // This event might be null, so check first
connectedEvent(null, e);
}

How to solve this deadlock?

I have an UWP application in which I am trying to store and retrieve some data from a local text file but no matter how I try to do it the application gets deadlocked. Due to synchronous stuff that needs to happen, I try to use a task and wait for its completion but nevertheless, the application locks.
I have a page in my UWP application called "MainPage" and in it's constructor I have the following code:
var listenkeyViewModel = new ListenkeyViewModel();
listenkeyViewModel.GetKey();
listenkey = listenkeyViewModel.Listenkey;
The get key is the issue here because it calls a method on the ViewModel (which I created to be synchronous because I thought making the call synchronous asap would be preferable.
public void GetKey()
{
try
{
var listenKeyTask = RetrieveListenKey();
_listenkey = listenKeyTask.Result;
}
catch (Exception e)
{
}
}
public static async Task<string> RetrieveListenKey()
{
try
{
var storageFolder = Windows.Storage.ApplicationData.Current.LocalFolder;
var listenkeyFile = await storageFolder.GetFileAsync("listenkey.txt");
return await Windows.Storage.FileIO.ReadTextAsync(listenkeyFile);
}
catch (Exception e)
{
throw new Exception("Could not load file");
}
}
I know the thing is "async all the way down" but this is not possible here. I cannot make the constructor where the original code lies asynchronous. How are you supposed to not get deadlocked? I do not understand.
Convert GetKey to async/await
public async Task GetKey() {
try {
var listenKeyTask = RetrieveListenKey();
_listenkey = await listenKeyTask;
} catch (Exception e) {
//...should handle/log error
}
}
Move the calling of this out of the constructor and into an event handler. like page load or some other event called early in the lifecycle of the page.
partial class MainPage : Page {
ListenkeyViewModel listenkeyViewModel;
string listenkey;
public MainPage() {
InitializeComponent();
listenkeyViewModel = new ListenkeyViewModel();
// add a handler to be called when the page has been loaded
this.Loaded += OnPageLoaded;
}
async void OnPageLoaded(object sender, RoutedEventArgs e) {
await listenkeyViewModel.GetKey();
listenkey = listenkeyViewModel.Listenkey;
}
// Shown for demonstration purposes only.
// This is typically autogenerated by Visual Studio.
private void InitializeComponent() {
}
}
async void is allowed on event handlers so this should allow the process to flow without deadlock.

windows phone page initialization using async method error

I have Windows phone page that fetch data from the web url using async. In my page class consructor I cannot call a async method. How do I initialize properties from the web url repsonse in the constructor.
public MyProfile()
{
InitializeComponent();
_populateFields();
}
private async void _populateFields()
{
try
{
var taskObj = await UserProfile.getUserProfile().getUserProfileFromServer();
//PoolCircle.UserProfile.ProfileResponseJson userObj = taskObj;
setDataContext(taskObj);
}
catch (Exception ex) { Debug.WriteLine(ex.Message); }
}
How do I fix this dependency? I am not sure how a factory method fix it. I am not creating object for the page class..
Try it from the OnNavigatedTo method. Overriding it. Its a method who you can put all your logic before the page appears
protected async override void OnNavigatedTo(System.Windows.Navigation.NavigationEventArgs e)
{
base.OnNavigatedTo(e);
_populateFields();
}
Documentation
hope helps! Greetings!
Make a method like PostData(); and call this after InitializeComponent();
private async void PostData()
{
try
{
var taskObj = await UserProfile.getUserProfile().getUserProfileFromServer();
//PoolCircle.UserProfile.ProfileResponseJson userObj = taskObj;
setDataContext(taskObj);
}
catch (Exception ex) { Debug.WriteLine(ex.Message); }
}

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