Debugging production code I came across something I had not seen before and am not aware of a valid purpose. In several methods of one of our controllers we have try-catch blocks. The interesting part is there are 2 throw statements in one of the catches.
Is there any reason to have 2 throw statements? If so, in what circumstance(s) does that make sense?
try
{
//statements
}
catch (SoapException se)
{
//Log statement
return null;
}
catch (Exception ex)
{
//Log statement
throw;
throw;
}
No there is no reason to throw twice. The second throw will never be reached.
It is also similar to having
public int GetNumber()
{
return 1;
return 2; // Never reached
}
Update
Resharper is a great tool to check things like this.
In this case it will grey out the second throw and tell you it is unreachable.
In the example you showed, there would be no purpose to the two throw statements. As soon as the first one is hit it starts to work its way back up the call stack until it is caught. The only way for two to make any differance is if the first one was conditional or caught before he second one was hit.
try
{
//statements
}
catch (SoapException se)
{
//Log statement
return null;
}
catch (Exception ex)
{
//Log statement
if (condition)
throw;
throw;
}
or
try
{
//statements
}
catch (SoapException se)
{
//Log statement
return null;
}
catch (Exception ex)
{
//Log statement
try
{
throw;
}
catch (Exception)
{
//Handle first thrown exception.
}
throw;
}
There is absolutely no purpose in throwing an exception twice in a row. The second throw can never be reached, and it is most likely a typo, or code that was edited, but never completed and since forgotten about.
Related
Lets say I need to run methodA and methodA will throw a FormatException.
If I write this block:
try
{
methodA();
}
catch (Exception ex)
{
methodB();
}
catch (FormatException ex)
{
methodC();
}
Will it ever run methodC, knowing that FormatException is also an Exception and therefor will go into the catchblock of methodB.
Or is it better to write it like this:
try
{
methodA();
}
catch (Exception ex)
{
if(ex is FormatException)
{
methodC();
} else
{
methodB();
}
}
No, it won't ever run methodC, but if you swap the order of your catch's it will:
try
{
methodA();
}
catch (FormatException ex)
{
methodC();
}
catch (Exception ex)
{
methodB();
}
To quote MSDN:
It is possible to use more than one specific catch clause in the same try-catch statement. In this case, the order of the catch clauses is important because the catch clauses are examined in order. Catch the more specific exceptions before the less specific ones. The compiler produces an error if you order your catch blocks so that a later block can never be reached.
The catch block are always executed according to specific exception.
All the Exceptions are derived from System.Exception class so it should be in the last of your catch blocks.
All other catch blocks should of a specific Exception class (FormatException in your case) that you presumed, could be invoked by your method.
Dave's Answer is a perfect example for it and also if Exceptions in your catch blocks have some hierarchical relation then better reorder them in a reverse hierarchical order.
Comparing the old way versus the new way of error handling, by using Exception filters, what is exactly the advantage for me of using filters and when should I use it? is there an scenario where I can get a good advantage of this new feature?
I have read about the unwinding stack but still I don't get the scenario where we can not handle that under the old way. Explain like I'm 5 please.
try
{
Foo.DoSomethingThatMightFail(null);
}
catch (MyException ex) when (ex.Code == 42)
{
Console.WriteLine("Error 42 occurred");
}
vs
try
{
Foo.DoSomethingThatMightFail(null);
}
catch (MyException ex)
{
if (ex.Code == 42)
Console.WriteLine("Error 42 occurred");
else
throw;
}
I know there is other version of this question, the problem is, that the question mention benefits that I cant actually find, for instance.
Exception filters are preferable to catching and rethrowing because
they leave the stack unharmed. If the exception later causes the stack
to be dumped, you can see where it originally came from, rather than
just the last place it was rethrown.
after doing some testing, I did not see the difference between both, I still see the exception from the place it was rethrown. So, or the information is not confirmed, I don't understand the Exception filters( that is why I am asking), or I am doing it wrong (also please correct me if I am wrong).
class specialException : Exception
{
public DateTime sentDateTime { get; } = DateTime.Now;
public int code { get; } = 0;
public string emailsToAlert { get; } = "email#domain.com";
}
then:
try
{
throw new specialException();
//throw new Exception("Weird exception");
//int a = Int32.Parse("fail");
}
catch (specialException e) when(e.code == 0)
{
WriteLine("E.code 0");
throw;
//throw e;
}
catch (FormatException e)
{
if (cond1)
{
WriteLine("cond1 " + e.GetBaseException().Message+" - "+e.StackTrace);
throw;
}
throw;
}
catch (Exception e) //when (cond2)
{
Console.WriteLine("cond2! " + e.Message);
throw;
}
I don't understand Paulo's answer. He may be correct or he may not be.
I definitely disagree with Alexander's answer. It is not just syntactic sugar. Pure syntactic sugar means it's solely an easier way of writing something, and that execution will be unchanged.
However, that's not the case in this situation. As Thomas Levesque points out in his blog, exception filters do not unwind the stack. So when debugging the program, if you have an exception thrown in your try block, with exception filters you'll be able to see what the state of the values are in the try block. If you weren't using exception filters, your code would enter the catch block and you would lose information about the state of the variables in the try block.
Note that I'm not talking about the stacktrace (it's a different but related concept to the stack). The stacktrace would be unchanged unless you explicitly did rethrow the exception as in throw exception; in a catch block where exception is the caught exception.
So while in some cases you can think of it as something that may or may not make your code cleaner (depending on your opinion of the syntax), it does change the behavior.
Exception filters have been added to C# because they were in Visual Basic and the "Roslyn" team found them useful when developing "Roslyn".
Beware that the filter runs in the context of the throw and not in the context of the catch.
Anyhow, one use might be something like this:
try
{
//...
}
catch (SqlException ex) when (ex.Number == 2)
{
// ...
}
catch (SqlException ex)
{
// ...
}
Edited:
One might think this is just syntactic sugar over this:
try
{
//...
}
catch (SqlException ex) when (ex.Number == 2)
{
// ...
}
catch (SqlException ex)
{
if (ex.Number == 2)
{
// ...
}
else
{
// ...
}
}
But if we change the code for this:
try
{
//...
}
catch (SqlException ex) when (ex.Number == 2)
{
// ...
}
It will be more like this:
try
{
//...
}
catch (SqlException ex) when (ex.Number == 2)
{
// ...
}
catch (SqlException ex)
{
if (ex.Number == 2)
{
// ...
}
else
{
throw
}
}
But there's one fundamental difference. The exception is not caught and rethrown if ex.Number is not 2. It's just not caught if ex.Number is not 2.
UPD: As pointed out in the answer by Paulo Morgado, the feature has been in CLR for quite some time and C# 6.0 only added syntax support for it. My understanding of it, however, remains as a syntactic sugar, e.g. the syntax that allows me to filter exceptions in a nicer way than it used to be, irrespective of how the previous "straightforward" method works under the hood.
=====
In my understanding, this is a syntactic sugar that allows you to more clearly define the block there your exception is going to be handled.
Consider the following code:
try
{
try
{
throw new ArgumentException() { Source = "One" };
throw new ArgumentException() { Source = "Two" };
throw new ArgumentException() { Source = "Three" };
}
catch (ArgumentException ex) when (ex.Source.StartsWith("One")) // local
{
Console.WriteLine("This error is handled locally");
}
catch (ArgumentException ex) when (ex.Source.StartsWith("Two")) // separate
{
Console.WriteLine("This error is handled locally");
}
}
catch (ArgumentException ex) // global all-catcher
{
Console.WriteLine("This error is handled globally");
}
Here you can clearly see that first and second exception are handled in the respective blocks that are separated using when safeguard, whereas the one global catch-all block will catch only the third exception. The syntax is clearer that catching all the exceptions in every block, something like:
catch (ArgumentException ex) // local
{
if (ex.Source.StartsWith("One"))
{
Console.WriteLine("This error is handled locally");
}
else
{
throw;
}
}
is it possible to do something like the following:
I want to catch a custom exception and do something with it - easy: try {...} catch (CustomException) {...}
But then i want to run the code used in the "catch all" block still run some other code which is relevant to all catch blocks...
try
{
throw new CustomException("An exception.");
}
catch (CustomException ex)
{
// this runs for my custom exception
throw;
}
catch
{
// This runs for all exceptions - including those caught by the CustomException catch
}
or do i have to put whatever i want to do in all exception cases (finally is not an option because i want it only to run for the exceptions) into a separate method/nest the whole try/catch in another (euch)...?
I generally do something along the lines of
try
{
throw new CustomException("An exception.");
}
catch (Exception ex)
{
if (ex is CustomException)
{
// Do whatever
}
// Do whatever else
}
You need to use two try blocks:
try
{
try
{
throw new ArgumentException();
}
catch (ArgumentException ex)
{
Console.WriteLine("This is a custom exception");
throw;
}
}
catch (Exception e)
{
Console.WriteLine("This is for all exceptions, "+
"including those caught and re-thrown above");
}
Just do the overall catch and check to see if the exception is that type:
try
{
throw new CustomException("An exception.");
}
catch (Exception ex)
{
if (ex is CustomException)
{
// Custom handling
}
// Overall handling
}
Alternately, have a method for overall exception handling that both call:
try
{
throw new CustomException("An exception.");
}
catch (CustomException ex)
{
// Custom handling here
HandleGeneralException(ex);
}
catch (Exception ex)
{
HandleGeneralException(ex);
}
No, it doesn't do this way, you either catch a specific exception (linearly) or a generalisation. If you wish to run something for all exceptions you would need to keep a record of whether or not an exception has been thrown, perhaps what it was etc, and use finally, or another contrived, probably more 'messy' and verbose, mechanism.
I have a try..catch block that looks like this:
try
{
...
}
catch (IOException ioEx)
{
...
}
catch (Exception ex)
{
...
}
I'd like to handle just a certain kind of IOException, namely a sharing violation (Win32 0x20). Other IOExceptions and all other Exception descendants should be handled generally by the second catch-all catch.
Once I know that the IOException is not a sharing violation, how can I cleanly redirect the error handling flow to the general catch? If I rethrow in catch (IOException) the second catch does not invoke. I know I can nest try..catches but is there a cleaner way?
EDIT: On factoring-out handler logic
Factoring repeated code in methods will surely work, but I noticed that in general when you use factored methods for exception handling it tends to have subtle problems.
First of all, a catch clause has direct access to all of the local variables prior to the exception. But when you "outsource" exception handling to a different method then you have to pass the state to it. And when you change the code so does the handler method's signature changes, which might be a maintainability issue in more complicated scenarios.
The other problem is that program flow might be obscured. For example, if the handler method eventually rethrows the exception, the C# compiler and code analyzers like Resharper don't see it:
private void Foo()
{
string a = null;
try
{
a = Path.GetDirectoryName(a);
System.Diagnostics.Debug.Print(a);
}
catch (Exception ex)
{
HandleException(ex, a); //Note that we have to pass the "a"
System.Diagnostics.Debug.Print(
"We never get here and it's not obvious" +
"until you read and understand HandleException"
);
...!
}
}
static void HandleException(Exception ex, string a)
{
if (a != null)
System.Diagnostics.Debug.Print("[a] was not null");
throw (ex); //Rethrow so that the application-level handler catches and logs it
}
VS
private void Bar()
{
string a = null;
try
{
a = System.IO.Path.GetDirectoryName(a);
System.Diagnostics.Debug.Print(a);
}
catch (Exception ex)
{
if (a != null)
System.Diagnostics.Debug.Print("[a] was not null");
throw; //Rethrow so that the application-level handler catches and logs it
System.Diagnostics.Debug.Print(
"We never get here also, but now " +
"it's obvious and the compiler complains"
);
...!
}
}
If I want to avoid these kind of (minor) problems then it seems that there is no cleaner way than nesting try..catch blocks, as Hank pointed out.
Just factor the handling logic into a separate method.
try
{
...
}
catch (IOException ioEx)
{
if (sharing violation)
HandleSharingViolation();
else
HandleNonsharingViolation();
}
catch (Exception ex)
{
HandleNonsharingViolation();
}
Or test the exceptions yourself
catch (Exception ex)
{
if (ex is IOException && ex.IsSharingViolation()
HandleSharingViolation();
else
HandleNonsharingViolation();
}
No, you'll have to nest.
Once you are in 1 of the catch blocks, this 'try' is considered handled.
And I think it may make a lot of sense, "sharing violation" sounds like a special case that probably isn't so tightly coupled to the rest as you might be thinking. If you use nest try-catch, does the try block of the special case has to surround the exact same code? And of course it's a candidate to refactor out as a separate method.
Create Method to handle exception, pass the exception to that method , based on the type Handle the exception in the way you want.Call these method in both these blocks.
Use nested try catch blocks.
try
{
try
{
}
catch (IOException ioEx)
{
if (....)
else
throw;
}
}
catch
{
}
what about "finally"?
you can first set a 'variable' in the IOException block once you know the IOException is not sharing violation. Then, in your finally block, if that 'variable' is set, you proceed to do whatever you need to do.
Below impl. tested and confirmed.
bool booleanValue = false;
try
{
test1(); // this would thro IOException
}
catch (IOException e)
{
booleanValue = true; // whatever you need to do next
}
finally
{
if (booleanValue)
{
Console.WriteLine("Here");
}
}
Tryout this nested block
try
{
}
catch(Exception ioex)
{
try
{
}
catch(Exception ex)
{
}
}
Just making sure I understand it well. Is the correct schema correct? Catching the most specific exceptions first to catching broader exceptions with general catch at the end of the set of catch blocks.
try
{
some code
}
catch(SomeSpecificException ex)
{
}
catch(LessSpecificException ex)
{
}
catch
{
//some general exception
}
I believe it won't let you write it in the incorrect order.
This generates an error:
try
{
throw new OutOfMemoryException();
}
catch(Exception ex)
{
"B".Dump();
}
catch(OutOfMemoryException ex)
{
"A".Dump();
}