VS2012 automated deployment - OutputPath property is not set for project - c#

Ok, I know this has been asked a bunch of times...
I have tried to change the configuration and the outputPath, but still I have this issue.
I am setting up automated build and deployment for our product.
We have a single solution file and multiple projects within it.
Using VS2012 and the default build definition, I have set the "Items to build" to a single project - the one we wish to have build and deployment for.
Lets call this project "Forms".
When I run the build definition, it builds and says success. However, it gives a warning:
$/XXX/TRUNK/XXX/Forms.Web/Forms.Web.csproj - 0 error(s), 1 warning(s),
View Log File
C:\Windows\Microsoft.NET\Framework64\v4.0.30319\Microsoft.Common.targets
(610): The OutputPath property is not set for project
'Forms.Web.csproj'. Please check to make sure that you have specified
a valid combination of Configuration and Platform for this project.
Configuration='Release' Platform='Any CPU'. You may be seeing this
message because you are trying to build a project without a solution
file, and have specified a non-default Configuration or Platform that
doesn't exist for this project.
I have checked the .csproj file and there is a property group with the OutputPath specified.
I've also tried various combinations of configuration/platform, but the issue remains.
Does anyone have any idea what could cause this? It's driving me nuts. Without this fixed, no deployment is done... It seems to only build and doesn't even generate the .DLL files.

Try to delete the "Platform" environment variable.
(Visual Studio use this environment variable, which is possibly wrong.)
Then restart VS, and re-build the solution...

Related

MSBuild force compile failure on missing project files

As a developer, I want my compiler (MSBuild in Visual Studio in this case) to fail badly whenever it contains a file in any csproj project that is missing on disk. This idea sprung out at me after witnessing an accidental deletion of a web.config from a web site. MSBuild happily compiles without it (and would do so in continuous integration as well, since that just runs MSBuild too).
Is there a way to force MSBuild to check that all files referenced in all of a solution's projects are present before making a build succeed? Enabling Warnings as Errors doesn't seem to do it. In fact, viewing the output, I didn't see any notice that a file was missing. I know it flags missing files for project files marked "Compile", but what about content-only ones?
It indeed appears that if a Content item is set as "Do not copy" then it will not cause an error or even a warning in MSBuild. However, if you set it to either "Copy if newer" or change the type to "Resource" (still leaving it on "Do not copy") then it will trigger an error. I was able to make a random .bak file a "Resource" with no adverse effect on my build that I could tell.

Visual Studio Rebuilds unmodified projects

So, as the title reads, I have a VS2010 solution with ~50 projects in it right now. If I make a change to a "top level" project that nothing references then VS still rebuilds all 50 projects. I'm running Visual Studio 2010 Ultimate without any add-ons. I am using ILMerge to consolidate all of the projects into a single file.
I have verified this by checking the time stamps of the lower level dlls and see that they are indeed rebuilt even though their code wasn't touched.
I've read all responses and comments for:
Visual Studio 2008 keeps rebuilding
Visual studio keeps building everything
Strange VS2010 build glitch occurs in my solution
Reasons for C# projects to rebuild in Visual Studio
But most of them just offer suggestions on unloading projects to speed up build times but nothing concrete as to a fix. I'm trying to figure out why VS thinks these dependent projects need to be rebuilt when they don't and fix it.
I've turned on 'Tools > Options > Projects and Solutions > Build and Run > Only build startup projects and dependencies on run' but with no effect.
Also, if I just rebuild a "mid-level" project that only has 8 (in)direct dependencies then it still builds all 8 projects even though ILMerge isn't invoked and none of the dependent projects have been modified.
Thank you everyone for any insight you may be able to provide.
Added
To test some of the suggestions I created a new WinForms project from scratch. I then created two new projects inside that solution. I copied all of the code and resources (not project file) from my two 'lowest level' projects into the two brand new projects (I did this by dropping the files and folders from Explorer onto the project in Visual Studio).
The lowest project, let's call it B, did not reference any other project. The next project, A, referenced B only. So once I added the required .NET and external assembly references to the projects then the solution would build.
I then had my new WinForm project reference A and did a full build. So the ref chain is:
WinForm -> A -> B
I then modified WinForm only and did a standard build (F6). As before, Visual Studio rebuilt all three projects.
After some systematic eleminiation of source files in project B I found that if I removed my Resources.Designer.cs and Resources.resx (and commented out the code that made use of the .Properties.Resources object of those resources) then a modification of WinForm would no longer rebuild the entire solution and would only rebuild WinForm.
Adding the Resources.resx and Resources.Designer.cs back to project B (but leaving the referenced code commented out so that nothing was making use of the resources) would re-introduce the full build behavior.
To see if perhaps my resource files were corrupted, I deleted them again and then created a new one (via Project Properties -> Resources) and re-added the same resource as before, which was a single Excel file. With this setup the full rebuild would still occur.
I then removed the single resource, but left the resource file in project B. Even with no resources added, but the resource file still in the project, the full (unneeded) rebuild would occur.
It appears that just having a resource file added to a (.NET 3.5) project will cause Visual Studio 2010 to always rebuild that project. Is this a bug or intended/expected behavior?
Thanks all again!
Open Tools - Options, select Projects and Solutions - Build and Run in tree, then set "MSBuild project build output verbosity" to Diagnostic.
This will output the reason for building a project, i.e.
Project 'ReferencedProject' is not up to date. Project item
'c:\some.xml' has 'Copy to Output Directory' attribute set to 'Copy
always'.
or
Project 'MyProject' is not up to date. Input file
'c:\ReferencedProject.dll' is modified after output file
'c:\MyProject.pdb'.
In this case the fix is to copy some.xml only if newer.
Pre and post build events can trigger build as well.
While I don't think this is a fix, it is a workaround that has worked for my situation...
I originally had about 5 projects out of 50 that contained a Resources section. These projects would always be rebuilt and thus anything that they depended on would also be rebuilt. One of those 5 projects was a "base" level library that 48 of the other projects referenced, thus 96% of my project would be rebuilt every time even if it didn't need it.
My workaround was to use dependency injection, interfaces, and a dedicated "Resources" project. Instead of having those 5 projects reference their own Resources object, I created an interface in each project that would supply the desired resources. Then, the classes that needed those resources would require that interface be passed in during their creation in the constructor (constructor injection).
I then created a separate "Resources" project that had an actual Resources section like normal. This project only contained the resources themselves, and a class for each interface that was needed to provide those resources via an interface. This project would reference every other project that had a resource dependency and implement the interface that the project needed.
Finally, in my "Top Level" project which nothing referenced (and where the exe was actually built and my composition root lives) I referenced the "Resources" project, wired up the DI, and away we went.
This means that only two projects (the "Resources" and the "Top Level") will be rebuilt every time, and if I do a partial build (Shift-F6) then they won't get rebuilt at all.
Again, not a great work around, but with 48 projects being built every time a build would take about 3 minutes, so I was losing 30 to 90 minutes a day with needless rebuilds. It took awhile to refactor, but I think it was a good investment.
Here is a simplified diagram. Note that the dependencies from Main.exe to Proj1 and Proj2 are not shown in order to reduce clutter.
With this design, I can do a build of Proj1 or Proj2 without triggering a full rebuild, since they don't have any dependencies on a Resources section. Only Main knows about the Resources implementation.
This happens when a project has a file that doesn't really exist.
The project can't determine if the file was changed (because it's not there) so it rebuilds.
Simply look at all the files in the project, and search for the one that doesn't have an expandable arrow near it.
I had the same issue in VS 2015.
What did the trick for me is:
One project was referencing itself copy in some other project bin (magic, yes). This kind of stuff could be found when switching to diagnostic build output (in build options) and then trying to build projects one by one from the top of projects hierarchy - if you see the project that rebuilds even if nothing has been changed then see it's references.
I've changed all "copy always" files in all projects to "copy if newer". Basically, in all .csproj files replace <CopyToOutputDirectory>Always</CopyToOutputDirectory>
to <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
Then I've disabled NTFS tunneling as described in this article with this powershell script:
New-ItemProperty "HKLM:\SYSTEM\CurrentControlSet\Control\FileSystem" -Name "MaximumTunnelEntries" -Value 0 -PropertyType "DWord"
After that I needed on rebuild and it seems working for now.
In my case the culprit was "Copy Local" setting of a referenced dll set to true and "Copy to Output Directory" setting a file set to Copy always.
For .Net Core Projects, all solutions above are not working.
I've found the solution. In case you are using Visual Studio 2019:
Build the solution twice
Turn on Tools -> Options -> Projects and Solutions -> SDK-Style Projects -> Logging Level -> Verbose
Clear the output window
Build your start project
Inspect the output window. All the string starting with FastUpToDate
You will find some project items that are making your project not up to date.
Fix these issues and try again from step 1. If your fixes are correct, you will achieve Build: 0 succeeded, 0 failed, {n} up-to-date, 0 skipped in the last string of build output.
The MSBuild team is collecting documentation about investigating build incrementality issues here:
https://github.com/Microsoft/MSBuild/wiki/Rebuilding%20when%20nothing%20changed
UPDATED LINK: https://github.com/dotnet/msbuild/blob/main/documentation/wiki/Rebuilding-when-nothing-changed.md
Based on your observations, it sounds like you have projects expressing dependencies to other projects in a way that isn't obvious. It is possible for orphaned dependencies to remain in project files without being apparent in the UI. Have you looked through a misbehaving project file after opening it in a text editor? Checked solution build dependencies?
If you're not able to spot anything, try recreating one of your projects from scratch to see if the new project exhibits the same problem. If the clean project builds correctly, you'll know that you have unwanted dependencies expressed somewhere. As far as I know, these would have to be in the project file(s) or the solution file, unless you have makefiles or other unusual build steps.
Another problem that frequently happens is when some item in your solution has a modified stamp that is in the future. This can happen if you set your clock forward, and then set your clock to the correct time. I had this happen while installing Linux.
In this case you can recursively touch all the files using git bash (yes, in Windows):
find . -exec touch {} \;
I've finally found one more culprit that I had hard time finding by increasing the build log verbosity.
In some cases, MSBuild looks for vc120.pdb in the output folder, and if this file doesn't exist, it will rebuild the entire project. This occurs even if you have disabled debug symbol generation.
The workaround here is to enable debug symbols and let this file get generated, then disable the setting again without deleting the PDB file.
I had this same problem and it turned out to be related to a couple of project that had a copy local reference to a dll in their own output directory.
The key to finding this was having diagnostic output set for the build output, but also knowing what to look for in the log. Searching for: 'not up to date' was the key.
Here is an answer from VS2010 always rebuilds solution?
This issue is solved by changing the project files, cleaning solution,
deleting all bin folders by hand, restarting Visual studio and
rebuilding everything.
I had the same issues with you.
I found that it came from some deleted files.
When I had removed the files from my project, the issues was gone.
Regards.
For this category of build problems setting MSBuild output verbosity to 'diagnostic' is indeed a necessary first step. Most of the time the stated reason for the re-builds would be enough to act upon, BUT occasionally MSBuild would erroneously claim that some files are modified and need to be copied.
If that is the case, you'd need to either disable NTFS tunneling or duplicate your output folder to a new location. Here it is in more words.
I had the problem of Visual Studio rebuilding projects when upgrading from Visual Studio 2015 to 2017 and I add this answer for the benefit of those who might experience similar problems, as it does not seem to be documented anywhere.
In my case, the problem was that all projects in the solution had the same intermediate Output path (obj). The file GeneratedInternalTypeHelper.cs gets generated by all projects containing XAML. Up to Visual Studio 2015, the build process apparently did not check for the file date of this file and thus no problem with it occurred. With VS2017 the file date of this file is checked and because a later project in the build process will overwrite it (with the same content), the earlier project will re-build, re-triggering the later build, ad infinitum.
The solution in this case is to ensure that all projects have differing intermediate output directories, which will make the problem go away.
In my case (mixed C#, C++/CLI and native C++ solution) , some C++ projects were being re-linked even if nothing had changed. I spent ages trying to work out what was happening. In the end I worked out from the "Command Line" option that the PDB output path (option /Fd) could not handle the folder setting $(IntDir). I removed that - an empty value will do the default correctly - and my issue went away.
As others have noticed, a likely reason is that CopyToOutputDirectory is set to Always. This can be fixed simultaneously in all project files by applying the powershell script below:
$folder = "C:\My\Solution\Folder"
$csvFiles = Get-ChildItem $folder *.csproj -rec
foreach ($file in $csvFiles)
{
(Get-Content $file.PSPath -Encoding UTF8 -Raw) |
Foreach-Object { $_ -replace "<CopyToOutputDirectory>Always</CopyToOutputDirectory>", "<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>" } |
Set-Content $file.PSPath -Encoding UTF8 -NoNewline
}
Files that do not exist are a problem and obviously files producing no output as well. That can happen, wenn you have a resource file in a static library. (C++)

How to find the reason for a failed Build without any error or warning

I have a WebApplication which contains reference to WCF services.
While building using Visual Studio 2010, Build fails without any error or warning. However building the .csproj using MsBuild is successful.
Can't figure out what should I try in Visual Studio, to resolve / diagnose the issue. Can you please help out?
I find out that the build has been failing,
From text displayed in status Bar.
From output window:
========== Build: 0 succeeded or up-to-date, 1 failed, 0 skipped ==========
The output tab includes configuration details.
------ Build started: Project: <projectName here> Configuration: Debug Any CPU
I noticed that if "Build + Intellisense" is selected in the Error List, it causes the error messages to be swallowed.
Change this option to "Build Only", and all error messages will be displayed:
I don't know if this is a bug in Visual Studio or what, but it certainly revealed hidden error messages that were the key to pinpointing the failure for me.
Some, like Richard J Foster, have suggested increasing the "MSBuild project build output verbosity" setting to "Diagnostic" (the highest possible option), but this didn't solve the problem for me, as Visual Studio appeared to be suppressing the error message(s) themselves.
As an alternative, you may try to use the raw output messages from the "Output" tab, which haven't been filtered by Visual Studio. Either do an in-place search for the strings "error" and/or "failed", or copy all of the output to your favorite text editor and do a search there.
To ensure that the Output window appears each time you do a build, you can go to Tools → Options → Projects and Solutions → General, and ensure that the option "Show Output Window when build starts" is checked.
As an additional troubleshooting step, it is also possible to build the project from the PowerShell command line by running dotnet build. This will show you the complete build output, including any errors that Visual Studio may be hiding.
I just ran into a similar situation. In my case, a custom action (from the MSBuildVersioning package available on Nuget.org - http://www.nuget.org/packages/MSBuildVersioning/) which appeared in the csproj file's BeforeBuild target was failing without triggering any error message in the normal place.
I was able to determine this by setting the "MSBuild project build output verbosity" (in the latest Visual Studio's Tools tab [Path: Tools > Options > Build and Run]) to "Diagnostic" as shown below. This then showed that the custom action (in my case HgVersionFile) was what had failed.
Here are some things that you can try:
If your solution contains more than one project, try building each project one at a time. (You may even want to try opening each project independently of the solution.)
If applicable, ensure that all of your projects (including dependencies and tests) target the same version of the .NET Framework. (Thanks to user764754 for this suggestion!)
Tip: Check Tools → Extension and Updates to ensure that your packages are up-to-date.
Ensure that all dependency projects are built to target the same platform as your main project.
Try restarting Visual Studio.
As suggested by Bill Yang, try running Visual Studio as Administrator, if you aren't already. (If you are already running Visual Studio as Administrator, perhaps try the opposite?)
Try restarting your computer.
Try "Rebuild All".
Run "Clean Solution", then remove your *vspscc* and *vssscc* files, restart Visual Studio, and then "Rebuild All".
As suggested by Andy, close Visual Studio, delete the .suo file, and restart Visual Studio.
As suggested by Arun Prasad E S, close Visual Studio, delete the .vs folder in your solution directory, and then re-open Visual Studio. (This folder is auto-generated by Visual Studio and contains cache, configuration settings, and more. More details can be found in these questions: Visual Studio - Deleting .vs folder and https://stackoverflow.com/q/48897191.)
As suggested by MrMalith, close Visual Studio, delete the obj folder in your solution directory, clear your temporary folder, and then re-open Visual Studio.
Delete the hidden .vs folder & restart Visual Studio. That worked for me.
I want to expand on Sasse's answer. I had to target the correct version of .NET to resolve the problem.
One project was giving me an error:
"The type or namespace name 'SomeNamespace' does not exist in the namespace 'BeforeSomeNamespace' (are you missing an assembly reference?)".
There was no error in the Error List window but the assembly had a yellow warning sign under "References".
I then saw that the referencing project targeted 4.5.1 and the referenced project 4.6.1. Changing 4.6.1 to 4.5.1 allowed the overall build to succeed.
Nothing was working for me so I deleted the .suo file, restarted VS, cleaned the projected, and then the build would work.
I tried many things like restarting Visual Studio, cleaning and rebuilding the solution, restarting the PC, etc., but none of them worked for me. I was finally able to solve the problem by doing the following:
First of all, make sure all the projects in your solution (including tests) are targeting the same .NET version. Then:
Save pending changes in the project and close Visual Studio
Find the exact location from file explorer and find "obj" file and open it,
Then, delete all the included files (some files won't remove, it doesn't matter, just skip them).
Use run command (by pressing Windows Key + R) and type "%temp%" and press enter to find temporary files.
Finally, delete them all.
On other possibility is that Visual Studio needs to run as Administrator, this might be related to deploying to local IIS server or other deployment need.
Just for the sake of completion and maybe helping someone encountering the same error again in the future, I was using Mahapps metro interface and changed the XAML of one window, but forgot to change the partial class in the code-behind. In that case, the build failed without an error or warning, and I was able to find it out by increasing the verbosity of the output from the settings:
In my case (VS 2019 v16.11.20), disabling Text Editor->C#->Advanced->Enable 'pull' diagnostics in the options solved the issue.
Double check for _underscore.aspx pages in your project.
I had a page and code-behind:
`myPage.aspx` and `myPage.aspx.vb`
when building the project, I'd get errors on the .aspx.vb page stating that properties defined on the .aspx page didn't exist, even though the page itself would build fine and there were NO OTHER ERRORS showing in the output (even with diagnostic level build output).
I then came across a page in the project that was named the same thing but with an underscore: _myPage.aspx - not sure where it came from, I deleted it, and the solution built fine.

How to force deployment project to update files during installation of newer version?

I have a Deployment Project for my VS2008 C# application. When installing a new version of my application I want to make sure that files are updated with the files contained in the installer.
I want my installer to automatically remove any old version of the installed application. To do that I follow this procedure (also described here):
Set RemovePreviousVersions to True
Set DetectNewerInstalledVersion to
True
Increment the Version of the
installer
Choose Yes to change the ProductCode
For the assemblies I make sure the AssemblyVersion is set to a higher version:
[assembly: AssemblyVersion("1.0.*")]
Everything is working as intended except for my configuration files (xml files). Since I cannot find a way to "version" these files I cannot make sure that the files are updated if they have been modified on the target machine.
Is there any way to do this and how?
UPDATE: I have tried the approach/solution/workaround found here
Include the file directly in a
project with the following
properties: "Build Action -> Content
file" and "Copy to Output Directory
-> Copy always"
Then add it to the deployment
project via Project
Output->Database->Content Files
Unfortunately it did not make any difference. The behavior is exactly the same.
Add the following property to the Property table of the MSI:
Property REINSTALLMODE with Value amus
Note: This will cause all the files in the MSI (versioned and nonversioned) to overwrite the files that are on the system.
If you're willing to use Orca (there may be another way to do this method, but it's the only one I know of) you may be able to set up RemoveFile directives.
See here for a typically light-weight MSDN document -- could be a starting point.
http://msdn.microsoft.com/en-us/library/aa371201.aspx
Alternatively you could always create a very simple bootstrapper executable that simply calls "msiexec /i REINSTALLMODE=oums" (or whichever command-line switches are needed). Call it setup.exe if you like...
Better option long-term may be to switch to InstallShield or similar -- VS2010 includes a light version of IS and I believe they're moving away from vdproj projects.
Have you tried the approach/solution/workaround found here?
Include the file directly in a
project with the following
properties: "Build Action -> Content
file" and "Copy to Output Directory
-> Copy always"
Then add it to the deployment
project via Project
Output->Database->Content Files
I may be incorrect here, and therefore I am exposing myself to down votes, but here goes anyway!
I believe it is on purpose that config files do not automatically get overwritten; the principle there being that you would not normally want your application's configuration overwritten when you install the new version of the program... at least not without numerous warnings and/or chances to merge configuration first.
Having your application configuration get overwritten by an updated version of a program could make for a very upset end user (in this case, web site admin).
Further, I know that sometimes, the developer may be the person doing the deployment. In such a case, this behavior might not seem so logical when deploying a single site to a single server; but when roles are split and/or you have multiple servers with different configurations, this can be a life saver.
You need to include the new version of your files in your custom installer and manually install these file during Custom Install routine is called
This must be applied to any file that does not have version that can be tracked by the installer.

the source file is different from when the module was built

This is driving me crazy.
I have a rather large project that I am trying to modify. I noticed earlier that when I typed DbCommand, visual studio did not do any syntax highlighting on it, and I am using using System.Data.Common.
Even though nothing was highlighted, the project seemed to be running fine in my browser. So I decided to run the debugger to see if things were really working as they should be.
Every time the class that didn't do the highlighting is called I get the "the source file is different from when the module was built" message.
I cleaned the solution and rebuilt it several times, deleted tmp files, followed all the directions here Getting "The source file is different from when the module was built.", restarted the web server and still it tells me the source files are different when they clearly are not.
I cannot test any of the code I have written today because of this.
How can the source be different than the binary when I just complied
it?
Is there any way to knock some sense into visual studio, or am
I just missing something?
I got this issue running a console app where the source that was different was the source that had the entry-point (static void Main). Deleting the bin and obj directories and doing a full rebuild seemed to correct this, but every time I made a code change, it would go out-of-date again.
The reason I found for this was:
I had checked "Only build startup projects and dependencies on Run" (Tools -> Options -> Projects and Solutions -> Build and Run)
In Configuration Manager, my start-up project didn't have "Build" checked
(For #2 -> accessible via the toolbar under the 'Debug/Release' drop down list.)
I was just having this same problem, my projects were all in the same solution so they were using Project to Project references, so as one changed the others should have been updated. However it was not the case, I tried to build, rebuild, close VS2010, pulled a new copy from our source control. None of this worked, what I finally ended up trying was right clicking on the project and rebuilding each project individually. That updated the .dlls and .pdb files so I could debug through.
The issue here is that your dll and or your pdb files are not in sync.
Follow these steps
Just delete the bin directory from the project where the DLL is generated.
Re-build the project.
Remove reference from the project that make reference to the DLL.
Include again the reference.
Enjoy.
In addition to these answers I had the same issue while replacing new DLLs with old ones because of the wrong path. If you are still getting this error you may not refer the wrong path for the DLLs. Go to IIS manager and click the website which uses your DLLs. On the right window click Advanced Settings and go to path of the Physical Path folder on File Explorer and be sure that you are using this folder to replace your DLLs.
Some things for you to check:
Have you double checked your project references?
Do you have a Visual Studio started web server still running? Check the system tray and look for a page with a cog icon (you may have more than one):
(source: msdn.com)
Right click and close/exit it. You may have more than one. Can you debug your changes now?
Are you running the debug version but have only built the release version (or vice versa)?
Did the compile actually succeed? I know I've clicked through the "there were errors, do you want to continue anyway?" message a couple of times without realising.
With web services, the problem can be caused by using the Visual Studio "View in Browser" command. This places the service's DLL and PDB files in the bin and obj folders. When stepping into the web service from a client, somehow Visual Studio uses the PDB in the bin (or obj) folder, but it uses the DLL in the project's output build folder. There are a couple workarounds:
Try deleting the DLL and PDB files in the web service bin and obj files.
Try clicking "View in Browser" in Visual Studio.
If you previously got the source file mismatch error, Visual Studio might have added the filename to a black list. Check your solution properties. Choose "Common Properties -> Debug Source Files" on the left side of the dialog box. If your web service source files appear in the field "Do not look for these source files", delete them.
Unload the project that has the file that is causing the error.
Reload the project.
Fixed
I just had this issue.
I tried all the above, but only this worked:
delete the .pdb file for the solution.
delete the offending .obj files (for the file being reported out of sync)
build the solution.
This fixed the issue for all builds moving forward for me.
In Visual Studio 2017 deleting the hidden .vs folder in the resolved this issue for me.
This is how I fixed the problem in Visual Studio 2010:
1) Change the 'Solutions Configurations' option from "Debug" to "Release"
2) Start debugging
3) Stop debugging and switch the 'Solutions Configurations' option back to "Debug"
This worked for me. Step 3 is optional - it was working fine when I changed it to "Release" but I wanted to change it back.
My solution:
I had included an existing project from a different solution in a new solution file.
I did not notice that when the existing project was rebuilt, it was putting the final output into the NEW solution's output directory. I had a linker path defined to look into the OLD solution's output directory.
Switching my project to search in the new solution's output directory fixed this issue for me.
I had this problem, and it turns out I was running my console application as a windows application. Switching the output type back to console fixed the issue.
I had the same problem. To fix it I used the "Release Mode" to debug in VS2013. Which is sufficient for me, because I'm working in a node js\c++ addon.
My problem was that I had two projects in my solution. The second one was a test project used to call the first one. I had picked the path to the references from the bin folder's release folder.
So whenever I made a change to the first project's code and rebuilt it, it would update the dlls in the debug folder but the calling project was pointing to the release folder, giving me the error, "the source file is different from when the module was built."
Once I deleted the reference to the main project's dll in the release folder and set it to the dll in the debug folder, the issue went away.
In my case, the #Eliott's answer doesn't work.
To solve this problem I had Exclude/Include From Project my deficient file, andalso Clean and Rebuild the solution.
After these actions, my file with my last modifications and the debugger are restored.
I hope this help.
solution:-
the problem is:-
if your some projects in a solution , refer to some other projects,
then sometimes the dll of some projects, will not update automatically, whenever you build the solution,
some projects will have previous build dlls, not latest dlls
you have to go manually and copy the dll of latest build project into referenced project
I was using Visual Studio 2013 and I had an existing project under source control.
I had downloaded a fresh copy from source control to a new directory.
After making changes to the fresh copy, when building I received the error in question.
My solution:
1) Open Documents\IISExpress\config\applicationhost.config
2) Update virtualDirectory node with directory to the fresh copy and save.
My problem was that I had a webservice in the project and I changed the build path.
Restoring the default build path solved my issue.
I had this same problem and I followed the majority of the guidance in the other answers posted here, nothing seemed to work for me.
I eventually opened IIS and recycled the application pool for my web application. I have IIS version 8.5.9600, I right-clicked my web application, then: Deploy > Recycle > Recycle application pool > OK.
That seems to have fixed it, breakpoints now being hit as expected. I think that doing this along with deleting the bin and obj folders helped my situation.
Good luck!
I know this is an old question but I just had the same problem and wanted to post here in case it helps someone else. I got a new computer and the IT dept merged my old computer with the new one. When I set up TFS, I mapped a different local path than what I was previously using, to an additional internal drive. The old path still existed from the merged data on my hard drive so I could still build and run. My IIS paths were also pointing to the old directory. Once I updated IIS to the correct path, I was able to debug just fine. I also deleted the old directory for good measure.
I also experienced that. I just open the obj folder on the project and then open the debug folder delete the .pdb file and that's all.
This error also happens if you try to make changes to a source file that is not part of the project.
I was debugging a method from a .dll of another one of my projects, where Visual Studio had quite helpfully loaded the source because the .dll had been built on the same machine and it knew the path to the source. Obviously, changing such a file isn't going to do anything unless you rebuild the referenced project.
Delete all breakpoints.
Rebuild.
Done
At Visual Studio 2015, using C++, what fixed for me the the source file is different from when the module was built problem was
restart Visual Studio.
Check if the location you pointed to using mex() in Matlab is correct (contains lib and obj files which are modified to the last date you compiled the library in Visual studio).
If this is not the case:
Make sure you are compiling Visual studio in a mode that saves .lib files :
properties -> Config properties -> General -> Config type -> static library
properties -> Config properties -> General -> Target extension=.lib (instead of exe)
Make sure the output and intermediate directories match the Matlab directory in
properties -> Config properties -> General -> Output directory
properties -> Config properties -> General -> Intermediate directory
I get this issue when debugging sometimes w/ Visual Studio but when the application is served by IIS. (we have to develop in this form for some complicated reasons that have to do with how the original developer setup this project.)
When I change the file and rebuild, that fixes it a lot of the time. I know that sounds silly, but I was just trying to debug some code to see why it's doing something weird when I haven't changed it in a while, and I tried a dozen things from this page, but it was fixed just by changing the file..
In my case, the problem was that the debugger exe path was pointing to a net5.0 bin folder. I am using net6.0, so I should've updated the exe path back when I updated the target framework. Works fine now.
Debug-> start without debugging.
This option worked for me. Hope this helps!

Categories

Resources