Uploading a file and a string to http then getting the response - c#

Basically I have a server which lets you upload files but it requires login so when uploading from the client I'm making I need to send not only the file to upload but also the username and password as a string and then read the response from the server. I have tried my best but I get the error "You must write ContentLength bytes to the request stream before calling [Begin]GetResponse."
My code to upload the image:
string ImgFile = Path.GetTempFileName();
img.Save(ImgFile);
byte[] LoginBytes = ASCIIEncoding.ASCII.GetBytes("username=" + Username + "&password=" + Password);
byte[] ImageBytes = File.ReadAllBytes(ImgFile);
int ByteLen = LoginBytes.Length + ImageBytes.Length;
WebRequest ReqResponse = WebRequest.Create(url);
ReqResponse.Credentials = CredentialCache.DefaultCredentials;
ReqResponse.Proxy = WebRequest.DefaultWebProxy;
ReqResponse.Proxy.Credentials = CredentialCache.DefaultCredentials;
ReqResponse.Method = "POST";
ReqResponse.ContentType = "application/x-www-form-urlencoded";
ReqResponse.ContentLength = ByteLen;
ReqResponse.GetRequestStream().Write(LoginBytes, 0, LoginBytes.Length);
ReqResponse.GetRequestStream().Write(ImageBytes, 0, ImageBytes.Length);
string response = (new StreamReader(ReqResponse.GetResponse().GetResponseStream()).ReadToEnd());
MessageBox.Show(response);

maybe it doesn't like 2 posts? could just concat them and send them at once.
void Main()
{
byte[] login = BitConverter.GetBytes("loginstring");
byte[] img = BitConverter.GetBytes("fakeimagedataherereplacewithrealbytes");
byte[] tosend = login.Concat(img).ToArray();
using(WebRequest wr = WebRequest.Create("someurl"))
{
using (Stream rs = wr.GetRequestStream())
{
rs.Write(LoginBytes, 0, LoginBytes.Length);
//...whatever
}
}
}

Related

Google speech to text API in C# stopped working

I am trying to convert voice to text using Google Speech API. I have a sample code below. It was working fine, it stopped working suddenly and now it always throws the error - 400 bad request. I am using GOOGLE_SPEECH_KEY for authentication without OAuth2 token.
Not sure what exactly I'm missing. Do I need to create OAuth authentication or do I need to modify any console settings in google portal or need to modify the code itself ? Please help!
I used all the below api's and same 400 error:
1. url = "https://speech.googleapis.com/v1beta1/speech:syncrecognize?key=" + ACCESS_GOOGLE_SPEECH_KEY;
2. url = "https://speech.googleapis.com/v1/speech:recognize?key=" + ACCESS_GOOGLE_SPEECH_KEY;
3. url = "https://speech.googleapis.com/v1p1beta1/speech:recognize?key=" + ACCESS_GOOGLE_SPEECH_KEY;
public static string GoogleSpeechToTextApi(string flacUrl)
{
string pTranscriptText = "None", pTranscriptConfidence = "";
string appendText = "";
try
{
// Stream responseStream = imageResponse.GetResponseStream();
if (flacUrl != null)
{
string blobURI = flacUrl;
WebClient myWebClient = new WebClient();
Stream fileStream = myWebClient.OpenRead(blobURI);
byte[] BA_AudioFile = null;
using (var stream2 = new MemoryStream())
{
fileStream.CopyTo(stream2);
stream2.SetLength(stream2.Length);
stream2.Read(stream2.GetBuffer(), 0, (int)stream2.Length);
BA_AudioFile = stream2.GetBuffer();
}
string audioInput = Convert.ToBase64String(BA_AudioFile);
Config config = new Config();
config.encoding = "flac";
config.languageCode = "en";
config.sampleRate = "8000";
Audio audio = new Audio();
audio.content = audioInput;
JsonRequest request = new JsonRequest();
request.config = config;
request.audio = audio;
string json = JsonConvert.SerializeObject(request);
string url = "https://speech.googleapis.com/v1beta1/speech:syncrecognize?key=" + ACCESS_GOOGLE_SPEECH_KEY; // original api url
//url = "https://speech.googleapis.com/v1/speech:recognize?key=" + ACCESS_GOOGLE_SPEECH_KEY; // tested with this
//url = "https://speech.googleapis.com/v1p1beta1/speech:recognize?key=" + ACCESS_GOOGLE_SPEECH_KEY; // tested with this
WebRequest webRequest = WebRequest.Create(url);
webRequest.Method = "POST";
byte[] byteArray = Encoding.UTF8.GetBytes(json);
webRequest.ContentLength = byteArray.Length;
Stream dataStream = webRequest.GetRequestStream();
dataStream.Write(byteArray, 0, byteArray.Length);
dataStream.Close();
WebResponse response = webRequest.GetResponse();
dataStream = response.GetResponseStream();
StreamReader reader = new StreamReader(dataStream);
string responseFromServer = reader.ReadToEnd();
RootObject ro = JsonConvert.DeserializeObject<RootObject>(responseFromServer);
dynamic JsonArray = JsonConvert.DeserializeObject(responseFromServer);
var jsonResult = JsonArray["results"];
foreach (var item in jsonResult)
{
appendText += item.alternatives[0].transcript;
}
}
return appendText;
}
catch (Exception ex)
{
return appendText = "Error";
}
}
}
}
Error 400 means that your request is not correct. You can try encoding = linear16, audioChannelCount = 2 and sampleRateHertz = 16000 with file wav.
Btw, you can pass your key in header request instead in your url

Upload a .txt file to a website page from a C# win forms app [duplicate]

I try upload a file to an FTP-server with C#. The file is uploaded but with zero bytes.
private void button2_Click(object sender, EventArgs e)
{
var dirPath = #"C:/Documents and Settings/sander.GD/Bureaublad/test/";
ftp ftpClient = new ftp("ftp://example.com/", "username", "password");
string[] files = Directory.GetFiles(dirPath,"*.*");
var uploadPath = "/httpdocs/album";
foreach (string file in files)
{
ftpClient.createDirectory("/test");
ftpClient.upload(uploadPath + "/" + Path.GetFileName(file), file);
}
if (string.IsNullOrEmpty(txtnaam.Text))
{
MessageBox.Show("Gelieve uw naam in te geven !");
}
}
The existing answers are valid, but why re-invent the wheel and bother with lower level WebRequest types while WebClient already implements FTP uploading neatly:
using (var client = new WebClient())
{
client.Credentials = new NetworkCredential(ftpUsername, ftpPassword);
client.UploadFile("ftp://host/path.zip", WebRequestMethods.Ftp.UploadFile, localFile);
}
Easiest way
The most trivial way to upload a file to an FTP server using .NET framework is using WebClient.UploadFile method:
WebClient client = new WebClient();
client.Credentials = new NetworkCredential("username", "password");
var url = "ftp://ftp.example.com/remote/path/file.zip";
client.UploadFile(url, #"C:\local\path\file.zip");
Advanced options
If you need a greater control, that WebClient does not offer (like TLS/SSL encryption, ascii/text transfer mode, active mode, transfer resuming, progress monitoring, etc), use FtpWebRequest. Easy way is to just copy a FileStream to an FTP stream using Stream.CopyTo:
var url = "ftp://ftp.example.com/remote/path/file.zip";
FtpWebRequest request = (FtpWebRequest)WebRequest.Create(url);
request.Credentials = new NetworkCredential("username", "password");
request.Method = WebRequestMethods.Ftp.UploadFile;
using (Stream fileStream = File.OpenRead(#"C:\local\path\file.zip"))
using (Stream ftpStream = request.GetRequestStream())
{
fileStream.CopyTo(ftpStream);
}
Progress monitoring
If you need to monitor an upload progress, you have to copy the contents by chunks yourself:
var url = "ftp://ftp.example.com/remote/path/file.zip";
FtpWebRequest request = (FtpWebRequest)WebRequest.Create(url);
request.Credentials = new NetworkCredential("username", "password");
request.Method = WebRequestMethods.Ftp.UploadFile;
using (Stream fileStream = File.OpenRead(#"C:\local\path\file.zip"))
using (Stream ftpStream = request.GetRequestStream())
{
byte[] buffer = new byte[10240];
int read;
while ((read = fileStream.Read(buffer, 0, buffer.Length)) > 0)
{
ftpStream.Write(buffer, 0, read);
Console.WriteLine("Uploaded {0} bytes", fileStream.Position);
}
}
For GUI progress (WinForms ProgressBar), see C# example at:
How can we show progress bar for upload with FtpWebRequest
Uploading folder
If you want to upload all files from a folder, see
Upload directory of files to FTP server using WebClient.
For a recursive upload, see
Recursive upload to FTP server in C#
.NET 5 Guide
async Task<FtpStatusCode> FtpFileUploadAsync(string ftpUrl, string userName, string password, string filePath)
{
FtpWebRequest request = (FtpWebRequest)WebRequest.Create(ftpUrl);
request.Method = WebRequestMethods.Ftp.UploadFile;
request.Credentials = new NetworkCredential(userName, password);
using (FileStream fileStream = new FileStream(filePath, FileMode.Open, FileAccess.Read))
using (Stream requestStream = request.GetRequestStream())
{
await fileStream.CopyToAsync(requestStream);
}
using (FtpWebResponse response = (FtpWebResponse)await request.GetResponseAsync())
{
return response.StatusCode;
}
}
.NET Framework
public void UploadFtpFile(string folderName, string fileName)
{
FtpWebRequest request;
string folderName;
string fileName;
string absoluteFileName = Path.GetFileName(fileName);
request = WebRequest.Create(new Uri(string.Format(#"ftp://{0}/{1}/{2}", "127.0.0.1", folderName, absoluteFileName))) as FtpWebRequest;
request.Method = WebRequestMethods.Ftp.UploadFile;
request.UseBinary = 1;
request.UsePassive = 1;
request.KeepAlive = 1;
request.Credentials = new NetworkCredential(user, pass);
request.ConnectionGroupName = "group";
using (FileStream fs = File.OpenRead(fileName))
{
byte[] buffer = new byte[fs.Length];
fs.Read(buffer, 0, buffer.Length);
fs.Close();
Stream requestStream = request.GetRequestStream();
requestStream.Write(buffer, 0, buffer.Length);
requestStream.Flush();
requestStream.Close();
}
}
How to use
UploadFtpFile("testFolder", "E:\\filesToUpload\\test.img");
use this in your foreach
and you only need to create folder one time
to create a folder
request = WebRequest.Create(new Uri(string.Format(#"ftp://{0}/{1}/", "127.0.0.1", "testFolder"))) as FtpWebRequest;
request.Method = WebRequestMethods.Ftp.MakeDirectory;
FtpWebResponse ftpResponse = (FtpWebResponse)request.GetResponse();
The following works for me:
public virtual void Send(string fileName, byte[] file)
{
ByteArrayToFile(fileName, file);
var request = (FtpWebRequest) WebRequest.Create(new Uri(ServerUrl + fileName));
request.Method = WebRequestMethods.Ftp.UploadFile;
request.UsePassive = false;
request.Credentials = new NetworkCredential(UserName, Password);
request.ContentLength = file.Length;
var requestStream = request.GetRequestStream();
requestStream.Write(file, 0, file.Length);
requestStream.Close();
var response = (FtpWebResponse) request.GetResponse();
if (response != null)
response.Close();
}
You can't read send the file parameter in your code as it is only the filename.
Use the following:
byte[] bytes = File.ReadAllBytes(dir + file);
To get the file so you can pass it to the Send method.
public static void UploadFileToFtp(string url, string filePath, string username, string password)
{
var fileName = Path.GetFileName(filePath);
var request = (FtpWebRequest)WebRequest.Create(url + fileName);
request.Method = WebRequestMethods.Ftp.UploadFile;
request.Credentials = new NetworkCredential(username, password);
request.UsePassive = true;
request.UseBinary = true;
request.KeepAlive = false;
using (var fileStream = File.OpenRead(filePath))
{
using (var requestStream = request.GetRequestStream())
{
fileStream.CopyTo(requestStream);
requestStream.Close();
}
}
var response = (FtpWebResponse)request.GetResponse();
Console.WriteLine("Upload done: {0}", response.StatusDescription);
response.Close();
}
In the first example must change those to:
requestStream.Flush();
requestStream.Close();
First flush and after that close.
This works for me,this method will SFTP a file to a location within your network.
It uses SSH.NET.2013.4.7 library.One can just download it for free.
//Secure FTP
public void SecureFTPUploadFile(string destinationHost,int port,string username,string password,string source,string destination)
{
ConnectionInfo ConnNfo = new ConnectionInfo(destinationHost, port, username, new PasswordAuthenticationMethod(username, password));
var temp = destination.Split('/');
string destinationFileName = temp[temp.Count() - 1];
string parentDirectory = destination.Remove(destination.Length - (destinationFileName.Length + 1), destinationFileName.Length + 1);
using (var sshclient = new SshClient(ConnNfo))
{
sshclient.Connect();
using (var cmd = sshclient.CreateCommand("mkdir -p " + parentDirectory + " && chmod +rw " + parentDirectory))
{
cmd.Execute();
}
sshclient.Disconnect();
}
using (var sftp = new SftpClient(ConnNfo))
{
sftp.Connect();
sftp.ChangeDirectory(parentDirectory);
using (var uplfileStream = System.IO.File.OpenRead(source))
{
sftp.UploadFile(uplfileStream, destinationFileName, true);
}
sftp.Disconnect();
}
}
publish date: 06/26/2018
https://learn.microsoft.com/en-us/dotnet/framework/network-programming/how-to-upload-files-with-ftp
using System;
using System.IO;
using System.Net;
using System.Text;
namespace Examples.System.Net
{
public class WebRequestGetExample
{
public static void Main ()
{
// Get the object used to communicate with the server.
FtpWebRequest request =
(FtpWebRequest)WebRequest.Create("ftp://www.contoso.com/test.htm");
request.Method = WebRequestMethods.Ftp.UploadFile;
// This example assumes the FTP site uses anonymous logon.
request.Credentials = new NetworkCredential("anonymous",
"janeDoe#contoso.com");
// Copy the contents of the file to the request stream.
byte[] fileContents;
using (StreamReader sourceStream = new StreamReader("testfile.txt"))
{
fileContents = Encoding.UTF8.GetBytes(sourceStream.ReadToEnd());
}
request.ContentLength = fileContents.Length;
using (Stream requestStream = request.GetRequestStream())
{
requestStream.Write(fileContents, 0, fileContents.Length);
}
using (FtpWebResponse response = (FtpWebResponse)request.GetResponse())
{
Console.WriteLine($"Upload File Complete, status
{response.StatusDescription}");
}
}
}
}
Best way I've found is FluentFtp
You can find the repo here:
https://github.com/robinrodricks/FluentFTP
and the quickstart example here:
https://github.com/robinrodricks/FluentFTP/wiki/Quick-Start-Example.
And actually the WebRequest class recommended by a few people here, is not recommended by Microsoft anymore, check out this page:
https://learn.microsoft.com/en-us/dotnet/api/system.net.webrequest?view=net-5.0
// create an FTP client and specify the host, username and password
// (delete the credentials to use the "anonymous" account)
FtpClient client = new FtpClient("123.123.123.123", "david", "pass123");
// connect to the server and automatically detect working FTP settings
client.AutoConnect();
// upload a file and retry 3 times before giving up
client.RetryAttempts = 3;
client.UploadFile(#"C:\MyVideo.mp4", "/htdocs/big.txt",
FtpRemoteExists.Overwrite, false, FtpVerify.Retry);
// disconnect! good bye!
client.Disconnect();
I have observed that -
FtpwebRequest is missing.
As the target is FTP, so the NetworkCredential required.
I have prepared a method that works like this, you can replace the value of the variable ftpurl with the parameter TargetDestinationPath. I had tested this method on winforms application :
private void UploadProfileImage(string TargetFileName, string TargetDestinationPath, string FiletoUpload)
{
//Get the Image Destination path
string imageName = TargetFileName; //you can comment this
string imgPath = TargetDestinationPath;
string ftpurl = "ftp://downloads.abc.com/downloads.abc.com/MobileApps/SystemImages/ProfileImages/" + imgPath;
string ftpusername = krayknot_DAL.clsGlobal.FTPUsername;
string ftppassword = krayknot_DAL.clsGlobal.FTPPassword;
string fileurl = FiletoUpload;
FtpWebRequest ftpClient = (FtpWebRequest)FtpWebRequest.Create(ftpurl);
ftpClient.Credentials = new System.Net.NetworkCredential(ftpusername, ftppassword);
ftpClient.Method = System.Net.WebRequestMethods.Ftp.UploadFile;
ftpClient.UseBinary = true;
ftpClient.KeepAlive = true;
System.IO.FileInfo fi = new System.IO.FileInfo(fileurl);
ftpClient.ContentLength = fi.Length;
byte[] buffer = new byte[4097];
int bytes = 0;
int total_bytes = (int)fi.Length;
System.IO.FileStream fs = fi.OpenRead();
System.IO.Stream rs = ftpClient.GetRequestStream();
while (total_bytes > 0)
{
bytes = fs.Read(buffer, 0, buffer.Length);
rs.Write(buffer, 0, bytes);
total_bytes = total_bytes - bytes;
}
//fs.Flush();
fs.Close();
rs.Close();
FtpWebResponse uploadResponse = (FtpWebResponse)ftpClient.GetResponse();
string value = uploadResponse.StatusDescription;
uploadResponse.Close();
}
Let me know in case of any issue, or here is one more link that can help you:
https://msdn.microsoft.com/en-us/library/ms229715(v=vs.110).aspx

Upload file on FTP

I want to upload file from one server to another FTP server and following is my code to upload file but it is throwing an error as:
The remote server returned an error: (550) File unavailable (e.g., file not found, no access).
This my code:
string CompleteDPath = "ftp URL";
string UName = "UserName";
string PWD = "Password";
WebRequest reqObj = WebRequest.Create(CompleteDPath + FileName);
reqObj.Method = WebRequestMethods.Ftp.UploadFile;
reqObj.Credentials = new NetworkCredential(UName, PWD);
FileStream streamObj = System.IO.File.OpenRead(Server.MapPath(FileName));
byte[] buffer = new byte[streamObj.Length + 1];
streamObj.Read(buffer, 0, buffer.Length);
streamObj.Close();
streamObj = null;
reqObj.GetRequestStream().Write(buffer, 0, buffer.Length);
reqObj = null;
Can you please tell me where i am going wrong?
Please make sure your ftp path is set as shown below.
string CompleteDPath = "ftp://www.example.com/wwwroot/videos/";
string FileName = "sample.mp4";
WebRequest reqObj = WebRequest.Create(CompleteDPath + FileName);
The following script work great with me for uploading files and videos to another servier via ftp.
FtpWebRequest ftpClient = (FtpWebRequest)FtpWebRequest.Create(ftpurl + "" + username + "_" + filename);
ftpClient.Credentials = new System.Net.NetworkCredential(ftpusername, ftppassword);
ftpClient.Method = System.Net.WebRequestMethods.Ftp.UploadFile;
ftpClient.UseBinary = true;
ftpClient.KeepAlive = true;
System.IO.FileInfo fi = new System.IO.FileInfo(fileurl);
ftpClient.ContentLength = fi.Length;
byte[] buffer = new byte[4097];
int bytes = 0;
int total_bytes = (int)fi.Length;
System.IO.FileStream fs = fi.OpenRead();
System.IO.Stream rs = ftpClient.GetRequestStream();
while (total_bytes > 0)
{
bytes = fs.Read(buffer, 0, buffer.Length);
rs.Write(buffer, 0, bytes);
total_bytes = total_bytes - bytes;
}
//fs.Flush();
fs.Close();
rs.Close();
FtpWebResponse uploadResponse = (FtpWebResponse)ftpClient.GetResponse();
value = uploadResponse.StatusDescription;
uploadResponse.Close();
Here are sample code to upload file on FTP Server
string filename = Server.MapPath("file1.txt");
string ftpServerIP = "ftp.demo.com/";
string ftpUserName = "dummy";
string ftpPassword = "dummy";
FileInfo objFile = new FileInfo(filename);
FtpWebRequest objFTPRequest;
// Create FtpWebRequest object
objFTPRequest = (FtpWebRequest)FtpWebRequest.Create(new Uri("ftp://" + ftpServerIP + "/" + objFile.Name));
// Set Credintials
objFTPRequest.Credentials = new NetworkCredential(ftpUserName, ftpPassword);
// By default KeepAlive is true, where the control connection is
// not closed after a command is executed.
objFTPRequest.KeepAlive = false;
// Set the data transfer type.
objFTPRequest.UseBinary = true;
// Set content length
objFTPRequest.ContentLength = objFile.Length;
// Set request method
objFTPRequest.Method = WebRequestMethods.Ftp.UploadFile;
// Set buffer size
int intBufferLength = 16 * 1024;
byte[] objBuffer = new byte[intBufferLength];
// Opens a file to read
FileStream objFileStream = objFile.OpenRead();
try
{
// Get Stream of the file
Stream objStream = objFTPRequest.GetRequestStream();
int len = 0;
while ((len = objFileStream.Read(objBuffer, 0, intBufferLength)) != 0)
{
// Write file Content
objStream.Write(objBuffer, 0, len);
}
objStream.Close();
objFileStream.Close();
}
catch (Exception ex)
{
throw ex;
}
You can also use the higher-level WebClient type to do FTP stuff with much cleaner code:
using (WebClient client = new WebClient())
{
client.Credentials = new NetworkCredential(ftpUsername, ftpPassword);
client.UploadFile("ftp://ftpserver.com/target.zip", "STOR", localFilePath);
}
In case you're still having issues here's what got me past all this.
I was getting the same error in-spite of the fact that I could perfectly see the file in the directory I was trying to upload - ie: I was overwriting a file.
My ftp url looked like:
// ftp://www.mywebsite.com/testingdir/myData.xml
FtpWebRequest request = (FtpWebRequest)WebRequest.Create("ftp://www.mywebsite.com/testingdir/myData.xml"
So, my credentials use my tester username and PW;
request.Credentials = new NetworkCredential ("tester", "testerpw");
Well, my "tester" ftp account is set to "ftp://www.mywebsite.com/testingdir" but when I actually ftp [say from explorer] I just put in "ftp://www.mywebsite.com" and log in with my tester credentials and automatically get sent to "testingdir".
So, to make this work in C# I wound up using the url - ftp://www.mywebsite.com/myData.xml
Provided my tester accounts credentials and everything worked fine.
Please make sure your URL that you pass to WebRequest.Create has this format:
ftp://ftp.example.com/remote/path/file.zip
There are easier ways to upload a file using .NET framework.
Easiest way
The most trivial way to upload a file to an FTP server using .NET framework is using WebClient.UploadFile method:
WebClient client = new WebClient();
client.Credentials = new NetworkCredential("username", "password");
client.UploadFile(
"ftp://ftp.example.com/remote/path/file.zip", #"C:\local\path\file.zip");
Advanced options
If you need a greater control, that WebClient does not offer (like TLS/SSL encryption, ascii/text transfer mode, transfer resuming, etc), use FtpWebRequest, like you do. But you can make the code way simpler and more efficient by using Stream.CopyTo:
FtpWebRequest request =
(FtpWebRequest)WebRequest.Create("ftp://ftp.example.com/remote/path/file.zip");
request.Credentials = new NetworkCredential("username", "password");
request.Method = WebRequestMethods.Ftp.UploadFile;
using (Stream fileStream = File.OpenRead(#"C:\local\path\file.zip"))
using (Stream ftpStream = request.GetRequestStream())
{
fileStream.CopyTo(ftpStream);
}
For even more options, including progress monitoring and uploading whole folder, see:
Upload file to FTP using C#
Here is the Solution !!!!!!
To Upload all the files from Local directory(ex:D:\Documents) to FTP url (ex: ftp:\{ip address}\{sub dir name})
public string UploadFile(string FileFromPath, string ToFTPURL, string SubDirectoryName, string FTPLoginID, string
FTPPassword)
{
try
{
string FtpUrl = string.Empty;
FtpUrl = ToFTPURL + "/" + SubDirectoryName; //Complete FTP Url path
string[] files = Directory.GetFiles(FileFromPath, "*.*"); //To get each file name from FileFromPath
foreach (string file in files)
{
FtpWebRequest request = (FtpWebRequest)FtpWebRequest.Create(FtpUrl + "/" + Path.GetFileName(file));
request.Method = WebRequestMethods.Ftp.UploadFile;
request.Credentials = new NetworkCredential(FTPLoginID, FTPPassword);
request.UsePassive = true;
request.UseBinary = true;
request.KeepAlive = false;
FileStream stream = File.OpenRead(FileFromPath + "\\" + Path.GetFileName(file));
byte[] buffer = new byte[stream.Length];
stream.Read(buffer, 0, buffer.Length);
stream.Close();
Stream reqStream = request.GetRequestStream();
reqStream.Write(buffer, 0, buffer.Length);
reqStream.Close();
}
return "Success";
}
catch(Exception ex)
{
return "ex";
}
}
public void UploadImageToftp()
{
string server = "ftp://111.61.28.128/Example/"; //server path
string name = #"E:\Apache\htdocs\visa\image.png"; //image path
string Imagename= Path.GetFileName(name);
FtpWebRequest request = (FtpWebRequest)WebRequest.Create(new Uri(string.Format("{0}{1}", server, Imagename)));
request.Method = WebRequestMethods.Ftp.UploadFile;
request.Credentials = new NetworkCredential("username", "password");
Stream ftpStream = request.GetRequestStream();
FileStream fs = File.OpenRead(name);
byte[] buffer = new byte[1024];
int byteRead = 0;
do
{
byteRead = fs.Read(buffer, 0, 1024);
ftpStream.Write(buffer, 0, byteRead);
}
while (byteRead != 0);
fs.Close();
ftpStream.Close();
MessageBox.Show("Image Upload successfully!!");
}

How to upload video on Dailymotion with c# ?? Is somebody has a complete code?

I wish upload a video on dailymotion with c# code , but dailymotion doesn't provide c# code to upload video with c#.
I search on dailymotion documentation api and i found this not explicit curl code :
curl -F 'access_token=...' \
-F 'url=http://upload-02.dailymotion.com/files/5ccb48b8e8aef3fcb8959739f993e1b9.3gp' \
https://api.dailymotion.com/me/videos
and i tryed to transpose but it's not working:
string contentFile = "c:\name_of_my_video_file.flv";
byte[] byteArray = Encoding.ASCII.GetBytes(contentFile);
MemoryStream fs = new MemoryStream(byteArray);
// Provide the WebPermission Credintials
// Create a request using a URL that can receive a post.
string uri = "https://api.dailymotion.com/me/videos";
WebRequest request = WebRequest.Create(uri);
// Set the Method property of the request to POST.
request.Method = "POST";
request.Credentials = new NetworkCredential("logindailymotion","passworddailymotion");
// Create POST data and convert it to a byte array.
string postData = "access_token=my_api_key&url=http://upload-02.dailymotion.com/files/name_of_my_video_file.flv";
byte[] byteArray = Encoding.UTF8.GetBytes(postData);
// Set the ContentType property of the WebRequest.
request.ContentType = "application/x-www-form-urlencoded";
// Set the ContentLength property of the WebRequest.
request.ContentLength = byteArray.Length;
// Get the request stream.
// Notify the server about the size of the uploaded file
request.ContentLength = fs.Length;
// The buffer size is set to 2kb
int buffLength = 2048;
byte[] buff = new byte[buffLength];
int contentLen;
// Opens a file stream (System.IO.FileStream) to read the file to be uploaded
//FileStream fs = fileInf.OpenRead();
try
{
// Stream to which the file to be upload is written
Stream strm = request.GetRequestStream();
// Read from the file stream 2kb at a time
contentLen = fs.Read(buff, 0, buffLength);
// Till Stream content ends
while (contentLen != 0)
{
// Write Content from the file stream to the FTP Upload Stream
strm.Write(buff, 0, contentLen);
contentLen = fs.Read(buff, 0, buffLength);
}
// Close the file stream and the Request Stream
strm.Close();
fs.Close();
}
catch (Exception ex)
{
throw ex;
}
}
Is there a better documentation for c# code ?
Is somebody has the correct code ?
I created a complete example to answer your question and upload a video. It is available on GitHub now.
Edit: I used API information available explaining how to do their OAuth Authentication and Video Publishing.
Here is all the code except for the objects that are deserialized from JSON:
Code
static void Main(string[] args)
{
var accessToken = GetAccessToken();
Authorize(accessToken);
Console.WriteLine("Access token is " + accessToken);
var fileToUpload = #"C:\Program Files\Common Files\Microsoft Shared\ink\en-US\join.avi";
Console.WriteLine("File to upload is " + fileToUpload);
var uploadUrl = GetFileUploadUrl(accessToken);
Console.WriteLine("Posting to " + uploadUrl);
var response = GetFileUploadResponse(fileToUpload, accessToken, uploadUrl);
Console.WriteLine("Response:\n");
Console.WriteLine(response + "\n");
Console.WriteLine("Publishing video.\n");
var uploadedResponse = PublishVideo(response, accessToken);
Console.WriteLine(uploadedResponse);
Console.WriteLine("Done. Press enter to exit.");
Console.ReadLine();
}
private static UploadResponse GetFileUploadResponse(string fileToUpload, string accessToken, string uploadUrl)
{
var client = new WebClient();
client.Headers.Add("Authorization", "OAuth " + accessToken);
var responseBytes = client.UploadFile(uploadUrl, fileToUpload);
var responseString = Encoding.UTF8.GetString(responseBytes);
var response = JsonConvert.DeserializeObject<UploadResponse>(responseString);
return response;
}
private static UploadedResponse PublishVideo(UploadResponse uploadResponse, string accessToken)
{
var request = WebRequest.Create("https://api.dailymotion.com/me/videos?url=" + HttpUtility.UrlEncode(uploadResponse.url));
request.Method = "POST";
request.ContentType = "application/x-www-form-urlencoded";
request.Headers.Add("Authorization", "OAuth " + accessToken);
var requestString = String.Format("title={0}&tags={1}&channel={2}&published={3}",
HttpUtility.UrlEncode("some title"),
HttpUtility.UrlEncode("tag1"),
HttpUtility.UrlEncode("news"),
HttpUtility.UrlEncode("true"));
var requestBytes = Encoding.UTF8.GetBytes(requestString);
var requestStream = request.GetRequestStream();
requestStream.Write(requestBytes, 0, requestBytes.Length);
var response = request.GetResponse();
var responseStream = response.GetResponseStream();
string responseString;
using (var reader = new StreamReader(responseStream))
{
responseString = reader.ReadToEnd();
}
var uploadedResponse = JsonConvert.DeserializeObject<UploadedResponse>(responseString);
return uploadedResponse;
}
private static string GetAccessToken()
{
var request = WebRequest.Create("https://api.dailymotion.com/oauth/token");
request.Method = "POST";
request.ContentType = "application/x-www-form-urlencoded";
var requestString = String.Format("grant_type=password&client_id={0}&client_secret={1}&username={2}&password={3}",
HttpUtility.UrlEncode(SettingsProvider.Key),
HttpUtility.UrlEncode(SettingsProvider.Secret),
HttpUtility.UrlEncode(SettingsProvider.Username),
HttpUtility.UrlEncode(SettingsProvider.Password));
var requestBytes = Encoding.UTF8.GetBytes(requestString);
var requestStream = request.GetRequestStream();
requestStream.Write(requestBytes, 0, requestBytes.Length);
var response = request.GetResponse();
var responseStream = response.GetResponseStream();
string responseString;
using (var reader = new StreamReader(responseStream))
{
responseString = reader.ReadToEnd();
}
var oauthResponse = JsonConvert.DeserializeObject<OAuthResponse>(responseString);
return oauthResponse.access_token;
}
private static void Authorize(string accessToken)
{
var authorizeUrl = String.Format("https://api.dailymotion.com/oauth/authorize?response_type=code&client_id={0}&scope=read+write+manage_videos+delete&redirect_uri={1}",
HttpUtility.UrlEncode(SettingsProvider.Key),
HttpUtility.UrlEncode(SettingsProvider.CallbackUrl));
Console.WriteLine("We need permissions to upload. Press enter to open web browser.");
Console.ReadLine();
Process.Start(authorizeUrl);
var client = new WebClient();
client.Headers.Add("Authorization", "OAuth " + accessToken);
Console.WriteLine("Press enter once you have authenticated and been redirected to your callback URL");
Console.ReadLine();
}
private static string GetFileUploadUrl(string accessToken)
{
var client = new WebClient();
client.Headers.Add("Authorization", "OAuth " + accessToken);
var urlResponse = client.DownloadString("https://api.dailymotion.com/file/upload");
var response = JsonConvert.DeserializeObject<UploadRequestResponse>(urlResponse).upload_url;
return response;
}
Again, I put it on GitHub.

Uploading to imgur.com

Imgur is a image uploading website who offers an API to upload
My code looks exactly like the PHP code they provide as an example. however, in their php code they are http_build_query($pvars);
It seems like they are URLEncoding their query before posting it. edit: Note that I have changed to full .NET 3.5 rather then the client profile. This gave me access to system.web so I used httputliity.urlencode(). This made the api return a "fail" with a "no image was sent". If I don't encode then the API returns an "okay" with a link to the picture, however no picture is uploaded (like a blank file).
How can I fix my code to work properly against their API?
Image image = Image.FromFile("C:\\Users\\Affan\\Pictures\\1509310.jpg");
MemoryStream ms = new MemoryStream();
// Convert Image to byte[]
image.Save(ms, System.Drawing.Imaging.ImageFormat.Jpeg);
byte[] imageBytes = ms.ToArray();
WebRequest wb = WebRequest.Create(new Uri("http://imgur.com/api/upload.xml"));
wb.ContentType = "application/x-www-form-urlencoded";
wb.Method = "POST";
wb.Timeout = 10000;
Console.WriteLine(imageBytes.Length);
string parameters = "key=433a1bf4743dd8d7845629b95b5ca1b4&image=" + Convert.ToBase64String(imageBytes);
Console.WriteLine("parameters: " + parameters.Length);
System.Text.UTF8Encoding encoding = new System.Text.UTF8Encoding();
byte[] bytes = encoding.GetBytes(parameters);
// byte[] bytes = Convert.FromBase64String(parameters);
System.IO.Stream os = null;
try { // send the Post
wb.ContentLength = bytes.Length; //Count bytes to send
os = wb.GetRequestStream();
os.Write(bytes, 0, bytes.Length); //Send it
} catch (WebException ex) {
MessageBox.Show(ex.Message, "HttpPost: Request error");
Console.WriteLine(ex.Message);
} finally {
if (os != null) {
// os.Close();
}
}
try { // get the response
WebResponse webResponse = wb.GetResponse();
StreamReader sr = new StreamReader(webResponse.GetResponseStream());
//MessageBox.Show(sr.ReadToEnd().Trim());
Console.WriteLine(sr.ReadToEnd().Trim());
} catch (WebException ex) {
MessageBox.Show(ex.Message, "HttpPost: Response error");
}
I've just uploaded this image
using this code:
using (var w = new WebClient())
{
var values = new NameValueCollection
{
{ "key", "433a1bf4743dd8d7845629b95b5ca1b4" },
{ "image", Convert.ToBase64String(File.ReadAllBytes(#"hello.png")) }
};
byte[] response = w.UploadValues("http://imgur.com/api/upload.xml", values);
Console.WriteLine(XDocument.Load(new MemoryStream(response)));
}
You might want to change your API key now :-)
The output was:
<rsp stat="ok">
<image_hash>IWg2O</image_hash>
<delete_hash>fQAXiR2Fdq</delete_hash>
<original_image>http://i.imgur.com/IWg2O.png</original_image>
<large_thumbnail>http://i.imgur.com/IWg2Ol.jpg</large_thumbnail>
<small_thumbnail>http://i.imgur.com/IWg2Os.jpg</small_thumbnail>
<imgur_page>http://imgur.com/IWg2O</imgur_page>
<delete_page>http://imgur.com/delete/fQAXiR2Fdq</delete_page>
</rsp>
Here's an updated version of dtb's answer for the v3 API using anonymous uploading (you need to register your app at http://api.imgur.com/ to get your client ID):
using (var w = new WebClient())
{
string clientID = "<<INSERT YOUR ID HERE>>";
w.Headers.Add("Authorization", "Client-ID " + clientID);
var values = new NameValueCollection
{
{ "image", Convert.ToBase64String(File.ReadAllBytes(#"hello.png")) }
};
byte[] response = w.UploadValues("https://api.imgur.com/3/upload.xml", values);
Console.WriteLine(XDocument.Load(new MemoryStream(response)));
}
And the response is now like this (see http://api.imgur.com/models/image):
<data success="1" status="200">
<id>SbBGk</id>
<title/>
<description/>
<datetime>1341533193</datetime>
<type>image/jpeg</type>
<animated>false</animated>
<width>2559</width>
<height>1439</height>
<size>521916</size>
<views>1</views>
<bandwidth>521916</bandwidth>
<deletehash>eYZd3NNJHsbreD1</deletehash>
<section/>
<link>http://i.imgur.com/SbBGk.jpg</link>
</data>
I Guess that the dtb solution is deprecated
using (var w = new WebClient())
{
var values = new NameValueCollection
{
{"image", Convert.ToBase64String(imageData)},
{"type", "base64"}
};
w.Headers.Add("Authorization", "Client-ID xxxxxxxxx");
var response = w.UploadValues("https://api.imgur.com/3/image", values);
}
another way to do:
HttpWebRequest request = (HttpWebRequest)WebRequest.Create("https://api.imgur.com/3/image");
request.Headers.Add("Authorization", "Client-ID xxxxxxx");
request.Method = "POST";
ASCIIEncoding enc = new ASCIIEncoding();
string postData = Convert.ToBase64String(imageData);
byte[] bytes = enc.GetBytes(postData);
request.ContentType = "application/x-www-form-urlencoded";
request.ContentLength = bytes.Length;
Stream writer = request.GetRequestStream();
writer.Write(bytes, 0, bytes.Length);
HttpWebResponse response = (HttpWebResponse)request.GetResponse();

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