Monotouch UICalendar Store Events In Custom DB - c#

I'm using https://github.com/Clancey/UICalendar
I want to store the events that it adds as a row in my custom db table. However, I don't currently see that the UICalendar library actually exposes any events to do this. What is the best way to store events added using UICalendar into a custom db? Or at least get access to the event?
Any help extremely appreciated!
[EDIT]
Looks like I need to use EKEvent to find the currently saved value. How would I get the values from the event currently being triggered to save from my application?

Seems like UICalendar is only visual component. You should to handle store/load event via your own code. For example, via SQLite-net ORM library (http://code.google.com/p/sqlite-net/).
If you want to use UICalendar to show/edit event in systemt calendar, use EKEvent and other EventKit framework classes to reach that information.

I actually imported the UICalendar Project into my project and made the changes to CalendarViews.cs line 258 which is where this fun begins.
Below you can see exactly what I did to intercept the event so that they could associate some custom data that I need to store along with the event for the application. Basically this will intercept the event and present a DVC or DialogViewController to handle some extra user interaction. From here you can save stuff accordingly.
private void portriatNavBar ()
{
// _leftButton = new UIBarButtonItem("Calendars", UIBarButtonItemStyle.Bordered, HandlePreviousDayTouch);
NavigationItem.LeftBarButtonItem = _orgLefButton;
NavigationItem.Title = "Calendar";
_rightButton = new UIBarButtonItem (UIBarButtonSystemItem.Add, delegate {
addController = new EKEventEditViewController ();
// set the addController's event store to the current event store.
addController.EventStore = Util.MyEventStore;
addController.Event = EKEvent.FromStore(Util.MyEventStore);
addController.Event.StartDate = DateTime.Now;
addController.Event.EndDate = DateTime.Now.AddHours(1);
addController.Completed += delegate(object theSender, EKEventEditEventArgs eva) {
switch (eva.Action)
{
case EKEventEditViewAction.Canceled :
case EKEventEditViewAction.Deleted :
case EKEventEditViewAction.Saved:
this.NavigationController.DismissModalViewControllerAnimated(true);
break;
}
};
// Going to create a precursor to actually displaying the creation of a calendar event so we can grab everything correctly
RootElement _ctRoot = new RootElement ("Task Details") {
new Section () {
new RootElement ("Clients") {
AppSpecificNamespace.TaskController.GetClientsForCalendar ()
},
new RootElement ("Task Types") {
AppSpecificNamespace.TaskController.GetTypesForCalendar ()
}
},
new Section () {
new StyledStringElement ("Continue", delegate {
this.NavigationController.PopViewControllerAnimated (true);
this.NavigationController.PresentModalViewController (addController, true);
}) { Alignment = UITextAlignment.Center, TextColor = UIColor.Blue }
}
};
DialogViewController AppSpecificDVC = new DialogViewController (_ctRoot);
this.NavigationController.PushViewController (AppSpecificDVC, true);
//this.NavigationController.PresentViewController (AppSpecificDVC, true, null);
});
NavigationItem.RightBarButtonItem = _rightButton;
}
Hope this helps someone else.

Related

How to add a custom view dynamically to a view in Visual Studio for Mac C#

I'm working through a project where I'm going to have multiple square size instances of the same set of form components.
I can either create 8 instances manually in my form UI or what I'd rather do is create a view (or Item Renderer) and then dynamically add instances of that view to my main view.
How do I add a create and add a custom view dynamically to the main view in my Xamarin form?
Note: Including Swift tag because you might know the answer if you know Swift or Objective C since the API wraps Apple API.
If IIUC:
Create a view in XCode Interface Builder
In ViewDidLoad create an instance of the custom instance views
Add each instance to the main view
I'd read a guide if there was one but I can't find anything specifically on this.
Some what related. I can create a new View in Xcode interface Builder pretty easily. Is there a way to export that as a class to my application?
Update:
I've found a textfield in Interface Builder where I can enter the name of a class. Back in Visual Studio my main View Controller can see the HelloWorld class. I've found a method named AddChildViewController. I try testing it. Nothing happens. Do I need to set the position and size? I can't find any API to do this.
Tomorrow I will scour the ancient texts again for example code. Maybe there is something I missed?
public override void ViewDidLoad()
{
base.ViewDidLoad();
var view = new HelloView(this.Handle);
var handle = view.Handle;
base.AddChildViewController(view);
var view2 = new HelloView(this.Handle);
handle = view.Handle;
base.AddChildViewController(view2);
}
I noticed a note in the console log:
<ViewController: 0x600000a94180> already have child of:
<ViewController: 0x600000a94180>
Update II:
This adds a new NSView and then a NSButton in that view to the main window:
var frame = new CoreGraphics.CGRect(0, 0, 100, 100);
var button = new NSButton(frame) {
Title = "My Button",
};
var view = new NSView(frame) {};
view.AddSubview(button);
View.AddSubview(view);
It doesn't add my custom class yet though.
Update III:
I'm able to add the custom HelloWorldView class but the controls are not visible. If I add a button to the form I see it but it is anchored to the bottom of the screen. I don't see the controls created from Interface Builder.
//var frame = this.View.Frame;
var frame = new CoreGraphics.CGRect(0, 0, 100, 20);
var button = new NSButton(frame) {
Title = "My Button"
};
var frame2 = new CoreGraphics.CGRect(0, 0, 100, 100);
var helloView = new HelloView() {
};
helloView.Frame = frame2;
helloView.AddSubview(button);
mainFrame.AddSubview(helloView);
HelloView.cs:
public partial class HelloView : NSView
{
public HelloView () : base ()
{
}
}
Note about the code above: I removed the handle parameter because it was causing a compiler error.
Setup: Visual Studio for Mac using Xamarin C# and XCode Interface Builder
--
Notes for the bounty.
To receive the bounty you must show how to do either step 1 or step 2 mentioned above in the Bounty Requirements section. I prefer step 1. If you are unsure ask.

How to change the title of Timepicker and localization in custom renderer

I have Xamarin forms time picker following custom renderer for IOS
[assembly: ExportRenderer(typeof(TimePicker), typeof(Time24PickerRenderer))]
namespace LabOraTimeStamp.iOS.Renderers
{
public class Time24PickerRenderer:TimePickerRenderer
{
protected override void OnElementChanged(ElementChangedEventArgs<TimePicker> e)
{
base.OnElementChanged(e);
var timePicker = (UIDatePicker)Control.InputView;
timePicker.Locale = new NSLocale("no_nb");
//Get the Done button
var toolbar = (UIToolbar)Control.InputAccessoryView;
var doneBtn = toolbar.Items[1];
//Set the Done to OK
doneBtn.Title = "OK";
}
}
}
I wanted to change the default "done" to "Ok".
1) How can I do that? the line mentioned above for setting the title does not affect anything.
2) I already implemented localization for xamarin forms.I just wanted to use existing Resx values from custom renderer to show the string for appropriate culture.How can I achieve that?
So the reason why your code isn't working is because the done button is created with the UIBarButtonSystemItem.Done style. It doesn't care about the Title property. Renderer code here.
To work around that issue you could try replacing the Xamarin created done button with your own custom Ok button.
//Get the Done button
var toolbar = (UIToolbar)Control.InputAccessoryView;
// Replace Xamarin's buttons with custom ones.
var spacer = new UIBarButtonItem(UIBarButtonSystemItem.FlexibleSpace);
var doneButton = new UIBarButtonItem();
doneButton.Title = "OK";
doneButton.Clicked += (o, a) => Control.ResignFirstResponder();
toolbar.SetItems(new [] { spacer, doneButton}, false);

How to show setting flyout by using button instead of setting charms

By using Callisto I wrote a code that adds setting charms.
Underneath I attach one:
// Register handler for CommandsRequested events from the setting pane
SettingsPane.GetForCurrentView().CommandsRequested += OnCommandsRequested;
void OnCommandsRequested(SettingsPane sender, SettingsPaneCommandsRequestedEventArgs args)
{
// Add an Adding Feeds command
var add = new SettingsCommand("add", "Add new Feed", (handler) =>
{
var settings = new SettingsFlyout();
settings.Content = new AddingPageUserControl();
settings.HeaderBrush = (SolidColorBrush)Application.Current.Resources["UserControlBackgraund"];
settings.Background = (SolidColorBrush)Application.Current.Resources["UserControlBackgraund"];
settings.HeaderText = "Add new Feed";
settings.IsOpen = true;
});
args.Request.ApplicationCommands.Add(add);
}
And I don't know how to create a button in AppBar which opens the same setting flyout as I use to open it by setting charms. My question is: is it possible to create it if yes I need a sort of hint.
You can find the AppBar using Page.BottomAppBar and use FindName method to find a specific button and add a handler to that.
The only point is you are currently creating your SettingFlyout inside an anonymous function, so only place you can do that would be inside your anonymous function.

FlyoutNavigation Controller

Using MonoDevelop, I have been looking at an IOS implementation of a side slide out menu using FlyoutNavigationController, but have hit a couple of stumbling blocks.
Firstly, how can you access the font elements of the generated list?
I can easily modify row heights etc, but am unsure of how to proceed with modifying the list items, can this be down with a tablesource and item styling?
Secondly, how to open a view from this list?
Currently an empty view is used by default but new views are to be opened from the side menu list, I have tried using the push navigation controller but it fails to open.
Any ideas are more than welcome.
navigation = new FlyoutNavigationController();
navigation.View.Frame = UIScreen.MainScreen.Bounds;
View.AddSubview(navigation.View);
navigation.NavigationRoot = new RootElement ("Menu List")
{
new Section ("Menu List")
{
from page in SlideList
select new StringElement (page.title) as Element
}
};
navigation.NavigationTableView.BackgroundColor = UIColor.DarkGray;
navigation.NavigationTableView.RowHeight = 30;
navigation.NavigationTableView.SeparatorStyle = UITableViewCellSeparatorStyle.SingleLine;
navigation.NavigationTableView.SeparatorColor = UIColor.LightGray;
navigation.NavigationTableView.SectionHeaderHeight = 60;
//navigation.NavigationTableView.DataSource = SlideList;
//navigation.ViewControllers = Array.ConvertAll (MenuItems, title => new UINavigationController (new TaskPageController (navigation, title)));
navigation.ViewControllers = Array.ConvertAll (MenuItems, title => new TaskPageController (navigation, title));
this.NavigationItem.LeftBarButtonItem = new UIBarButtonItem (UIBarButtonSystemItem.Action, delegate {
navigation.ToggleMenu();
});
I haven't used the FlyOutNavigationController before, but I took a look at this example:
https://github.com/xamarin/FlyOutNavigation
It looks like you're supposed to have the same number of StringElements as Controllers. For the ViewControllers array, it looks like you can supply your own custom controllers instead of just plain ViewControllers. After that, clicking a list item should automatically navigate to the appropriate controller.
In regards to styling, looking at the source for this NavigationController, I don't see much in terms of being able to stylize the cells. I did a quick search for how to go about styling MonoTouch Dialog lists and it looks like there isn't an easy way without subclassing elements:
Monotouch Dialog: Styling Elements
However, I can share with you how I've accomplished the two questions you asked without the Dialog framework.
You can create a custom class that extends UITableViewSource:
http://docs.xamarin.com/guides/ios/user_interface/tables/part_2_-_populating_a_table_with_data
In the GetCell method override, you can grab an instance of the cell's label and set the font like so:
cell.TextLabel.Font = UIFont.FromName("TitlingGothicFB Cond", 20);
Another thing you can do with your custom UITableViewSource class is create a custom event:
public event EventHandler ListItemSelected;
Inside the RowSelected method you can dispatch this event:
public override void RowSelected (UITableView tableView, MonoTouch.Foundation.NSIndexPath indexPath)
{
ListItemSelected(this, new MyCustomEventArgs(indexPath.Row));
}
In the controller class that was responsible for instantiating this TableSource, you can listen and handle this event like so:
var customTableSource = new CustomTableSource(myList);
MyTable.Source = customTableSource;
customTableSource.ListItemSelected += (object sender, EventArgs e) => {
if((e as MyCustomEventArgs).rowSelected == 1){
this.NavigationController.PushViewController(new MyNextViewController(), true));
}
}

DevExpress DropDownButton Problems

I'm trying to create a DevEx drop down button. Unfortunately, I'm running into two problems I can't figure out:
1) I can't get the popup menu to skin correctly, i.e. it doesn't skin as "Office 2010 Blue". The code I'm using is shown below:
private void InitializeSendToPricingSheetButton()
{
var barManager = new BarManager();
if (barManager.Controller == null) barManager.Controller = new BarAndDockingController();
barManager.Controller.PaintStyleName = "Skin";
barManager.Controller.LookAndFeel.UseDefaultLookAndFeel = false;
barManager.Controller.LookAndFeel.SkinName = "Office 2010 Blue";
barManager.ItemClick += HandleSendToPricingSheetClick;
barManager.Items.AddRange(new[] { new BarButtonItem(barManager, "Foo"), new BarButtonItem(barManager, "Bar"), new BarButtonItem(barManager, "Baz") });
var popupMenu = new PopupMenu { Manager = barManager };
foreach (var barItem in barManager.Items) popupMenu.ItemLinks.Add((BarItem)barItem);
popupMenu.ItemLinks[1].BeginGroup = true;
dropDownButtonSendToPricingSheet.DropDownControl = popupMenu;
}
2) This button is on a form. If the form loses focus (e.g. I click on Firefox), the pop-up menu still remains on-top. It won't go away until clicked.
Any suggestions would be much appreciated. Thanks for helping me deal with DevEx insanity.
I have solution to your second question.
You should add drop down button event handler as below:
dropDownButton1.LostFocus += new EventHandler(HidePopUp);
Handler method should be as below:
private void HidePopUp(object sender,object e)
{
dropDownButton1.HideDropDown();
}
For your second question, you should assign value to the bar manager property as:
BarManager manager = new BarManager();
manager.Form = this; // refers to current form
Find below link for reference
https://www.devexpress.com/Support/Center/Question/Details/Q274641
It is probably simpler to use DefaultLookAndFeel
Add this comp to your form and set the theme you'd like to use.
There is no need to set the theme for individual components.
defaultLookAndFeel1.LookAndFeel.SetSkinStyle("Office 2010 Blue");

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