Deserialization works but XMLArray is missing c# XMLSerialize - c#

The XML is generated and loaded by the same .NET with c# desktop application using XMLSerialize serialization / deserialization.
The serializable class structur is quiet complex, so I just made a selection of the two relevant classes.
Now, when I deserialize, everything is loaded except the Mapping Messages (or Messages as how the object list is called in the Organization.
Does anyone have an explanation for this behaviour?
Any tips or hints for improving what has already been made are also always appreciated.
Thank you.
I have the following XML:
<?xml version="1.0" encoding="utf-8"?>
<configuration xmlns:xsd="Company.Test3.Crm.Crm2Queue.Config.xsd">
<organizations>
<organization name="Vanilla">
<settings>
<ignoreemptyfields>true</ignoreemptyfields>
<throwerroronmissingconfiguration>true</throwerroronmissingconfiguration>
</settings>
<endpoints>
<endpoint>
<serviceUri>http://www.webservicex.net/usaddressverification.asmx</serviceUri>
</endpoint>
</endpoints>
<messages>
<message name="account">
<field name="accountnumber" mappedname="State" />
<field name="address1_county" mappedname="Zip" />
<field name="address1_latitude" mappedname="City" />
</message>
</messages>
<entities>
<entity name="account" messageschema="/XSD/.xsd" identifier="accountid">
<events>
<event name="create" message="" />
<event name="update" message="" />
<event name="delete" message="" />
</events>
</entity>
</entities>
</organization>
</organizations>
</configuration>
Now the serializable class looks as following:
[Serializable()]
public class Organization
{
#region XmlIgnore
[XmlIgnore()]
public string Id { get; set; }
[XmlIgnore()]
public bool Checked { get; set; }
[XmlIgnore()]
public List<MappingMessage> mappingMessages { get; set; }
#endregion
#region Attributes
[XmlAttribute("name")]
public string Name { get; set; }
#endregion
#region Properties
[XmlElement("settings")]
public Settings Settings { get; set; }
public bool ShouldSerializeSettings() { return (Settings != null && (Settings.IgnoreEmptyFields.HasValue || Settings.ThrowErrorOnMissingConfiguration.HasValue)); }
[XmlArray("endpoints")]
[XmlArrayItem("endpoint")]
public List<Endpoint> Endpoints { get; set; }
public bool ShouldSerializeignoreEndpoints() { return (Endpoints.Count > 0); }
[XmlArray("messages")]
[XmlArrayItem("message")]
public List<MappingMessage> Messages
{
get { return mappingMessages.Where(mm => (mm.Fields.Where(fi => !string.IsNullOrEmpty(fi.MappedName)).ToList().Count > 0)).ToList(); }
set { mappingMessages = value; }
}
public bool ShouldSerializeFilledMappingMessages() { return (mappingMessages.Where(mm => (mm.Fields.Where(fi => !string.IsNullOrEmpty(fi.MappedName)).ToList().Count > 0)).ToList().Count > 0); }
//public bool ShouldSerializeMappingMessages() { return (MappingMessages.Where(mm=> (mm.Fields.Where(fi=> !string.IsNullOrEmpty(fi.MappedName)).ToList().Count > 0)).ToList().Count > 0); }
[XmlArray("entities")]
[XmlArrayItem("entity")]
public List<Entity> Entities { get; set; }
public bool ShouldSerializeEntities() { return (Entities.Count > 0); }
#endregion
#region Constructors
public Organization()
{
Settings = new Settings();
Endpoints = new List<Endpoint>();
mappingMessages = new List<MappingMessage>();
Entities = new List<Entity>();
Checked = false;
}
public Organization(string name)
: this()
{
Name = name;
}
public Organization(string id, string name)
: this(name)
{
Id = id;
}
#endregion
}
[Serializable()]
public class MappingMessage
{
#region XmlIgnore
[XmlIgnore()]
public string EntityId { get; set; }
[XmlIgnore()]
public bool Checked { get; set; }
[XmlIgnore()]
public List<Field> Fields { get; set; }
#endregion
#region Attributes
[XmlAttribute("id")]
public string Id { get; set; }
[XmlAttribute("name")]
public string Name { get; set; }
#endregion
#region Properties
[XmlElement("field")]
public List<Field> SelectedFields
{
get
{
return Fields.Where(fi=> !string.IsNullOrEmpty(fi.MappedName)).ToList();
}
set
{
Fields = value;
}
}
public bool ShouldSerializeSelectedFields() { return (SelectedFields.Count > 0); }
[XmlElement("subentity")]
public List<SubEntity> SubEntities { get; set; }
public bool ShouldSerializeSubEntities() { return (SubEntities.Count > 0); }
[XmlElement("parententity")]
public List<ParentEntity> ParentEntities { get; set; }
public bool ShouldSerializeParentEntities() { return (ParentEntities.Count > 0); }
#endregion
#region Constructors
public MappingMessage()
{
Checked = false;
Fields = new List<Field>();
SubEntities = new List<SubEntity>();
ParentEntities = new List<ParentEntity>();
}
public MappingMessage(string entityId)
: this()
{
EntityId = entityId;
}
public MappingMessage(string entityId, string name)
: this(entityId)
{
Name = name;
}
#endregion
}
And I use deserialization as shown below:
foreach (ZipEntry zipEntry in zipFile)
{
using (MemoryStream memoryStream = new MemoryStream())
{
if (zipEntry.FileName.ToLower().EndsWith(".crm.crm2queue.config.xml"))
{
using (StreamReader streamReader = new StreamReader(memoryStream, Encoding.UTF8))
{
zipEntry.Extract(memoryStream);
memoryStream.Position = 0;
XmlSerializer xmlSerializer = new XmlSerializer(typeof(Ciber.Crm.MappingCRMTo.Data.Configuration));
configuration = (Configuration)xmlSerializer.Deserialize(streamReader);
}
}
}
}

The deserializer tries to fill the list returnepublic List<MappingMessage> Messages. In order to the serializer invoke the setter, you must change the property type to an immutable collection type, say MappingMessage[].
Edit : to see that, you can replace the Entities auto-property by a property with backing field, and set a breakpoint in both getter and setter. You should not break in the setter, only in the getter.

Related

How to make list from XML deserialization

I have an XML file with many devices and many slots. I need to make lists of both. I am trying with the device type but it is always null.
<?xml version="1.0" encoding="UTF-8"?>
<DataFileSetup>
<System Name="Local">
<SysInfo>
<Software>
<VersionCreated>X3 SP5 (RELEASE-181228) (64-bit)</VersionCreated>
<VersionModifed>X3 SP5 (RELEASE-181228) (64-bit)</VersionModifed>
<License_Type>Professional</License_Type>
</Software>
</SysInfo>
<DewesoftSetup>
<Devices>
<StartStoreTime>43874.6969328704</StartStoreTime>
<SampleRate>50000</SampleRate>
<BlockSize>1000</BlockSize>
<IBRate>10</IBRate>
<AAFsr>21000</AAFsr>
<MaxSampling>200000</MaxSampling>
<Device Type="AI">
<Slot Index="0">
<MeasuredValue>VOLTAGE</MeasuredValue>
<Range>10 V</Range>
<LPFilter_Type>BU</LPFilter_Type>
<LPFilter_Hz>10000</LPFilter_Hz>
<LPFilter_Order>2</LPFilter_Order>
<HPFilter_Hz>1</HPFilter_Hz>
<OutMathChEnabled>8;1;0;0;0;0;0;0;0</OutMathChEnabled>
</Slot>
</Device>
<Device Type="DI">
....
</Device>
</Devices>
</DewesoftSetup>
</System>
</DataFileSetup>
public static void readXML()
{
string deviceType;
XmlReader reader = XmlReader.Create(DewesoftCard.xmlFileName);
reader.ReadToFollowing("DeviceName");
reader.Read();
deviceType = reader.Value;
reader.ReadToFollowing("DewesoftSetup");
if (deviceType == "SIRIUSi")
{
XmlSerializer serializer = new XmlSerializer(typeof(DewesoftSiriusDevices));
DewesoftSiriusDevices setupSirius = (DewesoftSiriusDevices)serializer.Deserialize(reader);
}
else if (deviceType == "KRYPTONi TH")
{
XmlSerializer serializer = new XmlSerializer(typeof(DewesoftKryptonDevices));
DewesoftKryptonDevices setupKrypton = (DewesoftKryptonDevices)serializer.Deserialize(reader);
}
}
[XmlRoot(ElementName = "DewesoftSetup")]
public class DewesoftSiriusDevices
{
[XmlElement(ElementName ="Devices")]
public DewesoftSiriusSetup dewesoftSiriusSetup { get; set; }
[XmlElement(ElementName = "Device")]
public List<DeviceType> deviceType { get; set; }
};
[XmlRoot(ElementName = "DewesoftSetup")]
public class DewesoftKryptonDevices
{
[XmlElement(ElementName = "Devices")]
public DewesoftKryptonSetup dewesoftKryptonSetup { get; set; }
[XmlElement(ElementName = "Device")]
public List<DeviceType> deviceType { get; set; }
};
public class DewesoftSiriusSetup
{
public double StartStoreTime;
public int SampleRate;
public int IBRate;
public int AAFsr;
public int MaxSampling;
};
public class DewesoftKryptonSetup
{
public double StartStoreTime;
public int SampleRate;
public int BlockSize;
public int IBRate;
public int MaxSampling;
};
public class DeviceType
{
[XmlAttribute(AttributeName = "Type")]
public string type;
};
The dewesoftSiriusSetup or dewesoftKryptonSetup is populated correctly.
Is there something I am missing from the code? Along with the device type, inside of there I also need the different slots as a list but I havent gotten that far since I feel like if I get the device figured out it will be the same for slots

How to save the Interface collections in xml in wpf

I have a Model with interface collection. I want to save the collection in xml file at runtime in temp location. Without interface collection the Model is saved correctly in xml file. But the interface collection in not saved in xml file. Please anyone help me to achieve this. My Model class structure is mentioned below,
MainWindowModel
public class MainWindowModel
{
private string header;
public string Header
{
get { return header; }
set { header = value; }
}
private bool isEditing = false;
public bool IsEditing
{
get { return isEditing; }
set { isEditing = value; }
}
public ObservableCollection<Details> DetailsCollection { get; set; }
}
Details
public class Details
{
public string Key { get; set; }
public ObservableCollection<IValue> Values { get; set; }
}
IValue
public interface IValue
{
int Id { get; set; }
string Name { get; set; }
}
FileReaderWriter
public class FileReaderWriter<T>
{
public string FileLocation;
public T Fetch()
{
if (File.Exists(FileLocation))
{
XmlSerializer deserializer = new XmlSerializer(typeof(T));
TextReader reader = new StreamReader(FileLocation);
object obj = deserializer.Deserialize(reader);
T XmlData = (T)obj;
reader.Close();
return XmlData;
}
return default(T);
}
public virtual string GetFileLocation()
{
return FileLocation;
}
public void Save(T model)
{
XmlSerializer serializer = new XmlSerializer(typeof(T));
var directory = Path.GetDirectoryName(FileLocation);
if (!string.IsNullOrEmpty(directory))
{
if (!Directory.Exists(directory))
Directory.CreateDirectory(directory);
using (var writer = XmlWriter.Create(FileLocation))
{
serializer.Serialize(writer, model);
}
}
}
}
ReaderWriterClass
public class DetailsViewReaderWriter : FileReaderWriter<ObservableCollection<MainWindowModel>>
{
public DetailsViewReaderWriter()
{
FileLocation = ConfigurationManager.AppSettings["RecentFileLocation"];
}
public ObservableCollection<MainWindowModel> FetchFile()
{
var recentFile = Fetch();
return recentFile;
}
public override string GetFileLocation()
{
return FileLocation;
}
public void SaveFile(ObservableCollection<MainWindowModel> fileModel)
{
Save(fileModel);
}
}
App.config
<appSettings>
<add key="RecentFileLocation" value="D:\MyProject\RecentDetails.xml"/>
</appSettings>
The XmlSerializer cannot serialize Interface types. What you can do is to implement the IXmlSerializable interface. Please find below a rough! example. It is not tested. You should read carefully on how to implement the IXmlSerializable interface correctly. But to give you an idea and help to get started:
Adjust your IValue interface:
public interface IValue: IXmlSerializable
{
int Id { get; set; }
string Name { get; set; }
}
Implement the interface:
public class Value : IValue
{
public int Id { get; set; }
public string Name { get; set; }
public XmlSchema GetSchema() => null;
public void ReadXml(XmlReader reader)
{
reader.MoveToContent();
Name = reader.GetAttribute("Name");
Id = int.Parse(reader.GetAttribute("Id"));
}
public void WriteXml(XmlWriter writer)
{
writer.WriteAttributeString("Id", Id.ToString());
writer.WriteAttributeString("Name", Name);
}
}

How to define a "description" for each XMLElement of a class at design time

I have this class that i want to serialize to a XML file. I want to add a "Description" attribute to each property of the class like below. Is it possible? Or how can i achieve this?
[Serializable]
public class Arm : INotifyPropertyChanged{
private int _ID;
private ArmStore _aStore;
private ArmDimension _dimension;
private Zone _accessibleZone;
[XmlElement("ID")]
[XmlAttribute("description"), Value="It defines ID number of the Arm"]
public int ID {
get { return _ID; }
set { _ID = value; }
}
[XmlElement("Store")]
[XmlAttribute("description"), Value="It defines the Store of the Arm"]
public ArmStore aStore {
get { return _aStore; }
set {
_aStore = value;
Notify("aStore");
}
}
[XmlElement("Dimension")]
[XmlAttribute("description"), Value="It defines the dimension of the Arm"]
public ArmDimension dimension {
get { return _dimension; }
set {
_dimension = value;
Notify("dimension");
}
}
I want to have the following result:
<ID description="It defines ID number of the Arm">1</ID>
<Dimension description="It defines the dimension of the Arm">
<XMin>-150</XMin>
<XMax>150</XMax>
<YMin>-300</YMin>
<YMax>300</YMax>
</Dimension>
Thanks in advance!
You can create custom attribute
[AttributeUsage(AttributeTargets.Property)]
public class XmlDescription : Attribute
{
public string Value { get; set; }
}
and set it on the desired properties
public class Arm
{
[XmlElement("ID")]
[XmlDescription(Value = "It defines ID number of the Arm")]
public int ID { get; set; }
[XmlElement("Store")]
[XmlDescription(Value = "It defines the Store of the Arm")]
public ArmStore Store { get; set; }
[XmlElement("Dimension")]
[XmlDescription(Value = "It defines the dimension of the Arm")]
public ArmDimension Dimension { get; set; }
}
Next, you need to create a custom XmlWriter
public class DescriptionWriter : XmlTextWriter
{
public DescriptionWriter(string filename, Encoding encoding) : base(filename, encoding) { }
public override void WriteStartElement(string prefix, string localName, string ns)
{
base.WriteStartElement(prefix, localName, ns);
var prop = typeof(Arm).GetProperty(localName);
if (prop != null)
{
var data = prop.GetCustomAttributesData();
var description = data.FirstOrDefault(a => a.AttributeType == typeof(XmlDescription));
if (description != null)
{
var value = description.NamedArguments.First().TypedValue.ToString().Trim('"');
base.WriteAttributeString("description", value);
}
}
}
}
There are many shortcomings in this implementation. In particular, the property name and XmlElement name must be the same. Or it won't work getting the property by name: GetProperty(localName).
Use it as follows
Arm arm = ...
var xs = new XmlSerializer(typeof(Arm));
using (var writer = new DescriptionWriter("test.xml", Encoding.Unicode))
{
writer.Formatting = Formatting.Indented;
xs.Serialize(writer, arm);
}
Try following :
[XmlRoot("Arm")]
public class Arm
{
[XmlElement("ID")]
public ID id {get;set;}
[XmlElement("Dimension")]
public Dimension dimension { get; set;}
}
[XmlRoot("Dimension")]
public class Dimension
{
[XmlAttribute("description")]
public string Value { get; set; }
[XmlElement("XMin")]
public int XMin { get; set; }
[XmlElement("XMax")]
public int XMax { get; set; }
[XmlElement("YMin")]
public int YMin { get; set; }
[XmlElement("YMax")]
public int YMax { get; set; }
}
[XmlElement("ID")]
public class ID
{
[XmlAttribute("description")]
public string Value { get; set; }
[XmlText]
public int value { get; set; }
}

XML Deserialization Rules

I need to deserialize xml file and its structured this way:
<NPCs>
<LabAssistant1>
<Questions>
<Question>
<Type>CheckBox</Type>
<Points>10</Points>
<Text>Q1</Text>
<Answers>
<Answer>
<Correct>False</Correct>
<Text>A1</Text>
</Answer>
<Answer>
<Correct>True</Correct>
<Text>A2</Text>
</Answer>
<Answer>
<Correct>False</Correct>
<Text>A3</Text>
</Answer>
</Answers>
</Question>
</Questions>
</LabAssistant1>
<LabAssistant2>
<Questions>
...
</Questions>
</LabAssistant2>
</NPCs>
So as you can see am having root node NPCs and my goal is to read questions separately by LabAssistant1 name or any tag name in NPCs.
String questionsPath = path+"/questions.xml";
XmlReader reader=XmlReader.Create(new StreamReader(questionsPath));
XmlRootAttribute xmlRoot = new XmlRootAttribute();
xmlRoot.ElementName = npc;
reader.ReadToDescendant(npc);
XmlSerializer se = new XmlSerializer(typeof(Question[]),xmlRoot);
Question[] qs=se.Deserialize(reader) as Question[];
Console.WriteLine(qs.Length.ToString()); // Always 0
Above code should output 2 objects of Question as array, but it doesn't
Here are the classes Question and Answer, anything is wrong with my attached attributes?
public class Question
{
[XmlElement(ElementName="Text")]
public String Text { get; set; }
[XmlArray(ElementName = "Answers")]
public Answer[] Answers { get; set; }
[XmlElement(ElementName = "Type")]
public QuestionType Type { get; set; }
[XmlElement(ElementName = "Points")]
public int Points { get; set; }
public Question()
{
}
public Question(String text, Answer[] answers, QuestionType type,int points)
{
this.Text = text;
this.Answers = answers;
this.Type = type;
this.Points = points;
}
}
public class Answer
{
[XmlElement(ElementName="Text")]
public String Text { get; set; }
[XmlElement(ElementName = "Correct")]
public bool Correct { get; set; }
public Answer()
{
}
public Answer(String text, bool correct)
{
this.Text = text;
this.Correct = correct;
}
}
You could use the UnknownElement event of XmlSerializer to load all the lab assistants into memory, like so:
public class LabAssistant
{
static XmlSerializer listSerializer;
static LabAssistant()
{
// This must be cached to prevent memory & resource leaks.
// See http://msdn.microsoft.com/en-us/library/System.Xml.Serialization.XmlSerializer%28v=vs.110%29.aspx
listSerializer = new XmlSerializer(typeof(List<Question>), new XmlRootAttribute("Questions"));
}
public List<Question> Questions { get; set; }
public static bool TryDeserializeFromXml(XmlElement element, out string name, out LabAssistant assistant)
{
name = element.Name;
var child = element.ChildNodes.OfType<XmlElement>().Where(el => el.Name == "Questions").FirstOrDefault();
if (child != null)
{
var list = child.OuterXml.LoadFromXML<List<Question>>(listSerializer);
if (list != null)
{
assistant = new LabAssistant() { Questions = list };
return true;
}
}
assistant = null;
return false;
}
}
public class NPCs
{
public NPCs()
{
this.LabAssistants = new Dictionary<string, LabAssistant>();
}
public static XmlSerializer CreateXmlSerializer()
{
// No need to cache this.
var serializer = new XmlSerializer(typeof(NPCs));
serializer.UnknownElement += new XmlElementEventHandler(NPCs.XmlSerializer_LoadLabAssistants);
return serializer;
}
[XmlIgnore]
public Dictionary<string, LabAssistant> LabAssistants { get; set; }
public static void XmlSerializer_LoadLabAssistants(object sender, XmlElementEventArgs e)
{
var obj = e.ObjectBeingDeserialized;
var element = e.Element;
if (obj is NPCs)
{
var npcs = (NPCs)obj;
string name;
LabAssistant assistant;
if (LabAssistant.TryDeserializeFromXml(element, out name, out assistant))
npcs.LabAssistants[name] = assistant;
}
}
}
Using the following helper methods:
public static class XmlSerializationHelper
{
public static T LoadFromXML<T>(this string xmlString)
{
return xmlString.LoadFromXML<T>(new XmlSerializer(typeof(T)));
}
public static T LoadFromXML<T>(this string xmlString, XmlSerializer serial)
{
T returnValue = default(T);
using (StringReader reader = new StringReader(xmlString))
{
object result = serial.Deserialize(reader);
if (result is T)
{
returnValue = (T)result;
}
}
return returnValue;
}
}
Having done this, you now have a dictionary of lab assistants by name.
While this code will deserialize your data correctly, it won't reserialize it. Custom code to serialize the dictionary would be required.
One final note - XmlSerializer will choke on the XML you provided because it requires that Boolean values be in lowercase. Thus the following will throw an exception:
<Correct>False</Correct>
If you did not mistype the XML and it really contains Booleans in this format, you will need to manually handle these fields.
I needed to create QuestionCollection class to hold the array of questions (having typeof(Question[]) throws <TagName xmlns="> was not expected, probably because the deserializer is not smart enough).
What i do next is first reading to tag LabAssistant or any tag name, next reading to its child Questions tag and after that i deserialize the questions into QuestionCollection, so with ReadToDescendant I can access any child elements of the NPCs
String questionsPath = Application.dataPath + "/Resources/questions.xml";
XmlReader reader=XmlReader.Create(new StreamReader(questionsPath));
reader.ReadToDescendant("LabAssistant");
reader.ReadToDescendant("Questions");
XmlSerializer se = new XmlSerializer(typeof(QuestionCollection));
QuestionCollection qc=(QuestionCollection)se.Deserialize(reader);
QuestionCollection class:
[XmlType("Questions")]
public class QuestionCollection
{
[XmlElement("Question")]
public Question[] Questions { get; set; }
public QuestionCollection() { }
}
Question class
[XmlType("Question")]
public class Question
{
[XmlElement("Text")]
public String Text { get; set; }
[XmlArray("Answers")]
public Answer[] Answers { get; set; }
[XmlElement("Type")]
public QuestionType Type { get; set; }
[XmlElement("Points")]
public int Points { get; set; }
public Question() { }
}
Answer class:
[XmlType("Answer")]
public class Answer
{
[XmlElement("Text")]
public String Text { get; set; }
[XmlElement("Correct")]
public bool Correct { get; set; }
public Answer() { }
}

Assigning a default value to a property

I have an xml like so:
<Settings>
<User default="Programmer"></User>
<Level default="2"></Level>
<Settings>
This is deserialized to an object of type UserSettings:
[Serializable]
[XmlRoot("Settings")]
public class UserSettings
{
[XmlElement("User")]
public string User { get; set; }
[XmlElement("Level")]
public string Level { get; set; }
}
The UserSettings object gives whatever the values are there for the tags at runtime.
I want the class to return the default attribute value when either the tag is empty or the tag is absent in the incoming xml.
So if there is an object objUserSettings of type UserSettings then
objUserSettings.User
should give "Programmer", or whatever is in default attribute value in the xml if the tag User is empty.
Regards.
Adding another answer because I had some fun with this question. Take it or leave it, but this is probably how I would attack this feature.
Here's an answer that is more complicated, but it gives you type safety using generics and most of the heavy lifting is done in one base class (no need to copy/paste the same code over and over).
Added a property to UserSettings to show an example of another type...
[Serializable]
[XmlRoot("Settings")]
public class UserSettings
{
public UserSettings()
{
User = new DefaultableStringValue();
Level = new DefaultableIntegerValue();
IsFullscreen = new DefaultableBooleanValue();
}
[XmlElement("User")]
public DefaultableStringValue User { get; set; }
[XmlElement("Level")]
public DefaultableIntegerValue Level { get; set; }
[XmlElement("IsFullscreen")]
public DefaultableBooleanValue IsFullscreen { get; set; }
}
Simple implementations of typed DefaultableValues...
[Serializable]
public class DefaultableStringValue : DefaultableValue<string>
{
public DefaultableStringValue() : base(s => s) { }
}
[Serializable]
public class DefaultableIntegerValue : DefaultableValue<int>
{
public DefaultableIntegerValue() : base(int.Parse) { }
}
[Serializable]
public class DefaultableBooleanValue : DefaultableValue<bool>
{
public DefaultableBooleanValue() : base(bool.Parse) { }
}
Base class that does all of the heavy lifting of parsing and caching parsed values...
[Serializable]
public abstract class DefaultableValue<T>
{
protected Func<string, T> _parsingFunc;
private string _valueText;
private T _cachedValue;
private bool _isValueCached;
private string _defaultText;
private T _cachedDefault;
private bool _isDefaultCached;
protected DefaultableValue(Func<string, T> parsingFunc)
{
_parsingFunc = parsingFunc;
_isValueCached = false;
_isDefaultCached = false;
}
[XmlAttribute("default")]
public string DefaultText
{
get { return _defaultText; }
set
{
_defaultText = value;
_isDefaultCached = false;
}
}
[XmlText]
public string ValueText
{
get { return _valueText; }
set
{
_valueText = value;
_isValueCached = false;
}
}
[XmlIgnore]
public T Default
{
get
{
if (_isDefaultCached)
return _cachedDefault;
if (HasDefault)
return ParseAndCacheValue(DefaultText, out _cachedDefault, out _isDefaultCached);
return default(T);
}
set
{
DefaultText = value.ToString();
_cachedDefault = value;
_isDefaultCached = true;
}
}
[XmlIgnore]
public T Value
{
get
{
if (_isValueCached)
return _cachedValue;
if (HasValue)
return ParseAndCacheValue(ValueText, out _cachedValue, out _isValueCached);
return Default;
}
set
{
ValueText = value.ToString();
_cachedValue = value;
_isValueCached = true;
}
}
[XmlIgnore]
public bool HasDefault { get { return !string.IsNullOrEmpty(_defaultText); } }
[XmlIgnore]
public bool HasValue { get { return !string.IsNullOrEmpty(_valueText); } }
private T ParseAndCacheValue(string text, out T cache, out bool isCached)
{
cache = _parsingFunc(text);
isCached = true;
return cache;
}
}
And a sample program to demonstrate usage...
public class Program
{
private static void Main(string[] args)
{
UserSettings userSettings = new UserSettings();
userSettings.User.Default = "Programmer";
userSettings.Level.Default = 2;
userSettings.Level.Value = 99;
XmlSerializer xmlSerializer = new XmlSerializer(typeof(UserSettings));
string serializedUserSettings;
using (StringWriter stringWriter = new StringWriter())
{
xmlSerializer.Serialize(stringWriter, userSettings);
serializedUserSettings = stringWriter.GetStringBuilder().ToString();
}
UserSettings deserializedUserSettings;
using (StringReader stringReader = new StringReader(serializedUserSettings))
{
deserializedUserSettings = (UserSettings)xmlSerializer.Deserialize(stringReader);
}
Console.Out.WriteLine("User: HasDefault={0}, Default={1}, HasValue={2}, Value={3}",
deserializedUserSettings.User.HasDefault ? "Yes" : "No",
deserializedUserSettings.User.Default,
deserializedUserSettings.User.HasValue ? "Yes" : "No",
deserializedUserSettings.User.Value);
Console.Out.WriteLine("Level: HasDefault={0}, Default={1}, HasValue={2}, Value={3}",
deserializedUserSettings.Level.HasDefault ? "Yes" : "No",
deserializedUserSettings.Level.Default,
deserializedUserSettings.Level.HasValue ? "Yes" : "No",
deserializedUserSettings.Level.Value);
Console.Out.WriteLine("IsFullscreen: HasDefault={0}, Default={1}, HasValue={2}, Value={3}",
deserializedUserSettings.IsFullscreen.HasDefault ? "Yes" : "No",
deserializedUserSettings.IsFullscreen.Default,
deserializedUserSettings.IsFullscreen.HasValue ? "Yes" : "No",
deserializedUserSettings.IsFullscreen.Value);
Console.ReadLine();
}
}
Try this
using System.ComponentModel;
[Serializable]
[XmlRoot("Settings")]
public class UserSettings
{
[DefaultValue("Yogesh")]
[XmlElement("User")]
public string User { get; set; }
[DefaultValue("1st")]
[XmlElement("Level")]
public string Level { get; set; }
}
For more info see this.
You can use Default Value attribute for the property.
In you case it will be,
[Serializable]
[XmlRoot("Settings")]
public class UserSettings
{
[XmlElement("User")]
[DefaultValue("Programmer")]
public string User { get; set; }
[XmlElement("Level")]
[DefaultValue(2)]
public string Level { get; set; }
}
I don't believe there is a way to tell string to use that default xml attribute. You will have to deserialize each of those object into a structure that has the default value as a property which is an xml attribute.
Here's an example...
[Serializable]
[XmlRoot("Settings")]
public class UserSettings
{
[XmlElement("User")]
public DefaultableValue User { get; set; }
[XmlElement("Level")]
public DefaultableValue Level { get; set; }
}
[Serializable]
public class DefaultableValue
{
[XmlAttribute("default")]
public string Default { get; set; }
[XmlText]
public string Value { get; set; }
}
And sample program to demonstrate usage...
public class Program
{
private static void Main(string[] args)
{
UserSettings userSettings = new UserSettings();
userSettings.User = new DefaultableValue()
{
Default = "Programmer",
Value = "Tyler"
};
userSettings.Level = new DefaultableValue()
{
Default = "2",
Value = "99"
};
XmlSerializer xmlSerializer = new XmlSerializer(typeof(UserSettings));
string serializedUserSettings;
using (StringWriter stringWriter = new StringWriter())
{
xmlSerializer.Serialize(stringWriter, userSettings);
serializedUserSettings = stringWriter.GetStringBuilder().ToString();
}
UserSettings deserializedUserSettings;
using (StringReader stringReader = new StringReader(serializedUserSettings))
{
deserializedUserSettings = (UserSettings)xmlSerializer.Deserialize(stringReader);
}
Console.Out.WriteLine("User: Default={0}, Actual={1}",
deserializedUserSettings.User.Default,
deserializedUserSettings.User.Value);
Console.Out.WriteLine("Level: Default={0}, Actual={1}",
deserializedUserSettings.Level.Default,
deserializedUserSettings.Level.Value);
}
}
(Note that I have the default values in code, but they very well could have come from the xml file)

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