Access Azure Service config from C# program called by a startup script - c#

I have a C# console app called during the startup of a WebRole to perform customized instrumentation. I'd like for this program to be able to read the latest values from Service Config and act accordingly.
I've setup the startup script that calls my .EXE to run in elevated mode. I've added a reference to Azure's ServiceRuntime to the console app, however I'm getting the following error: role discovery data is unavailable

If you've put calling this executable as a start-up task in the .csdef, then the information you're asking for may not be available as the role has not yet been set up (see lifecycle of Web/Worker role).
This could also be the problem if you're calling the executable within OnStart in WebRole.cs - as IISConfigurator is called asynchronously with OnStart.
For the startup task, one work around for this is detailed at http://mvolo.com/configure-iis-websites-windows-azure-startup-tasks-appcmd/ (although it deals with changing IIS configuration).
For the WebRole issue, you could overload Run() and call your executable from there - possibly with retries like:
while (!RoleEnvironment.IsAvailable) {
Thread.Sleep(1000);
}
RunExecutable();

Related

Process not functioning on cloud after started by Windows Service

We have a Windows Service that checks a configuration file, and based on those settings, starts a new Process (let's call this ClusterProcess) which connects to a database and does the actual functionality.
There is a test project, that cuts out the Windows Service's part in the play, and just provides ClusterProcess with the necessary settings.
For our current test environment, we have the database on a cloud and I would say, rather restricted permissions.
My problem is this: when I run the test project, ClusterProcess gets its settings and things happen on the database. However, when I run the Windows Service, nothing gets changed on the database.
I've been using log4net to try and see where things fall over, but it seems to fail silently.
So the Windows Service calls this:
_ClusterRunnner.StartAllClusters();
In this method mentioned above, this is (amongst other things) what happens, and I get both log statements:
_ClusterProcesses = new List<Process>();
log.Debug("Cluster Name: " + cluster.Name + " ConfigPath: " + _ConfigPath);
_ClusterProcesses.Add(Process.Start(startInfo));
log.Debug("After process spawn.");
Okay, so the Process that it should start is ClusterProcess.exe, and in the Main method of that project I don't get any of the log statements that should be given, for instance:
log.Debug("Going to Start Processing");
_ClusterProcessor = new ClusterProcessor(config);
_ClusterProcessor.StartProcessing();
log.Debug("Finished Processing");
With log4net I have a special logger for ClusterProcess.exe (two appenders, a RollingFileAppender and an AdoNetAppender) and similar appenders for the Windows Service. (The Windows Service process holds a lock to its RollingFileAppender, so I had to create a special one for ClusterProcess.exe. The AdoNetAppenders are for nicely formatted logs after the connection to the database has been made.)
But now, the test project just calls this directly:
ClusterProcessor x = new ClusterProcessor(config);
x.StartProcessing();
and it works! I get the log statements in StartProcessing() and the database is changed.
So any ideas?
From my experience with services they run with very limited rights.
So if your Test(possible windows application) runs perfectly then I guess it has something to do with user rights.
I guess you can't realy access the filesystem so if your logger writes to a place on the harddrive you should think about the windows event log --> Write to Windows Application Event Log without registering an Event Source
To try if it has something to do with user rights just open your service in the windows service settings and let it log on as your administrator account and see if it has something to do with this.

Why does AppDomain.CurrentDomain.GetAssemblies() not return dependant assemblies in Global.asax under certain conditions?

EDIT: This was previously entitled "App Init behaviour different between IIS Restart and Application Initialisation". I have changed the title to expand the question out from IIS/Application Initialisation because the observed behaviour relates to AppDomain.CurrentDomain.GetAssemblies();
I am using the IIS Application Initialisation module to warm-up an asmx wed service.
I have implemented some warm-up code to ensure app application initialisation successfully JIT's my asmx service in Global.asax Application_Start event. This uses System.Runtime.CompilerServices.RuntimeHelpers.PrepareMethod() to iterate through all of the assemblies in the application (it also picks up all of the assembly dependencies) to ensure that the first call to the service is as fast as possible.
When I obeserve this behaviour utilising "net stop w3svc & net start w3svc" I can see (via logging) that ALL of the assemblies are JIT'ted and the first call to the service is fast as expected.
However, when the application pool is automatically recycled on its configured time schedule (03:00:00) the log shows only the directly referenced assemblies are JIT'ted, not the dependencies that also sit in the folder.
This is resulting in an unacceptable overhead on the first call to the service.
The App Init performs exactly as expected in all other respects but why does the IIS re-cycle of the Application Pool only JIT compile the directly referenced assemblies and not its dependencies?
Well the post mentioned in my comment above led me in the right direction and then I found the answer on this post: Difference between AppDomain.GetAssemblies and BuildManager.GetReferencedAssemblies
So my code was changed to var assemblies = BuildManager.GetReferencedAssemblies();

Finding which service has run an executable in C#

I was wondering if it were possible to find out which windows service has run an executable?
I've got two different services running from the same exe, doing different things. The main method of the program detects a command line parameter and will either start the console app (if running in Environment.UserInteractive), or start one of the two possible services. I can't find a good way to discern which service is running so I can choose the correct service to start in the code. Passing in .exe parameters in the image path of the windows service doesn't seem to work. The services are running on a server and starting automatically, so doing it manually isn't really an option.
I'd really like to avoid having to have two different projects with different executables, so any way I can notify the program of which service to run would be great.
You can pass arguments in the ImagePath. I know I have done it at some point using a .net windows service, but as I recall, I had to install the service using something other than the standard .Net installer.
The .Net installer adds quotes around whatever you pass, which makes ImagePath go from C:\test\test.exe -arguments to "C:\test\test.exe -arguments" when it should be "C:\test\test.exe" -arguments.
Check out WiX, sc.exe or CreateService to get the correct registry value.
To test, install your service as usual and browse in regedit to HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\services\yourServiceName and edit ImagePath. For an example of how it should look, check out HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\services\seclogon.
You could create a Mutex in your service at the point it starts, using a name unique to the version it is running. If the mutex is obtained then you know it isn't running. If it can't be obtained then the service is already running.
You could then start your services through a new process that first tries to obtain the mutex for the first service and if it can't obtain it it starts the second.
So, you start ServiceRunner.exe -foo. A mutex called "foo" is obtained, so you release the Mutex and ServiceRunner.exe starts Service.exe -foo.
If the mutex is not obtained you then try to obtain a mutex called "bar" and follow the same process.
This is a nasty solution, and would require your to create a new exe that simply tries to start the services.
Have your service share its start state( temp file, registry key or other method, it could even write this as html to a web server... )
ServiceController yourService = new ServiceController( "YourServiceName" , "YourMachine" );
if( yourService.Status == ServiceControllerStatus.Stopped )
{
yourService.Start();
}

Restart a WCF service hosted by a C# console application

I have a WCF service that is hosted on a c# console application. Is there a way to restart this service, preferably by calling an endpoint in the service itself (ex. myService.Restart()).
Thanks
I have to do something similar when I perform an automatic update of a remote WCF service. In your Restart() method, close the host:
try
{
host.Description.Endpoints.Where(x => !x.Address.ToString().EndsWith("MEX")).ForEach(endpoint => _log.InfoFormat("Closing {0}", endpoint.Address));
host.Close(TimeSpan.FromSeconds(5));
}
catch (Exception)
{
host.Abort();
}
I wait for my update to apply, and then after a success or failure, I re-open the host using the same code I used to start it in the first place.
If you just wanted to restart immediately, you could just call host.Open(), or you could set up a timer to call it, etc.
try
{
host.Open();
host.Description.Endpoints.Where(x => !x.Address.ToString().EndsWith("MEX")).ForEach(endpoint => _log.InfoFormat("Host opened at: {0}", endpoint.Address));
}
catch (Exception ex)
{
_log.Error("Unable to open host.", ex);
}
To answer my question, I have solved the problem by doing the following:
Separating the code that loads the DLL files from the WCF service code into another class library project
Create an interface with the same method signatures as the ones that load DLL files in the new project (this interface is used by both projects now)
In the web service, load the other project in a new application domain. This way the DLL files are locked by the new application domain not the default.
If I want to update my nunit DLL files now, all I have to do is unload the application domain from the web service, update the files and finally create a new application domain.
AppDomain remoteDomain = AppDomain.CreateDomain("New Domain");
IClass1 class1 = (IClass1)remoteDomain.CreateInstanceFromAndUnwrap(
"Test1.dll", "Test1.Class1");
Note: IClass1 is the common interface between the projects.
you definitely are not going to be able to 'restart' a faulted service from calling that same service itself. In theory you could host 2 services in the same process. put the one you want to be 'restartable' in a public static variable and restart it within the other service. The problem would be restarting the restarter service if it faults... :) and you definitely want 'administrator-like' restrictions on your restarter service so unauthorized users can't do it.
It's a bit kludgy, but I suppose you could expose a callback on your service that the host could attach to and take appropriate action when it's triggered. That would give your host the ability to decide what a "restart" really means and how it needs to be executed. More importantly, it lets your decide whether it should do something extreme like spawn off a watcher process and then off itself or gracefully trash and reinstantiate your service (preferable).
Mmmmmm... kludge....
You cannot ask a service to restart itself. Consider a windows service (a service hosted in windows provided container) which has a RESTART functionality. Here RESTART functionality is provided not by the service but by the container. The container controls how to stop the service and start it.
Similarly in your case, you should try to look out for options if your container can provide the functionality you need. Since you want to control it remotely, the container should also be available remotely, which cannot be possible if the container is a console application. Instead it has to be another web service or web application.

What is the accepted pattern for an application that can be run as a service or as a console application

I have a project that is deployed to production as a windows service. However for local development purposes it would be useful to run it as a console application. At the moment I have a class Called ReportingHost that provides my core functionality, And a class called ReportingServiceHost that inherits from ServiceBase and allows me to run the application as a service. There is also a program class with a main method that calls ServiceBase.Run on my ReportingServiceHost.
I think I need to write a ReportingConsoleHost class that allows me to run the functionality in a console. Then I need to modify my Main to react to a command line switch and choose one or the other. These are the two bits I am having trouble with.
I have had a look at this and attempted to use that code but my app exits immediately, it doesn't show a console window and it doesn't wait for Enter before closing.
Part of the problem is that I dont have a deep understanding of how these things work. a definitive pattern for splitting my functionality, my two different ways of running that functionality, and a main method that chooses one of these ways based on a command line argument is what I am hoping to achieve.
I suspect your test project was configured as a windows exe, not a console exe. With a windows exe Console.ReadLine will return immediately.
To have a console exe that works both as a service and at the command line, start it as a service project (in Visual Studio) - and add a check on Environment.UserInteractive - i.e.
static void Main() {
if(Environment.UserInteractive) {
// code that starts the listener and waits on ReadLine
} else {
// run the service code that the VS template injected
}
}
You can of course also use a command line switch. I have example on microsoft.public.dotnet.languages.csharp that acts as:
an installer / uninstaller
a service
a console-mode app
depending on the switches
I have done this before by implementing a normal Windows Service (by deriving from ServiceBase), but putting a check in the main method to check for a command line argument.
If the args contain /console, start the console version, otherwise start the service.
Something like this:
internal class MyService : ServiceBase
{
internal static void Main(string[] args)
{
if (args.Length == 0)
{
// run as a service....
ServiceBase[] servicesToRun = new ServiceBase[] {new MyService()};
Run(servicesToRun);
}
else
{
// run as a console application....
}
}
}
My advise? Put all your logic for your service in a separate assembly. (A class library or DLL.) Then create one project as service which references your class library and puts the code to use as services. Create a second console project which also references your class library but which will make it available as a console application.
You would end up with three different projects in your solution but it does allow you to keep things separate. Actually, this would make it possible to extend your service in several other shapes too. You could, for example, create a 4th project as a web service and thus call your service from a web browser on a client system. Because the software logic is separated from the usage logic, you gain lots of control over it.
Be aware that a service will possibly run with more limitations than a console application. In general, services don't have network access by default, don't have a monitor assigned to them to display error messages and in general run with a limited user account or system account. Your service might work as a console yet fail as a service because of this.
There are already two good answers above - but I thought I'd post a link to Brian Noyes' Debuggable Self-Host Windows Service Project blog post - it talks about WCF but should apply to any 'Windows Service'.
The best thing is the sample code - if you can't figure out where the above examples 'fit', grab the complete project and see how it works. Thanks Brian!

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