C#: Override generic method using class generic parameter - c#

Why is this not possible?
abstract class A
{
public abstract T f<T>();
}
class B<T> : A
{
public override T f()
{
return default (T);
}
}
Errors:
does not implement inherited abstract member 'A.f<T>()'
no suitable method found to override
I know that the signature must be same, but from my point of view I see no reason what could possibly be wrong that this is forbidden.
Also I know that another solution is to make A generic, rather than its method, but it is not suitable for me for some reason.

This is not possible because those methods have different signatures. A.f is generic method and B.f is not (it merely uses class generic argument).
You can see this form caller perspective:
A variableA = new A();
variableA.f<int>();
B<int> variableB = new B<int>();
variableB.f();

B does not fulfil the contract of A.
A allows f to be called with any type parameter to return that type. B doesn't allow f to be called with a type parameter, and just returns the type of B's type parameter.
For example, say you had a B<int> and cast it to an A (which should be possible as it inherits from it). Then you called f<bool>() on it (which should be possible as it's an A). What then? The underlying B<int> doesn't have a method to call.
B b = new B<int>();
// This is legal as B inherits from A
A a = b;
// This is a legal call, but how does b handle it?
bool result = a.f<bool>();

In the case of your code
abstract class A
{
public abstract T f<T>();
}
class B<T> : A
{
public override T f()
{
return default (T);
}
}
what do you expect to be called in the below code
public void Foo(A myObj) {
myObj.f<DateTime>();
}
Foo(new B<int>());
There's no implementation for that method though the type contract (the abstract class A) clearly states that you need an implementation. So you can either implement or change the contract to use a type argument at the class level
abstract class A<T>
{
public abstract T f();
}
class B<T> : A<T>
{
public override T f()
{
return default (T);
}
}
does compile however it also limits f of course

Probably this is what you intend to do:
abstract class A
{
public abstract T f<T>();
}
class B<U> : A
{
public override T f<T>() //also needs to have a generic type parameter
{
throw new NotImplementedException();
}
public U f()
{
return f<U>();
}
}
The generic method type parameter and the generic class type parameter (here T and U) have no straightforward connection, i.e. T is not restricted to be U (or something) in the base class and you cannot change this restriction in the derived class.

abstract class A
{
public abstract T f<T>();
}
class B<T> : A
{
public override T f<T>()
{
return default (T);
}
}

Related

Set generic type property in derived classes

I have a generic type G<T> where T : A, where A is an abstract class. In each class B derived from A I want to have a field of type G<B>, without writing repetetive code, however I'm not sure if it's even possible. One way to do this would be
abstract class A
{
protected object g;
protected abstract void SetG();
public A()
{
SetG();
}
}
class B : A
{
protected override void SetG()
{
this.g = new G<B>();
}
public B() : base() {}
}
But this would mean a lot of repetetive code in every derived class. Is there a better way to do this?
You could add an extra abstract class in between:
public abstract class A<T> : A where T : A
{
protected override void SetG()
{
this.g = new G<T>();
}
}
...then, update your B declaration to:
public class B : A<B>
{
public B() : base() { }
}
I believe that what you are trying to do is a Covariant Conversion. See this MSDN article on using delegates and see if that works for you. Look in the section "Using Delegates with Covariant Type Parameters".
In your A:, create a delegate:
Func<G<A>> GetG;
Then, in your derived classes, set this func pointer to a function of type
Func<G<B>>
Bingo!

Override Generic Method With Concrete Type (type parameter * hides class *)

I'd like to override a generic method in a derived class. The catch is I'd like to have a concrete type parameter implementation as so:
namespace Stumped
{
public class Generic<T> where T : new()
{
public virtual T Foo()
{
return new T();
}
public virtual TAnother GenericMethod<TAnother>() where TAnother : new()
{
return new TAnother();
}
}
public class Concrete : Generic<Inner1>
{
// Concrete return type. Works as expected.
public override Inner1 Foo()
{
return base.Foo();
}
// Why doesn't this make sense? Shows 'Type parameter "Inner2" hides class "Inner2"'.
public override Inner2 GenericMethod<Inner2>()
{
return base.GenericMethod<Inner2>();
}
}
public class Inner1 { }
public class Inner2 { }
}
As mentioned, the compiler tells me:
Type parameter "Inner" hides class "Inner"
I would expect my implementation to work, instead of having to use another generic parameter in this derived class.
Why doesn't this make sense?
You can't do that at all.
Overriding a method cannot change any part of the method's interface. Since GenericMethod<OtherClass>() is valid for the base class, it must be valid for the derived class too.
This is called the Liskov substitution principle
.
As the compiler is warning you, you actually just declared a normal type parameter that happens to have the same name as your class.

Polymorphism Through Extension Methods?

I have a class library which contain some base classes and others that are derived from them. In this class library, I'm taking advantage of polymorphism to do what I want it to do. Now in a consuming application, I want to change the behavior of some code based on the runtime type of the child classes. So assume the following:
public class Base { }
public class Child1 : Base { }
public class Child2 : Base { }
Now in the consuming application I want do something as follows (note that all of the following classes are in the consuming application and cannot be referenced in the class library):
public interface IMyInterface1 { }
public interface IMyInterface2 { }
public static class Extensions
{
public static void DoSomething(this Base myObj, Object dependency)
{
}
public static void DoSomething(this Child1 myObj, Object dependency)
{
IMyInterface1 myInterface = dependency as IMyInterface1;
if (myInterface != null)
{
//Do some Child1 specific logic here
}
}
public static void DoSomething(this Child2 myObj, Object dependency)
{
IMyInterface2 myInterface = dependency as IMyInterface2;
if (myInterface != null)
{
//Do some Child2 specific logic here
}
}
}
UPDATE:
This does not work. It always calls the extension method of the base class. Is there some other way that will allow me to do this and avoid having to explicitly check for the runtime type? The reasons is because more classes that are derived from the Base could be added and corresponding extension methods could come from some other external assembly.
Thanks in advance.
As #SLaks has already stated you cannot call the method as an extension method (even with a dynamic type) ... you can however call the static method with a dynamic type
So, although this will fail
Base base1 = new Child1();
(base1 as dynamic).DoSomething();
This will work
Base base1 = new Child1();
Extensions.DoSomething(base1 as dynamic);
No, that won't work.
Extension methods are statically dispatched, using the same mechanism as overload resolution.
If you have a variable of compile-time type Base, the compiler will always call the base extension method, regardless of the runtime type.
Instead, you can make the base extension method check the runtime type and call the appropriate other extension method.
I was looking for the same thing just now.
You could add one more method to your extension class like this:
public static void DoSomething(this Base myObj, Object dependency)
{
if(myObj.IsSubclassOf(Base))
{
// A derived class, call appropriate extension method.
DoSomething(myObj as dynamic, dependency);
}
else
{
// The object is Base class so handle it.
}
}
You don't need the if/else check if the base class is abstract (or never used in the wild):
public static void DoSomething(this Base myObj, Object dependency)
{
DoSomething(myObj as dynamic, dependency);
}
[Edit] Actually this won't work in your case as you don't implement support for all derived objects (so could still get infinite recursion). I guess you could pass something to check for recursion but the given answer is the simplest. I'll leave this here as it might spark more ideas.
Below is the minimal example showing how to mimic polymorphism with extension methods.
void Main()
{
var elements = new Base[]{
new Base(){ Name = "Base instance"},
new D1(){ Name = "D1 instance"},
new D2(){ Name = "D2 instance"},
new D3(){ Name = "D3 instance"}
};
foreach(Base x in elements){
x.Process();
}
}
public class Base{
public string Name;
}
public class D1 : Base {}
public class D2 : Base {}
public class D3 : Base {}
public static class Exts{
public static void Process(this Base obj){
if(obj.GetType() == typeof(Base)) Process<Base>(obj); //prevent infinite recursion for Base instances
else Process((dynamic) obj);
}
private static void Process<T>(this T obj) where T: Base
{
Console.WriteLine("Base/Default: {0}", obj.Name);
}
public static void Process(this D1 obj){
Console.WriteLine("D1: {0}", obj.Name);
}
public static void Process(this D2 obj){
Console.WriteLine("D2: {0}", obj.Name);
}
}
Outputs:
Base/Default: Base instance
D1: D1 instance
D2: D2 instance
Base/Default: D3 instance
If you can not use the keyword "dynamic" (older version of .NET), you can use reflection to achieve the same thing.
In place of :
Base base1 = new Child1();
Extensions.DoSomething(base1 as dynamic);
you can write :
Base base1 = new Child1();
MethodInfo method = typeof(Extensions).GetMethod("DoSomething", new System.Type[] { base1.GetType() });
if (method) {
method.Invoke(new object[] { base1 });
}

Is it possible to invoke a generic argument's method in C#?

In C++, you can invoke method's from a template argument like so:
template<class T> class foo
{
T t;
t.foo();
}
But in C#, it looks like this is not possible:
class foo<T>
{
T t;
public void foo() {
t.foo(); // Generates a compiler error
}
};
I suppose this probably isn't possible in C#, is it?
You have discovered the difference between templates and generics. Though they look similar they are in fact quite different.
A template need be correct only for the type arguments that are actually provided; if you provide a T that does not have a method foo then the compilation fails; if you provide only type arguments that have a foo then compilation succeeds.
By contrast a generic must be correct for any possible T. Since we have no evidence that every possible T will have a method foo then the generic is illegal.
Yes, if you know that the generic type placeholder T implements a member from a base class or interface, you can constrain the type T to that base class or interface using a where clause.
public interface IFooable
{
void Foo();
}
// ...
public class Foo<T> where T : IFooable
{
private T _t;
// ...
public void DoFoo()
{
_t.Foo(); // works because we constrain T to IFooable.
}
}
This enables the generic type placeholder T to be treated as an IFooable. If you do not constrain a generic type placeholder in a generic, then it is constrained to object which means only object's members are visible to the generic (that is, you only see members visible to an object reference, but calling any overridden members will call the appropriate override).
Note: This is additionally important because of things like operator overloading (remember that operators are overloaded, not overridden) so if you had code like this:
public bool SomeSuperEqualsChecker<T>(T one, T two)
{
return one == two;
}
This will always use object's == even if T is string. However, if we had:
public bool SomeSuperEqualsChecker<T>(T one, T two)
{
// assume proper null checking exists...
return one.Equals(two);
}
This WOULD work as expected with string because Equals() is overridden, not overloaded.
So, the long and the short is just remember that an unconstrained generic placeholder does represent any type, but the only calls and operations visible are those visible on object.
In addition to interface/base class constraints, there are a few other constraints:
new() - Means that the generic type placeholder must have a default constructor
class - Means that the generic type placeholder must be a reference type
struct - Means that the generic type placeholder must be a value type (enum, primitive, struct, etc)
For example:
public class Foo<T> where T : new()
{
private T _t = new T(); // can only construct T if have new() constraint
}
public class ValueFoo<T> where T : struct
{
private T? _t; // to use nullable, T must be value type, constrains with struct
}
public class RefFoo<T> where T : class
{
private T _t = null; // can only assign type T to null if ref (or nullable val)
}
Hope this helps.
You need to add a type constraint to your method.
public interface IFoo {
void Foo();
}
public class Foo<T> where T : IFoo {
T t;
public void foo() {
t.Foo(); // Generates a compiler error
}
}
It is possible if you are willing to accept generic type constraints. This means that your generic type must be constrained to derive from some base class or implement some interface(s).
Example:
abstract class SomeBase
{
public abstract DoSomething();
}
// new() ensures that there is a default constructor to instantiate the class
class Foo<T> where T : SomeBase, new()
{
T t;
public Foo()
{
this.t = new T();
this.t.DoSomething(); // allowed because T must derive from SomeBase
}
}

Weird generics compile error

I have two classes, a base class and a child class. In the base class i define a generic virtual method:
protected virtual ReturnType Create<T>() where T : ReturnType {}
Then in my child class i try to do this:
protected override ReturnTypeChild Create<T>() // ReturnTypeChild inherits ReturnType
{
return base.Create<T> as ReturnTypeChild;
}
Visual studio gives this weird error:
The type 'T' cannot be used as type parameter 'T' in the generic type or method 'Create()'. There is no boxing conversion or type parameter conversion from 'T' to 'ReturnType'.
Repeating the where clause on the child's override also gives an error:
Constraints for override and explicit interface implementation methods are inherited from the base method, so they cannot be specified directly
So what am i doing wrong here?
This works. You had to make the return type generic:
public class BaseClass {
public virtual T Create<T>() where T : BaseClass, new() {
var newClass = new T();
//initialize newClass by setting properties etc
return newClass;
}
}
public class DerivedClass : BaseClass {
public override T Create<T>() {
var newClass = base.Create<T>();
//initialize newClass with DerivedClass specific stuff
return newClass;
}
}
void Test() {
DerivedClass d = new DerivedClass() ;
d.Create<DerivedClass>();
}
These are some basic C# override rules:
The overridden base method must have
the same signature as the override
method.
This means the same return type and same method arguments.
Your override cannot change the return type, even if the return type derives from the base class method's return type. You have to do something like what Igor did above, and make the return type generic.

Categories

Resources