I have many labels on the form, and every label invokes same method with different argument(which belongs to label text/name). Here is the code:
//"res" is an array
private void label1_Click(object sender, EventArgs e)
{
checkresult(res[0]);
}
private void label2_Click(object sender, EventArgs e)
{
checkresult(res[1]);
}
private void label3_Click(object sender, EventArgs e)
{
checkresult(res[2]);
}
private void label4_Click(object sender, EventArgs e)
{
checkresult(res[3]);
}
private void label5_Click(object sender, EventArgs e)
{
checkresult(res[4]);
}
private void label6_Click(object sender, EventArgs e)
{
checkresult(res[5]);
}
private void label7_Click(object sender, EventArgs e)
{
checkresult(res[6]);
}
private void label8_Click(object sender, EventArgs e)
{
checkresult(res[7]);
}
private void label9_Click(object sender, EventArgs e)
{
checkresult(res[8]);
}
I just want to precise my code by defining only one method for all labels. How can i do it?
A pseudocode may look like this:
label1.Click += label_Click(object sender, EventArgs e);
label2.Click += label_Click(object sender, EventArgs e);//SAME HANDLER
label3.Click += label_Click(object sender, EventArgs e);//SAME HANDLER
....
and after
private void label_Click(object sender, EventArgs e)
{
if(sender == label1)
checkresult(res[0]);
else if(sender == label2)
checkresult(res[1]);
...
...
}
First let all of your labels use the same Label_Click event.
private void Label_Click(object sender, EventArgs e)
{
Label temp = sender as Label;
if (temp != null)
{
string labelName = temp.Name;
string labelId = labelName.Substring(5, labelName.Length);
int id = int.Parse(labelId) - 1;
checkresult(res[id]);
}
}
You could set anonymous delegates in when you make the event handler
label1.Click += (s,e) => {checkresult(res[0]); };
label2.Click += (s,e) => {checkresult(res[1]); };
label3.Click += (s,e) => {checkresult(res[2]); };
In WinForms, set your Index to Tag of Label and set each OnClick event to same EventHandler
private void lbl_Click(object sender, EventArgs e)
{
checkresult(res[Convert.ToInt32((sender as Label).Tag)]);
}
Related
I have three different buttons but now I want to call each even at the same time using one button.
I am unable to find the button.PerformClick() option, instead I have button.PerformLayout().
This is what I have:
private void ButtonTagStart_Click(object sender, EventArgs e)
{
//Something
}
private void ButtonLoadxHTMLTags_Click(object sender, EventArgs e)
{
//Do Something
}
private void btnStrt_Click(object sender, EventArgs e)
{
//Do Something
}
I want:
private void Button2_Click(object sender, EventArgs e)
{
ButtonTagStart.PerformClick();
ButtonLoadxHTMLTags.PerformClick();
btnStrt.PerformClick();
}
What shall I do?
you can create a method for each button
private void Something1(){}
private void Something2(){}
private void Something3(){}
private void ButtonTagStart_Click(object sender, EventArgs e)
{
Something1();
}
private void ButtonLoadxHTMLTags_Click(object sender, EventArgs e)
{
Something2();
}
private void btnStrt_Click(object sender, EventArgs e)
{
Something3();
}
in the last button invoke them all:
private void Button2_Click(object sender, EventArgs e)
{
Something1();
Something2();
Something3();
}
Need help in making a simple calculator. i can't put more than one number in my calculator's textbox. Everytime i put a second number it replaces the first one need help!
I can't exceed more than one input number in my Calculator's Textbox instead it replaces the first number with a second number input
namespace Calculator_Project
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
private void InputOutputArea_TextChanged(object sender, EventArgs e)
{
}
private void One_Click(object sender, EventArgs e)
{
int Input = 1;
InputOutputArea.Text = Input.ToString();
}
private void Two_Click(object sender, EventArgs e)
{
int Input = 2;
InputOutputArea.Text = Input.ToString();
}
private void Three_Click(object sender, EventArgs e)
{
}
private void Four_Click(object sender, EventArgs e)
{
}
private void Five_Click(object sender, EventArgs e)
{
}
private void Six_Click(object sender, EventArgs e)
{
}
private void Seven_Click(object sender, EventArgs e)
{
}
private void Eight_Click(object sender, EventArgs e)
{
}
private void Nine_Click(object sender, EventArgs e)
{
}
private void Eql_Click(object sender, EventArgs e)
{
}
private void AddB_Click(object sender, EventArgs e)
{
}
private void Minus_Click(object sender, EventArgs e)
{
}
private void MultiplyB_Click(object sender, EventArgs e)
{
}
private void DivideB_Click(object sender, EventArgs e)
{
}
private void Zero_Click(object sender, EventArgs e)
{
}
private void ResetB_Click(object sender, EventArgs e)
{
InputOutputArea.Clear();
}
}
}
You should use
InputOutputArea.Text += Input.ToString();
(note the '+') in order to append to a text box.
private void Two_Click(object sender, EventArgs e)
{
int Input = 2;
InputOutputArea.Text += Input.ToString();
}
You must use += to add other text to next of first text
Here is your problem:
InputOutputArea.Text = Input.ToString();
This replaces the content of the textbox instead of adding to it.
InputOutputArea.Text += Input.ToString();
the above code should do as you ask.
Good to remember is that concatenating strings with + is rather inefficient, so don't do this in performance critical code unless absolutely necessary. In those cases a String-builder is almost always better.
Every answers talking about the Concatenation of the previous text with the current, But I would like to suggest something more than that;
You need not to create separate event handlers for all your buttons that are doing same tasks, Hope that the Text of each button will be the number that you need to display in the textBox(say btnOne will holds 1 and btnTwoholds 2 and so on). By make use of this Text we can reuse the handlers like the following, Let btnNumber_Click be the handler and which is defined like the following:
private void btnNumber_Click(object sender, EventArgs e)
{
Button currentButton = sender as Button;
InputOutputArea.Text += currentButton.Text;
}
can someone help me on my problem I'm making an ordering system for our thesis and I don't know what to do next if 3 button is clicked
Things I want to happen:
user need to pick an item first then he/she will pick a quantity for the item(I have 10 buttons for quantity: 1,2,3,4,5,6,7,8,9,0)
so I add a button0 so the user need to pick item and then click button1 then button0 to have a quantity of 10 that will display in my listview
1-9 button is working now but my problem is what if the user wants the item for a quantity of 10 or more
so here I have my code for an item button1
private void button1_Click(object sender, EventArgs e)
{
ms = 1;
}
and the quantity button
private void button1_Click(object sender, EventArgs e)
{
if(ms == 1)
{
ListViewItem item = new ListViewItem(btnms1.Text);
item.SubItems.Add("1");
item.SubItems.Add("118");
listView1.Items.Add(item);
ms = 0;
}
}
private void button2_Click(object sender, EventArgs e)
{
//working
}
private void button3_Click(object sender, EventArgs e)
{
//working
}
private void button4_Click(object sender, EventArgs e)
{
//working
}
private void button5_Click(object sender, EventArgs e)
{
//working
}
private void button6_Click(object sender, EventArgs e)
{
//working
}
private void button7_Click(object sender, EventArgs e)
{
//working
}
private void button8_Click(object sender, EventArgs e)
{
//working
}
private void button9_Click(object sender, EventArgs e)
{
//working
}
here is the 0 button
private void button0_Click(object sender, EventArgs e)
{
// magic please
}
I'm not really sure what you want to achieve but it might be something like this.
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
private void button1_Click(object sender, EventArgs e)
{
textBox1.Text += "1";
}
private void button2_Click(object sender, EventArgs e)
{
textBox1.Text += "2";
}
private void button3_Click(object sender, EventArgs e)
{
textBox1.Text += "3";
}
private void button4_Click(object sender, EventArgs e)
{
textBox1.Text += "4";
}
private void button5_Click(object sender, EventArgs e)
{
textBox1.Text += "5";
}
private void button6_Click(object sender, EventArgs e)
{
textBox1.Text += "6";
}
private void button7_Click(object sender, EventArgs e)
{
textBox1.Text += "7";
}
private void button8_Click(object sender, EventArgs e)
{
textBox1.Text += "8";
}
private void button9_Click(object sender, EventArgs e)
{
textBox1.Text += "9";
}
private void button10_Click(object sender, EventArgs e)
{
textBox1.Text += "0";
}
private void button11_Click(object sender, EventArgs e)
{
int quantity = 0;
bool quantityParse = int.TryParse(textBox1.Text, out quantity);
string productName = "Product Name"; // Sample Name
double productPrice = 300; // Sample Price
if (quantityParse)
{
ListViewItem lvi = new ListViewItem(productName); // Name
lvi.SubItems.Add(quantity.ToString()); // Quantity
lvi.SubItems.Add(productPrice.ToString()); // Price
lvi.SubItems.Add((productPrice * quantity).ToString()); // Subtotal
listView1.Items.Add(lvi);
}
}
}
Firstly, please start picking more meaningful names for variables as they help with code comprehension, especially when your code gets too complex for you or when you are sharing with others.
Secondly, how you're doing this at the moment is not the most intuitive way to go about things, always aim for the least amount of code as possible.
What I would be doing is calling the same event handler for each of the quantity buttons, but parsing the text in the buttons as a integer and adding that to a total string.
Ie:
private string QuantityText = string.Empty;
private void QtyButton_Click(object sender, EventArgs e)
{
if (sender is Button)
{
Button theButton = (Button)sender;
string qtyText = theButton.Content.ToString();
QuantityText += qtyText;
}
}
Then call something like this method when you want to process the quantity string:
Private Void ProcessQuantity()
{
int qtyAmount = -1;
int.TryParse(QuantityText, out qtyAmount)
if (qtyAmount > -1)
{
//Do Processing here
}
else
{
throw new InvalidArgumentException("Quantity is invalid");
}
}
I'm working on a Web browser in Visual Studio 2010, but I can't update the tab's name to the website's name. For example, when you visit a website like CNN.Com, I want the tab to also say, "cnn.com". The project isn't using the default WebBrowser form, by the way. Please explain it in the simplest way possible since I'm new to C#(Just moved from C++ and Java) so I'm not familiar with working with Windows forms. Thanks. Any help is appreciated.
Here's an image of the problem: http://postimage.org/image/5ym4yx0pt/
....
public Form1()
{
InitializeComponent();
}
int i = 1;
private void Form1_Load(object sender, EventArgs e)
{
WebBrowser Browse = new WebBrowser();
//Load a tab when loading form
tabControl1.TabPages.Add("Tab");//problem
tabControl1.SelectTab(i - 1);
Browse.Name = "Lithium Browser";
Browse.Dock = DockStyle.Fill;
tabControl1.SelectedTab.Controls.Add(Browse);
i++;
((WebBrowser)tabControl1.SelectedTab.Controls[0]).Navigate("www.google.com");
}
private void button1_Click(object sender, EventArgs e)
{
((WebBrowser)tabControl1.SelectedTab.Controls[0]).Navigate(textBox1.Text);
}
private void toolStripButton1_Click(object sender, EventArgs e)
{
WebBrowser Browse = new WebBrowser();
tabControl1.TabPages.Add("Tab"); //problem
tabControl1.SelectTab(i - 1);
Browse.Name = "Lithium Browser";
Browse.Dock = DockStyle.Fill;
tabControl1.SelectedTab.Controls.Add(Browse);
i++;
}
private void toolStripButton2_Click(object sender, EventArgs e)
{
tabControl1.TabPages.RemoveAt(tabControl1.SelectedIndex);
tabControl1.SelectTab(tabControl1.TabPages.Count - 1);
i = i- 1;
}
private void toolStripButton3_Click(object sender, EventArgs e)
{
((WebBrowser)tabControl1.SelectedTab.Controls[0]).GoBack();
}
private void toolStripButton4_Click(object sender, EventArgs e)
{
((WebBrowser)tabControl1.SelectedTab.Controls[0]).GoForward();
}
private void toolStripButton5_Click(object sender, EventArgs e)
{
((WebBrowser)tabControl1.SelectedTab.Controls[0]).GoHome();
}
private void toolStripButton6_Click(object sender, EventArgs e)
{
((WebBrowser)tabControl1.SelectedTab.Controls[0]).Refresh();
}
private void toolStripButton7_Click(object sender, EventArgs e)
{
((WebBrowser)tabControl1.SelectedTab.Controls[0]).Stop();
}
private void yahooSearchToolStripMenuItem_Click(object sender, EventArgs e)
{
toolStripDropDownButton1.Text = yahooSearchToolStripMenuItem.Text;
}
private void youtubeSearchToolStripMenuItem_Click(object sender, EventArgs e)
{
toolStripDropDownButton1.Text = youtubeSearchToolStripMenuItem.Text;
}
private void googleSearchToolStripMenuItem_Click(object sender, EventArgs e)
{
toolStripDropDownButton1.Text = googleSearchToolStripMenuItem.Text;
}
private void toolStripButton8_Click(object sender, EventArgs e)
{
if (toolStripDropDownButton1.Text == googleSearchToolStripMenuItem.Text)
{
((WebBrowser)tabControl1.SelectedTab.Controls[0]).Navigate("http://www.google.com/search?q=" + toolStripTextBox1.Text);
}
if (toolStripDropDownButton1.Text == yahooSearchToolStripMenuItem.Text)
{
((WebBrowser)tabControl1.SelectedTab.Controls[0]).Navigate("http://search.yahoo.com/search?p=" + toolStripTextBox1.Text);
}
if (toolStripDropDownButton1.Text == youtubeSearchToolStripMenuItem.Text)
{
((WebBrowser)tabControl1.SelectedTab.Controls[0]).Navigate("http://www.youtube.com/results?search_query=" + toolStripTextBox1.Text);
}
}
private void textBox1_TextChanged(object sender, EventArgs e)
{
}
//add KeyUp event for detecting 'Enter' key
//navigate to specified URL withoud pressing the 'Go' button
private void textBox1_KeyUp(object sender, KeyEventArgs e)
{
if (e.KeyCode == Keys.Enter)
{
((WebBrowser)tabControl1.SelectedTab.Controls[0]).Navigate(textBox1.Text);
}
}
private void toolStripTextBox1_KeyUp(object sender, KeyEventArgs e)
{
if (e.KeyCode == Keys.Enter)
{
if (toolStripDropDownButton1.Text == googleSearchToolStripMenuItem.Text)
{
((WebBrowser)tabControl1.SelectedTab.Controls[0]).Navigate("http://www.google.com/search?q=" + toolStripTextBox1.Text);
}
if (toolStripDropDownButton1.Text == yahooSearchToolStripMenuItem.Text)
{
((WebBrowser)tabControl1.SelectedTab.Controls[0]).Navigate("http://search.yahoo.com/search?p=" + toolStripTextBox1.Text);
}
if (toolStripDropDownButton1.Text == youtubeSearchToolStripMenuItem.Text)
{
((WebBrowser)tabControl1.SelectedTab.Controls[0]).Navigate("http://www.youtube.com/results?search_query=" + toolStripTextBox1.Text);
}
if (toolStripDropDownButton1.Text == youtubeSearchToolStripMenuItem.Text)
{
((WebBrowser)tabControl1.SelectedTab.Controls[0]).Navigate("http://en.wikipedia.org/wiki/" + toolStripTextBox1.Text);
}
if (toolStripDropDownButton1.Text == youtubeSearchToolStripMenuItem.Text)
{
((WebBrowser)tabControl1.SelectedTab.Controls[0]).Navigate("http://en.wikipedia.org/wiki/" + toolStripTextBox1.Text);
}
}
}
private void newTabToolStripMenuItem_Click(object sender, EventArgs e)
{
WebBrowser Browse = new WebBrowser();
tabControl1.TabPages.Add("Tab");
tabControl1.SelectTab(i - 1);
Browse.Name = "Lithium Browser";
Browse.Dock = DockStyle.Fill;
tabControl1.SelectedTab.Controls.Add(Browse);
i++;
}
private void closeTabToolStripMenuItem_Click(object sender, EventArgs e)
{
tabControl1.TabPages.RemoveAt(tabControl1.SelectedIndex);
tabControl1.SelectTab(tabControl1.TabPages.Count - 1);
i = i - 1;
}
private void printDocument1_PrintPage(object sender, System.Drawing.Printing.PrintPageEventArgs e)
{
}
private void printToolStripMenuItem_Click(object sender, EventArgs e)
{
PrintDialog printDialog = new PrintDialog();
printDialog.ShowDialog();
}
private void printPreviewDialog1_Load(object sender, EventArgs e)
{
}
private void printPreviewToolStripMenuItem_Click(object sender, EventArgs e)
{
//Associate PrintPreviewDialog with PrintDocument.
printPreviewDialog1.Document = printDocument1;
// Show PrintPreview Dialog
printPreviewDialog1.ShowDialog();
}
private void exitToolStripMenuItem_Click(object sender, EventArgs e)
{
if (MessageBox.Show("Exit?", "Exit", MessageBoxButtons.OKCancel) == DialogResult.OK)
{
Application.Exit();
}
}
// Bring up 'Print Dialog'
private void pageSetupToolStripMenuItem_Click(object sender, EventArgs e)
{
PageSetupDialog pageSetup = new PageSetupDialog();
pageSetup.PrinterSettings = new System.Drawing.Printing.PrinterSettings();
pageSetup.PageSettings = new System.Drawing.Printing.PageSettings();
pageSetup.EnableMetric = false;
pageSetup.ShowDialog();
}
private void stopToolStripMenuItem_Click(object sender, EventArgs e)
{
((WebBrowser)tabControl1.SelectedTab.Controls[0]).Stop();
}
private void refreshToolStripMenuItem_Click(object sender, EventArgs e)
{
((WebBrowser)tabControl1.SelectedTab.Controls[0]).Refresh();
}
private void homeToolStripMenuItem_Click(object sender, EventArgs e)
{
((WebBrowser)tabControl1.SelectedTab.Controls[0]).GoHome();
}
private void previousPageToolStripMenuItem_Click(object sender, EventArgs e)
{
((WebBrowser)tabControl1.SelectedTab.Controls[0]).GoBack();
}
private void nextPageToolStripMenuItem_Click(object sender, EventArgs e)
{
((WebBrowser)tabControl1.SelectedTab.Controls[0]).GoForward();
}
private void tabControl1_SelectedIndexChanged(object sender, EventArgs e)
{
}
private void aboutToolStripMenuItem_Click(object sender, EventArgs e)
{
Form2 about = new Form2();
about.Show();
}
private void calenderToolStripMenuItem_Click(object sender, EventArgs e)
{
calenForm cal = new calenForm();
cal.Show();
}
}
}
...........
Assuming WebBrowser is the built-in WebBrowser, you can fire the OnDocumentTitleChanged event to change the tab text every time the WebBrowser document title is changed.
to do this, in the form load event, after declaring browse, start typing browse.DocumentTitleChanged += and a tooltip should come up saying 'tab to insert this code' or something along those lines. Just tab twice and Visual Studio will insert a new method for you, with a throw new NotImplementedException(); line. Delete that line and replace it with the code changing your tab's text to the browser's DocumentTitle.
If you need any more information, I suggest you check the documentation:
http://msdn.microsoft.com/en-us/library/system.windows.forms.webbrowser.aspx
Though I am confident that using events is the best solution. Events are designed to execute upon certain significant programming 'events' happening, and changing a webpage is one example of such an event. (Events are roughly C#'s equivalent of C++'s function pointers if that helps your understanding at all. Though they are more akin to a std::vector of function pointers.)
Set the HTML title tag for the page text contained within the two tags will show up in the tab that the web page is displayed in.
See the following for more about setting the title in the code behind
How to use Eval in codebehind to set Page.Title
And this link as well
http://www.asprobot.com/ASP.NET/ASPNET-Title-Tag-and-Meta-Tags
I just wanna find out if there's a way I could minimize code clutter in my application.
I have written code/s similar to this:
private void btnNext_MouseEnter(object sender, System.Windows.Input.MouseEventArgs e)
{
btnNext.Opacity = 1;
}
private void btnNext_MouseLeave(object sender, System.Windows.Input.MouseEventArgs e)
{
btnNext.Opacity = 0.5;
}
private void btnShowAll_MouseEnter(object sender, System.Windows.Input.MouseEventArgs e)
{
btnShowAll.Opacity = 1;
}
private void btnShowAll_MouseLeave(object sender, System.Windows.Input.MouseEventArgs e)
{
btnShowAll.Opacity = 0.5;
}
private void btnPrev_MouseEnter(object sender, System.Windows.Input.MouseEventArgs e)
{
btnPrev.Opacity = 1;
}
private void btnPrev_MouseLeave(object sender, System.Windows.Input.MouseEventArgs e)
{
btnPrev.Opacity = 0.5;
}
private void btnSearch_MouseEnter(object sender, System.Windows.Input.MouseEventArgs e)
{
btnSearch.Opacity = 1;
}
private void btnSearch_MouseLeave(object sender, System.Windows.Input.MouseEventArgs e)
{
btnSearch.Opacity = 0.5;
}
private void btnSearchStore_MouseEnter(object sender, System.Windows.Input.MouseEventArgs e)
{
btnSearchStore.Opacity = 1;
}
private void btnSearchStore_MouseLeave(object sender, System.Windows.Input.MouseEventArgs e)
{
btnSearchStore.Opacity = 0.5;
}
private void btnCloseSearch_MouseEnter(object sender, System.Windows.Input.MouseEventArgs e)
{
btnCloseSearch.Opacity = 1;
}
private void btnCloseSearch_MouseLeave(object sender, System.Windows.Input.MouseEventArgs e)
{
btnCloseSearch.Opacity = 0.5;
}
private void btnHome_MouseEnter(object sender, System.Windows.Input.MouseEventArgs e)
{
btnHome.Opacity = 1;
}
private void btnHome_MouseLeave(object sender, System.Windows.Input.MouseEventArgs e)
{
btnHome.Opacity = 0.5;
}
and so on and so forth...
Do I need to create a 'function' that will run initially? Or do I have to create another class just so I can 'organize' them?
Any suggestions?
You could rewrite all those functions into 2:
private void FadeBtn_MouseEnter(object sender, System.Windows.Input.MouseEventArgs e)
{
Button btn = (Button)sender;
btn.Opacity = 1;
}
private void FadeBtn_MouseLeave(object sender, System.Windows.Input.MouseEventArgs e)
{
Button btn = (Button)sender;
btn.Opacity = 0.5;
}
And then point all of the buttons MouseEnter and MouseLeave events to those functions.
You need to have ChangeButtonOpacity method:
private void ChangeButtonOpacity(Button button, double newOpacity)
{
button.Opacity = newOpacity;
}
And you can implement your handlers as:
private void btn_MouseEnter(object sender, System.Windows.Input.MouseEventArgs e)
{
ChangeButtonOpacity((Button)sender, 1);
}
private void btn_MouseLeave(object sender, System.Windows.Input.MouseEventArgs e)
{
ChangeButtonOpacity((Button)sender, 0.5);
}
In this way you will need only two handlers.
Create a Mouse Enter Event and register all the buttons with it. Inside the method you will notice I cast the sender object as a button. So what ever button calls it you can perform this opacity action on.
private void ButtonMouseEnter(object sender, System.Windows.Input.MouseEventArgs e)
{
Button button = (Button) sender;
button.Opacity = 1;
}
As far I can see, in your case you can shorten to:
private void btn_MouseEnter(object sender, System.Windows.Input.MouseEventArgs e)
{
(sender as Button).Opacity = 1;
}
private void btn_MouseLeave(object sender, System.Windows.Input.MouseEventArgs e)
{
(sender as Button).Opacity = 0.5;
}
In the designer, you can choose these event handlers then instead of creating new ones for each button.
Perhaps you can use the Tag property of the button if your not using it for anything else, Then you can do the following.
private void btn_MouseEnter(object sender, System.Windows.Input.MouseEventArgs e)
{
(sender as Button).Opacity = (double)((sender as Button).Tag);
}
private void btn_MouseLeave(object sender, System.Windows.Input.MouseEventArgs e)
{
(sender as Button).Opacity = 0.5;
}
This would allow you to setup different values for different buttons using only two handlers.