Should I create a lot of PropertyChangedEventHandler or test the PropertyChangedEventArgs? - c#

So far my model implements INotifyPropertyChanged, and every property raises this event.
Almost all ViewModels listen to these changes via the PropertyChangedEventHandler.
The problem is that this handler gets called for every change in the model, even if the property change is not important for the View.
One option is to check which property raised the event. However, I don not like the idea to test the PropertyName string. It requires the hard coding of the property name which I already avoided in the Model with calls like PropertyChanged.Notify(()=> PropertyName)
The second option I see is to implement for all my properties single event:
public event PropertyChangedEventHandler LayerChanged;
public event PropertyChangedEventHandler FieldChanged;
public event PropertyChangedEventHandler LinkDictionaryChanged;
....
What is the best practice? I would prefer the second option.
EDIT: I try to be more specific
My Model classes work like that:
public bool IsFeatureLayer
{
get { return _isFeatureLayer; }
set { PropertyChanged.ChangeAndNotify(ref _isFeatureLayer, value, () => IsFeatureLayer);}
}
Or
PropertyChanged.Notify(() => LinkDictionary);
So the question is not how to make the notification call safer, because I already use extension methods to do this without the string name of the property.
The question is how to find out who invoked the event without using a string.
void _MCDAExtensionPropertyChanged(object sender, PropertyChangedEventArgs e)
{
if(e.PropertyName.Equals("LinkDictionary"){
//event handling
}
}
This is totally unsafe because the name of the Property in my model can change and I have to fix it on different places.

If you're targeting .NET 4.5, implementing INotifyPropertyChanged is a lot easier and safer with the new CallerMemberName attribute.
In short, the CallerMemberName attribute allows you to get the name of the calling member as a method parameter. This way, you can have something like this:
private string name;
public string Name
{
get { return name; }
set { SetProperty(ref name, value); }
}
private void SetProperty<T>(ref T field, T value, [CallerMemberName] string callerMemberName = "")
{
// callerMemberName = "Name" (the property that called it).
// Set the field value and raise PropertyChanged event.
}
You can see an example of how to use it here.
As for which option to choose - I believe that the difference in terms of execution time is negligible, as opposed to the coding overhead and code clutter (both in the code itself and with intellisense) you get for having an extra event for each property. I would definitely go with the first option.
EDIT:
Unfortunately, when handling the PropertyChanged event, you can only test against the PropertyName string, and there is no way to get that string in a way that remains consistent even when the property name changes. For dependency properties you have MyDependencyProperty.Name, but that's not applicable for regular properties.
Eventually, your options are either to use a different event for each property, or define a constant in the class defining the property that holds the property name, hoping that you'll remember to modify it when/if you change the property name. Assuming you don't have many classes that implement INotifyPropertyChanged where you attach a handler yourself, having an event for each property in those specific classes isn't that bad.

If I understand your question correctly, you could use something like this:
public static class PropertyChangedExtensions
{
public static void RegisterPropertyHandler<T, TProperty>(this T obj, Expression<Func<T, TProperty>> propertyExpression, PropertyChangedEventHandler handlerDelegate)
where T : class, INotifyPropertyChanged
{
if (obj == null) throw new ArgumentNullException("obj");
var propertyName = GetPropertyName(propertyExpression);
obj.PropertyChanged += (sender, args) =>
{
if (args.PropertyName == propertyName && handlerDelegate != null)
handlerDelegate(sender, args);
};
}
public static void Notify<T>(this PropertyChangedEventHandler eventHandler, object sender, Expression<Func<T>> propertyExpression)
{
var handler = eventHandler;
if (handler != null) handler(sender, new PropertyChangedEventArgs(GetPropertyName(propertyExpression)));
}
private static string GetPropertyName(LambdaExpression propertyExpression)
{
var memberExpression = propertyExpression.Body as MemberExpression;
if (memberExpression == null)
{
var unaryExpression = propertyExpression.Body as UnaryExpression;
if (unaryExpression == null)
throw new ArgumentException("Expression must be a UnaryExpression.", "propertyExpression");
memberExpression = unaryExpression.Operand as MemberExpression;
}
if (memberExpression == null)
throw new ArgumentException("Expression must be a MemberExpression.", "propertyExpression");
var propertyInfo = memberExpression.Member as PropertyInfo;
if (propertyInfo == null)
throw new ArgumentException("Expression must be a Property.", "propertyExpression");
return propertyInfo.Name;
}
}
The RegisterPropertyHandler method allows you to register a handler for a specific property without using "magic strings". You use it like this:
public class PersonViewModel : INotifyPropertyChanged
{
public PersonViewModel()
{
Address = new AddressViewModel();
Address.RegisterPropertyHandler(a => a.ZipCode, ZipCodeChanged);
}
private AddressViewModel _address;
public AddressViewModel Address
{
get { return _address; }
set
{
_address = value;
PropertyChanged.Notify(this, () => Address);
}
}
private static void ZipCodeChanged(object sender, PropertyChangedEventArgs args)
{
// This will only be called when the 'ZipCode' property of 'Address' changes.
}
public event PropertyChangedEventHandler PropertyChanged;
}
public class AddressViewModel : INotifyPropertyChanged
{
private string _zipCode;
public string ZipCode
{
get
{
return _zipCode;
}
set
{
_zipCode = value;
PropertyChanged.Notify(this, () => ZipCode);
}
}
public event PropertyChangedEventHandler PropertyChanged;
}
I see you already have a Notify extension method, so you would only need to add the RegisterPropertyHandler. At least this is a start :)

Just to your project extension method like this:
public static string GetPropertyName<TObj,TRet>(this TObj obj, Expression<Func<TObj,TRet>> expression)
{
MemberExpression body = GetMemberExpression(expression);
return body.Member.Name;
}
This way you will have compile checking of Properties names, string with property name in expense of little performance. With this you can call:
PropertyChanged.Notify(this.GetPropetyName(t=>t.PropertyName))
It's not ideal but without strings it's hard to accomplish that.

Related

Unreproductible System.InvalidCastException in a ICommand implementation (Roslyn bug?)

I'm having a very curious problem in which I have tests failing with:
System.InvalidCastException: Unable to cast object of type
'<>c__DisplayClass18_0' to type
'System.ComponentModel.INotifyPropertyChanged'.
However, when I run "debug test", tests are green, wether I run the debug from unit tests or live tests 'debug'. Therefore it's tricky to investigate. Furthermore I never had any problem using those ICommand implementation in the app.
I should not have any Exception (I don't have any in unit tests, I have in live tests and VS doesn't reach (break) the exception in this case, even though it's happening). How should I go forward ?
The cast problem happens at ListenForNotificationFrom((INotifyPropertyChanged) _executeDelegate.Target); in the class DelegateCommandListen.
EDIT: Wether the Action<T> is a private named function (1) or a local function (2) or a lambda (2), its property Target is well defined, and should be casted to INotifyPropertyChanged. Where (1) works for both live tests and unit tests, and (2) works only in unit tests.
My ICommand implementation:
public class DelegateCommandListen : ICommand
{
private readonly List<WeakReference> _controlEvent;
private Action<object> _executeDelegate;
public DelegateCommandListen(Action<object> executeDelegate, Predicate<object> canExecuteDelegate)
{
_controlEvent = new List<WeakReference>();
ExecuteDelegate = executeDelegate;
CanExecuteDelegate = canExecuteDelegate;
}
public Predicate<object> CanExecuteDelegate { get; set; }
public Action<object> ExecuteDelegate
{
get { return _executeDelegate; }
set
{
_executeDelegate = value;
ListenForNotificationFrom((INotifyPropertyChanged) _executeDelegate.Target);
}
}
public void RaiseCanExecuteChanged()
{
if (_controlEvent != null && _controlEvent.Count > 0)
_controlEvent.ForEach(ce => { ((EventHandler) ce.Target)?.Invoke(null, EventArgs.Empty); });
}
public DelegateCommandListen ListenOn<TObservedType, TPropertyType>
(TObservedType viewModel, Expression<Func<TObservedType, TPropertyType>> propertyExpression)
where TObservedType : INotifyPropertyChanged
{
var propertyName = GetPropertyName(propertyExpression);
viewModel.PropertyChanged += (s, e) =>
{
if (e.PropertyName == propertyName) RaiseCanExecuteChanged();
};
return this;
}
public void ListenForNotificationFrom<TObservedType>(TObservedType viewModel)
where TObservedType : INotifyPropertyChanged
{
viewModel.PropertyChanged += (s, e) => RaiseCanExecuteChanged();
}
private static string GetPropertyName<T, TProperty>(Expression<Func<T, TProperty>> expression)
where T : INotifyPropertyChanged
{
var lambda = expression as LambdaExpression;
var memberInfo = GetMemberExpression(lambda).Member;
return memberInfo.Name;
}
private static MemberExpression GetMemberExpression(LambdaExpression lambda)
{
MemberExpression memberExpression;
if (lambda.Body is UnaryExpression body)
{
var unaryExpression = body;
memberExpression = unaryExpression.Operand as MemberExpression;
}
else
memberExpression = lambda.Body as MemberExpression;
return memberExpression;
}
public bool CanExecute(object parameter) => CanExecuteDelegate == null || CanExecuteDelegate(parameter);
public event EventHandler CanExecuteChanged
{
add
{
CommandManager.RequerySuggested += value;
_controlEvent.Add(new WeakReference(value));
}
remove
{
CommandManager.RequerySuggested -= value;
_controlEvent.Remove(_controlEvent.Find(r => (EventHandler) r.Target == value));
}
}
public void Execute(object parameter) => ExecuteDelegate?.Invoke(parameter);
}
Here is how I test the viewmodel:
[TestMethod]
public void NoTarget()
{
var sut = new DummyViewModel();
Assert.IsFalse(sut.IsSelected);
Assert.IsFalse(sut.ListenWithoutTargetCommand.CanExecute(null));
sut.IsSelected = true;
Assert.IsTrue(sut.ListenWithoutTargetCommand.CanExecute(null));
}
The ViewModel:
public class DummyViewModel : INotifyPropertyChanged
{
private ICommand _listenWith1TargetCommand;
private bool _isSelected;
public string Result { get; set; }
public bool IsSelected
{
get => _isSelected;
set
{
if (value == _isSelected) return;
_isSelected = value;
OnPropertyChanged();
}
}
public ICommand ListenWith1TargetCommand
{
get
{
return _listenWith1TargetCommand ?? (_listenWith1TargetCommand = new DelegateCommandListen(
s => { Result = "Executing listen command 1"; }, // lambda|local function|named function
s => IsSelected)
.ListenOn(this, o => o.IsSelected));
}
}
public event PropertyChangedEventHandler PropertyChanged;
[NotifyPropertyChangedInvocator]
protected virtual void OnPropertyChanged([CallerMemberName] string propertyName = null)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
}
Full sources: https://github.com/mprevot/ReproLiveTests
According to Artur Spychaj (MSFT), tests fail because LUT (Live Unit Testing) modifies the lambdas to capture the coverage information and the compiler moves the lambda around into a separate class. The workaround is to pass this as a separate parameter of DelegateCommandListen.
We mortals usually do not get to see Roslyn bugs :) So it is important to try to solve the problem at hand by investigating rather than blaming the tools :)
I think Visual Studio is telling you the exact problem.
System.InvalidCastException: Unable to cast object of type '<>c__DisplayClass18_0' to type 'System.ComponentModel.INotifyPropertyChanged'.
Moreover, you almost solved the problem yourself. You mention that anonymous lambda is not working but named functions are working.
Let us work out your problem one by one. First of all what is the Action<T>.Target property. Just copy and paste from Visual Studio.
The object on which the current delegate invokes the instance method,
if the delegate represents an instance method; null if the delegate
represents a static method.
So what do you think happens when you pass an anonymous lambda? How do we pass anonymous lambda in the first place? Well, you may already know, so I will just refresh everyone's memory. Compiler in the background creates a class, in your case <>c__DisplayClass18_0 and sets the anonymous lambda as properties of the said generated class and passes it along as if they are named functions of a proper class! This is important.
What is going on in your case then? When you pass an anonymous lambda
ListenForNotificationFrom((INotifyPropertyChanged) _executeDelegate.Target);
_executeDelegate's.Target is a compiler generated class '<>c__DisplayClass18_0', which does not implement, of course, System.ComponentModel.INotifyPropertyChanged. This is what is going on. It is not a Roslyn bug, in fact it is exactly how it is supposed to be :)
Edit: Just adding a Debug screenshot. It is in Japanese but I guess you can clearly see that it is the same as OP's message.

Using lambda to identify property name

I have a question regarding the following code:
public class MyClass : INotifyPropertyChanged
{
private bool _myProp;
public bool MyProp
{
get { return _myProp; }
set
{
_myProp = value;
RaisePropertyChanged(() => MyProp);
}
}
public event PropertyChangedEventHandler PropertyChanged;
protected void RaisePropertyChanged(string name)
{
if (PropertyChanged != null)
{
PropertyChanged(this, new PropertyChangedEventArgs(name));
}
}
This may not be the best way to identify a property name, but I have used it before, even in the same project; however, the above code won't compile. There's several workarounds for this; some of which may be better solutions that what is above, however, I'd still like to find out why this doesn't work.
The specific compile error I get is:
error CS1660: Cannot convert lambda expression to type 'string' because it is not a delegate type
Checkout the new CallerMemberName attribute. I only found out about it via mvvm light but will never do notify property changed the old way again.
http://msdn.microsoft.com/en-us/library/system.runtime.compilerservices.callermembernameattribute(v=vs.110).aspx
You need a method that accepts Expression<Func<T>>, extracts the property name as a string, and then raises the PropertyChanged event with it. It won't be done automatically. I usually make it an extension method, to save implementing the same code over and over or having it in a base class:
public static class RaisePropertyChangedExtensions
{
public static void RaisePropertyChanged<T>(
this IRaisePropertyChanged raisePropertyChangedImpl,
Expression<Func<T>> expr)
{
var memberExprBody = expr.Body as MemberExpression;
string property = memberExprBody.Member.Name;
raisePropertyChangedImpl.RaisePropertyChanged(property);
}
}
Your view-models just need to implement the IRaisePropertyChanged interface:
public interface IRaisePropertyChanged : INotifyPropertyChanged
{
void RaisePropertyChanged(string property);
}
..and the usage is exactly the same as in your question:
this.RaisePropertyChanged(() => MyProp);
Of course, you can always make this a method on your view-model - just remove the generic parameter and pass your view-model type to the function.
You need to use expressions:
public static string GetPropertyName<T, TPropValue>(this Expression<Func<T, TPropValue>> propertySelector) where T : class
{
Condition.Requires(propertySelector, "propertySelector").IsNotNull();
var memberExpr = propertySelector.Body as MemberExpression;
if (memberExpr == null)
throw new ArgumentException("Provider selector is not property selector.");
var propInfo = memberExpr.Member as PropertyInfo;
if (propInfo == null)
throw new NotSupportedException("You can properties only.");
return propInfo.Name;
}
protected void RaisePropertyChanged(Expression<Func<MyClass, string>> propSelector)
{
if (PropertyChanged != null)
{
var propertyName = propertySelecotr.GetPropertyName();
PropertyChanged(this, new PropertyChangedEventArgs(propertyName));
}
}
Usage:
RaisePropertyChanged(myClass => myClass.MyProp);

How to get rid of repetitive properties in WPF MVVM viewmodels

I am setting up a WPF application with a ViewModel that has lots of properties. These are all very repetitive and I am wondering if there is a way to get rid of this. This is what one property looks like, and I have about 8-10 of them.
public string Name
{
get
{
return this.name;
}
set
{
if (this.name != value)
{
this.name = value;
this.RaisePropertyChanged("Name");
}
}
}
My suggestion, if your requirements are straightforward, would be to go third party. This is a solved problem, thanks to some ingenious people...
The most bare-bones way you can write your code is to remove the INotifyPropertyChanged implementation entirely, and write your properties in the minimal way like this:
public string Name { get; set; }
Then add Fody.PropertyChanged to your project (it's on NuGet) and mark your class with the [ImplementPropertyChanged] attribute.
Fody will do some clever IL magic during compilation that will implement the interface and all of the boilerplate code magically - meaning your written code is as simple as can be, and your end result is exactly what you want.
Note that if you rely on the INotifyPropertyChanged interface elsewhere in your code (that is, if you manually attach to the event in code or similar), you may want to use Fody differently because the IDE won't realise you've got the interface implemented. Fortunately, Fody will also auto-implement in other scenarios too (e.g.: implement INotifyPropertyChanged in a class and Fody will, by default also implement event raising in your properties).
The mentioned thread contains indeed the answer but you need to do some digging. I will show the two best answers I found in there.
The first solution is to implement a ViewModelBase class that encapsulates the set method into a template method and uses lamda expressions to retrieve the Property name so refactoring does not break the property name string.
public class ViewModelBase: INotifyPropertyChanged
{
public event PropertyChangedEventHandler PropertyChanged;
protected virtual void OnPropertyChanged(string propertyName)
{
PropertyChangedEventHandler handler = PropertyChanged;
if (handler != null) handler(this, new PropertyChangedEventArgs(propertyName));
}
protected virtual void OnPropertyChanged<T>(Expression<Func<T>> selectorExpression)
{
if (selectorExpression == null)
throw new ArgumentNullException("selectorExpression");
var body = selectorExpression.Body as MemberExpression;
if (body == null)
throw new ArgumentException("The body must be a member expression");
OnPropertyChanged(body.Member.Name);
}
protected bool SetField<T>(ref T field, T value, Expression<Func<T>> selectorExpression)
{
if (EqualityComparer<T>.Default.Equals(field, value)) return false;
field = value;
OnPropertyChanged(selectorExpression);
return true;
}
}
Usage:
class ViewModel : DataBase
{
private String _prop1;
public String Prop1
{
get { return _prop1; }
set
{
SetField(ref _prop1, value, () => Prop1);
}
}
}
The second solution uses a Dictionary to store the properties in the base class. This way we do not need to pass in the old value as it is kept in the base class and we do not need to create member fields to hold the values for the properties. I like this solution the best:
public abstract class ViewModelBase : INotifyPropertyChanged
{
private readonly Dictionary<string, object> _propertyValueStorage;
#region Constructor
protected ViewModelBase()
{
this._propertyValueStorage = new Dictionary<string, object>();
}
#endregion
protected void SetValue<T>(Expression<Func<T>> property, T value)
{
var lambdaExpression = property as LambdaExpression;
if (lambdaExpression == null)
{
throw new ArgumentException("Invalid lambda expression", "Lambda expression return value can't be null");
}
var propertyName = this.getPropertyName(lambdaExpression);
var storedValue = this.getValue<T>(propertyName);
if (object.Equals(storedValue, value)) return;
this._propertyValueStorage[propertyName] = value;
this.OnPropertyChanged(propertyName);
}
protected T GetValue<T>(Expression<Func<T>> property)
{
var lambdaExpression = property as LambdaExpression;
if (lambdaExpression == null)
{
throw new ArgumentException("Invalid lambda expression", "Lambda expression return value can't be null");
}
var propertyName = this.getPropertyName(lambdaExpression);
return getValue<T>(propertyName);
}
private T getValue<T>(string propertyName)
{
object value;
if (_propertyValueStorage.TryGetValue(propertyName, out value))
{
return (T)value;
}
return default(T);
}
private string getPropertyName(LambdaExpression lambdaExpression)
{
MemberExpression memberExpression;
if (lambdaExpression.Body is UnaryExpression)
{
var unaryExpression = lambdaExpression.Body as UnaryExpression;
memberExpression = unaryExpression.Operand as MemberExpression;
}
else
{
memberExpression = lambdaExpression.Body as MemberExpression;
}
return memberExpression.Member.Name;
}
#region < INotifyPropertyChanged > Members
public event PropertyChangedEventHandler PropertyChanged;
protected void OnPropertyChanged(string propertyName)
{
if (this.PropertyChanged != null)
{
this.PropertyChanged(this, new PropertyChangedEventArgs(propertyName));
}
}
#endregion
}
Usage would be:
public class ViewModel : ViewModelBase
{
public String Prop1
{
get { return GetValue(() => Prop1); }
set { SetValue(() => Prop1, value); }
}
public bool Bool1
{
get { return GetValue(() => Bool1); }
set { SetValue(() => Bool1, value); }
}
Solution 1 is based on https://stackoverflow.com/a/1316566/2259878 and https://stackoverflow.com/a/1316566/2259878
Solution 2 is based on http://dotnet-forum.de/blogs/thearchitect/archive/2012/11/01/die-optimale-implementierung-des-inotifypropertychanged-interfaces.aspx
It depends on the requirement, if all the properties are used for same purpose means like name1, name2, name3.....name10, like listing names of 10 people, then put in a another class and bind a collection of the class type to Items-control in your xaml. or simply bind a ObservableCollection of string
But if each of properties has its own purpose then it can not avoid, because Properties are nothing but variables to hold different values. Each property will have it's own intention and operation on each of them will vary in the view model, depending on logic
My solution is near to uncletall's but with some changes for usage
private static readonly Properties<MainWindowViewModel> _properties = new Properties<MainWindowViewModel>();
public static Property TextProperty = _properties.Create(_ => _.Text);
private string _text;
public string Text
{
get { return _text; }
set { SetProperty(ref _text, value, TextProperty); }
}
XAML:
<Label Grid.Row="1" Content="{Model:PropertyBinding {x:Static Model:MainWindowViewModel.TextProperty}}" Width="200"/>
Benefit of this sample is compile-time check for changes.
Full sample link

Implementing INotifyPropertyChanged - does a better way exist?

Microsoft should have implemented something snappy for INotifyPropertyChanged, like in the automatic properties, just specify {get; set; notify;}
I think it makes a lot of sense to do it. Or are there any complications to do it?
Can we ourselves implement something like 'notify' in our properties. Is there a graceful solution for implementing INotifyPropertyChanged in your class or the only way to do it is by raising the PropertyChanged event in each property.
If not can we write something to auto-generate the piece of code to raise PropertyChanged event?
Without using something like postsharp, the minimal version I use uses something like:
public class Data : INotifyPropertyChanged
{
// boiler-plate
public event PropertyChangedEventHandler PropertyChanged;
protected virtual void OnPropertyChanged(string propertyName)
{
PropertyChangedEventHandler handler = PropertyChanged;
if (handler != null) handler(this, new PropertyChangedEventArgs(propertyName));
}
protected bool SetField<T>(ref T field, T value, string propertyName)
{
if (EqualityComparer<T>.Default.Equals(field, value)) return false;
field = value;
OnPropertyChanged(propertyName);
return true;
}
// props
private string name;
public string Name
{
get { return name; }
set { SetField(ref name, value, "Name"); }
}
}
Each property is then just something like:
private string name;
public string Name
{
get { return name; }
set { SetField(ref name, value, "Name"); }
}
which isn't huge; it can also be used as a base-class if you want. The bool return from SetField tells you if it was a no-op, in case you want to apply other logic.
or even easier with C# 5:
protected bool SetField<T>(ref T field, T value,
[CallerMemberName] string propertyName = null)
{...}
which can be called like this:
set { SetField(ref name, value); }
with which the compiler will add the "Name" automatically.
C# 6.0 makes the implementation easier:
protected void OnPropertyChanged([CallerMemberName] string propertyName = null)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
...and now with C#7:
protected void OnPropertyChanged(string propertyName)
=> PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
protected bool SetField<T>(ref T field, T value,[CallerMemberName] string propertyName = null)
{
if (EqualityComparer<T>.Default.Equals(field, value)) return false;
field = value;
OnPropertyChanged(propertyName);
return true;
}
private string name;
public string Name
{
get => name;
set => SetField(ref name, value);
}
And, with C# 8 and Nullable reference types, it would look like this:
public event PropertyChangedEventHandler? PropertyChanged;
protected void OnPropertyChanged(string propertyName) => PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
protected bool SetField<T>(ref T field, T value, [CallerMemberName] string propertyName = "")
{
if (EqualityComparer<T>.Default.Equals(field, value)) return false;
field = value;
OnPropertyChanged(propertyName);
return true;
}
private string name;
public string Name
{
get => name;
set => SetField(ref name, value);
}
As of .Net 4.5 there is finally an easy way to do this.
.Net 4.5 introduces a new Caller Information Attributes.
private void OnPropertyChanged<T>([CallerMemberName]string caller = null) {
// make sure only to call this if the value actually changes
var handler = PropertyChanged;
if (handler != null) {
handler(this, new PropertyChangedEventArgs(caller));
}
}
It's probably a good idea to add a comparer to the function as well.
EqualityComparer<T>.Default.Equals
More examples here and here
Also see Caller Information (C# and Visual Basic)
I really like Marc's solution, but I think it can be slightly improved to avoid using a "magic string" (which doesn't support refactoring). Instead of using the property name as a string, it's easy to make it a lambda expression :
private string name;
public string Name
{
get { return name; }
set { SetField(ref name, value, () => Name); }
}
Just add the following methods to Marc's code, it will do the trick :
protected virtual void OnPropertyChanged<T>(Expression<Func<T>> selectorExpression)
{
if (selectorExpression == null)
throw new ArgumentNullException("selectorExpression");
MemberExpression body = selectorExpression.Body as MemberExpression;
if (body == null)
throw new ArgumentException("The body must be a member expression");
OnPropertyChanged(body.Member.Name);
}
protected bool SetField<T>(ref T field, T value, Expression<Func<T>> selectorExpression)
{
if (EqualityComparer<T>.Default.Equals(field, value)) return false;
field = value;
OnPropertyChanged(selectorExpression);
return true;
}
BTW, this was inspired by this blog post.
There's also Fody which has a AddINotifyPropertyChangedInterface add-in, which lets you write this:
[AddINotifyPropertyChangedInterface]
public class Person
{
public string GivenNames { get; set; }
public string FamilyName { get; set; }
}
...and at compile time injects property changed notifications.
I think people should pay a little more attention to performance; it really does impact the UI when there are a lot of objects to be bound (think of a grid with 10,000+ rows), or if the object's value changes frequently (real-time monitoring app).
I took various implementation found here and elsewhere and did a comparison; check it out perfomance comparison of INotifyPropertyChanged implementations.
Here is a peek at the result
I introduce a Bindable class in my blog at http://timoch.com/blog/2013/08/annoyed-with-inotifypropertychange/
Bindable uses a dictionary as a property bag. It's easy enough to add the necessary overloads for a subclass to manage its own backing field using ref parameters.
No magic string
No reflection
Can be improved to suppress the default dictionary lookup
The code:
public class Bindable : INotifyPropertyChanged {
private Dictionary<string, object> _properties = new Dictionary<string, object>();
/// <summary>
/// Gets the value of a property
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="name"></param>
/// <returns></returns>
protected T Get<T>([CallerMemberName] string name = null) {
Debug.Assert(name != null, "name != null");
object value = null;
if (_properties.TryGetValue(name, out value))
return value == null ? default(T) : (T)value;
return default(T);
}
/// <summary>
/// Sets the value of a property
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="value"></param>
/// <param name="name"></param>
/// <remarks>Use this overload when implicitly naming the property</remarks>
protected void Set<T>(T value, [CallerMemberName] string name = null) {
Debug.Assert(name != null, "name != null");
if (Equals(value, Get<T>(name)))
return;
_properties[name] = value;
OnPropertyChanged(name);
}
public event PropertyChangedEventHandler PropertyChanged;
protected virtual void OnPropertyChanged([CallerMemberName] string propertyName = null) {
PropertyChangedEventHandler handler = PropertyChanged;
if (handler != null) {
handler(this, new PropertyChangedEventArgs(propertyName));
}
}
}
It can be used like this:
public class Contact : Bindable {
public string FirstName {
get { return Get<string>(); }
set { Set(value); }
}
}
I haven't actually had a chance to try this myself yet, but next time I'm setting up a project with a big requirement for INotifyPropertyChanged I'm intending on writing a Postsharp attribute that will inject the code at compile time. Something like:
[NotifiesChange]
public string FirstName { get; set; }
Will become:
private string _firstName;
public string FirstName
{
get { return _firstname; }
set
{
if (_firstname != value)
{
_firstname = value;
OnPropertyChanged("FirstName")
}
}
}
I'm not sure if this will work in practice and I need to sit down and try it out, but I don't see why not. I may need to make it accept some parameters for situations where more than one OnPropertyChanged needs to be triggered (if, for example, I had a FullName property in the class above)
Currently I'm using a custom template in Resharper, but even with that I'm getting fed up of all my properties being so long.
Ah, a quick Google search (which I should have done before I wrote this) shows that at least one person has done something like this before here. Not exactly what I had in mind, but close enough to show that the theory is good.
Yes, better way certainly exists.
Here it is:
Step by step tutorial shrank by me, based on this useful article.
Create new project
Install castle core package into the project
Install-Package Castle.Core
Install mvvm light libraries only
Install-Package MvvmLightLibs
Add two classes in project:
NotifierInterceptor
public class NotifierInterceptor : IInterceptor
{
private PropertyChangedEventHandler handler;
public static Dictionary<String, PropertyChangedEventArgs> _cache =
new Dictionary<string, PropertyChangedEventArgs>();
public void Intercept(IInvocation invocation)
{
switch (invocation.Method.Name)
{
case "add_PropertyChanged":
handler = (PropertyChangedEventHandler)
Delegate.Combine(handler, (Delegate)invocation.Arguments[0]);
invocation.ReturnValue = handler;
break;
case "remove_PropertyChanged":
handler = (PropertyChangedEventHandler)
Delegate.Remove(handler, (Delegate)invocation.Arguments[0]);
invocation.ReturnValue = handler;
break;
default:
if (invocation.Method.Name.StartsWith("set_"))
{
invocation.Proceed();
if (handler != null)
{
var arg = retrievePropertyChangedArg(invocation.Method.Name);
handler(invocation.Proxy, arg);
}
}
else invocation.Proceed();
break;
}
}
private static PropertyChangedEventArgs retrievePropertyChangedArg(String methodName)
{
PropertyChangedEventArgs arg = null;
_cache.TryGetValue(methodName, out arg);
if (arg == null)
{
arg = new PropertyChangedEventArgs(methodName.Substring(4));
_cache.Add(methodName, arg);
}
return arg;
}
}
ProxyCreator
public class ProxyCreator
{
public static T MakeINotifyPropertyChanged<T>() where T : class, new()
{
var proxyGen = new ProxyGenerator();
var proxy = proxyGen.CreateClassProxy(
typeof(T),
new[] { typeof(INotifyPropertyChanged) },
ProxyGenerationOptions.Default,
new NotifierInterceptor()
);
return proxy as T;
}
}
Create your view model, for example:
-
public class MainViewModel
{
public virtual string MainTextBox { get; set; }
public RelayCommand TestActionCommand
{
get { return new RelayCommand(TestAction); }
}
public void TestAction()
{
Trace.WriteLine(MainTextBox);
}
}
Put bindings into xaml:
<TextBox Text="{Binding MainTextBox}" ></TextBox>
<Button Command="{Binding TestActionCommand}" >Test</Button>
Put line of code in code-behind file MainWindow.xaml.cs like this:
DataContext = ProxyCreator.MakeINotifyPropertyChanged<MainViewModel>();
Enjoy.
Attention!!! All bounded properties should be decorated with
keyword virtual because they used by castle proxy for overriding.
A very AOP-like approach is to inject the INotifyPropertyChanged stuff onto an already instantiated object on the fly. You can do this with something like Castle DynamicProxy. Here is an article that explains the technique:
Adding INotifyPropertyChanged to an existing object
It's 2022. Now there's an official solution.
Use the MVVM source generators in Microsoft MVVM Toolkit.
This
[ObservableProperty]
private string? name;
will generate:
private string? name;
public string? Name
{
get => name;
set
{
if (!EqualityComparer<string?>.Default.Equals(name, value))
{
OnNameChanging(value);
OnPropertyChanging();
name = value;
OnNameChanged(value);
OnPropertyChanged();
}
}
}
// Property changing / changed listener
partial void OnNameChanging(string? value);
partial void OnNameChanged(string? value);
protected void OnPropertyChanging([CallerMemberName] string? propertyName = null)
{
PropertyChanging?.Invoke(this, new PropertyChangingEventArgs(propertyName));
}
protected void OnPropertyChanged([CallerMemberName] string? propertyName = null)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
It supports .NET standard 2.0 and .NET >= 5.0.
Look here : http://dotnet-forum.de/blogs/thearchitect/archive/2012/11/01/die-optimale-implementierung-des-inotifypropertychanged-interfaces.aspx
It's written in German, but you can download the ViewModelBase.cs. All the comments in the cs-File are written in English.
With this ViewModelBase-Class it is possible to implement bindable properties similar to the well known Dependency Properties :
public string SomeProperty
{
get { return GetValue( () => SomeProperty ); }
set { SetValue( () => SomeProperty, value ); }
}
Let me introduce my own approach called Yappi.
It belongs to Runtime proxy|derived class generators, adding new functionality to an existing object or type, like Caste Project's Dynamic Proxy.
It allows to implement INotifyPropertyChanged once in base class, and then declare derived classes in following style, still supporting INotifyPropertyChanged for new properties:
public class Animal:Concept
{
protected Animal(){}
public virtual string Name { get; set; }
public virtual int Age { get; set; }
}
Complexity of derived class or proxy construction can be hidden behind the following line:
var animal = Concept.Create<Animal>.New();
And all INotifyPropertyChanged implementation work can be done like this:
public class Concept:INotifyPropertyChanged
{
//Hide constructor
protected Concept(){}
public static class Create<TConcept> where TConcept:Concept
{
//Construct derived Type calling PropertyProxy.ConstructType
public static readonly Type Type = PropertyProxy.ConstructType<TConcept, Implementation<TConcept>>(new Type[0], true);
//Create constructing delegate calling Constructor.Compile
public static Func<TConcept> New = Constructor.Compile<Func<TConcept>>(Type);
}
public event PropertyChangedEventHandler PropertyChanged;
protected void OnPropertyChanged(PropertyChangedEventArgs eventArgs)
{
var caller = PropertyChanged;
if(caller!=null)
{
caller(this, eventArgs);
}
}
//define implementation
public class Implementation<TConcept> : DefaultImplementation<TConcept> where TConcept:Concept
{
public override Func<TBaseType, TResult> OverrideGetter<TBaseType, TDeclaringType, TConstructedType, TResult>(PropertyInfo property)
{
return PropertyImplementation<TBaseType, TDeclaringType>.GetGetter<TResult>(property.Name);
}
/// <summary>
/// Overriding property setter implementation.
/// </summary>
/// <typeparam name="TBaseType">Base type for implementation. TBaseType must be TConcept, and inherits all its constraints. Also TBaseType is TDeclaringType.</typeparam>
/// <typeparam name="TDeclaringType">Type, declaring property.</typeparam>
/// <typeparam name="TConstructedType">Constructed type. TConstructedType is TDeclaringType and TBaseType.</typeparam>
/// <typeparam name="TResult">Type of property.</typeparam>
/// <param name="property">PropertyInfo of property.</param>
/// <returns>Delegate, corresponding to property setter implementation.</returns>
public override Action<TBaseType, TResult> OverrideSetter<TBaseType, TDeclaringType, TConstructedType, TResult>(PropertyInfo property)
{
//This code called once for each declared property on derived type's initialization.
//EventArgs instance is shared between all events for each concrete property.
var eventArgs = new PropertyChangedEventArgs(property.Name);
//get delegates for base calls.
Action<TBaseType, TResult> setter = PropertyImplementation<TBaseType, TDeclaringType>.GetSetter<TResult>(property.Name);
Func<TBaseType, TResult> getter = PropertyImplementation<TBaseType, TDeclaringType>.GetGetter<TResult>(property.Name);
var comparer = EqualityComparer<TResult>.Default;
return (pthis, value) =>
{//This code executes each time property setter is called.
if (comparer.Equals(value, getter(pthis))) return;
//base. call
setter(pthis, value);
//Directly accessing Concept's protected method.
pthis.OnPropertyChanged(eventArgs);
};
}
}
}
It is fully safe for refactoring, uses no reflection after type construction and fast enough.
Whilst there are obviously lots of ways to do this, with the exception of the AOP magic answers, none of the answers seem to look at setting a Model's property directly from the view model without having a local field to reference.
The issue is you can't reference a property. However, you can use an Action to set that property.
protected bool TrySetProperty<T>(Action<T> property, T newValue, T oldValue, [CallerMemberName] string propertyName = null)
{
if (EqualityComparer<T>.Default.Equals(oldValue, newValue))
{
return false;
}
property(newValue);
RaisePropertyChanged(propertyName);
return true;
}
This can be used like the following code extract.
public int Prop {
get => model.Prop;
set => TrySetProperty(x => model.Prop = x, value, model.Prop);
}
Check out this BitBucket repo for a full implementation of the method and a few different ways of achieving the same result, including a method that uses LINQ and a method that uses reflection. Do note that these methods are slower performance wise.
All these answer are very nice.
My solution is using the code snippets to do the job.
This uses the simplest call to PropertyChanged event.
Save this snippet and use it as you use 'fullprop' snippet.
the location can be found at 'Tools\Code Snippet Manager...' menu at Visual Studio.
<?xml version="1.0" encoding="utf-8" ?>
<CodeSnippets xmlns="http://schemas.microsoft.com/VisualStudio/2005/CodeSnippet">
<CodeSnippet Format="1.0.0">
<Header>
<Title>inotifypropfull</Title>
<Shortcut>inotifypropfull</Shortcut>
<HelpUrl>http://ofirzeitoun.wordpress.com/</HelpUrl>
<Description>Code snippet for property and backing field with notification</Description>
<Author>Ofir Zeitoun</Author>
<SnippetTypes>
<SnippetType>Expansion</SnippetType>
</SnippetTypes>
</Header>
<Snippet>
<Declarations>
<Literal>
<ID>type</ID>
<ToolTip>Property type</ToolTip>
<Default>int</Default>
</Literal>
<Literal>
<ID>property</ID>
<ToolTip>Property name</ToolTip>
<Default>MyProperty</Default>
</Literal>
<Literal>
<ID>field</ID>
<ToolTip>The variable backing this property</ToolTip>
<Default>myVar</Default>
</Literal>
</Declarations>
<Code Language="csharp">
<![CDATA[private $type$ $field$;
public $type$ $property$
{
get { return $field$;}
set {
$field$ = value;
var temp = PropertyChanged;
if (temp != null)
{
temp(this, new PropertyChangedEventArgs("$property$"));
}
}
}
$end$]]>
</Code>
</Snippet>
</CodeSnippet>
</CodeSnippets>
You can modify the call as you like (to use the above solutions)
Based on the answer by Thomas which was adapted from an answer by Marc I've turned the reflecting property changed code into a base class:
public abstract class PropertyChangedBase : INotifyPropertyChanged
{
public event PropertyChangedEventHandler PropertyChanged;
protected void OnPropertyChanged(string propertyName)
{
PropertyChangedEventHandler handler = PropertyChanged;
if (handler != null)
handler(this, new PropertyChangedEventArgs(propertyName));
}
protected void OnPropertyChanged<T>(Expression<Func<T>> selectorExpression)
{
if (selectorExpression == null)
throw new ArgumentNullException("selectorExpression");
var me = selectorExpression.Body as MemberExpression;
// Nullable properties can be nested inside of a convert function
if (me == null)
{
var ue = selectorExpression.Body as UnaryExpression;
if (ue != null)
me = ue.Operand as MemberExpression;
}
if (me == null)
throw new ArgumentException("The body must be a member expression");
OnPropertyChanged(me.Member.Name);
}
protected void SetField<T>(ref T field, T value, Expression<Func<T>> selectorExpression, params Expression<Func<object>>[] additonal)
{
if (EqualityComparer<T>.Default.Equals(field, value)) return;
field = value;
OnPropertyChanged(selectorExpression);
foreach (var item in additonal)
OnPropertyChanged(item);
}
}
Usage is the same as Thomas' answer except that you can pass additional properties to notify for. This was necessary to handle calculated columns which need to be refreshed in a grid.
private int _quantity;
private int _price;
public int Quantity
{
get { return _quantity; }
set { SetField(ref _quantity, value, () => Quantity, () => Total); }
}
public int Price
{
get { return _price; }
set { SetField(ref _price, value, () => Price, () => Total); }
}
public int Total { get { return _price * _quantity; } }
I have this driving a collection of items stored in a BindingList exposed via a DataGridView. It has eliminated the need for me to do manual Refresh() calls to the grid.
I created an Extension Method in my base Library for reuse:
public static class INotifyPropertyChangedExtensions
{
public static bool SetPropertyAndNotify<T>(this INotifyPropertyChanged sender,
PropertyChangedEventHandler handler, ref T field, T value,
[CallerMemberName] string propertyName = "",
EqualityComparer<T> equalityComparer = null)
{
bool rtn = false;
var eqComp = equalityComparer ?? EqualityComparer<T>.Default;
if (!eqComp.Equals(field,value))
{
field = value;
rtn = true;
if (handler != null)
{
var args = new PropertyChangedEventArgs(propertyName);
handler(sender, args);
}
}
return rtn;
}
}
This works with .Net 4.5 because of CallerMemberNameAttribute.
If you want to use it with an earlier .Net version you have to change the method declaration from: ...,[CallerMemberName] string propertyName = "", ... to ...,string propertyName, ...
Usage:
public class Dog : INotifyPropertyChanged
{
public event PropertyChangedEventHandler PropertyChanged;
string _name;
public string Name
{
get { return _name; }
set
{
this.SetPropertyAndNotify(PropertyChanged, ref _name, value);
}
}
}
I keep this around as a snippet. C# 6 adds some nice syntax for invoking the handler.
// INotifyPropertyChanged
public event PropertyChangedEventHandler PropertyChanged;
private void Set<T>(ref T property, T value, [CallerMemberName] string propertyName = null)
{
if (EqualityComparer<T>.Default.Equals(property, value) == false)
{
property = value;
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
}
I have just found ActiveSharp - Automatic INotifyPropertyChanged, I have yet to use it, but it looks good.
To quote from it's web site...
Send property change notifications
without specifying property name as a
string.
Instead, write properties like this:
public int Foo
{
get { return _foo; }
set { SetValue(ref _foo, value); } // <-- no property name here
}
Note that there is no need to include the name of the property as a string. ActiveSharp reliably and correctly figures that out for itself. It works based on the fact that your property implementation passes the backing field (_foo) by ref. (ActiveSharp uses that "by ref" call to identify which backing field was passed, and from the field it identifies the property).
If you are using dynamics in .NET 4.5 you don't need to worry about INotifyPropertyChanged.
dynamic obj = new ExpandoObject();
obj.Name = "John";
if Name is bound to some control it just works fine.
Another combined solution is using StackFrame:
public class BaseViewModel : INotifyPropertyChanged
{
public event PropertyChangedEventHandler PropertyChanged;
protected void Set<T>(ref T field, T value)
{
MethodBase method = new StackFrame(1).GetMethod();
field = value;
Raise(method.Name.Substring(4));
}
protected void Raise(string propertyName)
{
var temp = PropertyChanged;
if (temp != null)
{
temp(this, new PropertyChangedEventArgs(propertyName));
}
}
}
Usage:
public class TempVM : BaseViewModel
{
private int _intP;
public int IntP
{
get { return _intP; }
set { Set<int>(ref _intP, value); }
}
}
I resolved in This Way (it's a little bit laboriouse, but it's surely the faster in runtime).
In VB (sorry, but I think it's not hard translate it in C#), I make this substitution with RE:
(?<Attr><(.*ComponentModel\.)Bindable\(True\)>)( |\r\n)*(?<Def>(Public|Private|Friend|Protected) .*Property )(?<Name>[^ ]*) As (?<Type>.*?)[ |\r\n](?![ |\r\n]*Get)
with:
Private _${Name} As ${Type}\r\n${Attr}\r\n${Def}${Name} As ${Type}\r\nGet\r\nReturn _${Name}\r\nEnd Get\r\nSet (Value As ${Type})\r\nIf _${Name} <> Value Then \r\n_${Name} = Value\r\nRaiseEvent PropertyChanged(Me, New ComponentModel.PropertyChangedEventArgs("${Name}"))\r\nEnd If\r\nEnd Set\r\nEnd Property\r\n
This transofrm all code like this:
<Bindable(True)>
Protected Friend Property StartDate As DateTime?
In
Private _StartDate As DateTime?
<Bindable(True)>
Protected Friend Property StartDate As DateTime?
Get
Return _StartDate
End Get
Set(Value As DateTime?)
If _StartDate <> Value Then
_StartDate = Value
RaiseEvent PropertyChange(Me, New ComponentModel.PropertyChangedEventArgs("StartDate"))
End If
End Set
End Property
And If I want to have a more readable code, I can be the opposite just making the following substitution:
Private _(?<Name>.*) As (?<Type>.*)[\r\n ]*(?<Attr><(.*ComponentModel\.)Bindable\(True\)>)[\r\n ]*(?<Def>(Public|Private|Friend|Protected) .*Property )\k<Name> As \k<Type>[\r\n ]*Get[\r\n ]*Return _\k<Name>[\r\n ]*End Get[\r\n ]*Set\(Value As \k<Type>\)[\r\n ]*If _\k<Name> <> Value Then[\r\n ]*_\k<Name> = Value[\r\n ]*RaiseEvent PropertyChanged\(Me, New (.*ComponentModel\.)PropertyChangedEventArgs\("\k<Name>"\)\)[\r\n ]*End If[\r\n ]*End Set[\r\n ]*End Property
With
${Attr} ${Def} ${Name} As ${Type}
I throw to replace the IL code of the set method, but I can't write a lot of compiled code in IL... If a day I write it, I'll say you!
Here is a Unity3D or non-CallerMemberName version of NotifyPropertyChanged
public abstract class Bindable : MonoBehaviour, INotifyPropertyChanged
{
private readonly Dictionary<string, object> _properties = new Dictionary<string, object>();
private static readonly StackTrace stackTrace = new StackTrace();
public event PropertyChangedEventHandler PropertyChanged;
/// <summary>
/// Resolves a Property's name from a Lambda Expression passed in.
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="property"></param>
/// <returns></returns>
internal string GetPropertyName<T>(Expression<Func<T>> property)
{
var expression = (MemberExpression) property.Body;
var propertyName = expression.Member.Name;
Debug.AssertFormat(propertyName != null, "Bindable Property shouldn't be null!");
return propertyName;
}
#region Notification Handlers
/// <summary>
/// Notify's all other objects listening that a value has changed for nominated propertyName
/// </summary>
/// <param name="propertyName"></param>
internal void NotifyOfPropertyChange(string propertyName)
{
OnPropertyChanged(new PropertyChangedEventArgs(propertyName));
}
/// <summary>
/// Notifies subscribers of the property change.
/// </summary>
/// <typeparam name="TProperty">The type of the property.</typeparam>
/// <param name="property">The property expression.</param>
internal void NotifyOfPropertyChange<TProperty>(Expression<Func<TProperty>> property)
{
var propertyName = GetPropertyName(property);
NotifyOfPropertyChange(propertyName);
}
/// <summary>
/// Raises the <see cref="PropertyChanged" /> event directly.
/// </summary>
/// <param name="e">The <see cref="PropertyChangedEventArgs" /> instance containing the event data.</param>
internal void OnPropertyChanged(PropertyChangedEventArgs e)
{
var handler = PropertyChanged;
if (handler != null)
{
handler(this, e);
}
}
#endregion
#region Getters
/// <summary>
/// Gets the value of a property
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="name"></param>
/// <returns></returns>
internal T Get<T>(Expression<Func<T>> property)
{
var propertyName = GetPropertyName(property);
return Get<T>(GetPropertyName(property));
}
/// <summary>
/// Gets the value of a property automatically based on its caller.
/// </summary>
/// <typeparam name="T"></typeparam>
/// <returns></returns>
internal T Get<T>()
{
var name = stackTrace.GetFrame(1).GetMethod().Name.Substring(4); // strips the set_ from name;
return Get<T>(name);
}
/// <summary>
/// Gets the name of a property based on a string.
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="name"></param>
/// <returns></returns>
internal T Get<T>(string name)
{
object value = null;
if (_properties.TryGetValue(name, out value))
return value == null ? default(T) : (T) value;
return default(T);
}
#endregion
#region Setters
/// <summary>
/// Sets the value of a property whilst automatically looking up its caller name.
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="value"></param>
internal void Set<T>(T value)
{
var propertyName = stackTrace.GetFrame(1).GetMethod().Name.Substring(4); // strips the set_ from name;
Set(value, propertyName);
}
/// <summary>
/// Sets the value of a property
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="value"></param>
/// <param name="name"></param>
internal void Set<T>(T value, string propertyName)
{
Debug.Assert(propertyName != null, "name != null");
if (Equals(value, Get<T>(propertyName)))
return;
_properties[propertyName] = value;
NotifyOfPropertyChange(propertyName);
}
/// <summary>
/// Sets the value of a property based off an Expression (()=>FieldName)
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="value"></param>
/// <param name="property"></param>
internal void Set<T>(T value, Expression<Func<T>> property)
{
var propertyName = GetPropertyName(property);
Debug.Assert(propertyName != null, "name != null");
if (Equals(value, Get<T>(propertyName)))
return;
_properties[propertyName] = value;
NotifyOfPropertyChange(propertyName);
}
#endregion
}
This code enables you to write property backing fields like this:
public string Text
{
get { return Get<string>(); }
set { Set(value); }
}
Furthermore, in resharper if you create a pattern/search snippet you can then also automate you're workflow by converting simple prop fields into the above backing.
Search Pattern:
public $type$ $fname$ { get; set; }
Replace Pattern:
public $type$ $fname$
{
get { return Get<$type$>(); }
set { Set(value); }
}
I have written an article that helps with this (https://msdn.microsoft.com/magazine/mt736453). You can use the SolSoft.DataBinding NuGet package. Then you can write code like this:
public class TestViewModel : IRaisePropertyChanged
{
public TestViewModel()
{
this.m_nameProperty = new NotifyProperty<string>(this, nameof(Name), null);
}
private readonly NotifyProperty<string> m_nameProperty;
public string Name
{
get
{
return m_nameProperty.Value;
}
set
{
m_nameProperty.SetValue(value);
}
}
// Plus implement IRaisePropertyChanged (or extend BaseViewModel)
}
Benefits:
base class is optional
no reflection on every 'set value'
can have properties that depend on other properties, and they all automatically raise the appropriate events (article has an example of this)
I came up with this base class to implement the observable pattern, pretty much does what you need ("automatically" implementing the set and get). I spent line an hour on this as prototype, so it doesn't have many unit tests, but proves the concept. Note it uses the Dictionary<string, ObservablePropertyContext> to remove the need for private fields.
public class ObservableByTracking<T> : IObservable<T>
{
private readonly Dictionary<string, ObservablePropertyContext> _expando;
private bool _isDirty;
public ObservableByTracking()
{
_expando = new Dictionary<string, ObservablePropertyContext>();
var properties = this.GetType().GetProperties(BindingFlags.Public | BindingFlags.Instance).ToList();
foreach (var property in properties)
{
var valueContext = new ObservablePropertyContext(property.Name, property.PropertyType)
{
Value = GetDefault(property.PropertyType)
};
_expando[BuildKey(valueContext)] = valueContext;
}
}
protected void SetValue<T>(Expression<Func<T>> expression, T value)
{
var keyContext = GetKeyContext(expression);
var key = BuildKey(keyContext.PropertyName, keyContext.PropertyType);
if (!_expando.ContainsKey(key))
{
throw new Exception($"Object doesn't contain {keyContext.PropertyName} property.");
}
var originalValue = (T)_expando[key].Value;
if (EqualityComparer<T>.Default.Equals(originalValue, value))
{
return;
}
_expando[key].Value = value;
_isDirty = true;
}
protected T GetValue<T>(Expression<Func<T>> expression)
{
var keyContext = GetKeyContext(expression);
var key = BuildKey(keyContext.PropertyName, keyContext.PropertyType);
if (!_expando.ContainsKey(key))
{
throw new Exception($"Object doesn't contain {keyContext.PropertyName} property.");
}
var value = _expando[key].Value;
return (T)value;
}
private KeyContext GetKeyContext<T>(Expression<Func<T>> expression)
{
var castedExpression = expression.Body as MemberExpression;
if (castedExpression == null)
{
throw new Exception($"Invalid expression.");
}
var parameterName = castedExpression.Member.Name;
var propertyInfo = castedExpression.Member as PropertyInfo;
if (propertyInfo == null)
{
throw new Exception($"Invalid expression.");
}
return new KeyContext {PropertyType = propertyInfo.PropertyType, PropertyName = parameterName};
}
private static string BuildKey(ObservablePropertyContext observablePropertyContext)
{
return $"{observablePropertyContext.Type.Name}.{observablePropertyContext.Name}";
}
private static string BuildKey(string parameterName, Type type)
{
return $"{type.Name}.{parameterName}";
}
private static object GetDefault(Type type)
{
if (type.IsValueType)
{
return Activator.CreateInstance(type);
}
return null;
}
public bool IsDirty()
{
return _isDirty;
}
public void SetPristine()
{
_isDirty = false;
}
private class KeyContext
{
public string PropertyName { get; set; }
public Type PropertyType { get; set; }
}
}
public interface IObservable<T>
{
bool IsDirty();
void SetPristine();
}
Here's the usage
public class ObservableByTrackingTestClass : ObservableByTracking<ObservableByTrackingTestClass>
{
public ObservableByTrackingTestClass()
{
StringList = new List<string>();
StringIList = new List<string>();
NestedCollection = new List<ObservableByTrackingTestClass>();
}
public IEnumerable<string> StringList
{
get { return GetValue(() => StringList); }
set { SetValue(() => StringIList, value); }
}
public IList<string> StringIList
{
get { return GetValue(() => StringIList); }
set { SetValue(() => StringIList, value); }
}
public int IntProperty
{
get { return GetValue(() => IntProperty); }
set { SetValue(() => IntProperty, value); }
}
public ObservableByTrackingTestClass NestedChild
{
get { return GetValue(() => NestedChild); }
set { SetValue(() => NestedChild, value); }
}
public IList<ObservableByTrackingTestClass> NestedCollection
{
get { return GetValue(() => NestedCollection); }
set { SetValue(() => NestedCollection, value); }
}
public string StringProperty
{
get { return GetValue(() => StringProperty); }
set { SetValue(() => StringProperty, value); }
}
}
Other things you may want to consider when implementing these sorts of properties is the fact that the INotifyPropertyChang *ed *ing both use event argument classes.
If you have a large number of properties that are being set then the number of event argument class instances can be huge, you should consider caching them as they are one of the areas that a string explosion can occur.
Take a look at this implementation and explanation of why it was conceived.
Josh Smiths Blog
An idea using reflection:
class ViewModelBase : INotifyPropertyChanged {
public event PropertyChangedEventHandler PropertyChanged;
bool Notify<T>(MethodBase mb, ref T oldValue, T newValue) {
// Get Name of Property
string name = mb.Name.Substring(4);
// Detect Change
bool changed = EqualityComparer<T>.Default.Equals(oldValue, newValue);
// Return if no change
if (!changed) return false;
// Update value
oldValue = newValue;
// Raise Event
if (PropertyChanged != null) {
PropertyChanged(this, new PropertyChangedEventArgs(name));
}//if
// Notify caller of change
return true;
}//method
string name;
public string Name {
get { return name; }
set {
Notify(MethodInfo.GetCurrentMethod(), ref this.name, value);
}
}//method
}//class
Use this
using System;
using System.ComponentModel;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.Remoting.Messaging;
using System.Runtime.Remoting.Proxies;
public static class ObservableFactory
{
public static T Create<T>(T target)
{
if (!typeof(T).IsInterface)
throw new ArgumentException("Target should be an interface", "target");
var proxy = new Observable<T>(target);
return (T)proxy.GetTransparentProxy();
}
}
internal class Observable<T> : RealProxy, INotifyPropertyChanged, INotifyPropertyChanging
{
private readonly T target;
internal Observable(T target)
: base(ImplementINotify(typeof(T)))
{
this.target = target;
}
public override IMessage Invoke(IMessage msg)
{
var methodCall = msg as IMethodCallMessage;
if (methodCall != null)
{
return HandleMethodCall(methodCall);
}
return null;
}
public event PropertyChangingEventHandler PropertyChanging;
public event PropertyChangedEventHandler PropertyChanged;
IMessage HandleMethodCall(IMethodCallMessage methodCall)
{
var isPropertySetterCall = methodCall.MethodName.StartsWith("set_");
var propertyName = isPropertySetterCall ? methodCall.MethodName.Substring(4) : null;
if (isPropertySetterCall)
{
OnPropertyChanging(propertyName);
}
try
{
object methodCalltarget = target;
if (methodCall.MethodName == "add_PropertyChanged" || methodCall.MethodName == "remove_PropertyChanged"||
methodCall.MethodName == "add_PropertyChanging" || methodCall.MethodName == "remove_PropertyChanging")
{
methodCalltarget = this;
}
var result = methodCall.MethodBase.Invoke(methodCalltarget, methodCall.InArgs);
if (isPropertySetterCall)
{
OnPropertyChanged(methodCall.MethodName.Substring(4));
}
return new ReturnMessage(result, null, 0, methodCall.LogicalCallContext, methodCall);
}
catch (TargetInvocationException invocationException)
{
var exception = invocationException.InnerException;
return new ReturnMessage(exception, methodCall);
}
}
protected virtual void OnPropertyChanged(string propertyName)
{
var handler = PropertyChanged;
if (handler != null) handler(this, new PropertyChangedEventArgs(propertyName));
}
protected virtual void OnPropertyChanging(string propertyName)
{
var handler = PropertyChanging;
if (handler != null) handler(this, new PropertyChangingEventArgs(propertyName));
}
public static Type ImplementINotify(Type objectType)
{
var tempAssemblyName = new AssemblyName(Guid.NewGuid().ToString());
var dynamicAssembly = AppDomain.CurrentDomain.DefineDynamicAssembly(
tempAssemblyName, AssemblyBuilderAccess.RunAndCollect);
var moduleBuilder = dynamicAssembly.DefineDynamicModule(
tempAssemblyName.Name,
tempAssemblyName + ".dll");
var typeBuilder = moduleBuilder.DefineType(
objectType.FullName, TypeAttributes.Public | TypeAttributes.Interface | TypeAttributes.Abstract);
typeBuilder.AddInterfaceImplementation(objectType);
typeBuilder.AddInterfaceImplementation(typeof(INotifyPropertyChanged));
typeBuilder.AddInterfaceImplementation(typeof(INotifyPropertyChanging));
var newType = typeBuilder.CreateType();
return newType;
}
}
}
I use the following extension method (using C# 6.0) to make the INPC implemenation as easy as possible:
public static bool ChangeProperty<T>(this PropertyChangedEventHandler propertyChanged, ref T field, T value, object sender,
IEqualityComparer<T> comparer = null, [CallerMemberName] string propertyName = null)
{
if (comparer == null)
comparer = EqualityComparer<T>.Default;
if (comparer.Equals(field, value))
{
return false;
}
else
{
field = value;
propertyChanged?.Invoke(sender, new PropertyChangedEventArgs(propertyName));
return true;
}
}
The INPC implementation boils down to (you can either implement this every time or create a base class):
public class INPCBaseClass: INotifyPropertyChanged
{
public event PropertyChangedEventHandler PropertyChanged;
protected bool changeProperty<T>(ref T field, T value,
IEqualityComparer<T> comparer = null, [CallerMemberName] string propertyName = null)
{
return PropertyChanged.ChangeProperty(ref field, value, this, comparer, propertyName);
}
}
Then write your properties like this:
private string testProperty;
public string TestProperty
{
get { return testProperty; }
set { changeProperty(ref testProperty, value); }
}
NOTE: You can omit the [CallerMemberName] declaration in the extension method, if you want, but I wanted to keep it flexible.
If you have properties without a backing field you can overload changeProperty:
protected bool changeProperty<T>(T property, Action<T> set, T value,
IEqualityComparer<T> comparer = null, [CallerMemberName] string propertyName = null)
{
bool ret = changeProperty(ref property, value, comparer, propertyName);
if (ret)
set(property);
return ret;
}
An example use would be:
public string MyTestProperty
{
get { return base.TestProperty; }
set { changeProperty(base.TestProperty, (x) => { base.TestProperty = x; }, value); }
}
I realize this question already has a gazillion answers, but none of them felt quite right for me. My issue is I don't want any performance hits and am willing to put up with a little verbosity for that reason alone. I also don't care too much for auto properties either, which led me to the following solution:
public abstract class AbstractObject : INotifyPropertyChanged
{
public event PropertyChangedEventHandler PropertyChanged;
public void OnPropertyChanged(string propertyName)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
protected virtual bool SetValue<TKind>(ref TKind Source, TKind NewValue, params string[] Notify)
{
//Set value if the new value is different from the old
if (!Source.Equals(NewValue))
{
Source = NewValue;
//Notify all applicable properties
foreach (var i in Notify)
OnPropertyChanged(i);
return true;
}
return false;
}
public AbstractObject()
{
}
}
In other words, the above solution is convenient if you don't mind doing this:
public class SomeObject : AbstractObject
{
public string AnotherProperty
{
get
{
return someProperty ? "Car" : "Plane";
}
}
bool someProperty = false;
public bool SomeProperty
{
get
{
return someProperty;
}
set
{
SetValue(ref someProperty, value, "SomeProperty", "AnotherProperty");
}
}
public SomeObject() : base()
{
}
}
Pros
No reflection
Only notifies if old value != new value
Notify multiple properties at once
Cons
No auto properties (you can add support for both, though!)
Some verbosity
Boxing (small performance hit?)
Alas, it is still better than doing this,
set
{
if (!someProperty.Equals(value))
{
someProperty = value;
OnPropertyChanged("SomeProperty");
OnPropertyChanged("AnotherProperty");
}
}
For every single property, which becomes a nightmare with the additional verbosity ;-(
Note, I do not claim this solution is better performance-wise compared to the others, just that it is a viable solution for those who don't like the other solutions presented.
I suggest to use ReactiveProperty.
This is the shortest method except Fody.
public class Data : INotifyPropertyChanged
{
// boiler-plate
...
// props
private string name;
public string Name
{
get { return name; }
set { SetField(ref name, value, "Name"); }
}
}
instead
public class Data
{
// Don't need boiler-plate and INotifyPropertyChanged
// props
public ReactiveProperty<string> Name { get; } = new ReactiveProperty<string>();
}
(DOCS)

Automatically INotifyPropertyChanged

Is there any way to automatically get notified of property changes in a class without having to write OnPropertyChanged in every setter? (I have hundreds of properties that I want to know if they have changed).
Anton suggests dynamic proxies. I've actually used the "Castle" library for something similar in the past, and while it does reduce the amount of code I've had to write, it added around 30 seconds to my program startup time (ymmv) - because it's a runtime solution.
I'm wondering if there is a compile time solution, maybe using compile-time attributes...
Slashene and TcKs give suggestions which generates repetitive code - unfortunately, not all my properties are a simple case of m_Value = value - lots of them have custom code in the setters, so cookie-cutter code from snippets and xml aren't really feasible for my project either.
EDIT: The author of NotifyPropertyWeaver has deprecated the tool in favor of the more general Fody. (A migration guide for people moving from weaver to fody is available.)
A very convenient tool I've used for my projects is Notify Property Weaver Fody.
It installs itself as a build step in your projects and during compilation injects code that raises the PropertyChanged event.
Making properties raise PropertyChanged is done by putting special attributes on them:
[ImplementPropertyChanged]
public string MyProperty { get; set; }
As a bonus, you can also specify relationships for properties that depend on other properties
[ImplementPropertyChanged]
public double Radius { get; set; }
[DependsOn("Radius")]
public double Area
{
get { return Radius * Radius * Math.PI; }
}
The nameof operator was implemented in C# 6.0 with .NET 4.6 and VS2015 in July 2015. The following is still valid for C# < 6.0
We use the code below (From http://www.ingebrigtsen.info/post/2008/12/11/INotifyPropertyChanged-revisited.aspx). Works great :)
public static class NotificationExtensions
{
#region Delegates
/// <summary>
/// A property changed handler without the property name.
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="sender">The object that raised the event.</param>
public delegate void PropertyChangedHandler<TSender>(TSender sender);
#endregion
/// <summary>
/// Notifies listeners about a change.
/// </summary>
/// <param name="EventHandler">The event to raise.</param>
/// <param name="Property">The property that changed.</param>
public static void Notify(this PropertyChangedEventHandler EventHandler, Expression<Func<object>> Property)
{
// Check for null
if (EventHandler == null)
return;
// Get property name
var lambda = Property as LambdaExpression;
MemberExpression memberExpression;
if (lambda.Body is UnaryExpression)
{
var unaryExpression = lambda.Body as UnaryExpression;
memberExpression = unaryExpression.Operand as MemberExpression;
}
else
{
memberExpression = lambda.Body as MemberExpression;
}
ConstantExpression constantExpression;
if (memberExpression.Expression is UnaryExpression)
{
var unaryExpression = memberExpression.Expression as UnaryExpression;
constantExpression = unaryExpression.Operand as ConstantExpression;
}
else
{
constantExpression = memberExpression.Expression as ConstantExpression;
}
var propertyInfo = memberExpression.Member as PropertyInfo;
// Invoke event
foreach (Delegate del in EventHandler.GetInvocationList())
{
del.DynamicInvoke(new[]
{
constantExpression.Value, new PropertyChangedEventArgs(propertyInfo.Name)
});
}
}
/// <summary>
/// Subscribe to changes in an object implementing INotifiyPropertyChanged.
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="ObjectThatNotifies">The object you are interested in.</param>
/// <param name="Property">The property you are interested in.</param>
/// <param name="Handler">The delegate that will handle the event.</param>
public static void SubscribeToChange<T>(this T ObjectThatNotifies, Expression<Func<object>> Property, PropertyChangedHandler<T> Handler) where T : INotifyPropertyChanged
{
// Add a new PropertyChangedEventHandler
ObjectThatNotifies.PropertyChanged += (s, e) =>
{
// Get name of Property
var lambda = Property as LambdaExpression;
MemberExpression memberExpression;
if (lambda.Body is UnaryExpression)
{
var unaryExpression = lambda.Body as UnaryExpression;
memberExpression = unaryExpression.Operand as MemberExpression;
}
else
{
memberExpression = lambda.Body as MemberExpression;
}
var propertyInfo = memberExpression.Member as PropertyInfo;
// Notify handler if PropertyName is the one we were interested in
if (e.PropertyName.Equals(propertyInfo.Name))
{
Handler(ObjectThatNotifies);
}
};
}
}
Used for example this way:
public class Employee : INotifyPropertyChanged
{
public event PropertyChangedEventHandler PropertyChanged;
private string _firstName;
public string FirstName
{
get { return this._firstName; }
set
{
this._firstName = value;
this.PropertyChanged.Notify(()=>this.FirstName);
}
}
}
private void firstName_PropertyChanged(Employee sender)
{
Console.WriteLine(sender.FirstName);
}
employee = new Employee();
employee.SubscribeToChange(() => employee.FirstName, firstName_PropertyChanged);
Some syntax errors in the example may exist. Didn't test it. But you should have the concept there at least :)
EDIT: I see now that you may have wanted even less work, but yeah... the stuff above at least makes it a lot easier. And you prevent all the scary problems with refering to properties using strings.
The Framework 4.5 provides us with the CallerMemberNameAttribute, which makes passing the property name as a string unnecessary:
private string m_myProperty;
public string MyProperty
{
get { return m_myProperty; }
set
{
m_myProperty = value;
OnPropertyChanged();
}
}
private void OnPropertyChanged([CallerMemberName] string propertyName = "none passed")
{
// ... do stuff here ...
}
Similar to Svish's solution, just replacing lambda awesomeness with boring framework functionality ;-)
If you're working on Framework 4.0 with KB2468871 installed, you can install the Microsoft BCL Compatibility Pack via nuget, which also provides this attribute.
You can have extension method on your PropertyChanged delegate and use it like this:
public string Name
{
get { return name; }
set
{
name = value;
PropertyChanged.Raise(() => Name);
}
}
Subscription to a specific property change:
var obj = new Employee();
var handler = obj.SubscribeToPropertyChanged(
o => o.FirstName,
o => Console.WriteLine("FirstName is now '{0}'", o.FirstName));
obj.FirstName = "abc";
// Unsubscribe when required
obj.PropertyChanged -= handler;
extension method is able to determine sender and property name just by inspecting lambda expression tree and without major performance impact:
public static class PropertyChangedExtensions
{
public static void Raise<TProperty>(
this PropertyChangedEventHandler handler, Expression<Func<TProperty>> property)
{
if (handler == null)
return;
var memberExpr = (MemberExpression)property.Body;
var propertyName = memberExpr.Member.Name;
var sender = ((ConstantExpression)memberExpr.Expression).Value;
handler.Invoke(sender, new PropertyChangedEventArgs(propertyName));
}
public static PropertyChangedEventHandler SubscribeToPropertyChanged<T, TProperty>(
this T obj, Expression<Func<T, TProperty>> property, Action<T> handler)
where T : INotifyPropertyChanged
{
if (handler == null)
return null;
var memberExpr = (MemberExpression)property.Body;
var propertyName = memberExpr.Member.Name;
PropertyChangedEventHandler subscription = (sender, eventArgs) =>
{
if (propertyName == eventArgs.PropertyName)
handler(obj);
};
obj.PropertyChanged += subscription;
return subscription;
}
}
If PropertyChanged event is declared in a base type then it won't be visible as a delegate field in the derived classes. In this case a workaround is to declare a protected field of type PropertyChangedEventHandler and explicitly implement event's add and remove accessors:
public class Base : INotifyPropertyChanged
{
protected PropertyChangedEventHandler propertyChanged;
public event PropertyChangedEventHandler PropertyChanged
{
add { propertyChanged += value; }
remove { propertyChanged -= value; }
}
}
public class Derived : Base
{
string name;
public string Name
{
get { return name; }
set
{
name = value;
propertyChanged.Raise(() => Name);
}
}
}
Implement a type safe INotifyPropertyChanged : See here
Then make your own code snippet :
private $Type$ _$PropertyName$;
public $Type$ $PropertyName$
{
get
{
return _$PropertyName$;
}
set
{
if(value != _$PropertyName$)
{
_$PropertyName$ = value;
OnPropertyChanged(o => o.$PropertyName$);
}
}
}
With Code snippet designer and you have done ! Easy, secure way to build your INotifyPropertyChanged.
I don't know no standard way, but I know two workarounds:
1) PostSharp can do it for you after the compilation. It is very usefull, but it take some time on every build.
2) Custom tool i Visual Studio. You can combine it with "partial class". Then you can create custom tool for your XML and you can generate source code from the xml.
For example this xml:
<type scope="public" type="class" name="MyClass">
<property scope="public" type="string" modifier="virtual" name="Text" notify="true" />
</type>
can be source for this code:
public partial class MyClass {
private string _text;
public virtual string Text {
get { return this._Text; }
set {
this.OnPropertyChanging( "Text" );
this._Text = value;
this.OnPropertyChanged( "Text" );
}
}
}
you might want to look into Aspect-Oriented Programming as a whole
Frameworks => you could look at linfu
You could look at Castle or Spring.NET and implementing interceptor functionality?
I have just found ActiveSharp - Automatic INotifyPropertyChanged, I have yet to use it, but it looks good.
To quote from it's web site...
Send property change notifications
without specifying property name as a
string.
Instead, write properties like this:
public int Foo
{
get { return _foo; }
set { SetValue(ref _foo, value); } // <-- no property name here
}
Note that there is no need to include the name of the property as a string. ActiveSharp reliably and correctly figures that out for itself. It works based on the fact that your property implementation passes the backing field (_foo) by ref. (ActiveSharp uses that "by ref" call to identify which backing field was passed, and from the field it identifies the property).
Amelioration to call event in children classes:
Called thanks to:
this.NotifyPropertyChange(() => PageIndex);
Add this in the NotificationExtensions class:
/// <summary>
/// <para>Lève l'évènement de changement de valeur sur l'objet <paramref name="sender"/>
/// pour la propriété utilisée dans la lambda <paramref name="property"/>.</para>
/// </summary>
/// <param name="sender">L'objet portant la propriété et l'évènement.</param>
/// <param name="property">Une expression lambda utilisant la propriété subissant la modification.</param>
public static void NotifyPropertyChange(this INotifyPropertyChanged sender, Expression<Func<Object>> property)
{
if (sender == null)
return;
// Récupère le nom de la propriété utilisée dans la lambda en argument
LambdaExpression lambda = property as LambdaExpression;
MemberExpression memberExpression;
if (lambda.Body is UnaryExpression)
{
UnaryExpression unaryExpression = lambda.Body as UnaryExpression;
memberExpression = unaryExpression.Operand as MemberExpression;
}
else
{
memberExpression = lambda.Body as MemberExpression;
}
ConstantExpression constantExpression = memberExpression.Expression as ConstantExpression;
PropertyInfo propertyInfo = memberExpression.Member as PropertyInfo;
// il faut remonter la hierarchie, car meme public, un event n est pas visible dans les enfants
FieldInfo eventField;
Type baseType = sender.GetType();
do
{
eventField = baseType.GetField(INotifyPropertyChangedEventFieldName, BindingFlags.Instance | BindingFlags.NonPublic);
baseType = baseType.BaseType;
} while (eventField == null);
// on a trouvé l'event, on peut invoquer tt les delegates liés
MulticastDelegate eventDelegate = eventField.GetValue(sender) as MulticastDelegate;
if (eventDelegate == null) return; // l'event n'est bindé à aucun delegate
foreach (Delegate handler in eventDelegate.GetInvocationList())
{
handler.Method.Invoke(handler.Target, new Object[] { sender, new PropertyChangedEventArgs(propertyInfo.Name) });
}
}
Just to make the implementation quicker you can use a snippet
From http://aaron-hoffman.blogspot.it/2010/09/visual-studio-code-snippet-for-notify.html
the ViewModel classes of projects following the M-V-VM pattern it is often necessary to raise a "PropertyChanged" event (to assist with INotifyPropertyChanged interface implementation) from within a property's setter. This is a tedious task that will hopefully someday be solved by using the Compiler as a Service...
Snippet core (for which full credit goes to the author, who is not me) is the following
<Code Language= "csharp ">
<![CDATA[public $type$ $property$
{
get { return _$property$; }
set
{
if (_$property$ != value)
{
_$property$ = value;
OnPropertyChanged($property$PropertyName);
}
}
}
private $type$ _$property$;
public const string $property$PropertyName = "$property$";$end$]]>
</Code>
There is no Single implementation of Property Changed that can handle every way that people want to use it. best bet is to generate a helper class to do the work for you
here is an example of one i use
/// <summary>
/// Helper Class that automates most of the actions required to implement INotifyPropertyChanged
/// </summary>
public static class HPropertyChanged
{
private static Dictionary<string, PropertyChangedEventArgs> argslookup = new Dictionary<string, PropertyChangedEventArgs>();
public static string ThisPropertyName([CallerMemberName]string name = "")
{
return name;
}
public static string GetPropertyName<T>(Expression<Func<T>> exp)
{
string rtn = "";
MemberExpression mex = exp.Body as MemberExpression;
if(mex!=null)
rtn = mex.Member.Name;
return rtn;
}
public static void SetValue<T>(ref T target, T newVal, object sender, PropertyChangedEventHandler handler, params string[] changed)
{
if (!target.Equals(newVal))
{
target = newVal;
PropertyChanged(sender, handler, changed);
}
}
public static void SetValue<T>(ref T target, T newVal, Action<PropertyChangedEventArgs> handler, params string[] changed)
{
if (!target.Equals(newVal))
{
target = newVal;
foreach (var item in changed)
{
handler(GetArg(item));
}
}
}
public static void PropertyChanged(object sender,PropertyChangedEventHandler handler,params string[] changed)
{
if (handler!=null)
{
foreach (var prop in changed)
{
handler(sender, GetArg(prop));
}
}
}
public static PropertyChangedEventArgs GetArg(string name)
{
if (!argslookup.ContainsKey(name)) argslookup.Add(name, new PropertyChangedEventArgs(name));
return argslookup[name];
}
}
edit:
it was suggested that i shift from a helper class to a value wrapper and i've since been using this one and i find it works quite well
public class NotifyValue<T>
{
public static implicit operator T(NotifyValue<T> item)
{
return item.Value;
}
public NotifyValue(object parent, T value = default(T), PropertyChangingEventHandler changing = null, PropertyChangedEventHandler changed = null, params object[] dependenies)
{
_parent = parent;
_propertyChanged = changed;
_propertyChanging = changing;
if (_propertyChanged != null)
{
_propertyChangedArg =
dependenies.OfType<PropertyChangedEventArgs>()
.Union(
from d in dependenies.OfType<string>()
select new PropertyChangedEventArgs(d)
);
}
if (_propertyChanging != null)
{
_propertyChangingArg =
dependenies.OfType<PropertyChangingEventArgs>()
.Union(
from d in dependenies.OfType<string>()
select new PropertyChangingEventArgs(d)
);
}
_PostChangeActions = dependenies.OfType<Action>();
}
private T _Value;
public T Value
{
get { return _Value; }
set
{
SetValue(value);
}
}
public bool SetValue(T value)
{
if (!EqualityComparer<T>.Default.Equals(_Value, value))
{
OnPropertyChnaging();
_Value = value;
OnPropertyChnaged();
foreach (var action in _PostChangeActions)
{
action();
}
return true;
}
else
return false;
}
private void OnPropertyChnaged()
{
var handler = _propertyChanged;
if (handler != null)
{
foreach (var arg in _propertyChangedArg)
{
handler(_parent, arg);
}
}
}
private void OnPropertyChnaging()
{
var handler = _propertyChanging;
if(handler!=null)
{
foreach (var arg in _propertyChangingArg)
{
handler(_parent, arg);
}
}
}
private object _parent;
private PropertyChangedEventHandler _propertyChanged;
private PropertyChangingEventHandler _propertyChanging;
private IEnumerable<PropertyChangedEventArgs> _propertyChangedArg;
private IEnumerable<PropertyChangingEventArgs> _propertyChangingArg;
private IEnumerable<Action> _PostChangeActions;
}
example of use
private NotifyValue<int> _val;
public const string ValueProperty = "Value";
public int Value
{
get { return _val.Value; }
set { _val.Value = value; }
}
then in constructor you do
_val = new NotifyValue<int>(this,0,PropertyChanged,PropertyChanging,ValueProperty );
Just Use this attribute above your automatic property declaration
[NotifyParentProperty(true)]
public object YourProperty { get; set; }

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