Can you call a class' method when you declare the object? - c#

I have a class, where I declare it, but that class gets added as an item to another bigger class. Is there a way to call the Init() method in the same statement as the call? Similar to defining public properties/variables when you call the constructor. I don't want to call the Init() method in the constructor because it messes with the WPF Designer.
FitsView fv = new FitsView();
fv.Init();

You could use a static function to do that:
public static FitsView CreateFitsView()
{
var fv = new FitsView();
fv.Init();
return fv;
}
Then you simply call that static function instead of new FitsView()

You could also try hooking a custom event to your FitsView if it knows when it's ready to be initialized?
And use it like this:
FitsView fv = new FitsView();
fv.someCustomEvent += (o,e) => { fv.Init(); };

If the designer gets problematic because of your init method there are two reasons I can think of:
It is because something you do in Init method needs locality of your application (reading resources or files or using hardware)
Calling your Init method needs some external assemblies to be loaded dynamically.
For the first matter you may want to check:
For your class: Is there a DesignMode property in WPF?
For your view model: http://blog.laranjee.com/how-to-get-design-mode-property-in-wpf/
Also people in here pointed out this bug so please beware (hosting wpf in winforms): https://connect.microsoft.com/VisualStudio/feedback/details/620001/system-componentmodel-designerproperties-getisindesignmode-does-not-work-if-the-wpf-is-hosted-on-a-winform#tabs
For the second matter you can wrap your Init method in another let's say InitWrapper and do your design mode check for wrapper method.

Similar to the StringBuilder.Append you could alter Init to return a reference to the object.
Public FitsView Init()
{
//Do stuff
return this;
}
Then:
FitsView fv = new FitsView().Init();

Related

how to know which form called another form in C#

I am having multiple forms with Buy button provided. The forms i am having are LawnA.cs and Lawnb.cs, i want to use single Buy.cs form for both of these forms. I mean I want to know what form called the Buy.cs.
In Form LawnA.cs
buy.lotAtobuy = this;
buy.ShowDialog();
In Form LawnB.cs
buy.lotBtobuy = this;
buy.ShowDialog();
In Form Buy.cs
public LawnA lotAtobuy;
public LawnB lotBtobuy;
((LawnA)lotAtobuy).textBox1.Text;
((LawnB)lotBtobuy).textBox1.Text;
In class Buy.cs, I want to execute:
((LawnA)lotAtobuy).textBox1.Text;
if LawnA.cs called Buy.cs while if LawnB.cs called Buy.cs I want to execute this code:
((LawnB)lotBtobuy).textBox1.Text;
You need to to define separate object for each class instead for that define the variable as object, and check the type of object before assigning the text. Which means the declaration of that variable in Buy.cs will be:
public object lotToBuyInstance;
So that you can get the type of object and compare before use, that would be like thi:
if (lotToBuyInstance.GetType() == typeof(LawnA))
{
((LawnA)lotAtobuy).textBox1.Text;
}
else if (lotToBuyInstance.GetType() == typeof(LawnB))
{
((LawnB)lotAtobuy).textBox1.Text;
}
// and so on
Consider that you wanted to create another class(let it be some LawnC) then you need not to create an object of that type and make changes as per that, Just add another condition in your if else if ladder to make them work
Try this in the constructor for the receiving form:
using System.Diagnostics;
public FormThatWasCalled
{
string caller = new StackTrace().GetFrame(1).GetMethod().DeclaringType.Name;
InitializeComponent();
}

Call an Activity method from Fragment

I'm using ToDoActiviy.cs for user login, this class got this method:
[Java.Interop.Export()]
public async void LoginUser(View view)
{
if(await authenticate())..
This method is called from .axml file from Button widget android:onClick="LoginUser" I changed this for android:onClick="LoginUserClick" This last method create a dialog fragment for show different logins accounts.
Now from the Dialog Fragment(Is situated on another class) I want to hand the event for the button click on the dialog fragment and call this method from ToDoActivity.cs.
On dialog fragment class I hand the click event like this:
private void ButtonSignInFacebook_Click(object sender, EventArgs args){
//Here code for call to LoginUser method from 'ToDoActivity.cs'
ToDoActiviy.cs act = new ToDoActivity();
act.LoginUser();
}
I need to pass a View but I tried a lot of things and any works..
Someone can help me?
Thanks in advance ;)
I would like to make a slight modification to #guido-gabriel 's answer.
In C# syntax, it will be
((ToDoActivity)Activity).yourPublicMethod();
Getter/Setter Methods in Java are mapped to Getter Setter properties in Xamarin.Android
Finally I fix it ! I had to change the parameters of the method and create it without parameters.. and now Is working. Both solutions are good:
((ToDoActivity)Activity).LoginUserFacebook();
//ToDoActivity act = new ToDoActivity();
//act.LoginUserFacebook();
Adapt and use the snipped below in your fragment
var casted = Activity as MyActivityName;
if (casted != null) {
casted.IWantToCallThisMethodFromMyFragment();
}
You have to call the method from the activity. Have you tried?
((YourActivityClassName)getActivity()).yourPublicMethod();
I.E.
((ToDoActivity)getActivity()).yourPublicMethod();
This is not really a good practice to do. Why?
Doing this couples the Fragment tightly to this particular Activity type, meaning it will not be possible to reuse the Fragment elsewhere in the code.
Instead I suggest you rely on the Activity subscribing to an event or implementing some kind of callback method in order to do the desired action after login.
It could also seem like your Activity might be containing a lot of logic that could be split out into a shared library of some kind. Making it possible to reuse that code on another platform, for instance iOS in the future.
So since your are in charge of newing up the Fragment, I would do something like this instead:
public class LoginFragment : Fragment
{
Action _onLoggedIn;
public static void NewInstance(Action onLoggedIn)
{
var fragment = new LoginFragment();
fragment._onLoggedIn = onLoggedIn;
return fragment;
}
private void Login()
{
// login user
// after loggedin
_onLoggedIn?.Invoke();
}
}
Then in your Activity:
private void LoginUser()
{
// whatever
}
var loginFragment = LoginFragment.NewInstance(LoginUser);
// fragment transaction here...

Adding buttons by a function

I want to add a button, using a function that takes all the arguments in one line, to keep it clean. But if I try to add the button via This.Controls.Add, I get an error because the function is static. What should I write instead of This (something like Form1.Controls.Add) so I can do everything in one function?
You could take the form as an argument to the static function:
public static void CreateButton(Form targetForm, param1, param2, ...) {
Button b = new Button();
...
targetForm.Controls.Add(b);
}
...but unless this method is going to be used to add buttons to a variety of forms, I don't see the advantage of making it static like this. It seems like a sort of OO anti-pattern. I would probably make it non-static and use this.
I would just have your function return the button:
//Usage
this.Controls.Add(CreateButton(...));
//Function def
public static Button CreateButton(...)
{
Button createdButton = new Button();
...
return createdButton;
}
Assignment returns the result of the assignment (so you can chain them). So to inline the assignment:
//With a variable (I did *not* say it was good practice to do this)
this.Controls.Add(myVar = CreateButton(...));

C# - Update GUI datagridview from another thread using delegate

I'm trying to update a datagridview with some data calculated in a different class and thread, using a delegate. Unfortunately I'm having trouble with a variety of different errors, depending on the approach I try.
The code I am trying to execute in the form thread looks like this:
public partial class AcquireForm : Form
//
// ...
//
// update the grid with results
public delegate void delUpdateResultsGrid(int Index, Dictionary<string, double> scoreCard);
public void UpdateResultsGrid(int Index, Dictionary<string, double> scoreCard)
{
if (!this.InvokeRequired)
{
//
// Some code to sort the data from scoreCard goes here
//
DataGridViewRow myRow = dataGridViewResults.Rows[Index];
DataGridViewCell myCell = myRow.Cells[1];
myCell.Value = 1; // placeholder - the updated value goes here
}
}
else
{
this.BeginInvoke(new delUpdateResultsGrid(UpdateResultsGrid), new object[] { Index, scoreCard});
}
}
Now, I need to get this method to run from my other thread and class. I have tried:
public class myOtherClass
//
// ...
//
private void myOtherClassMethod(int myIndex)
{
// ...
AcquireForm.delUpdateResultsGrid updatedelegate = new AcquireForm.delUpdateResultsGrid(AcquireForm.UpdateResultsGrid);
updatedelegate(myIndex, myScoreCard);
}
Unfortunately this gives an "Object reference is required for the non-static field, method, or property AcquireForm.UpdateResultsGrid(int, System.Collections.Generic.Dictionary)" error. I seem to be unable to reference the UpdateResultsGrid method at all...
I have noticed that
public class myOtherClass
//
// ...
//
private void myOtherClassMethod(int myIndex)
{
// ...
AcquireForm acquireForm = new AcquireForm();
acquireForm.UpdateResultsGrid(myIndex,myScoreCard);
}
does not throw any errors when compiling, but it tries to create a new form and that is something I do not want to do. I don't want to create a new instance of AcquireForm, I want to reference the pre-existing one, if that's possible.
I have also tried making the UpdateResultsGrid method static, but this throws up problems with several things incuding the use of "this.(anything)".
I've also tried moving the majority of the UpdateResultsGrid method into myOtherClassMethod, leaving behind in the AcquireForm class just the delegate. Again, this does not work because many of the references to UI objects break (there aren't any dataGridViews in scope).
I'm starting to run out of ideas here. Unfortunately I'm rather new to C# (as you can probably tell), and I'm editing someone else's code rather than writing my own entirely from scratch. If anyone could offer some advice on this problem it'd be most appreciated.
Make sure your objects are communicating with each other: Your myOtherClass is going to have to know about the AcquireForm object - you can't just create a new one (as you've discovered). You'll need to pass the AcquireForm object into the myOtherClass object (myOtherObject.SetForm(myAcquireForm, for example) and reference it when you need to.
In case you're having issues with invoking this might be of help - how I invoke a "next" button click:
BeginInvoke(new Action(()=>button_next_Click(null,null)));
Moreover, it sounds like maybe this should not be separate classes and you should be utilising a BackgroundWorkder instead.

Assigning a value to a global variable from inside of event handler?

I'm working on a program but an issue i was faced to keep me worried.I'm kind of novice and i'm building this program for a competition.The code where the problem lies is like following :
class Blabla : Usercontrol
{
public List<string> mainList;
public Blabla()
{
mainList = new List<string>();
something.DownloadStringCompleted += new DownloadStringCompletedEventHandler(xx_DownloadStringCompleted);
}
void xx_DownloadStringCompleted(object sender, DownloadStringCompletedEventArgs e)
{
List<string> abc = SomeMethod(e.Result);
mainList = abc;
}
}
I try it.Even though "abc" variable has the value i want , mainList remains empty.I don't know why and how to make it work.That's why i need some hand.Thank you.
Variable abc has the value you want UNTIL you get out of your event handler, probably, when it gets deleted because it uses e.Result directly.
Familiarize yourself with .Clone() method and IClonable interface, and try creating a COPY of the list that is in question, not the reference.
If abc is a list, mainList will be set to the same list. You don't have to clone the list, it should stay active because there is a reference to it, and therefore it doesn't get garbage collected.
When you said that mainList was empty, did you look at it in the debugger immediately after setting it in the xx_DownloadStringCompleted method? Or are you looking at it somewhere else in your program?
I would guess that this is a threading issue. Does your event handler get called from a different thread? If so, you would need to add some synchronization logic in order to guarantee that mainList is available to your other thread.

Categories

Resources