Middle button click to scroll - c#

How do I achieve this in a WinForms container control when the scroll bars are visible?
Highlighted here (Google Chrome browser):
EDIT: This cursor is the only one that is visible on a screenshot. I hope it's clear what i mean.
EDIT:
Tried this on my control. Does not work.
const int WM_MBUTTONDOWN = 0x207;
protected override void WndProc(ref Message m)
{
if (m.Msg == WM_MBUTTONDOWN)
DefWndProc(ref m);
else
base.WndProc(ref m);
}

Here's what I have so far. It exits "reader mode" if I release the middle button, and I haven't implemented scrolling within the control (I used a textbox), but it may give you something to start with.
[DllImport("comctl32.dll", SetLastError=true, EntryPoint="#383")]
static extern void DoReaderMode(ref READERMODEINFO prmi);
public delegate bool TranslateDispatchCallbackDelegate(ref MSG lpmsg);
public delegate bool ReaderScrollCallbackDelegate(ref READERMODEINFO prmi, int dx, int dy);
[StructLayout(LayoutKind.Sequential)]
public struct READERMODEINFO
{
public int cbSize;
public IntPtr hwnd;
public int fFlags;
public IntPtr prc;
public ReaderScrollCallbackDelegate pfnScroll;
public TranslateDispatchCallbackDelegate fFlags2;
public IntPtr lParam;
}
[StructLayout(LayoutKind.Sequential)]
public struct MSG
{
public IntPtr hwnd;
public UInt32 message;
public IntPtr wParam;
public IntPtr lParam;
public UInt32 time;
public POINT pt;
}
[StructLayout(LayoutKind.Sequential)]
public struct POINT
{
public int x;
public int y;
}
[StructLayout(LayoutKind.Sequential)]
struct RECT
{
public int left, top, right, bottom;
}
private bool TranslateDispatchCallback(ref MSG lpMsg)
{
return false;
}
private bool ReaderScrollCallback(ref READERMODEINFO prmi, int dx, int dy)
{
// TODO: Scroll around within your control here
return false;
}
private void EnterReaderMode()
{
READERMODEINFO readerInfo = new READERMODEINFO
{
hwnd = this.textBox1.Handle,
fFlags = 0x00,
prc = IntPtr.Zero,
lParam = IntPtr.Zero,
fFlags2 = new TranslateDispatchCallbackDelegate(this.TranslateDispatchCallback),
pfnScroll = new ReaderScrollCallbackDelegate(this.ReaderScrollCallback)
};
readerInfo.cbSize = Marshal.SizeOf(readerInfo);
DoReaderMode(ref readerInfo);
}
private void textBox1_MouseDown(object sender, MouseEventArgs e)
{
if (e.Button == System.Windows.Forms.MouseButtons.Middle)
{
EnterReaderMode();
}
}

The RichTextBox control does it by default when you press the mouse wheel button.
Edit: Sorry I misunderstood and thought you were asking about doing it within a textbox not a container control

Related

GetMonitorInfo returns wrong window size for secondary display when main display is scaled > 100%

I have two monitors, my main (laptop) monitor with resolution set to 3840x2160 with 250% scaling and an external monitor at 2560x1440 with 100% scaling. When I maximize my border-less (WindowStyle="None") WPF window on my external monitor the window becomes larger than the display.
If I set the scaling on my main monitor (the laptop monitor) to 100% the window on the secondary monitor will be maximized correctly.
Why doesn't GetMonitorInfo return the correct size of the secondary display when the main display is scaled?
Thanks!
MainWindow XAML:
<Window x:Class="WpfMaximize.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d"
Title="MainWindow" Height="450" Width="800" WindowStyle="None">
<WindowChrome.WindowChrome>
<WindowChrome CaptionHeight="60" ResizeBorderThickness="{x:Static SystemParameters.WindowResizeBorderThickness}" />
</WindowChrome.WindowChrome>
<StackPanel HorizontalAlignment="Center" VerticalAlignment="Center">
<Button Content="Maximize window" Click="MaximizeWindow" />
<Button Content="Restore window" Click="RestoreWindow" />
</StackPanel>
</Window>
MainWindow code-behind:
public partial class MainWindow : Window
{
public MainWindow()
{
InitializeComponent();
SourceInitialized += new EventHandler(FormSourceInitialized);
}
private void FormSourceInitialized(object sender, EventArgs e)
{
IntPtr handle = new WindowInteropHelper(this).Handle;
HwndSource.FromHwnd(handle).AddHook(new HwndSourceHook(FormMaximize.WindowProc));
}
private void RestoreWindow(object sender, RoutedEventArgs e)
{
WindowState = WindowState.Normal;
}
private void MaximizeWindow(object sender, RoutedEventArgs e)
{
WindowState = WindowState.Maximized;
}
}
FormMaximize logic (from here)
public class FormMaximize
{
private const int WM_GETMINMAXINFO = 0x0024;
public static IntPtr WindowProc(IntPtr handle, int message, IntPtr wParam, IntPtr lParam, ref bool handled)
{
switch (message)
{
case WM_GETMINMAXINFO:
WmGetMinMaxInfo(handle, lParam);
handled = true;
break;
}
return (IntPtr)0;
}
private static void WmGetMinMaxInfo(IntPtr handle, IntPtr lParam)
{
MinMaxInfo minmaxInfo = (MinMaxInfo)Marshal.PtrToStructure(lParam, typeof(MinMaxInfo));
// Get current monitor information
int MONITOR_DEFAULT_TO_NEAREST = 0x00000002;
IntPtr monitor = MonitorFromWindow(handle, MONITOR_DEFAULT_TO_NEAREST);
if (monitor != IntPtr.Zero) // Not null pointer
{
MonitorInfo monitorInfo = new MonitorInfo();
GetMonitorInfo(monitor, monitorInfo);
Rectangle workArea = monitorInfo.WorkArea;
Rectangle monitorArea = monitorInfo.MonitorArea;
minmaxInfo.MaxPosition.X = Math.Abs(workArea.Left - monitorArea.Left);
minmaxInfo.MaxPosition.Y = Math.Abs(workArea.Top - monitorArea.Top);
minmaxInfo.MaxSize.X = Math.Abs(workArea.Right - workArea.Left);
minmaxInfo.MaxSize.Y = Math.Abs(workArea.Bottom - workArea.Top);
}
Marshal.StructureToPtr(minmaxInfo, lParam, true);
}
[StructLayout(LayoutKind.Sequential)]
public struct Point
{
public int X;
public int Y;
public Point(int x, int y)
{
this.X = x;
this.Y = y;
}
}
[StructLayout(LayoutKind.Sequential)]
public struct MinMaxInfo
{
public Point Reserved;
public Point MaxSize;
public Point MaxPosition;
public Point MinTrackSize;
public Point MaxTrackSize;
};
[StructLayout(LayoutKind.Sequential)]
public class MonitorInfo
{
public int Size = Marshal.SizeOf(typeof(MonitorInfo));
public Rectangle MonitorArea = new Rectangle();
public Rectangle WorkArea = new Rectangle();
public int Flags = 0;
}
[StructLayout(LayoutKind.Sequential)]
public struct Rectangle
{
public int Left;
public int Top;
public int Right;
public int Bottom;
}
// Windows API external reference
[DllImport("User32")]
internal static extern bool GetMonitorInfo(IntPtr hMonitor, MonitorInfo lpMonitorInfo);
[DllImport("User32")]
internal static extern IntPtr MonitorFromWindow(IntPtr handle, int flags);
}
I came across this as well. What I found was the WmGetMinMaxInfo was getting hit 2x. The first pass the handle was correct so MonitorFromWindow would return the expected info, the second pass it would return the default/primary monitor and cause the behavior you are seeing. As a work around I used MonitorFromPoint from the window's center point which persists when minimized.
public partial class MainWindow : Window
{
public MainWindow()
{
InitializeComponent();
SourceInitialized += new EventHandler(FormSourceInitialized);
}
private void FormSourceInitialized(object sender, EventArgs e)
{
IntPtr handle = new WindowInteropHelper(this).Handle;
HwndSource.FromHwnd(handle).AddHook(new HwndSourceHook(WindowProc));
}
private void RestoreWindow(object sender, RoutedEventArgs e)
{
WindowState = WindowState.Normal;
}
private void MaximizeWindow(object sender, RoutedEventArgs e)
{
WindowState = WindowState.Maximized;
}
private const int WM_GETMINMAXINFO = 0x0024;
private IntPtr WindowProc(IntPtr handle, int message, IntPtr wParam, IntPtr lParam, ref bool handled)
{
switch (message)
{
case WM_GETMINMAXINFO:
var xCenter = (int)(Left + (Width / 2));
var yCenter = (int)(Top + (Height / 2));
var windowCenter = new POINT(xCenter, yCenter);
FormMaximize.WmGetMinMaxInfo(handle, lParam, windowCenter);
handled = true;
break;
}
return (IntPtr)0;
}
}
public class FormMaximize
{
private static void WmGetMinMaxInfo(IntPtr handle, IntPtr lParam, POINT windowCenter)
{
MinMaxInfo minmaxInfo = (MinMaxInfo)Marshal.PtrToStructure(lParam, typeof(MinMaxInfo));
// Get current monitor information
IntPtr monitor = MonitorFromPoint(windowCenter, MONITORINFO.MonitorOptions.MONITOR_DEFAULTTONEAREST);
if (monitor != IntPtr.Zero) // Not null pointer
{
MonitorInfo monitorInfo = new MonitorInfo();
GetMonitorInfo(monitor, monitorInfo);
Rectangle workArea = monitorInfo.WorkArea;
Rectangle monitorArea = monitorInfo.MonitorArea;
minmaxInfo.MaxPosition.X = Math.Abs(workArea.Left - monitorArea.Left);
minmaxInfo.MaxPosition.Y = Math.Abs(workArea.Top - monitorArea.Top);
minmaxInfo.MaxSize.X = Math.Abs(workArea.Right - workArea.Left);
minmaxInfo.MaxSize.Y = Math.Abs(workArea.Bottom - workArea.Top);
}
Marshal.StructureToPtr(minmaxInfo, lParam, true);
}
[StructLayout(LayoutKind.Sequential)]
public struct Point
{
public int X;
public int Y;
public Point(int x, int y)
{
this.X = x;
this.Y = y;
}
}
[StructLayout(LayoutKind.Sequential)]
public struct MinMaxInfo
{
public Point Reserved;
public Point MaxSize;
public Point MaxPosition;
public Point MinTrackSize;
public Point MaxTrackSize;
};
[StructLayout(LayoutKind.Sequential)]
public class MonitorInfo
{
public int Size = Marshal.SizeOf(typeof(MonitorInfo));
public Rectangle MonitorArea = new Rectangle();
public Rectangle WorkArea = new Rectangle();
public int Flags = 0;
}
[StructLayout(LayoutKind.Sequential)]
public struct Rectangle
{
public int Left;
public int Top;
public int Right;
public int Bottom;
}
// Windows API external reference
[DllImport("User32")]
internal static extern bool GetMonitorInfo(IntPtr hMonitor, MonitorInfo lpMonitorInfo);
[DllImport("User32")]
internal static extern IntPtr MonitorFromWindow(IntPtr handle, int flags);
}

How to determine when a RichTextBox scrollbar has reached the bottom

This is the first code I've written in c#, and my first question to Stackoverflow...apologies up front if I'm doing everything wrong! :-/
I've tried to implement the Public Class RTFScrolledToBottom written by LarsTech that was posted as answered the question here:
Get current scroll position from rich text box control?
In the public Form1() code block, this line is generating a CS1061 error:
rtfScrolledBottom1.ScrolledToBottom += rtfScrolledBottom1_ScrolledToBottom;
object does not contain a definition for ScrolledToBottom and no accessible extension method ScrolledToBottom accepting a first argument of type object could be found (are you missing a using directive or an assembly reference?)
Thanks in advance for any assistance pointing me to what I'm screwing up!!
Cheers!
namespace WindowsFormsApp1
{
public partial class Form1 : Form
{
private object rtfScrolledBottom1;
public Form1()
{
InitializeComponent();
int rtfScrolledBottom1_ScrolledToBottom = 0;
rtfScrolledBottom1.ScrolledToBottom += rtfScrolledBottom1_ScrolledToBottom;
}
private void richTextBox1_TextChanged(object sender, EventArgs e)
{
}
}
public class RTFScrolledBottom : RichTextBox
{
public event EventHandler ScrolledToBottom;
private const int WM_VSCROLL = 0x115;
private const int WM_MOUSEWHEEL = 0x20A;
private const int WM_USER = 0x400;
private const int SB_VERT = 1;
private const int EM_SETSCROLLPOS = WM_USER + 222;
private const int EM_GETSCROLLPOS = WM_USER + 221;
[DllImport("user32.dll")]
private static extern bool GetScrollRange(IntPtr hWnd, int nBar, out int lpMinPos, out int lpMaxPos);
[DllImport("user32.dll")]
private static extern IntPtr SendMessage(IntPtr hWnd, Int32 wMsg, Int32 wParam, ref Point lParam);
public bool IsAtMaxScroll()
{
int minScroll;
int maxScroll;
GetScrollRange(this.Handle, SB_VERT, out minScroll, out maxScroll);
Point rtfPoint = Point.Empty;
SendMessage(this.Handle, EM_GETSCROLLPOS, 0, ref rtfPoint);
return (rtfPoint.Y + this.ClientSize.Height >= maxScroll);
}
protected virtual void OnScrolledToBottom(EventArgs e)
{
if (ScrolledToBottom != null)
ScrolledToBottom(this, e);
}
protected override void OnKeyUp(KeyEventArgs e)
{
if (IsAtMaxScroll())
OnScrolledToBottom(EventArgs.Empty);
base.OnKeyUp(e);
}
protected override void WndProc(ref Message m)
{
if (m.Msg == WM_VSCROLL || m.Msg == WM_MOUSEWHEEL)
{
if (IsAtMaxScroll())
OnScrolledToBottom(EventArgs.Empty);
}
base.WndProc(ref m);
}
}
}
You have defined rtfScrolledBottom1 as object and object doesn't have any event. You need to define it as RTFScrolledBottom. You also can drop an instance of the RTFScrolledBottom control from toolbox and use it like any other control.
Alternative solution
As an alternative to the solution which you found in the linked post, here is another solution which Works with RichTextBox without creating a derived control, while you can put the logic in a derived control and make it more reusable, like what has done in the linked post.
You can handle VScroll event of the RichTextBox and get the scroll position by calling GetScrollInfo method. Then in the SCROLLINFO if nPage + nPos == nMax, it means the scroll is at bottom:
[StructLayout(LayoutKind.Sequential)]
struct SCROLLINFO {
public int cbSize;
public ScrollInfoMask fMask;
public int nMin;
public int nMax;
public uint nPage;
public int nPos;
public int nTrackPos;
}
public enum ScrollInfoMask : uint {
SIF_RANGE = 0x1,
SIF_PAGE = 0x2,
SIF_POS = 0x4,
SIF_DISABLENOSCROLL = 0x8,
SIF_TRACKPOS = 0x10,
SIF_ALL = (SIF_RANGE | SIF_PAGE | SIF_POS | SIF_TRACKPOS),
}
[DllImport("user32.dll")]
private static extern bool GetScrollInfo(IntPtr hwnd, SBOrientation fnBar,
ref SCROLLINFO lpsi);
public enum SBOrientation : int { SB_HORZ = 0x0, SB_VERT = 0x1 }
private void richTextBox1_VScroll(object sender, EventArgs e)
{
var info = new SCROLLINFO() {
cbSize = (Marshal.SizeOf<SCROLLINFO>()),
fMask = ScrollInfoMask.SIF_ALL
};
GetScrollInfo(richTextBox1.Handle, SBOrientation.SB_VERT, ref info);
if (info.nPage + info.nPos == info.nMax)
{
//VScroll is at bottom
}
}

How to detect a keybd_event without focus

I'm working on a program, who need to detect when the user press the keyboard or use his mouse, even if the program is minimized or not focused.
I think I have to use the windows API, keybd_event (user32), but I don't know how to use the "listener" of this event. I have something like that:
[DllImport("user32.dll")]
static extern void keybd_event(byte bVk, byte bScan, uint dwFlags,UIntPtr dwExtraInfo);
void PressKey(byte keyCode)
{
//My code here
}
I did some research, but it's the first time I have to use DllImport, so I don't know how to continue ...
Thanks
(Ps:Sorry about my bad English, this is not my native language :) )
(PPs: I've read all of your answers, but it takes a while to read every link, so I'll work on it tonight, but I think I will find the answer. Anyway, thanks for the links everybody ;) )
Edit: So I just finished my code and it's work :) It looks something like:
[DllImport("user32.dll")]
public static extern Boolean GetLastInputInfo(ref tagLASTINPUTINFO plii);
public struct tagLASTINPUTINFO
{
public uint cbSize;
public Int32 dwTime;
}
private void timerTemps_Inactif_Tick(object sender, EventArgs e)
{
tagLASTINPUTINFO LastInput = new tagLASTINPUTINFO();
Int32 IdleTime;
LastInput.cbSize = (uint)Marshal.SizeOf(LastInput);
LastInput.dwTime = 0;
if (GetLastInputInfo(ref LastInput))
{
IdleTime = System.Environment.TickCount - LastInput.dwTime;
if (IdleTime > 10000)
{
//My code here
}
}
}
Thanks for the help guys ;)
You will need to hook into Windows OS with SetWindowsHookEx function. You should read the article Keyloggers: How they work and how to detect them posted by SecureList to get a understanding ofthe process.
I have always got a good performance by using RegisterHotKey/UnregisterHotKey functions. Sample code:
[DllImport("User32")]
public static extern bool RegisterHotKey(
IntPtr hWnd,
int id,
int fsModifiers,
int vk
);
[DllImport("User32")]
public static extern bool UnregisterHotKey(
IntPtr hWnd,
int id
);
public const int MOD_SHIFT = 0x4;
public const int MOD_CONTROL = 0x2;
public const int MOD_ALT = 0x1;
public const int WM_HOTKEY = 0x312;
protected override void WndProc(ref Message m)
{
if (m.Msg == WM_HOTKEY && m.WParam == (IntPtr)0)
{
IntPtr lParamCTRLA = (IntPtr)4259842;
IntPtr lParamB = (IntPtr)4325376;
if (m.LParam == lParamCTRLA)
{
MessageBox.Show("CTRL+A was pressed");
}
else if (m.LParam == lParamB)
{
MessageBox.Show("B was pressed");
}
}
base.WndProc(ref m);
}
private void Form1_Load(object sender, EventArgs e)
{
this.FormClosing += new FormClosingEventHandler(Form1_FormClosing);
RegisterHotKey(this.Handle, 0, MOD_CONTROL, (int)Keys.A);
RegisterHotKey(this.Handle, 0, 0, (int)Keys.B);
}
private void Form1_FormClosing(Object sender, FormClosingEventArgs e)
{
UnregisterHotKey(this.Handle, 0);
}
You can "register" as many keys (or combination of keys) as you want by emulating the shown structure. All the registered keys will get inside the condition if (m.Msg == WM_HOTKEY && m.WParam == (IntPtr)0); if they are pressed at all (independently upon the program currently being selected). The easiest way to know the specific key/combination being pressed is relying on m.LParam (I got the two values I am including after a quick test with the given keys). You can do a quick research to find out a list of LParam or further constant modifiers (wheel of the mouse, for example).
The final code:
[DllImport("user32.dll")]
public static extern Boolean GetLastInputInfo(ref tagLASTINPUTINFO plii);
public struct tagLASTINPUTINFO
{
public uint cbSize;
public Int32 dwTime;
}
private void timerTemps_Inactif_Tick(object sender, EventArgs e)
{
tagLASTINPUTINFO LastInput = new tagLASTINPUTINFO();
Int32 IdleTime;
LastInput.cbSize = (uint)Marshal.SizeOf(LastInput);
LastInput.dwTime = 0;
if (GetLastInputInfo(ref LastInput))
{
IdleTime = System.Environment.TickCount - LastInput.dwTime;
if (IdleTime > 10000)
{
//My code here
}
}
}

Use of NativeWindow for ComboBox causes exception in Dispose-method

In C# Windows.Forms I want to intercept the paste-windowmessage for a combobox. As this doesn't work by overriding the WndProc-method of the combobox, because I would need to override the WndProc of the textbox inside the combobox, I decided to create a custom class of type NativeWindow which overrides the WndProc. I assign the handle and release it, when the combobox-handle gets destroyed. But when Dispose for the combobox is called the problem is that I get an InvalidOperationException saying that an invalid cross-thread operation occured and that the combobox was accessed from a thread other than the thread it was created on. Any ideas what is going wrong here?
In the following you'll see, how my classes look like:
public class MyCustomComboBox : ComboBox
{
private WinHook hook = null;
public MyCustomComboBox()
: base()
{
this.hook = new WinHook(this);
}
private class WinHook : NativeWindow
{
public WinHook(MyCustomComboBox parent)
{
parent.HandleCreated += new EventHandler(this.Parent_HandleCreated);
parent.HandleDestroyed += new EventHandler(this.Parent_HandleDestroyed);
}
protected override void WndProc(ref Message m)
{
// do something
base.WndProc(ref m);
}
private void Parent_HandleCreated(object sender, EventArgs e)
{
MyCustomComboBox cbx = (MyCustomComboBox)sender;
this.AssignHandle(cbx.Handle);
}
private void Parent_HandleDestroyed(object sender, EventArgs e)
{
this.ReleaseHandle();
}
}
}
Per Hans' suggestion, I modified the code to use CB_GETCOMBOBOXINFO from one of his own examples.
public class PastelessComboBox : ComboBox {
private class TextWindow : NativeWindow {
[StructLayout(LayoutKind.Sequential)]
private struct RECT {
public int Left;
public int Top;
public int Right;
public int Bottom;
}
private struct COMBOBOXINFO {
public Int32 cbSize;
public RECT rcItem;
public RECT rcButton;
public int buttonState;
public IntPtr hwndCombo;
public IntPtr hwndEdit;
public IntPtr hwndList;
}
[DllImport("user32.dll", EntryPoint = "SendMessageW", CharSet = CharSet.Unicode)]
private static extern IntPtr SendMessageCb(IntPtr hWnd, int msg, IntPtr wp, out COMBOBOXINFO lp);
public TextWindow(ComboBox cb) {
COMBOBOXINFO info = new COMBOBOXINFO();
info.cbSize = Marshal.SizeOf(info);
SendMessageCb(cb.Handle, 0x164, IntPtr.Zero, out info);
this.AssignHandle(info.hwndEdit);
}
protected override void WndProc(ref Message m) {
if (m.Msg == (0x0302)) {
MessageBox.Show("No pasting allowed!");
return;
}
base.WndProc(ref m);
}
}
private TextWindow textWindow;
protected override void OnHandleCreated(EventArgs e) {
textWindow = new TextWindow(this);
base.OnHandleCreated(e);
}
protected override void OnHandleDestroyed(EventArgs e) {
textWindow.ReleaseHandle();
base.OnHandleDestroyed(e);
}
}

Adding filter boxes to the column headers of a ListView in C# and WinForms

In Windows Explorer (at least in Win7) when you hover the mouse over a column header, a filter box with an arrow appears that lets you filter the results in the ListView, so for example you can only show files starting with "A" or files > 128 MB. Can this feature be enabled in the basic ListView control in C# without subclassing or modifying the ListView?
Here's some code to play with. Add a new class to your project and paste the code shown below. Compile. Drop the new ListViewEx control from the top of the toolbox onto your form. In the form constructor, call the SetHeaderDropdown() method to enable the button. Implement the HeaderDropdown event to return a control to display. For example:
public partial class Form1 : Form {
public Form1() {
InitializeComponent();
listViewEx1.SetHeaderDropdown(0, true);
listViewEx1.HeaderDropdown += listViewEx1_HeaderDropdown;
}
void listViewEx1_HeaderDropdown(object sender, ListViewEx.HeaderDropdownArgs e) {
e.Control = new UserControl1();
}
}
The below code has a flaw, the popup is displayed in a form. Which can't be too small and takes the focus away from the main form. Check this answer on hints how to implement a control that can be displayed as a toplevel window without needing a form. The code:
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Drawing;
using System.Windows.Forms;
using System.Runtime.InteropServices;
class ListViewEx : ListView {
public class HeaderDropdownArgs : EventArgs {
public int Column { get; set; }
public Control Control { get; set; }
}
public event EventHandler<HeaderDropdownArgs> HeaderDropdown;
public void SetHeaderDropdown(int column, bool enable) {
if (column < 0 || column >= this.Columns.Count) throw new ArgumentOutOfRangeException("column");
while (HeaderDropdowns.Count < this.Columns.Count) HeaderDropdowns.Add(false);
HeaderDropdowns[column] = enable;
if (this.IsHandleCreated) SetDropdown(column, enable);
}
protected void OnHeaderDropdown(int column) {
var handler = HeaderDropdown;
if (handler == null) return;
var args = new HeaderDropdownArgs() { Column = column };
handler(this, args);
if (args.Control == null) return;
var frm = new Form();
frm.FormBorderStyle = FormBorderStyle.FixedSingle;
frm.ShowInTaskbar = false;
frm.ControlBox = false;
args.Control.Location = Point.Empty;
frm.Controls.Add(args.Control);
frm.Load += delegate { frm.MinimumSize = new Size(1, 1); frm.Size = frm.Controls[0].Size; };
frm.Deactivate += delegate { frm.Dispose(); };
frm.StartPosition = FormStartPosition.Manual;
var rc = GetHeaderRect(column);
frm.Location = this.PointToScreen(new Point(rc.Right - SystemInformation.MenuButtonSize.Width, rc.Bottom));
frm.Show(this.FindForm());
}
protected override void OnHandleCreated(EventArgs e) {
base.OnHandleCreated(e);
if (this.Columns.Count == 0 || Environment.OSVersion.Version.Major < 6 || HeaderDropdowns == null) return;
for (int col = 0; col < HeaderDropdowns.Count; ++col) {
if (HeaderDropdowns[col]) SetDropdown(col, true);
}
}
private Rectangle GetHeaderRect(int column) {
IntPtr hHeader = SendMessage(this.Handle, LVM_GETHEADER, IntPtr.Zero, IntPtr.Zero);
RECT rc;
SendMessage(hHeader, HDM_GETITEMRECT, (IntPtr)column, out rc);
return new Rectangle(rc.left, rc.top, rc.right - rc.left, rc.bottom - rc.top);
}
private void SetDropdown(int column, bool enable) {
LVCOLUMN lvc = new LVCOLUMN();
lvc.mask = LVCF_FMT;
lvc.fmt = enable ? LVCFMT_SPLITBUTTON : 0;
IntPtr res = SendMessage(this.Handle, LVM_SETCOLUMN, (IntPtr)column, ref lvc);
}
protected override void WndProc(ref Message m) {
Console.WriteLine(m);
if (m.Msg == WM_NOTIFY) {
var hdr = (NMHDR)Marshal.PtrToStructure(m.LParam, typeof(NMHDR));
if (hdr.code == LVN_COLUMNDROPDOWN) {
var info = (NMLISTVIEW)Marshal.PtrToStructure(m.LParam, typeof(NMLISTVIEW));
OnHeaderDropdown(info.iSubItem);
return;
}
}
base.WndProc(ref m);
}
private List<bool> HeaderDropdowns = new List<bool>();
// Pinvoke
[DllImport("user32.dll")]
private static extern IntPtr SendMessage(IntPtr hWnd, int msg, IntPtr wp, IntPtr lp);
[DllImport("user32.dll")]
private static extern IntPtr SendMessage(IntPtr hWnd, int msg, IntPtr wp, ref LVCOLUMN lvc);
[DllImport("user32.dll")]
private static extern IntPtr SendMessage(IntPtr hWnd, int msg, IntPtr wp, out RECT rc);
[DllImport("user32.dll")]
private static extern IntPtr SetParent(IntPtr hWnd, IntPtr hParent);
private const int LVM_SETCOLUMN = 0x1000 + 96;
private const int LVCF_FMT = 1;
private const int LVCFMT_SPLITBUTTON = 0x1000000;
private const int WM_NOTIFY = 0x204e;
private const int LVN_COLUMNDROPDOWN = -100 - 64;
private const int LVM_GETHEADER = 0x1000 + 31;
private const int HDM_GETITEMRECT = 0x1200 + 7;
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
private struct LVCOLUMN {
public uint mask;
public int fmt;
public int cx;
public string pszText;
public int cchTextMax;
public int iSubItem;
public int iImage;
public int iOrder;
public int cxMin;
public int cxDefault;
public int cxIdeal;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
private struct POINT {
public int x, y;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
private struct RECT {
public int left, top, right, bottom;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
private struct NMHDR {
public IntPtr hwndFrom;
public IntPtr idFrom;
public int code;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
private struct NMLISTVIEW {
public NMHDR hdr;
public int iItem;
public int iSubItem;
public uint uNewState;
public uint uOldState;
public uint uChanged;
public POINT ptAction;
public IntPtr lParam;
}
}
It might be tricky to implement the same type of interface, but you could have your ListView respond to the contents of a TextBox by handling the TextBox's TextChanged event and filtering the list based on the contents. If you put the list in a DataTable then filtering will be easy and you can repopulate your ListView each time the filter changes.
Of course this depends on how many items are in your list.

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