Cancel Output Caching in ChildAction - c#

Does anyone know if it's possible to cancel output caching in code? What I mean is if I place output caching on a child action as follows can I then based on a condition cancel that caching from inside the child action?
[ChildActionOnly]
[OutputCache(Duration = 36000, VaryByParam="tagslug")]
public virtual ActionResult MostViewed(string tagslug, int count)
{
// Make an API call here. If not data returned do not cache the ChildAction as specified above
}

Skimming the framework source it looks like the only logic is don't-cache-on-exception:
// Only cache output if this wasn't an error
if (!wasException) {
ChildActionCacheInternal.Add(uniqueId, capturedText,
DateTimeOffset.UtcNow.AddSeconds(Duration));
}
I can't see a brilliant way to solve this: I think you'll have to make your own custom OutputCachingAttribute based on the original source from the ASP.NET MVC source from CodePlex, and then either add an extra check to that line for the output returned e.g.
if (!(wasException || capturedText.Contains("results:0"))) {
or similar, or find a way to pass that code a flag to this from your controller. The existing code uses an object to store a value on the session; you could copy this, e.g.
define a new static object key the same as _childActionFilterFinishCallbackKey e.g. _noCacheResultKey
add a public static method to the attribute that you can call e.g.
public static void FlagNoCache(HttpContext httpContext) {
httpContext.Items[_noCacheResultKey] = true;
}
extend ClearChildActionFilterFinishCallback to remove this from .Items[] as well as the callback
extend the above test to check this too e.g.
if (!(wasException
|| filterContext.HttpContext.Items.ContainsKey(_noCacheResultKey))) {
from your controller call MyOutputCacheAttribute.FlagNoCache(Context); as necessary.
It may also be possible to throw an exception from your code and then catch it in a different IExceptionFilter so that it doesn't get passed up beyond the OutputCacheAttribute but I don't know how sorry.

Related

How to 'Logging' without adding a line to every method

I have a C# web api project, basically I need to log everytime a method is getting called (ie. method name, parameters passed, result, stacktrace (if error occured), etc).
Right now, I did this by adding few lines to every method and it seems bloated, is there more efficient way to achieve this?
Any help will be appreciated.
Thank you
Middleware is one approach, or you can also create a Filter that lets you perform 'before' and 'after' operations,
https://www.tutorialsteacher.com/webapi/web-api-filters
[Code from the above link]
public class LogDemoAttribute : Attribute, IActionFilter
{
public LogDemoAttribute()
{
}
public async Task<HttpResponseMessage> ExecuteActionFilterAsync(HttpActionContext actionContext, CancellationToken cancellationToken, Func<Task<HttpResponseMessage>> continuation)
{
Trace.WriteLine(string.Format("Action Method {0} executing at {1}", actionContext.ActionDescriptor.ActionName, DateTime.Now.ToShortDateString()), "Web API Logs");
var result = await continuation();
Trace.WriteLine(string.Format("Action Method {0} executed at {1}", actionContext.ActionDescriptor.ActionName, DateTime.Now.ToShortDateString()), "Web API Logs");
return result;
}
public bool AllowMultiple
{
get { return true; }
}
}
This does let you add to the Global Filters (in which case, you might as well use a Middleware), or add it selectively to certain endpoints, e.g
[ApiController]
public class PeopleController : ControllerBase
{
[LogDemo]
[HttpGet("demo/endpoint")]
public IActionResult GetAll()
{
}
}
This has the advantage that you might want to pass in some parameters to the attribute, that let you perform certain context specific behaviours.
If you want to add logging to non-controller code, then you can take this approach further to an Aspect Orientated / Decorator pattern.
https://learn.microsoft.com/en-us/archive/msdn-magazine/2014/february/aspect-oriented-programming-aspect-oriented-programming-with-the-realproxy-class
I generally find logging parameters at the controller level is good enough, and something like Application Insights that generates telemetry that shows you what the request looks like is actually the useful bit of information.
When you're saying "method" I'm unsure if you mean literally every method or just whenever a controller is being hit. But middleware would probably be the way to go. The documentation on adding custom middleware is here: https://learn.microsoft.com/en-us/aspnet/core/fundamentals/middleware/write?view=aspnetcore-3.1
And here is an example of error handling middleware, where you could place your logging: https://learn.microsoft.com/en-us/aspnet/core/fundamentals/error-handling?view=aspnetcore-3.1

Preventing multiple switch statements

I'm currently writing a custom logging method for my Web API where users can purchase items. This log method will log all the steps the users takes while following a purchase process so support can later track the steps. There are multiple steps like:
Creating a order
Updating a order
Purchasing a item
Receiving status
etc..
This method will return one 'Event' object where all the necessary log information is combined, for example the LogLevel, Message, UserId and more, and write this to a database.
Before i can reach this point, i have to create the very useful log message. The message is based on these two enums (explanation is a bit simplified):
ActionName - At which step in my process is this log event called
ActionOrigin - Is the recorded log event from my front end or backend system...
It is also based on a object where the necessary log values, like order id for example, are provided.
The log class where the log event method is defined is a scoped injected class so i can log events every where critical in my code.
The first thing that came into my mind was creating a switch statement and create the messages based on the correct case. But this would combine 2 switch statements and quickly started to look like a mess.
I did some research and found the strategy pattern. I'm not completely sure if this can help me? Are there any other ideas or examples?
Whenever you are working on an object model and find yourself writing a ton of switch statements, it usually means you've put the class-specific logic in the wrong place. You should put it with the class itself, not the class that consumes it.
To put it another way, your logger should not know how to log each and every type of event. That would be a maintenance nightmare. Instead, it should know how to log a common object (e.g. a string), and each event should itself know how to create that common object, via a common method that the logger knows about. That is the only thing it needs to know.
Here is a simple example. In this case, the logger accepts any type of LoggableEvent and calls its Serialize() method to figure out how it gets added to the common log. The event itself is responsible for knowing how to serialize itself.
abstract class LoggableEventBase
{
public string ActionName { get; }
public string ActionOrigin { get; }
public LoggableEventBase(string actionName, string actionOrigin)
{
ActionName = actionName;
ActionOrigin = actionOrigin;
}
public virtual string Serialize()
{
return string.Format("{0} {1}", ActionName, ActionOrigin);
}
}
class CreateOrderEvent : LoggableEventBase
{
protected readonly List<Item> _items;
protected readonly int _orderId;
public CreateOrderEvent(string origin, int orderID, List<Item> items) : base("CreateOrder", origin)
{
_orderId = orderID;
_items = items;
}
public override string Serialize()
{
return base.Serialize() + string.Format(" {0} {1}", _orderId, string.Join(",", _items.Select(item => item.SKU)));
}
}
Now the actual logging logic is rather simple-- no switch statements or anything else that needs to know what the event is:
class Logger : ILogger
{
public void Log(LoggableEventBase eventToLog)
{
Write(eventToLog.Serialize());
}
protected virtual void Write(string message)
{
//Write the message to a log file
}
}
To add additional event types, you just need to define the new class (and override Serialize()). You never have to go back and modify the Logger class. This is more consistent with the Open-Closed Principle than your existing solution.
This is a design pattern question. You might want to read on different patterns used for the language/framework you are using. It seems like you are trying to avoid writing your logs in line. One way of doing it would be to define the format for your different messages in a constant and use string interpolation (or simple concatenation) to build the message with a log() method.
Example (I'll do my best to write proper C#, please edit any mistakes or inadequacies):
class Logger {
// If you want personalized messages for different actions or origins, define their template constants and create different methods for building them.
public const string ORDER_PROGRESS_MSG_TMPL = "Action:{0}, Origin:{1}, OrderId:{3}";
void log_order_progress(string actionName, sting actionOrigin, string orderId){
Console.WriteLine(
ORDER_PROGRESS_MSG_TMPL, actionName, actionOrigin, orderId
);
}
}
Order
class Order {
...
void create(int orederId){
Logger.log_order_progress(ActionEnum.CREATING, OriginEnum.BACK_END, orderId)
// Do some stuff here to create order
Logger.log_order_progress(ActionEnum.UPDATING, OriginEnum.BACK_END, orderId)
// etc
}
}
This is a way of doing it, you could modularize it more by having templates in their own class. Also you could create (or better: use an existing logging framework) to differentiate level of logging (debug, info, error) as #Sandeep Sharma described.
You can create multiple methods in your Logger class, each for specific scenario.
The methods can be :
info() = for logging some information.
debug() = for debugging.
error() = for logging an error event.
Let's say you want to log an event of purchasing an item , and when user does buy action, you can pass information to the logger.info() method.
If you encounter an error, or a certain action or condition was not fulfilled , you can pass data to the method error() , which will log error in your case.
For messages :
1. Action Name - You can pass the method name or route path that was called by action of an user.
2. Action Origin - Provide details like user name , full path , action type etc.
You can also maintain fields like 'timestamp' and some 'unique-identifier' for better logging of events.

How to execute some code after all actions [duplicate]

I need to run some c# code each time any page based on _layout.cshtml is viewed. I don't want to put something in every controller.cs file, just something central like you used to have in ASP.NET's MasterPage.cs
Can't get this
Run a method in each request in MVC, C#?
or this
#Html.Action in Asp.Net Core
to run, not sure if it's because they're not CORE 2.0.0, I just get a lot of compilation errors. All I want to do is be able to run some code like this
public class myClass {
public static bool returnTrue() {
return true;
}
}
every time each page is loaded.
You can accomplish this with an action filter
public class GlobalFilter : IActionFilter{
public void OnActionExecuting(ActionExecutingContext context) {
//code here runs before the action method executes
}
public void OnActionExecuted(ActionExecutedContext context) {
//code here runs after the action method executes
}
}
Then in the Startup.cs file in the ConfigureServices method you wire up the ActionFilter like so:
services.AddScoped<GlobalFilter>(); //add it to IoC container.
services.AddMvc().AddMvcOptions(options => {
options.Filters.AddService(typeof(GlobalFilter)); //Tell MVC about it
});
Then you can place code in this ActionFilter which can run before every action method and you can place code in it to run after every action method. See code comments.
Through the context parameter you have access to the Controller, Controller Name, Action Descriptor, Action Name, Request object (Including the path) and so on, so there is lots of info available for you to determine which page you want to execute the code for. I'm not aware of a specific property that will tell you if the page is using _layout.cshtml but you could probably deduce that based on the other properties I mentioned.
Enjoy.
Filter would also work, but the correct way to go in .Net Core is Middleware. You can read more about it here.
If it's something simple as your example, you can go with the first examples on the link like:
app.Use(async (context, next) =>
{
returnTrue();
await next.Invoke();
});
Let me know if it helped!

how do I get access to the object that I'm intercepting?

I'm using Castle Core to create a custom attribute and interceptor to inject security checks into our code using attributes.
e.g. [Security("Role1")]
In the implementation of the interceptor:
public class SecurityInterceptor : IInterceptor
{
public void Intercept(IInvocation invocation)
{
object o;
MethodInfo mi = invocation.Method;
SecurityAttribute[] atts = (SecurityAttribute[])mi.GetCustomAttributes(typeof(SecurityAttribute), true);
// if method not marked with Security attribute, then pass on call
if (atts.Length == 0)
{
invocation.Proceed();
}
else
{
//for now assume that there is only one security attribute on the method
//do some security test
{
invocation.Proceed();
}
}
}
In the "do some security test" section above, I need access to the HttpContext.Session object in order to retrieve some saved objects to do the security test.
Assume the method that this attribute is on, is a code-behind asp.net page, i.e an instance of the Page class)
I can't just use this.Context in the attribute like this [Security("Role1", this.Context)]
as attributes don't allow that.
So how do I get access to the httpContext inside the Intercept method?
Or is there a better way of doing this in an aspect-like way?
The InvocationTarget property of the IInvocation instance has the target object. So in your case, if you are certain that the interception happens on a Page object, you should be able to do this:
var page = (Page)invocation.InvocationTarget;
If that is not always the case, you should gain access to the HTTP context in another way.
It's true, as Ben points out, that HttpContext.Current gives you access to the current HttpContext from anywhere, but accessing that static property is just icky. There's a better way, however, and that is by registering a factory method that allows for injection of the session state:
container.Register(
Component.For<ISessionState>()
.UsingFactoryMethod(k => new SessionWrapper(HttpContext.Current.Session)
.Lifestyle.PerWebRequest));
assuming that you have created the ISessionState interface and an appropriate wrapper that has the API you wish to use when interacting with the ASP.NET HttpSessionState object.
Now, since the interceptor is pulled from the container like everything else, it can depend on ISessionState:
public class SecurityInterceptor : IInterceptor
{
public SecurityInterceptor(ISessionState sessionState)
{
//...
}
}
which makes your interceptor nice and testable.
There's probably many other ways to do this, and possible better ways as well. This is just an idea on how you can get on with your project :)
You can use HttpContext.Current.Session from anywhere so long as the code is being called from an ASP.net process.

Async GET/POST and action name conflicts in ASP.NET MVC

The recommended way to make an edit page for ASP.NET MVC is to have two methods on a controller called Edit: one GET action and one POST action, both sharing the same name but overloaded differently. Validation errors are shown on the POST action if the edit fails. Then the user can share or bookmark the URL even if it's off of a POST: the URL goes to the GET version on the return.
So far, so good. But then there's the ASP.NET async pattern on controllers. You have EditAsync and EditCompleted. On the two different EditCompleted methods, how do you tell the GET apart from the POST? If you rename the POST action, you lose the nice behavior discussed earlier.
Is there a nice way to get these two patterns to work together?
Generally the XyzAsync() method provides the XyzCompleted() method some state object that tells it what unit of work is being performed, so the XyzCompleted() method can inspect this object and do the right thing. However, if you want to have a different Completed method for each verb, this is possible via the following:
[ActionName("Edit"), HttpGet]
public void EditGetAsync() { }
public ActionResult EditGetCompleted() { }
[ActionName("Edit"), HttpPost]
public void EditPostAsync() { }
public ActionResult EditPostCompleted() { }

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