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How do I compare a generic type to its default value?
I have a generic function that needs to test if the object that is passed into it is empty or not. But because its a generic type, the compiler doesnt know if a class or a struct is passed. Because of this I cant test for null I have to test if the type is empty.
public virtual void SetFocusedObject(T obj)
{
//since we dont know if T is a class or a struct test against default
T defaultT = default(T);
if(obj != defaultT)
{
//code
}
}
This does not work and its because the compiler doesnt know what T is to be able to compile the test
alternatively I tried the following as well
public virtual void SetFocusedObject(T obj)
{
//since we dont know if T is a class or a struct test against empty type
T defaultT = T.GetConstructor(T.EmptyTypes).Invoke(null);
if(obj != defaultT)
{
//code
}
}
And for the same exact reason, this does not work either. I was hoping that someone might suggest a method that will work.
That is not a generic function. Unless the function is a member of generic class with a type argument named 'T', you need to declare it like this:
public virtual void SetFocusedObject<T>(T obj)
This will allow you to use default(T) successfully:
public virtual void SetFocusedObject<T>(T obj)
{
if (obj.Equals(default(T))) return;
//code
}
If by empty referece object you mean null and when you compare struct with null you get false, why not use this as test:
public static void Test<T>(T obj)
{
if (obj == null) // default refernce type (which is null)
{
Console.WriteLine("default!");
}
else if(obj.Equals(default(T))) // default value types
{
Console.WriteLine("default!");
}
}
public static void Main()
{
object o = null;
Test(o); // test detects default
Test(0); // test detects default
Class1 c = new Class1();
Test(c); // test does not detect default
}
Though I'm not sure if you consider null default value for reference type, or whether you want to know if default reference type instance is the one created by default constructor.
Related
C# 8 introduced nullable reference types, which is a very cool feature. Now if you expect to get nullable values you have to write so-called guards:
object? value = null;
if (value is null)
{
throw new ArgumentNullException();
}
…
These can be a bit repetitive. What I am wondering is if it is possible to avoid writing this type of code for every variable, but instead have a guard-type static void function that throws exception if value is null or just returns if value is not null. Or is this too hard for compiler to infer? Especially if it's external library/package?
There are a few things you can do.
You can use [DoesNotReturnIf(...)] in your guard method, to indicate that it throws if a particular condition is true or false, for example:
public static class Ensure
{
public static void True([DoesNotReturnIf(false)] bool condition)
{
if (!condition)
{
throw new Exception("!!!");
}
}
}
Then:
public void TestMethod(object? o)
{
Ensure.True(o != null);
Console.WriteLine(o.ToString()); // No warning
}
This works because:
[DoesNotReturnIf(bool)]: Placed on a bool parameter. Code after the call is unreachable if the parameter has the specified bool value
Alternatively, you can declare a guard method like this:
public static class Ensure
{
public static void NotNull([NotNull] object? o)
{
if (o is null)
{
throw new Exception("!!!");
}
}
}
And use it like this:
public void TestMethod(object? o)
{
Ensure.NotNull(o);
Console.WriteLine(o.ToString()); // No warning
}
This works because:
[NotNull]: For outputs (ref/out parameters, return values), the output will not be null, even if the type allows it. For inputs (by-value/in parameters) the value passed is known not to be null when we return.
SharpLab with examples
Of course, the real question is why you want to do this. If you don't expect value to be null, then declare it as object?, rather than object -- that's the point of having NRTs.
There is a Guard Clauses library by Steve Ardalis that I think can help you with this situation.
You can do things like:
Guard.Against.Null (throws if input is null)
Guard.Against.NullOrEmpty (throws if string or array input is null or empty)
Guard.Against.NullOrWhiteSpace (throws if string input is null, empty or whitespace)
Guard.Against.OutOfRange (throws if integer/DateTime/enum input is outside a provided range)
Guard.Against.OutOfSQLDateRange (throws if DateTime input is outside the valid range of SQL Server DateTime values)
Guard.Against.Zero (throws if number input is zero)
In this blog post Jason Roberts made a quick explanation of the library too.
There is another Guard Class in the Microsoft.Toolkit.Diagnostics namespace but probably is not viable in all the use cases that will depend if wanna add that dependency to the project or not.
Looking Zoran Horvats courses at PluralSight, I'm currently implementing a Maybe type, a bit like Zoran has on its GitHub account: https://github.com/zoran-horvat/option
Generally, a Maybe is a wrapper around objects, which are either set or have a null value, avoiding null reference exceptions.
To make the code a bit shorter, I would like to use implicit conversion to map the values / nulls to their corresponding maybe types. Here an example of my code:
public void Hook(Maybe<Action<Keys>> onKeyDown, Maybe<Action<Keys>> onKeyUp)
{
_keyDownCallback = onKeyDown;
_keyUpCallback = onKeyUp;
_hookService.Hook(HookType.KeyBoardLowLevel, OnHookReceived);
}
As you can see, you can hook and pass two optional callbacks, one for keyDown and one for keyUp. I would like to pass code like this:
nativeKeyboardHookService.Hook(new Action<Keys>(OnNativeKeyDown), null);
The implicit conversion on the Maybe is currently implemented like this:
public static implicit operator Maybe<T>(T value)
{
return ToMaybe(value);
}
public static implicit operator T(Maybe<T> maybe)
{
return ToT(maybe);
}
public static Maybe<T> ToMaybe(T value)
{
if (value == null)
{
return new None<T>();
}
return new Some<T>(value);
}
public static T ToT(Maybe<T> maybe)
{
return maybe.Evaluate(
value => value,
() => default(T));
}
My question: It works fine, if I pass an actual object, mapping it to an Maybe, but if I pass NULL, I still get a NULL object, not a None object. Am I doing here something wrong or is it just not possible? I didn't find any further information regarding such a conversion.
When you pass null to Hook() that's literally all you are doing because your implicit casts aren't being invoked at all. That's because null is a valid value for a reference type, and thus no need to cast.
You can't change Maybe to a struct if you want to keep Some and None because then these would have to be structs too, which means you run into the issue that you can't inherit structs.
You can't implement a common IMaybe<T> interface either because interfaces can't be used with casts.
What I recommend is keep your behavior as is, but don't use null. Instead of passing null, pass something else like Maybe<T>.None:
class Maybe<T>
{
public static Maybe<T> None { get; } = new None<T>();
}
void Hook(..., Maybe<T>.None) { ... }
Or None<T>.Instance:
class None<T>
{
public static None<T> Instance{ get; } = new None<T>();
}
void Hook(..., None<T>.Instance) { ... }
This has the advantage of being more readable and explicit.
Your Maybe<T> is still a reference type, so null is a valid value for it:
Maybe<string> foo = null;
If you want to prevent that, you will need to make it a value type, for example something like this:
public struct Maybe<T>
{
public T Value { get; }
public bool IsEmpty => Value == null;
public Maybe(T value)
{
Value = value;
}
public static implicit operator Maybe<T>(T value)
{
return new Maybe<T>(value);
}
}
Then you can pass null to a method expecting a Maybe<T> and it will properly construct an empty Maybe<T> object.
But note that it being a value type, this now means that it is copied on every method call, so it has a different behavior to a reference type implementation.
In the end, you cannot really implement this nicely in C# simply because there is the null reference in the language. It’s only with C# 8’s nullable reference types that you will be able to prevent nulls altogether.
I tried to extend "object" to allow a more readable check if an object is null.
Now, object.ReferenceEquals really checks for a null object, (the rare times it will not apply are since the operator == can be overridden. the object.Equals(null) method can also be overridden).
But the object.ReferenceEquals(null, obj); is not too readable is it?... So, I thought, why not write an extension method to the System.object that will provide that check using object.IsNull(obj);
I've tried:
public static class MyExtClass
{
// the "IsNull" extension to "object"
public static bool IsNull(this object obj)
{
return object.ReferenceEquals(obj, null);
}
}
public SomeOtherClass
{
public static void TryUsingTheExtension()
{
object obj;
// Why does this line fail? the extension method is not recognized
// I get: 'object' does not contain a definition for "IsNull"
bool itIsANull = object.IsNull(obj);
}
}
What did I miss?
Extension methods can be invoked only on instance and not on a class that they extend. So this line of code bool itIsANull = object.IsNull(obj); is incorrect because object is type and not an instance. Change it to :
bool itIsANull = (new object()).IsNull();
Or you can call it on class MyExtClass but not on object class (which is located in mscore.lib) :
MyExtClass.IsNull(new object());
P.S.
It looks like you missed something about extension methods. The truth is that they have nothing to do with classes that they extend. It's just a convenience that is provided for us by Intellisense with use of reflection.
Object class is located in mscorelib and is immutable. You can't add something to it. But what really happens is that Intellisense searches for all public methods that are located in public static classes and accept first argument with keyword 'this' as parameter. If one is found it's 'mapped' to the class that it extends. So when we type obj.MyExtMethod() on instance of that class it is automatically converted by compiler to Helper.MyExtMethod(obj); (if helper is our static class);
Try
bool itIsANull = obj.IsNull();
You wrote an extension method, and extension methods exist in a different type but extend objects of the specified type by another method.
But when you call object.IsNull(), then you are looking for a static method that exists on the object type.
Instead, you have two ways to call your method:
// either the static method on the class
MyExtClass.IsNull(obj);
// or using the actual feature of extension methods
obj.isNull();
Because it’s an extension method, the latter form will be automatically converted into the former at compile time.
You are calling the extension method on the object itself. You should call the methd on the instance instead -
bool itIsANull = obj.IsNull()
Try:
class Program
{
static void Main(string[] args)
{
var o = new object();
if (o.IsNull())
{
Console.Write("null");
}
}
}
public static class Request
{
public static bool IsNull(this object obj)
{
return ReferenceEquals(obj, null);
}
}
public static class MyExtClass
{
// the "IsNull" extension to "object"
public static bool IsNull(this object obj)
{
return object.ReferenceEquals(obj, null);
}
}
public class SomeOtherClass
{
public static void TryUsingTheExtension()
{
object obj =null;
bool itIsANull = obj.IsNull();
}
}
CA1004: Generic methods should provide type parameter
public static void IfNullAndNullsAreIllegalThenThrow<T>(object value)
{
if (value == null && !(default(T) == null))
throw new ArgumentException("Nulls are not allowed for this object.");
}
I found this method online, which is quite useful to be honest. But, it violates the CA1004 rule. I'm not sure if there is a better way to design the method and not violate the rules.
Sample usage:
public class SomeClass<T>
{
public void SomeMethod(object obj)
{
// Ensure the actual object is not null if it shouldn't be.
ThrowHelper.IfNullAndNullsAreIllegalThenThrow<T>(obj);
// ...
}
}
This looks like a helper method which is only used internally. Make it internal instead of public and the warning should go away.
CA1004 is warning you that the generic type parameter cannot be inferred from the method's signature. Basically, it means you can only call it like this:
Something obj = GetSomething();
IfNullAndNullsAreIllegalThenThrow<Something>(obj);
On the other hand, if you redefine the method so its argument is of type T, then the generic type parameter can be inferred from the object passed:
public static void IfNullAndNullsAreIllegalThenThrow<T>(T value)
{
if (value == null && !(default(T) == null))
throw new ArgumentException("Nulls are not allowed for this object.");
}
So you can simply write:
Something obj = GetSomething();
IfNullAndNullsAreIllegalThenThrow(obj);
I'm unclear as to why the following code snippet isn't covarient?
public interface IResourceColl<out T> : IEnumerable<T> where T : IResource {
int Count { get; }
T this[int index] { get; }
bool TryGetValue( string SUID, out T obj ); // Error here?
}
Error 1 Invalid variance: The type parameter 'T' must be invariantly
valid on 'IResourceColl.TryGetValue(string, out T)'. 'T' is
covariant.
My interface only uses the template parameter in output positions. I could easily refactor this code to something like
public interface IResourceColl<out T> : IEnumerable<T> where T : class, IResource {
int Count { get; }
T this[int index] { get; }
T TryGetValue( string SUID ); // return null if not found
}
but I'm trying to understand if my original code actually violates covariance or if this is a compiler or .NET limitation of covariance.
The problem is indeed here:
bool TryGetValue( string SUID, out T obj ); // Error here?
You marked obj as out parameter, that still means though that you are passing in obj so it cannot be covariant, since you both pass in an instance of type T as well as return it.
Edit:
Eric Lippert says it better than anyone I refer to his answer to "ref and out parameters in C# and cannot be marked as variant" and quote him in regards to out parameters:
Should it be legal to make T marked as "out"? Unfortunately no. "out"
actually is not different than "ref" behind the scenes. The only
difference between "out" and "ref" is that the compiler forbids
reading from an out parameter before it is assigned by the callee, and
that the compiler requires assignment before the callee returns
normally. Someone who wrote an implementation of this interface in a
.NET language other than C# would be able to read from the item before
it was initialized, and therefore it could be used as an input. We
therefore forbid marking T as "out" in this case. That's regrettable,
but nothing we can do about it; we have to obey the type safety rules
of the CLR.
Here's the possible workaround using extension method. Not necessarily convenient from the implementor point of view, but user should be happy:
public interface IExample<out T>
{
T TryGetByName(string name, out bool success);
}
public static class HelperClass
{
public static bool TryGetByName<T>(this IExample<T> #this, string name, out T child)
{
bool success;
child = #this.TryGetByName(name, out success);
return success;
}
}
public interface IAnimal { };
public interface IFish : IAnimal { };
public class XavierTheFish : IFish { };
public class Aquarium : IExample<IFish>
{
public IFish TryGetByName(string name, out bool success)
{
if (name == "Xavier")
{
success = true;
return new XavierTheFish();
}
else
{
success = false;
return null;
}
}
}
public static class Test
{
public static void Main()
{
var aquarium = new Aquarium();
IAnimal child;
if (aquarium.TryGetByName("Xavier", out child))
{
Console.WriteLine(child);
}
}
}
It violates covariance because the value provided to output parameters must be of exactly the same type as the output parameter declaration. For instance, assuming T was a string, covariance would imply that it would be ok to do
var someIResourceColl = new someIResourceCollClass<String>();
Object k;
someIResourceColl.TryGetValue("Foo", out k); // This will break because k is an Object, not a String
Examine this little example and you will understand why it is not allowed:
public void Test()
{
string s = "Hello";
Foo(out s);
}
public void Foo(out string s) //s is passed with "Hello" even if not usable
{
s = "Bye";
}
out means that s must be definitely assigned before execution leaves the method and conversely you can not use s until it is definitely assigned in the method body. This seems to be compatible with covariance rules. But nothing stops you from assigning s at the call site before calling the method. This value is passed to the method which means that even if it is not usable you are effectively passing in a parameter of a defined type to the method which goes against the rules of covariance which state that the generic type can only be used as the return type of a method.