Prevent calling a web service too many times - c#

I provide a Web Service for my clients which allow him to add a record to the production database.
I had an incident lately, in which my client's programmer called the service in a loop , iterated to call to my service thousands of times.
My question is what would be the best way to prevent such a thing.
I thought of some ways:
1.At the entrence to the service, I can update counters for each client that call the service, but that looks too clumbsy.
2.Check the IP of the client who called this service, and raise a flag each time he/she calls the service, and then reset the flag every hour.
I'm positive that there are better ways and would appriciate any suggestions.
Thanks, David

First you need to have a look at the legal aspects of your situation: Does the contract with your client allow you to restrict the client's access?
This question is out of the scope of SO, but you must find a way to answer it. Because if you are legally bound to process all requests, then there is no way around it. Also, the legal analysis of your situation may already include some limitations, in which way you may restrict the access. That in turn will have an impact on your solution.
All those issues aside, and just focussing on the technical aspects, do you use some sort of user authentication? (If not, why not?) If you do, you can implement whatever scheme you decide to use on a per user base, which I think would be the cleanest solution (you don't need to rely on IP addresses, which is a somehow ugly workaround).
Once you have your way of identifying a single user, you can implement several restrictions. The fist ones that come to my mind are these:
Synchronous processing
Only start processing a request after all previous requests have been processed. This may even be implemented with nothing more but a lock statement in your main processing method. If you go for this kind of approach,
Time delay between processing requests
Requires that after one processing call a specific time must pass before the next call is allowed. The easiest solution is to store a LastProcessed timestamp in the user's session. If you go for this approach, you need to start thinking of how to respond when a new request comes in before it is allowed to be processed - do you send an error message to the caller? I think you should...
EDIT
The lock statement, briefly explained:
It is intended to be used for thread safe operations. the syntax is as follows:
lock(lockObject)
{
// do stuff
}
The lockObject needs to be an object, usually a private member of the current class. The effect is that if you have 2 threads who both want to execute this code, the first to arrive at the lock statement locks the lockObject. While it does it's stuff, the second thread can not acquire a lock, since the object is already locked. So it just sits there and waits until the first thread releases the lock when it exits the block at the }. Only thhen can the second thread lock the lockObject and do it's stuff, blocking the lockObject for any third thread coming along, until it has exited the block as well.
Careful, the whole issue of thread safety is far from trivial. (One could say that the only thing trivial about it are the many trivial errors a programmer can make ;-)
See here for an introduction into threading in C#

The way is to store on the session a counter and use the counter to prevent too many calls per time.
But if your user may try to avoid that and send different cookie each time*, then you need to make a custom table that act like the session but connect the user with the ip, and not with the cookie.
One more here is that if you block basic on the ip you may block an entire company that come out of a proxy. So the final correct way but more complicate is to have both ip and cookie connected with the user and know if the browser allow cookie or not. If not then you block with the ip. The difficult part here is to know about the cookie. Well on every call you can force him to send a valid cookie that is connected with an existing session. If not then the browser did not have cookies.
[ * ] The cookies are connected with the session.
[ * ] By making new table to keep the counters and disconnected from session you can also avoid the session lock.
In the past I have use a code that used for DosAttack, but none of them are working good when you have many pools and difficult application so I now use a custom table as I describe it. This are the two code that I have test and use
Dos attacks in your web app
Block Dos attacks easily on asp.net
How to find the clicks per seconds saved on a table. Here is the part of my SQL that calculate the Clicks Per Second. One of the tricks is that I continue to add clicks and make the calculation of the average if I have 6 or more seconds from the last one check. This is a code snipped from the calculation as an idea
set #cDos_TotalCalls = #cDos_TotalCalls + #NewCallsCounter
SET #cMilSecDif = ABS(DATEDIFF(millisecond, #FirstDate, #UtpNow))
-- I left 6sec diferent to make the calculation
IF #cMilSecDif > 6000
SET #cClickPerSeconds = (#cDos_TotalCalls * 1000 / #cMilSecDif)
else
SET #cClickPerSeconds = 0
IF #cMilSecDif > 30000
UPDATE ATMP_LiveUserInfo SET cDos_TotalCalls = #NewCallsCounter, cDos_TotalCallsChecksOn = #UtpNow WHERE cLiveUsersID=#cLiveUsersID
ELSE IF #cMilSecDif > 16000
UPDATE ATMP_LiveUserInfo SET cDos_TotalCalls = (cDos_TotalCalls / 2),
cDos_TotalCallsChecksOn = DATEADD(millisecond, #cMilSecDif / 2, cDos_TotalCallsChecksOn)
WHERE cLiveUsersID=#cLiveUsersID

Get user ip and insert it into cache for an hour after using web service, this is cached on server:
HttpContext.Current.Cache.Insert("UserIp", true, null,DateTime.Now.AddHours(1),System.Web.Caching.Cache.NoSlidingExpiration);
When you need to check if user entered in last hour:
if(HttpContext.Current.Cache["UserIp"] != null)
{
//means user entered in last hour
}

Related

How to reduce the execution time in C# while calling an API?

I am creating a windows application (using windows form application) which calls the web service to fetch data. In data, I have to fetch 200+ clients information and for each client, I have to fetch all users information. A client can have 50 to 100 users. So, I am calling web service in a loop (after getting all clients list) for each client to fetch the users listing. This is a long process. I want to reduce the execution time for this whole process. So, please suggest me which approach can help in reducing the execution time which is currently up to 40-50 mins for one time data fetch. Let me know any solution like multithreading or any thing else, whichever is best suited to my application.
Thanks in advance.
If you are in control of the web service, have a method that returns all the clients at once instead of 1 by one to avoid rountrips as Michael suggested.
If not, make sure to make as many requests at the same time (not in sequence) to avoid as much laterncy as possible. For each request you will have at least 1 rountrip (so at least your ping's Worth of delay), if you make 150 requests then you'll get your ping to the server X 150 Worth of "just waiting on the network". If you split those requests in 4 bunches, and do each of these bunches in parallel, then you'll only wait 150/4*ping time. So the more requests you do concurrently, the least you wait.
I suggest you to avoid calling the service in a loop for every user to get the details, but instead do that loop in the server and return all the data in one-shot, otherwise you will suffer of a lot of useless latencies caused by the thousand of calls, and not just because of the server time or data-transferring time.
This is also a pattern, called Remote Facade or Facade Pattern explained by Martin Fowler and the Gang of Four:
any object that's intended to be used as a remote objects needs a coarse-grained interface that minimizes the number of calls needed to get some-thing done [...] Rather than ask for an order and its order lines individually, you need to access and update the order and order lines in a single call.
In case you're not in control of the web service, you could try to use a Parallel.ForEach loop instead of a ForEach loop to query the web service.
The MSDN has a tutorial on how to use it: http://msdn.microsoft.com/en-us/library/dd460720(v=vs.110).aspx

Multiple asp.net requests calling same sql server 2005 stored procedure

Before I start, I couldn't find any other resources to answer my question, closest is:
Calling a stored procedure simultaniously from multiple threads in asp.net and sql server 2005
but it fails to answer my specific issue/concern.
Basically, I have a massive .net web app that handles millions of requests a day.
Assume:
All of sprocs concerned are simple get sprocs(ex, SELECT [SOMETHING] FROM [SOMEWHERE] INNER JOIN [SOMETHING ELSE] etc....)
All data never changes(it does change from time to time, for the sake of my scenario, assume it doesn't)
The cache is initially empty for whatever reason.
The method in question:
I check for the existence of the object in the application cache. If it exists, I simply return it. If the object is not in cache, a sproc call is made to the database to look up this data. Once the sproc returns, this data is added to cache and then returned.
Under heavy load I have a bit of a performance issue that I'd like to clear up.
Here's my scenario:
User A comes into this method.
Data is not in cache, sproc gets called.
User B comes into this method(while sproc is still running).
Data is not in cache, sproc gets called.
Rinse and repeat over and over.
Under heavy load, these can generate quite a lot of concurrent and redundant active spids. I'm trying to figure out the best way around this. Obviously I could drop in an sp_getAppLock but the requests would still end up 1) dropping into the sproc and 2) have to fire the exact same query. I could lock on an object that is specific to that exact query and have that wrapped around the cache check. But if I do that, I'm potentially opening the door for some massive thread contention and deadlocking.
I have to assume that someone has dealt with this very scenario before and I'm hopeful there is an appropriate solution. Right now the best solution I can come up with is application locking, but I'd really like to know if anyone has any better options. Perhaps a combination of things, say sql app locks and messaging(traditional or non traditional) where after the lock succeeds, any that were just released try to pull down the result-set(from where?) as opposed to re-executing the entire rest of the sproc.
EDIT:
So follow this.... If I lock or "wait" either the caching or the sproc call, under heavy load it's possible that if an element is not cached and the method(or sproc) that generates the to-be-cached object could end up taking longer than expected. While that is spinning away, threads are going to have to wait. By waiting, the only way(at least that I know) is to lock or spin.
Isn't it then possible to have thread pool exhaustion or lock up all available requests and force the requests to be queued? This is my fear and the thing that drove me to look into moving the layer away from the application and into the database. The last time we attempted to lock around the caching, we suffered from severe CPU spikes on our web box because the threads sat in a lock state for so long. Though I believe at the time we did not use Monitor.Enter/Monitor.Exit(or just lock(){}). Either way, does anyone have any details or experience in this area? I know it's typically bad form to lock on long running processes for this very reason. I would suffer loading duplicate content into cache if I could avoid preventing user requests from dropping into the request queue because I'm all out of threads or all active requests are locked.
Or, maybe it's just late and I'm over thinking this. I had started my day with an almost brilliant, "ah-ha" moment. But now I just keep second guessing myself.
Your cache is most likely protected by a lock, so you are already serializing the threads.
Your suggested solution is the best: have a lock around the query. Once the cache is populated the performance difference will be negligible, and you'll avoid multiple (and expensive) database queries.
In the past I has this problem, when cache was flushes and slow queries take my DB down.
Here some solution for this heavy problem is using Locking, ignore the Hebrew explain and look in the code:
http://blogs.microsoft.co.il/blogs/moshel/archive/2009/07/11/cache.aspx
You may want to look into cache optimization if you haven't done so already.
If you are running through a cachemanager anyway, can it not be made smart enough to know that the proc has already been called and it should wait for it to complete?
GetData() {
if (cached) return cache;
if (caching) {
// wait for it to finish
return cache;
}
caching=true;
cache = CallProc();
cached = true;
caching = false;
}

How to impelment password check delay in an ASP.NET MVC application?

I want all the login attempts to my web application to take no less than 1 second, to make brute force attack less feasible. If I just put something like this in my code:
Thread.Sleep(1000)
I expect that I become susceptible to a very simple ddos attack: just launch several dozen login requests to the site, and thread pool starvation will happen. (I don't believe that Thread.Sleep returns thread to the thread pool, does it?)
What is the correct way to implement this feature?
What you could do instead of sleeping the thread (you're right to be concerned about starvation) is to have a sliding window based upon unsuccessful login attempts for a given username. You could store this in the in-memory cache and ignore login attempts for that username if the sliding window has not yet elapsed.
There's a decent blog post on one possible implementation of this here:
Brute Force Protect Your Website
If you want to make brute force attacks less feasible, why don't you implement a lock-out (force a password reset) after (say) 3 incorrect login attempts to the same account with no intervening correct login?
If you need DDOS protection, I would handle that separately - quite possibly with something before the traffic gets to your web server to start with. It really depends on whether you'
I don't know whether there's a simple way of delaying a response asynchronously in ASP.NET at the moment. I'm expecting that with the async stuff coming in C# 5 and .NET 5, you'll be able to return a Task<ActionResult>, at which point you'll be able to write something like:
await Task.Delay(1000);

Threads in asp.net (C#)

When a user visits an .aspx page, I need to start some background calculations in a new thread. The results of the calculations need to be stored in the user's Session, so that on a callback, the results can be retrieved. Additionally, on the callback, I need to be able to see what the status of the background calculation is. (E.g. I need to check if the calculation is finished and completed successfully, or if it is still running) How can I accomplish this?
Questions
How would I check on the status of the thread? Multiple users could have background calculations running at the same time, so I'm unsure how the process of knowing which thread belongs to which user would work.. (though in my scenario, the only thread that matters, is the thread originally started by user A -- and user A does a callback to retrieve/check on the status of that thread).
Am I correct in my assumption that passing an HttpSessionState "Session" variable for the user to the new thread, will work as I expect (e.g. I can then add stuff to their Session later).
Thanks. Also I have to say, I might be confused about something but it seems like the SO login system is different now, so I don't have access to my old account.
Edit
I'm now thinking about using the approach described in this article which basically uses a class and a Singleton to manage a list of threads. Instead of storing my data in the database (and incurring the performance penalty associated with retrieving the data, as well as the extra table, maintenance, etc in the database), I'll probably store the data in my class as well.
Edit 2
The approach mentioned in my first edit worked well. Additionally I had timers to ensure the threads, and their associated data, were both cleaned up after the corresponding timers called their cleanup methods. The Objects containing my data and the threads were stored in the Singleton class. For some applications it might be appropriate to use the database for storage but it seemed like overkill for mine, since my data is tied to a specific instance of a page, and is useless outside of that page context.
I would not expect session-state to continue working in this scenario; the worker may have no idea who the user is, and even if it does (or more likely: you capture this data into the worker), no reason to store anything (updating session is a step towards the end of the request pipeline; but if you aren't in the pipeline...?).
I suspect you might need to store this data separately using some unique property of the user (their id or cn), or invent a GUID otherwise. On a single machine it may suffice to store this in a synchronised dictionary (or similar), but on a farm/cluster you may need to push the data down a layer to your database or state server. And fetch manually.

Does a single web request to IIS stay on a single thread?

I want to write a logging http module that stores a list of log events for a single request in thread local storage while the request executes. On End_Request I want to write all the events back to persistent storage.
Question is, will one request match to one thread? I.e. can I assume from anywhere in my code that I can add items to the IEnumerable and they will properly be all together at the end of the request.
No. ASP.NET can potentially switch threads while processing a request. This is known as thread-agility.
There are only certain points where it can/will do this. I can't remember what they are off the top of my head - searching for a reference now...
But the short answer is NO: you can't rely on the same thread-local storage being accessible for the entire duration of the request.
You might be better off using Context.Items rather than thread storage - that's per request. You don't need to worry about what the server is doing with its threads that way.
The session remains constant for the duration of the request. Why not use that?
I would look at maybe using ELMAH and or log4net to get what you need done as it is simple to use and now even simpler to install using NuGet package manager.
http://code.google.com/p/elmah/
http://logging.apache.org/log4net/
Sometimes it's great to use code that is already tested and configured for the environment you need rather than rolling your own, but hey that's your call.
If you are prepared to potentially lose the log data you have accumulated then you could wait until the end of the request to write to the log, irrespective of thread safety. If it's important to you that every event be logged then I would suggest that you write events to the log as they occur rather.

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