I have a Duplex WFC client based on this which, when used with a single client works fine. The problem arises when I try to connect more than one client to the server. When I do, I get an exception: There was no endpoint listening at net.tcp://localhost:9080/MyDataService/1617f081e4b04c288965eea6ae18a39f that could accept the message. This is often caused by an incorrect address or SOAP action.
I define my endpoint like this:
ServiceHost duplex = new ServiceHost(typeof(ServerWCallbackImpl));
and add my client endpoint like this:
duplex.AddServiceEndpoint(typeof(IServerWithCallback), new NetTcpBinding(), uniqueEndpointAddress);
There is no problem with the first connection but when I attempt to connect with a second client in the same way, the above exception is thrown.
Does anyone see what I'm doing wrong?
Thanks in Adv!
Related
I'm approaching to WCF Service, starting with the tutorial provided by Microsoft. I created a very simple WCF Service (CalculatorService) and I've some doubts about the EndpointAddress of this service.
When I create the WCF Host, I set the Endpoint like this:
Uri baseAddress = new Uri("http://localhost:8000/GettingStarted/");
// Step 2 Create a ServiceHost instance
ServiceHost selfHost = new ServiceHost(typeof(Service1), baseAddress);
// Step 3 Add a service endpoint.
selfHost.AddServiceEndpoint(typeof(IService1), new WSHttpBinding(), "CalculatorService");
Everything works if I debug the entire solution, but, if I launch the WCFHost executing its .exe file, launching also the application of the Client gives me the following exception:
System.ServiceModel.EndpointNotFoundException: No endpoint listening in http://localhost:8732/Design_Time_Address/WcfServiceLibrary/Service1/.
The fact is that if I try to open a browser and search the address http://localhost:8000/GettingStarted/, I get correctly the page of the Service. I suppose that the Service is hosted at one address and the Client tries to access to it via a different one.
Could anyone help me to solve this issue?
If you have, in the client code, hard coded this address http://localhost:8732, then change it there. But your client is probably (you didn't put that info unfortunately in your question) automatically generated. In that case client config is in App.config file(if we are talking about your solution), and in config file of the .exe file when you build your project. You should look into your [ClientApplicationName].exe.config file and update the endpoint address to port 8000.
How to register client on server to listen some change? I want to notify my client and send some data when something changed on my server. Also, I use NetTcpBinding. I tried many examples, but I can't get method from server to register in. I don't have any config file.
Thanks in advance.
There is example of registering client on server.
ChannelFactory<ITrending> factory = new ChannelFactory<ITrending>(
new NetTcpBinding(), new EndpointAddress(#"net.tcp://localhost:6000/ITrending"));
proxy = factory.CreateChannel();
You can use the CallBack functionality in WCF services , it can be used for sending the changes in any entity or object value. In this case, Client must act as a server and server as a Client to receive the updates based on the method in the Client which is receiving the changes.
More detailed explanation : http://www.dotnetcurry.com/wcf/721/push-data-wcf-callback-service
I've looked at a bunch of threads like Detect if wcf service is activated but these solutions require the client to proactively detect if the WCF service is running. But what if I am in the middle of a transaction and the WCF service goes down or the connection is lost for some reason? In my testing there is no exception thrown; either nothing happens at all or that twirly circle thing just keeps going round and round. I want the client to detect if the service/connection is lost and gracefully tell the user it's down. I have timeouts set in my code:
NetNamedPipeBinding binding = new NetNamedPipeBinding(NetNamedPipeSecurityMode.None);
binding.OpenTimeout = TimeSpan.FromSeconds(15);
binding.SendTimeout = TimeSpan.FromSeconds(3000);
binding.ReaderQuotas.MaxStringContentLength = int.MaxValue;
this._engineChannel = new DuplexChannelFactory<IEngineApi>(this, binding, new EndpointAddress("net.pipe://localhost/Engine"));
But if I am in the middle of a transaction nothing actually happens; these timeouts don't seem to affect anything.
You can use one of the two approaches:
1
The two things I do are a telnet check to make sure the WCF process
has the socket open.
telnet host 8080 The second thing I do is always add an IsAlive method
to my WCF contract so that there is a simple method to call to check
that the service host is operating correctly.
public bool IsAlive() {
return true; }
Source: Pinging WCF Services
2
Use the Discovery/Announcement feature introduced in WCF 4.0
Discovery depends on the User Datagram Protocol (UDP). UDP is a connectionless protocol, and there is no direct connection required between the client and server. The client usages UDP to broadcast finding requests for any endpoint supporting a specified contract type. The discovery endpoints that support this contract will receive the request. The implementation of the discovery endpoint responds back to the client with the address of the service endpoints. Once the client determines the services, it invokes the service to set up call.
Simple usage example: http://www.codeproject.com/Articles/469549/WCF-Discovery
I have a C# app that calls my WCF on my server.
At some time I will want to move part of my uploading process from client to server to a different server.
So, this is what I was going to do.
My desktop application invokes a WCF hosted on my server using the full DNS name ~ www.mysite.com.
That [web method] will then return an IP address to the client.
The client will then upload images to a DIFFERENT server that is accessible only by an IP address.
The idea is that if my app is successful and I would need to 'load-balance' the image uploads I would then have a mechanism to specify different destination servers to my clients.
So, I started looking in StackOverFlow for a way to dynamically set the IP address/End-Point of my WCF. This was easy to do for web services but it seems to me a bit more difficult for WCF.
Needless to say I was about to go through the answers here but came across a comment saying that the WCF needs to be using DNS.
Is this true?
As this is the only server I got and it is using DNS (I have not got access to a secondary server yet) I cannot test this out.
Are both things possible?
When you write a web service client, you can change the server endpoint programmatically. It has nothing to do with using WCF or not in the server.
MyClient client = new MyService.MyClient();
client.Endpoint.Address = new EndpointAddress(new Uri("target URL"));
client.Open();
You could find more details on the EndPointAddress MSDN reference.
Hope I helped!
MyClient client = new MyService.MyClient();
client.Endpoint.Address = new EndpointAddress(new Uri("target URL"));
client.Open();
It works, we could also use
myService.MyClient client = new myService.MyClient ();
//enter code here, when the service is created as wcf application
I am trying to set up a WCF service which only accepts incoming messages/connection from itself.
I have been able to successfully create the service and run it and communicate with it using this code to create the WCF Endpoint (not restricted to localhost only)
NetTcpBinding binding = new NetTcpBinding();
binding.Security.Mode = SecurityMode.None;
_host = new ServiceHost(this, new Uri("net.tcp://localhost:19852"));
_host.Description.Behaviors.Add(new ServiceMetadataBehavior());
_host.AddServiceEndpoint(typeof(ISyncClient), binding, "SyncService");
_host.AddServiceEndpoint(typeof(IMetadataExchange), System.ServiceModel.Description.MetadataExchangeBindings.CreateMexTcpBinding(), "mex");
_host.Open();
As soon as I add this line to restrict to connections from localhost
binding.HostNameComparisonMode = HostNameComparisonMode.Exact;
I get this exception
System.ServiceModel.AddressAlreadyInUseException: There is already a listener on IP endpoint 0.0.0.0:19852. This could happen if there is another application already listening on this endpoint or if you have multiple service endpoints in your service host with the same IP endpoint but with incompatible binding configurations. ---> System.Net.Sockets.SocketException: Only one usage of each socket address (protocol/network address/port) is normally permitted
I'm not even sure what I am doing is the correct way to restrict WCF access, but obviously its not working. To me this looks like some sort of conflict with the MEX endpoint. As far as I know I NEED the mex endpoint so I can't get rid of it. Anyone point me in the direction of a solution?
The easy way to do this is with a named pipe binding. It only supports local calls. From Choosing a Transport:
When communication is required between different WCF applications on a
single computer, and you want to prevent any communication from
another machine, then use the named pipes transport.
Also, Mex points are completely optional. You can get rid of its endpoint and behavior without a problem.