Why StreamWriter can't get string in it's constructor? [duplicate] - c#

I'm having trouble when creating a StreamWriter object in windows-8, usually I just create an instance just passing a string as a parameter, but in Windows 8 I get an error that indicates that it should recieve a Stream, but I noticed that Stream is an abstract class, Does anybody knows how will be the code to write an xml file?, BTW I'm using .xml because I want to save the serialized object, or does anyone knows how to save to a file a serialized object in Windows 8?.
Any ideas?
Currently using Windows 8 Consumer Preview
Code:
StreamWriter sw = new StreamWriter("person.xml");
Error:
The best overloaded method match for 'System.IO.StreamWriter.StreamWriter(System.IO.Stream)' has some invalid arguments

Instead of StreamWriter you would use something like this:
StorageFolder folder = ApplicationData.Current.LocalFolder;
StorageFile file = await folder.CreateFileAsync();
using (IRandomAccessStream fileStream = await file.OpenAsync(FileAccessMode.ReadWrite))
{
using (IOutputStream outputStream = fileStream.GetOutputStreamAt(0))
{
using (DataWriter dataWriter = new DataWriter(outputStream))
{
//TODO: Replace "Bytes" with the type you want to write.
dataWriter.WriteBytes(bytes);
await dataWriter.StoreAsync();
dataWriter.DetachStream();
}
await outputStream.FlushAsync();
}
}
You can look at the StringIOExtensions class in the WinRTXamlToolkit library for sample use.
EDIT*
While all the above should work - they were written before the FileIO class became available in WinRT, which simplifies most of the common scenarios that the above solution solves since you can now just call await FileIO.WriteTextAsync(file, contents) to write text into file and there are also similar methods to read, write or append strings, bytes, lists of strings or IBuffers.

You can create a common static method which you can use through out application like this
private async Task<T> ReadXml<T>(StorageFile xmldata)
{
XmlSerializer xmlser = new XmlSerializer(typeof(List<myclass>));
T data;
using (var strm = await xmldata.OpenStreamForReadAsync())
{
TextReader Reader = new StreamReader(strm);
data = (T)xmlser.Deserialize(Reader);
}
return data;
}
private async Task writeXml<T>(T Data, StorageFile file)
{
try
{
StringWriter sw = new StringWriter();
XmlSerializer xmlser = new XmlSerializer(typeof(T));
xmlser.Serialize(sw, Data);
using (IRandomAccessStream fileStream = await file.OpenAsync(FileAccessMode.ReadWrite))
{
using (IOutputStream outputStream = fileStream.GetOutputStreamAt(0))
{
using (DataWriter dataWriter = new DataWriter(outputStream))
{
dataWriter.WriteString(sw.ToString());
await dataWriter.StoreAsync();
dataWriter.DetachStream();
}
await outputStream.FlushAsync();
}
}
}
catch (Exception e)
{
throw new NotImplementedException(e.Message.ToString());
}
}
to write xml simply use
StorageFile file = await ApplicationData.Current.LocalFolder.CreateFileAsync("data.xml",CreationCollisionOption.ReplaceExisting);
await writeXml(Data,file);
and to read xml use
StorageFile file = await ApplicationData.Current.LocalFolder.GetFileAsync("data.xml");
Data = await ReadXml<List<myclass>>(file);

Related

Reading from a ZipArchiveEntry cause exception and MemoryLeak if using a MemoryStream

I have the following code that generate two kinds of errors. First with the current code I get an exception 'NotSupportedException: This stream from ZipArchiveEntry does not support reading.'. How am I supposed to read the data ?
Furthermore if i use a MemoryStream (as the commented code ) then I can read the data and deserialize correctly but the memorystream i created still remains in memory even if the dispose method has been called on it , causing some memory leaks . Any idea what is wrong with this code ?
void Main()
{
List<Product> products;
using (var s = GetDb().Result)
{
products = Utf8Json.JsonSerializer.Deserialize<List<Product>>(s).ToList();
}
}
// Define other methods and classes here
public static Task<Stream> GetDb()
{
var filepath = Path.Combine("c:/users/tom/Downloads", "productdb.zip");
using (var archive = ZipFile.OpenRead(filepath))
{
var data = archive.Entries.Single(e => e.FullName == "productdb.json");
return Task.FromResult(data.Open());
//using (var reader = new StreamReader(data.Open()))
//{
// var ms = new MemoryStream();
// data.Open().CopyTo(ms);
// ms.Seek(0, SeekOrigin.Begin);
// return Task.FromResult((Stream)ms);
//}
}
}
With the commented code you open the stream into a reader, don't use the reader, then open the stream again and copy over to the memory stream without closing the second opened stream.
It is the second opened stream that remains in memory, not the MemoryStream.
Refactor
public static async Task<Stream> GetDb() {
var filepath = Path.Combine("c:/users/tom/Downloads", "productdb.zip");
using (var archive = ZipFile.OpenRead(filepath)) {
var entry = archive.Entries.Single(e => e.FullName == "productdb.json");
using (var stream = entry.Open()) {
var ms = new MemoryStream();
await stream.CopyToAsync(ms);
return ms;
}
}
}

Filestream does not free file for other processes

I have the following code to write a file. The problem is that if I want to overwrite the same file, it is "locked". The file is opened by another process.
using (FileStream fs = new FileStream("C:\\New\\" + fileName, FileMode.Create, FileAccess.ReadWrite))
using (StreamWriter str = new StreamWriter(fs))
{
str.Write(jsonFile);
str.Dispose();
str.Close();
}
I send a json string to an API, which then generates the file. So I guess it might be a problem in IIS.
EDIT:
By research I have still tried the following code, but which leads to the same result
using (FileStream fs = new FileStream("C:\\New\\" + fileName, FileMode.Create, FileAccess.ReadWrite))
{
StreamWriter sw = new StreamWriter(fs);
sw.Write(jsonFile);
fs.Flush();
fs.Close();
}
EDIT 2:
After reading the comments, it probably has nothing to do with the Filestream to itself. Here is more information about my application:
I have a WPF application which sends a post to my API through a ButtonClick. This is triggered as follows:
private async void btnSend_Click(object sender, RoutedEventArgs e)
{
await Seal();
}
The Seal method says the following:
private async System.Threading.Tasks.Task Seal()
{
var result = await RequestManager.DoPost<bool>("FOO", foo);
}
The RequestManager says the following:
public static async Task<R> DoPost<R>(String route, Object payload, String contenttype)
{
var serializer = new JavaScriptSerializer();
route = route.StartsWith("/") ? route : "/" + route;
var content = new StringContent(serializer.Serialize(payload), Encoding.UTF8, contenttype);
var response = await client.PostAsync(RequestManager.API_URL + route, content);
if (response.StatusCode == HttpStatusCode.OK)
{
var result = await response.Content.ReadAsStringAsync();
return (R)serializer.Deserialize(result, typeof(R));
}
else
{
throw new ResponseException(response.StatusCode, response.Content.ReadAsStringAsync().Result);
}
}
I really do not know where my error is, or where the request must be closed.
This error could occur when multiple threads are attempting to write at the same file. Your code above works with a little modification
private static object lk = new object();
lock (lk)
{
using (FileStream fs = new FileStream("C:\\New\\" +fileName,FileMode.Create, FileAccess.ReadWrite))
using (StreamWriter str = new StreamWriter(fs))
{
str.Write(jsonFile);
str.Dispose();
str.Close();
}
}

Async method to read and write to XML file

I am using DependencyService in android/ios and windows phone to write and read a XML file in my Xamarin.forms project. I am referring to working with files.
I was able to implement the function given in the example but what I actually want is reading and writing to a XML file.
I followed a usual c# procedure to read and write to xml file but getting errors as the method is async.
I have never used async await methods so not sure how to go about it.
Here is what I tried:
public async Task SaveTextAsync(string filename, string text)
{
ApplicationData data = new ApplicationData();
ApplicationVersion version = new ApplicationVersion();
version.SoftwareVersion = "test";
data.ApplicationVersion = version;
XmlSerializer writer =
new XmlSerializer(typeof(ApplicationData));
System.IO.FileStream file = System.IO.File.Create(path);
writer.Serialize(file, data);
file.Close();
}
public async Task<string> LoadTextAsync(string filename)
{
var path = CreatePathToFile(filename);
ApplicationData cars = null;
XmlSerializer serializer = new XmlSerializer(typeof(ApplicationData));
StreamReader reader = new StreamReader(path);
cars = (ApplicationData)serializer.Deserialize(reader);
reader.Close();
}
string CreatePathToFile(string filename)
{
var docsPath = System.Environment.GetFolderPath(System.Environment.SpecialFolder.Personal);
return Path.Combine(docsPath, filename);
}
Edit
Working Read and write to txt file code is here:
public async Task SaveTextAsync (string filename, string text)
{
var path = CreatePathToFile (filename);
using (StreamWriter sw = File.CreateText (path))
await sw.WriteAsync(text);
}
public async Task<string> LoadTextAsync (string filename)
{
var path = CreatePathToFile (filename);
using (StreamReader sr = File.OpenText(path))
return await sr.ReadToEndAsync();
}
I managed to get it work. Here is my code:
public async Task SaveTextAsync(string filename)
{
var path = CreatePathToFile(filename);
ApplicationData data = new ApplicationData();
ApplicationVersion version = new ApplicationVersion();
version.SoftwareVersion = "test version";
data.ApplicationVersion = version;
XmlSerializer writer =
new XmlSerializer(typeof(ApplicationData));
System.IO.FileStream file = System.IO.File.Create(path);
writer.Serialize(file, data);
file.Close();
}
public async Task<ApplicationData> LoadTextAsync(string filename)
{
var path = CreatePathToFile(filename);
ApplicationData records = null;
await Task.Run(() =>
{
// Create an instance of the XmlSerializer specifying type and namespace.
XmlSerializer serializer = new XmlSerializer(typeof(ApplicationData));
// A FileStream is needed to read the XML document.
FileStream fs = new FileStream(path, FileMode.Open);
XmlReader reader = XmlReader.Create(fs);
// Use the Deserialize method to restore the object's state.
records = (ApplicationData)serializer.Deserialize(reader);
fs.Close();
});
return records;
}

How to save data from stream to file in WinRT?

I would like to have a method which takes as an input a System.IO.Stream and use it to write data from it to file. So far I have the following:
public async Task SaveStreamToFileX(Stream stream, string filePath, IProgress<long> progress)
{
var folder = await StorageFolder.GetFolderFromPathAsync(Path.GetDirectoryName(filePath));
var fileName = Path.GetFileName(filePath);
StorageFile file = await folder.CreateFileAsync(fileName, CreationCollisionOption.OpenIfExists);
var istream = stream.AsInputStream();
var canRead = stream.CanRead; //this returns true
using (var reader = new DataReader(istream))
{
using (IRandomAccessStream fileStream = await file.OpenAsync(FileAccessMode.ReadWrite))
{
using (IOutputStream outputStream = fileStream.GetOutputStreamAt(0))
{
using (DataWriter writer = new DataWriter(outputStream))
{
IBuffer buffer;
long readBytes = 0;
const int bufferSize = 8192;
while ((buffer = reader.ReadBuffer(bufferSize)).Length > 0) //exception System.Exception with message: Out of range ...
{
writer.WriteBuffer(buffer);
readBytes += bufferSize;
progress.Report(readBytes);
}
}
}
}
}
}
Problem is, that an exception (Out of range) is thrown when I try to read data in while cycle (first read). Stream should have data. I am not sure if so long code is neccesarry, if somebody has better solution it would be great.
Side note:
If I try await reader.LoadAsync(50) it returns 50. I am not sure what LoadAsync should do. Maybe I have to call it before read to prepare data for the read? I will investigate this further ...
Also, the Stream.CanRead returns true.
The problem was not with converting streams as I orginally thought. It was just lack of the knowlidge how the work with files is done in WinRT (the docs from microsoft are really terrible in my opinion).
In the end with help of my collegue with tried several ways and end up with the following:
public async Task SaveStreamToFile(Stream stream, string filePath, IProgress<long> progress )
{
var folder = await StorageFolder.GetFolderFromPathAsync(Path.GetDirectoryName(filePath));
var fileName = Path.GetFileName(filePath);
StorageFile file = await folder.CreateFileAsync(fileName, CreationCollisionOption.OpenIfExists);
var istream = stream.AsInputStream();
using (var reader = new DataReader(istream))
{
using (IRandomAccessStream fileStream = await file.OpenAsync(FileAccessMode.ReadWrite))
{
using (IOutputStream outputStream = fileStream.GetOutputStreamAt(0))
{
using (DataWriter writer = new DataWriter(outputStream))
{
long writtenBytes = 0;
const int bufferSize = 8192;
uint loadedBytes = 0;
while ((loadedBytes = (await reader.LoadAsync(bufferSize))) > 0) //!!!
{
IBuffer buffer = reader.ReadBuffer(loadedBytes);
writer.WriteBuffer(buffer);
uint tmpWritten = await writer.StoreAsync(); //!!!
writtenBytes += tmpWritten;
progress.Report(writtenBytes);
}
}
}
}
}
}
I would like to see some simpler implementation, but this works. The problems were that LoadAsync was missing (which seems to be necessary to call) and during write operation the StoreAsync must be called in order to commit the data (flushing was not sufficient).
I hope this help somebody.
I would advise against that kind of code and instead take advantage of Windows Runtime Interop extension methods. That would produce a neater and more readable code, ex :
private async Task CopyToTempFile(Stream stream, string temporaryFileName) {
var file = await ApplicationData.Current.TemporaryFolder.CreateFileAsync(temporaryFileName, CreationCollisionOption.ReplaceExisting);
using (var outputstream = await file.OpenStreamForWriteAsync()) {
await stream.CopyToAsync(outputstream);
}
}

Retrieving data with DataProtectionProvider

I'm developing a Windows 8/WinRT App and i encounter a problem to retrieve crypted data by using the DataProtectionProvider. To serialize data I'm using this:
internal static async Task SerializeFileEncrypted<T>(T type, StorageFile file)
{
using (Stream stream = await file.OpenStreamForWriteAsync())
{
DataContractSerializer dcs = new DataContractSerializer(typeof(T));
using (MemoryStream ms = new MemoryStream())
{
dcs.WriteObject(ms, type);
ms.Seek(0, SeekOrigin.Begin);
DataProtectionProvider dpp = new DataProtectionProvider("Local=User");
await dpp.ProtectStreamAsync(ms.AsInputStream(), stream.AsOutputStream());
await stream.FlushAsync();
}
}
}
And to deserialize data I'm using this:
internal static async Task<T> DeserializeEncryptedFile<T>(StorageFile file)
{
DataContractSerializer dcs = new DataContractSerializer(typeof(T));
using (MemoryStream ms = new MemoryStream())
{
DataProtectionProvider dpp = new DataProtectionProvider();
await dpp.UnprotectStreamAsync((await file.OpenStreamForReadAsync()).AsInputStream(), ms.AsOutputStream());
ms.Seek(0, SeekOrigin.Begin);
return (T)dcs.ReadObject(ms);
}
}
Serializing process seems to works well but when I try to deserialize the file I have the following error: "Unexpected end of file."
I suspect the problem to be linked to the encoding of the file. When I don't crypt data and only use DataContractSerializer I have an UTF8 file whereas otherwise I have an ANSI file. Can someone help me to figure out where is my problem and how to solve it?

Categories

Resources