2nd to last level of a directory tree - c#

I am trying to get the 2nd to last level of the directory tree that I used an array to get.
When it gets to the Console.WriteLine part, it doesn't display anything, it seems to skip that entire line.
foreach (string file in files)
{
string thepathoflife = Path.GetFullPath(file);
string filetocopy = file;
string location = file;
bool b = false;
string extension = Path.GetExtension(file);
string thenameofdoom = Path.GetFileNameWithoutExtension(file);
string filename = Path.GetFileName(file);
//here is my attempt
string dirthing = Path.GetDirectoryName(filename); //here is my attempt
System.Console.WriteLine("" + dirthing); //here is my attempt

You can call Path.GetDirectoryName twice to walk up the folder hierarchy:
Path.GetDirectoryName(Path.GetDirectoryName(Path.GetFullPath(file)))
It will return null if you are too "high" in the hierarchy.

Here are a few examples:
var path = Path.GetFullPath("example.png");
// path == "C:\\Users\\dtb\\Desktop\\example.png"
Path.GetFileName(path) // "example.png"
Path.GetFileNameWithoutExtension(path) // "example"
Path.GetExtension(path) // ".png"
Path.GetDirectoryName(Path.GetFileName(path)) // ""
Path.GetDirectoryName(path) // "C:\\Users\\dtb\\Desktop"
Path.GetDirectoryName(Path.GetDirectoryName(path)) // "C:\\Users\\dtb"

Related

increment existing filename if exists [duplicate]

I would like to create a method which takes either a filename as a string or a FileInfo and adds an incremented number to the filename if the file exists. But can't quite wrap my head around how to do this in a good way.
For example, if I have this FileInfo
var file = new FileInfo(#"C:\file.ext");
I would like the method to give me a new FileInfo with C:\file 1.ext if C:\file.ext
existed, and C:\file 2.ext if C:\file 1.ext existed and so on. Something like this:
public FileInfo MakeUnique(FileInfo fileInfo)
{
if(fileInfo == null)
throw new ArgumentNullException("fileInfo");
if(!fileInfo.Exists)
return fileInfo;
// Somehow construct new filename from the one we have, test it,
// then do it again if necessary.
}
public FileInfo MakeUnique(string path)
{
string dir = Path.GetDirectoryName(path);
string fileName = Path.GetFileNameWithoutExtension(path);
string fileExt = Path.GetExtension(path);
for (int i = 1; ;++i) {
if (!File.Exists(path))
return new FileInfo(path);
path = Path.Combine(dir, fileName + " " + i + fileExt);
}
}
Obviously, this is vulnerable to race conditions as noted in other answers.
Lots of good advice here. I ended up using a method written by Marc in an answer to a different question. Reformatted it a tiny bit and added another method to make it a bit easier to use "from the outside". Here is the result:
private static string numberPattern = " ({0})";
public static string NextAvailableFilename(string path)
{
// Short-cut if already available
if (!File.Exists(path))
return path;
// If path has extension then insert the number pattern just before the extension and return next filename
if (Path.HasExtension(path))
return GetNextFilename(path.Insert(path.LastIndexOf(Path.GetExtension(path)), numberPattern));
// Otherwise just append the pattern to the path and return next filename
return GetNextFilename(path + numberPattern);
}
private static string GetNextFilename(string pattern)
{
string tmp = string.Format(pattern, 1);
if (tmp == pattern)
throw new ArgumentException("The pattern must include an index place-holder", "pattern");
if (!File.Exists(tmp))
return tmp; // short-circuit if no matches
int min = 1, max = 2; // min is inclusive, max is exclusive/untested
while (File.Exists(string.Format(pattern, max)))
{
min = max;
max *= 2;
}
while (max != min + 1)
{
int pivot = (max + min) / 2;
if (File.Exists(string.Format(pattern, pivot)))
min = pivot;
else
max = pivot;
}
return string.Format(pattern, max);
}
Only partially tested it so far, but will update if I find any bugs with it. (Marcs code works nicely!) If you find any problems with it, please comment or edit or something :)
Not pretty, but I've had this for a while :
private string getNextFileName(string fileName)
{
string extension = Path.GetExtension(fileName);
int i = 0;
while (File.Exists(fileName))
{
if (i == 0)
fileName = fileName.Replace(extension, "(" + ++i + ")" + extension);
else
fileName = fileName.Replace("(" + i + ")" + extension, "(" + ++i + ")" + extension);
}
return fileName;
}
Assuming the files already exist:
File.txt
File(1).txt
File(2).txt
the call getNextFileName("File.txt") will return "File(3).txt".
Not the most efficient because it doesn't use binary search, but should be ok for small file count. And it doesn't take race condition into account...
If checking if the file exists is too hard you can always just add a date and time to the file name to make it unique:
FileName.YYYYMMDD.HHMMSS
Maybe even add milliseconds if necessary.
If the format doesn't bother you then you can call:
try{
string tempFile=System.IO.Path.GetTempFileName();
string file=System.IO.Path.GetFileName(tempFile);
//use file
System.IO.File.Delete(tempFile);
}catch(IOException ioe){
//handle
}catch(FileIOPermission fp){
//handle
}
PS:- Please read more about this at msdn before using.
/// <summary>
/// Create a unique filename for the given filename
/// </summary>
/// <param name="filename">A full filename, e.g., C:\temp\myfile.tmp</param>
/// <returns>A filename like C:\temp\myfile633822247336197902.tmp</returns>
public string GetUniqueFilename(string filename)
{
string basename = Path.Combine(Path.GetDirectoryName(filename),
Path.GetFileNameWithoutExtension(filename));
string uniquefilename = string.Format("{0}{1}{2}",
basename,
DateTime.Now.Ticks,
Path.GetExtension(filename));
// Thread.Sleep(1); // To really prevent collisions, but usually not needed
return uniquefilename;
}
As DateTime.Ticks has a resolution of 100 nanoseconds, collisions are extremely unlikely. However, a Thread.Sleep(1) will ensure that, but I doubt that it's needed
Insert a new GUID into the file name.
I must throw my 2-cents in. This is how I did it and it works for my use.
private static string IterateFileName(string fileName)
{
if (!File.Exists(fileName)) return fileName;
FileInfo fi = new FileInfo(fileName);
string ext = fi.Extension;
string name = fi.FullName.Substring(0, fi.FullName.Length - ext.Length);
int i = 2;
while (File.Exists($"{name}_{i}{ext}"))
{
i++;
}
return $"{name}_{i}{ext}";
}
The idea is to get a list of the existing files, parse out the numbers, then make the next highest one.
Note: This is vulnerable to race conditions, so if you have more than one thread creating these files, be careful.
Note 2: This is untested.
public static FileInfo GetNextUniqueFile(string path)
{
//if the given file doesn't exist, we're done
if(!File.Exists(path))
return new FileInfo(path);
//split the path into parts
string dirName = Path.GetDirectoryName(path);
string fileName = Path.GetFileNameWithoutExtension(path);
string fileExt = Path.GetExtension(path);
//get the directory
DirectoryInfo dir = new DirectoryInfo(dir);
//get the list of existing files for this name and extension
var existingFiles = dir.GetFiles(Path.ChangeExtension(fileName + " *", fileExt);
//get the number strings from the existing files
var NumberStrings = from file in existingFiles
select Path.GetFileNameWithoutExtension(file.Name)
.Remove(0, fileName.Length /*we remove the space too*/);
//find the highest existing number
int highestNumber = 0;
foreach(var numberString in NumberStrings)
{
int tempNum;
if(Int32.TryParse(numberString, out tempnum) && tempNum > highestNumber)
highestNumber = tempNum;
}
//make the new FileInfo object
string newFileName = fileName + " " + (highestNumber + 1).ToString();
newFileName = Path.ChangeExtension(fileName, fileExt);
return new FileInfo(Path.Combine(dirName, newFileName));
}
Instead of poking the disk a number of times to find out if it has a particular variant of the desired file name, you could ask for the list of files that already exist and find the first gap according to your algorithm.
public static class FileInfoExtensions
{
public static FileInfo MakeUnique(this FileInfo fileInfo)
{
if (fileInfo == null)
{
throw new ArgumentNullException("fileInfo");
}
string newfileName = new FileUtilities().GetNextFileName(fileInfo.FullName);
return new FileInfo(newfileName);
}
}
public class FileUtilities
{
public string GetNextFileName(string fullFileName)
{
if (fullFileName == null)
{
throw new ArgumentNullException("fullFileName");
}
if (!File.Exists(fullFileName))
{
return fullFileName;
}
string baseFileName = Path.GetFileNameWithoutExtension(fullFileName);
string ext = Path.GetExtension(fullFileName);
string filePath = Path.GetDirectoryName(fullFileName);
var numbersUsed = Directory.GetFiles(filePath, baseFileName + "*" + ext)
.Select(x => Path.GetFileNameWithoutExtension(x).Substring(baseFileName.Length))
.Select(x =>
{
int result;
return Int32.TryParse(x, out result) ? result : 0;
})
.Distinct()
.OrderBy(x => x)
.ToList();
var firstGap = numbersUsed
.Select((x, i) => new { Index = i, Item = x })
.FirstOrDefault(x => x.Index != x.Item);
int numberToUse = firstGap != null ? firstGap.Item : numbersUsed.Count;
return Path.Combine(filePath, baseFileName) + numberToUse + ext;
}
}
Here's one that decouples the numbered naming question from the check of the filesystem:
/// <summary>
/// Finds the next unused unique (numbered) filename.
/// </summary>
/// <param name="fileName">Name of the file.</param>
/// <param name="inUse">Function that will determine if the name is already in use</param>
/// <returns>The original filename if it wasn't already used, or the filename with " (n)"
/// added to the name if the original filename is already in use.</returns>
private static string NextUniqueFilename(string fileName, Func<string, bool> inUse)
{
if (!inUse(fileName))
{
// this filename has not been seen before, return it unmodified
return fileName;
}
// this filename is already in use, add " (n)" to the end
var name = Path.GetFileNameWithoutExtension(fileName);
var extension = Path.GetExtension(fileName);
if (name == null)
{
throw new Exception("File name without extension returned null.");
}
const int max = 9999;
for (var i = 1; i < max; i++)
{
var nextUniqueFilename = string.Format("{0} ({1}){2}", name, i, extension);
if (!inUse(nextUniqueFilename))
{
return nextUniqueFilename;
}
}
throw new Exception(string.Format("Too many files by this name. Limit: {0}", max));
}
And here's how you might call it if you are using the filesystem
var safeName = NextUniqueFilename(filename, f => File.Exists(Path.Combine(folder, f)));
private async Task<CloudBlockBlob> CreateBlockBlob(CloudBlobContainer container, string blobNameToCreate)
{
var blockBlob = container.GetBlockBlobReference(blobNameToCreate);
var i = 1;
while (await blockBlob.ExistsAsync())
{
var newBlobNameToCreate = CreateRandomFileName(blobNameToCreate,i.ToString());
blockBlob = container.GetBlockBlobReference(newBlobNameToCreate);
i++;
}
return blockBlob;
}
private string CreateRandomFileName(string fileNameWithExtension, string prefix=null)
{
int fileExtPos = fileNameWithExtension.LastIndexOf(".", StringComparison.Ordinal);
if (fileExtPos >= 0)
{
var ext = fileNameWithExtension.Substring(fileExtPos, fileNameWithExtension.Length - fileExtPos);
var fileName = fileNameWithExtension.Substring(0, fileExtPos);
return String.Format("{0}_{1}{2}", fileName, String.IsNullOrWhiteSpace(prefix) ? new Random().Next(int.MinValue, int.MaxValue).ToString():prefix,ext);
}
//This means there is no Extension for the file and its fine attaching random number at the end.
return String.Format("{0}_{1}", fileNameWithExtension, new Random().Next(int.MinValue, int.MaxValue));
}
I use this code to create a consecutive _1,_2,_3 etc.. file name everytime a file exists in the blob storage.
Hope this self iterating function may help. It works fine for me.
public string getUniqueFileName(int i, string filepath, string filename)
{
string path = Path.Combine(filepath, filename);
if (System.IO.File.Exists(path))
{
string name = Path.GetFileNameWithoutExtension(filename);
string ext = Path.GetExtension(filename);
i++;
filename = getUniqueFileName(i, filepath, name + "_" + i + ext);
}
return filename;
}
This is an answer to question in this Link, but they marked it as a duplicate, so I post my answer here.
I created this proof of concept class (may contain bugs).
More explanation in code comments.
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text.RegularExpressions;
namespace ConsoleApp
{
class Program
{
static void Main( string[] args )
{
var testFilePaths = new List<string>
{
#"c:\test\file.txt",
#"c:\test\file(1).txt",
#"c:\test\file(2).txt",
#"c:\TEST2\file(3).txt",
#"c:\test\file(5).txt",
#"c:\test\file(5)abc.txt",
#"c:\test\file(5).avi"
};
// inspect in debbuger for correct values
var withSuffix = new DecomposedFilePath( "c:\\files\\file(13).txt");
var withoutSuffix = new DecomposedFilePath( "c:\\files\\file(abc).txt");
var withExtraNumber = new DecomposedFilePath( "c:\\files\\file(34)xyz(35).txt"); // "(34)" in the middle should be ignored
DecomposedFilePath changedSuffix = withExtraNumber.ReplaceSuffix( 1999 ); // "file(34)xyz(35).txt" -> "file(34)xyz(1999).txt"
DecomposedFilePath removedSuffix = changedSuffix.ReplaceSuffix( null ); // "file(34)xyz(1999).txt" -> "file(34)xyz.txt"
var testPath = new DecomposedFilePath( "c:\\test\\file.txt");
DecomposedFilePath nextPath1 = testPath.GetFirstFreeFilePath( testFilePaths );
// update our list
testFilePaths.Add( nextPath1.FullFilePath );
DecomposedFilePath nextPath2 = testPath.GetFirstFreeFilePath( testFilePaths );
testFilePaths.Add( nextPath2.FullFilePath );
DecomposedFilePath nextPath3 = testPath.GetFirstFreeFilePath( testFilePaths );
}
}
public sealed class DecomposedFilePath
{
public DecomposedFilePath( string filePath )
{
FullFilePath = Path.GetFullPath( filePath );
}
// "c:\myfiles\file(4).txt"
public string FullFilePath { get; }
// "file" or "file(1)"
public string FileNameWithoutExt => Path.GetFileNameWithoutExtension( FullFilePath );
// "file(13)" -> "file"
public string FileNameWithoutExtAndSuffix => FileNameWithoutExt.Substring( 0, FileNameWithoutExt.Length - Suffix.Length ); // removes suffix
// ".txt"
public string Extenstion => Path.GetExtension( FullFilePath );
// "c:\myfiles"
public string DirectoryPath => Path.GetDirectoryName( FullFilePath );
// "file(23)" -> "23", file -> stirng.Empty
public string Suffix
{
get
{
// we want to extract suffix from file name, e.g. "(34)" from "file(34)"
// I am not good at regex, but I hope it will work correctly
var regex = new Regex( #"\([0-9]+\)$" );
Match match = regex.Match( FileNameWithoutExt );
if (!match.Success) return string.Empty; // suffix not found
return match.Value; // return "(number)"
}
}
// tranlates suffix "(33)" to 33. If suffix is does not exist (string.empty), returns null (int?)
public int? SuffixAsInt
{
get
{
if (Suffix == string.Empty) return null;
string numberOnly = Suffix.Substring( 1, Suffix.Length - 2 ); // remove '(' from beginning and ')' from end
return int.Parse( numberOnly );
}
}
// e.g. input is suffix: 56 then it changes file name from "file(34)" to "file(56)"
public DecomposedFilePath ReplaceSuffix( int? suffix ) // null - removes suffix
{
string strSuffix = suffix is null ? string.Empty : $"({suffix})"; // add ( and )
string path = Path.Combine( DirectoryPath, FileNameWithoutExtAndSuffix + strSuffix + Extenstion ); // build full path
return new DecomposedFilePath( path );
}
public DecomposedFilePath GetFirstFreeFilePath( IEnumerable<string> filesInDir )
{
var decomposed = filesInDir
// convert all paths to our class
.Select( x => new DecomposedFilePath( x ) )
// pick files only with the same extensionm as our base file, ignore case
.Where( x => string.Equals( Extenstion, x.Extenstion, StringComparison.OrdinalIgnoreCase) )
// pick files only with the same name (ignoring suffix)
.Where( x => string.Equals( FileNameWithoutExtAndSuffix, x.FileNameWithoutExtAndSuffix, StringComparison.OrdinalIgnoreCase) )
// with the same directory
.Where( x => string.Equals( DirectoryPath, x.DirectoryPath, StringComparison.OrdinalIgnoreCase) )
.ToList(); // create copy for easier debugging
if (decomposed.Count == 0) return this; // no name collision
int? firstFreeSuffix = Enumerable.Range( 1, int.MaxValue) // start numbering duplicates from 1
.Select( x => (int?) x) // change to int? because SuffixAsInt is of that type
.Except( decomposed.Select( x => x.SuffixAsInt) ) // remove existing suffixes
.First(); // get first free suffix
return ReplaceSuffix( firstFreeSuffix );
}
public override string ToString() => FullFilePath;
}
}
This is just a string operation; find the location in the filename string where you want to insert the number, and re-construct a new string with the number inserted. To make it re-usable, you might want to look for a number in that location, and parse it out into an integer, so you can increment it.
Please note that this in general this way of generating a unique filename is insecure; there are obvious race condition hazards.
There might be ready-made solutions for this in the platform, I'm not up to speed with C# so I can't help there.
Take a look at the methods in the Path class, specifically Path.GetFileNameWithoutExtension(), and Path.GetExtension().
You may even find Path.GetRandomFileName() useful!
Edit:
In the past, I've used the technique of attempting to write the file (with my desired name), and then using the above functions to create a new name if an appropriate IOException is thrown, repeating until successful.
This method will add a index to existing file if needed:
If the file exist, find the position of the last underscore. If the content after the underscore is a number, increase this number. otherwise add first index. repeat until unused file name found.
static public string AddIndexToFileNameIfNeeded(string sFileNameWithPath)
{
string sFileNameWithIndex = sFileNameWithPath;
while (File.Exists(sFileNameWithIndex)) // run in while scoop so if after adding an index the the file name the new file name exist, run again until find a unused file name
{ // File exist, need to add index
string sFilePath = Path.GetDirectoryName(sFileNameWithIndex);
string sFileName = Path.GetFileNameWithoutExtension(sFileNameWithIndex);
string sFileExtension = Path.GetExtension(sFileNameWithIndex);
if (sFileName.Contains('_'))
{ // Need to increase the existing index by one or add first index
int iIndexOfUnderscore = sFileName.LastIndexOf('_');
string sContentAfterUnderscore = sFileName.Substring(iIndexOfUnderscore + 1);
// check if content after last underscore is a number, if so increase index by one, if not add the number _01
int iCurrentIndex;
bool bIsContentAfterLastUnderscoreIsNumber = int.TryParse(sContentAfterUnderscore, out iCurrentIndex);
if (bIsContentAfterLastUnderscoreIsNumber)
{
iCurrentIndex++;
string sContentBeforUnderscore = sFileName.Substring(0, iIndexOfUnderscore);
sFileName = sContentBeforUnderscore + "_" + iCurrentIndex.ToString("000");
sFileNameWithIndex = sFilePath + "\\" + sFileName + sFileExtension;
}
else
{
sFileNameWithIndex = sFilePath + "\\" + sFileName + "_001" + sFileExtension;
}
}
else
{ // No underscore in file name. Simple add first index
sFileNameWithIndex = sFilePath + "\\" + sFileName + "_001" + sFileExtension;
}
}
return sFileNameWithIndex;
}
I did it like this:
for (int i = 0; i <= 500; i++) //I suppose the number of files will not pass 500
{ //Checks if C:\log\log+TheNumberOfTheFile+.txt exists...
if (System.IO.File.Exists(#"C:\log\log"+conta_logs+".txt"))
{
conta_logs++;//If exists, then increment the counter
}
else
{ //If not, then the file is created
var file = System.IO.File.Create(#"C:\log\log" + conta_logs + ".txt");
break; //When the file is created we LEAVE the *for* loop
}
}
I think this version is not so hard like the others, and It's a straightforward answer for what the user wanted.
If you need just a unique file name, so, how about this?
Path.GetRandomFileName()
I ran into this problem and, since none of the other answers seemed to have solved it in the way I wanted to, I did it on my own.
static string CheckIfFileExists(string filePath)
{
if (File.Exists(filePath))
{
string parentDir = Directory.GetParent(filePath).FullName;
string fileName = new DirectoryInfo(filePath).Name;
string extension = Path.GetExtension(fileName);
fileName = Path.GetFileNameWithoutExtension(fileName);
if (CheckIfFileNameHasIndex(fileName))
{
string strIndex = fileName[(fileName.LastIndexOf('(')+1)..fileName.LastIndexOf(')')]; //range
int index = int.Parse(strIndex);
index++;
fileName = fileName.Substring(0, fileName.LastIndexOf('(')) + "(" + index + ')';
filePath = Path.Combine(parentDir, fileName + extension);
return CheckIfFileExists(filePath);
}
else
{
fileName = fileName + " (1)";
filePath = Path.Combine(parentDir, fileName + extension);
return CheckIfFileExists(filePath);
}
}
return filePath;
}
//checks if filename has an index (e.g. "file(2).jpg")
static bool CheckIfFileNameHasIndex(string fileName)
{
bool isSuccessful = false;
if (fileName.LastIndexOf('(')!=-1 && fileName.LastIndexOf(')')!=-1)
{
string index = fileName[(fileName.LastIndexOf('(')+1)..fileName.LastIndexOf(')')]; //range
int result;
isSuccessful = int.TryParse(index, out result);
}
return isSuccessful;
}
The method CheckIfFileExists is recursive, so in theory it should be able to handle a potentially unlimited number of duplicates (e.g. "file (3484939).txt"). Of course, in reality, what happens is that the maximum imposed filename length of your operating system and stuff like eventually become a bottleneck.
I have written a method that returns "next" file name with number.
Supports numbering from 1 to 99.
Examples:
C:\Recovery.txt → C:\Recovery1.txt
C:\Recovery1.txt → C:\Recovery2.txt
How to call:
while (File.Exists( path ))
path = NextFileNum( path );
internal static string NextFileNum( string path )
{
string filename = Path.GetFileNameWithoutExtension( path );
string ext = Path.GetExtension( path );
string dir = Path.GetDirectoryName( path );
for (int i = 99; i > 0; i--)
{
if (filename.EndsWith( i.ToString() ))
{
string suffix = ( i + 1 ).ToString();
filename = filename.Substring( 0, filename.Length - suffix.Length ) + suffix;
return Path.Combine( dir, filename + ext );
}
}
filename = filename + "1";
return Path.Combine( dir, filename + ext );
}
public static string MakeUniqueFilePath(string filePath)
{
if (!File.Exists(filePath)) return filePath;
var directory = Path.GetDirectoryName(filePath);
var fileName = Path.GetFileNameWithoutExtension(filePath);
var fileExt = Path.GetExtension(filePath);
var i = 1;
do
{
filePath = Path.Combine(directory, fileName + "(" + i + ")" + fileExt);
i++;
} while (File.Exists(filePath));
return filePath;
}
Returns files like so:
test.txt
test(1).txt
test(2).txt
etc.
Notes:
Can handle filenames without extensions
Can Handle directories included in the file path.
Does not handle file creation race conditions when saving.

Why second create directory gives an error?

I want to transfer txt and sql extentions files in their spesific folders. In the below method first createdirectory works well but second gives an IOException error and says me there is already a folder with same name.
What do I miss ?
private void InstallProgram()
{
string _sql = "sql";
string _txt = "txt";
DirectoryInfo d = new DirectoryInfo(executpath);
string destdir = Path.Combine(executpath,_sql);
Directory.CreateDirectory(destdir); // This works
string[] filebox = Directory.GetFiles(executpath, "*." + _sql);
foreach(var item in filebox)
File.Move(item,Path.Combine(destdir,Path.GetFileName(item)));
destdir = Path.Combine(executpath, _txt);
Directory.CreateDirectory(destdir); // Where I get the error
filebox = Directory.GetFiles(executpath, "*." + _txt);
foreach (var item in filebox)
File.Move(item,Path.Combine(destdir,Path.GetFileName(item)));
}

C# How to copy files from one directory to another without overwriting the files in the destinaton directory? [duplicate]

My C# code is generating several text files based on input and saving those in a folder. Also, I am assuming that the name of the text file will be same as input.(The input contains only letters)
If two files has same name then it is simply overwriting the previous file.
But I want to keep both files.
I don't want to append current date time or a random number to the 2nd file name. Instead I want to do it the same way Windows does. If the fisrt file name is AAA.txt , then second file name is AAA(2).txt, third file name will be AAA(3).txt.....N th file name will be AAA(N).txt.
string[] allFiles = Directory.GetFiles(folderPath).Select(filename => Path.GetFileNameWithoutExtension(filename)).ToArray();
foreach (var item in allFiles)
{
//newFileName is the txt file which is going to be saved in the provided folder
if (newFileName.Equals(item, StringComparison.InvariantCultureIgnoreCase))
{
// What to do here ?
}
}
This will check for the existence of files with tempFileName and increment the number by one until it finds a name that does not exist in the directory.
int count = 1;
string fileNameOnly = Path.GetFileNameWithoutExtension(fullPath);
string extension = Path.GetExtension(fullPath);
string path = Path.GetDirectoryName(fullPath);
string newFullPath = fullPath;
while(File.Exists(newFullPath))
{
string tempFileName = string.Format("{0}({1})", fileNameOnly, count++);
newFullPath = Path.Combine(path, tempFileName + extension);
}
With this code if file name is "Test (3).txt" then it will become "Test (4).txt".
public static string GetUniqueFilePath(string filePath)
{
if (File.Exists(filePath))
{
string folderPath = Path.GetDirectoryName(filePath);
string fileName = Path.GetFileNameWithoutExtension(filePath);
string fileExtension = Path.GetExtension(filePath);
int number = 1;
Match regex = Regex.Match(fileName, #"^(.+) \((\d+)\)$");
if (regex.Success)
{
fileName = regex.Groups[1].Value;
number = int.Parse(regex.Groups[2].Value);
}
do
{
number++;
string newFileName = $"{fileName} ({number}){fileExtension}";
filePath = Path.Combine(folderPath, newFileName);
}
while (File.Exists(filePath));
}
return filePath;
}
The other examples don't take into account the filename / extension.
Here you go:
public static string GetUniqueFilename(string fullPath)
{
if (!Path.IsPathRooted(fullPath))
fullPath = Path.GetFullPath(fullPath);
if (File.Exists(fullPath))
{
String filename = Path.GetFileName(fullPath);
String path = fullPath.Substring(0, fullPath.Length - filename.Length);
String filenameWOExt = Path.GetFileNameWithoutExtension(fullPath);
String ext = Path.GetExtension(fullPath);
int n = 1;
do
{
fullPath = Path.Combine(path, String.Format("{0} ({1}){2}", filenameWOExt, (n++), ext));
}
while (File.Exists(fullPath));
}
return fullPath;
}
How about just:
int count = 1;
String tempFileName = newFileName;
foreach (var item in allFiles)
{
if (tempFileName.Equals(item, StringComparison.InvariantCultureIgnoreCase))
{
tempFileName = String.Format("{0}({1})", newFileName, count++);
}
}
This will use the original file name if it's not there, if not it'll take a new file name with the index in brackets (although this code isn't taking the extension into account). If the newly generated name "text(001)" is used then it'll increment until it finds a valid unused file name.
public static string AutoRenameFilename(FileInfo file)
{
var filename = file.Name.Replace(file.Extension, string.Empty);
var dir = file.Directory.FullName;
var ext = file.Extension;
if (file.Exists)
{
int count = 0;
string added;
do
{
count++;
added = "(" + count + ")";
} while (File.Exists(dir + "\\" + filename + " " + added + ext));
filename += " " + added;
}
return (dir + filename + ext);
}
int count= 0;
file is the name of file
while (File.Exists(fullpathwithfilename)) //this will check for existence of file
{
// below line names new file from file.xls to file1.xls
fullpathwithfilename= fullpathwithfilename.Replace("file.xls", "file"+count+".xls");
count++;
}
I was looking for a solution that would move a file, and make sure that if the destination file name is not already taken. It would follow the same logic as Windows and append a number, with brackets after the duplicate file.
The top answer, thanks to #cadrell0, helped me arrive to the following solution:
/// <summary>
/// Generates full file path for a file that is to be moved to a destinationFolderDir.
///
/// This method takes into account the possiblity of the file already existing,
/// and will append number surrounded with brackets to the file name.
///
/// E.g. if D:\DestinationDir contains file name file.txt,
/// and your fileToMoveFullPath is D:\Source\file.txt, the generated path will be D:\DestinationDir\file(1).txt
///
/// </summary>
/// <param name="destinationFolderDir">E.g. D:\DestinationDir </param>
/// <param name="fileToMoveFullPath">D:\Source\file.txt</param>
/// <returns></returns>
public string GetFullFilePathWithDuplicatesTakenInMind(string destinationFolderDir, string fileToMoveFullPath)
{
string destinationPathWithDuplicatesTakenInMind;
string fileNameWithExtension = Path.GetFileName(fileToMoveFullPath);
string fileNameWithoutExtension = Path.GetFileNameWithoutExtension(fileToMoveFullPath);
string fileNameExtension = Path.GetExtension(fileToMoveFullPath);
destinationPathWithDuplicatesTakenInMind = Path.Combine(destinationFolderDir, fileNameWithExtension);
int count = 0;
while (File.Exists(destinationPathWithDuplicatesTakenInMind))
{
destinationPathWithDuplicatesTakenInMind = Path.Combine(destinationFolderDir, $"{fileNameWithoutExtension}({count}){fileNameExtension}");
count = count + 1; // sorry, not a fan of the ++ operator.
}
return destinationPathWithDuplicatesTakenInMind;
}
With regard to Giuseppe's comment on the way windows renames files I worked on a version that finds any existing index i.e. (2) in the file name and renames the file as per windows accordingly. The sourceFileName is assumed to be valid and the user is assumed to have write permission on the destination folder by this point:
using System.IO;
using System.Text.RegularExpressions;
private void RenameDiskFileToMSUnique(string sourceFileName)
{
string destFileName = "";
long n = 1;
// ensure the full path is qualified
if (!Path.IsPathRooted(sourceFileName)) { sourceFileName = Path.GetFullPath(sourceFileName); }
string filepath = Path.GetDirectoryName(sourceFileName);
string fileNameWOExt = Path.GetFileNameWithoutExtension(sourceFileName);
string fileNameSuffix = "";
string fileNameExt = Path.GetExtension(sourceFileName);
// if the name includes the text "(0-9)" then we have a filename, instance number and suffix
Regex r = new Regex(#"\(\d+\)");
Match match = r.Match(fileNameWOExt);
if (match.Success) // the pattern (0-9) was found
{
// text after the match
if (fileNameWOExt.Length > match.Index + match.Length) // remove the format and create the suffix
{
fileNameSuffix = fileNameWOExt.Substring(match.Index + match.Length, fileNameWOExt.Length - (match.Index + match.Length));
fileNameWOExt = fileNameWOExt.Substring(0, match.Index);
}
else // remove the format at the end
{
fileNameWOExt = fileNameWOExt.Substring(0, fileNameWOExt.Length - match.Length);
}
// increment the numeric in the name
n = Convert.ToInt64(match.Value.Substring(1, match.Length - 2)) + 1;
}
// format variation: indexed text retains the original layout, new suffixed text inserts a space!
do
{
if (match.Success) // the text was already indexed
{
if (fileNameSuffix.Length > 0)
{
destFileName = Path.Combine(filepath, String.Format("{0}({1}){2}{3}", fileNameWOExt, (n++), fileNameSuffix, fileNameExt));
}
else
{
destFileName = Path.Combine(filepath, String.Format("{0}({1}){2}", fileNameWOExt, (n++), fileNameExt));
}
}
else // we are adding a new index
{
destFileName = Path.Combine(filepath, String.Format("{0} ({1}){2}", fileNameWOExt, (n++), fileNameExt));
}
}
while (File.Exists(destFileName));
File.Copy(sourceFileName, destFileName);
}
You can declare a Dictionary<string,int> to keep the number of times each root file name was saved. After that, on your Save method, just increase the counter and append it to the base file name:
var key = fileName.ToLower();
string newFileName;
if(!_dictionary.ContainsKey(key))
{
newFileName = fileName;
_dictionary.Add(key,0);
}
else
{
_dictionary[key]++;
newFileName = String.Format("{0}({1})", fileName, _dictionary[key])
}
This way, you'll have a counter for each distinct file name: AAA(1), AAA(2); BBB(1)...
It's working fine now. thanks guys for the answers..
string[] allFiles = Directory.GetFiles(folderPath).Select(filename => Path.GetFileNameWithoutExtension(filename)).ToArray();
string tempFileName = fileName;
int count = 1;
while (allFiles.Contains(tempFileName ))
{
tempFileName = String.Format("{0} ({1})", fileName, count++);
}
output = Path.Combine(folderPath, tempFileName );
string fullPath=output + ".xml";

How to replace an image with same name but different type of another image in a folder?

Suppose i have a folder and in this folder is an image named im1.png. i want that im1.png is deleted when i save another image named im1.jpg or im1.bmp or so on...(same name but different type) in this folder. i write following code but this code just delete file that has same name and same type. Help me please...
string CopyPic(string MySourcePath, string key, string imgNum)
{
string curpath;
string newpath;
curpath = Application.Current + #"\FaceDBIMG\" + key;
if (Directory.Exists(curpath) == false)
Directory.CreateDirectory(curpath);
newpath = curpath + "\\" + imgNum + MySourcePath.Substring(MySourcePath.LastIndexOf("."));
string[] similarFiles = Directory.GetFiles(curpath, imgNum + ".*").ToArray();
foreach (var similarFile in similarFiles)
File.Delete(similarFile);
File.Copy(MySourcePath, newpath);
return newpath;
}
Here is one way to do it:
string filename = ...; //e.g. c:\directory\filename.ext
//Get the directory where the file lives
string dir = Path.GetDirectoryName(filename);
//Get the filename without the extension to use it to search the directory for similar files
string filenameWithoutExtension = Path.GetFileNameWithoutExtension(filename);
//Search the directory for files with same name, but with any extension
//We use the Except method to remove the file it self form the search results
string[] similarFiles =
Directory.GetFiles(dir, filenameWithoutExtension + ".*")
.Except(
new []{filename},
//We should ignore the case when we remove the file itself
StringComparer.OrdinalIgnoreCase)
.ToArray();
//Delete these files
foreach(var similarFile in similarFiles)
File.Delete(similarFile);

Getting the folder name from a full filename path

string path = "C:\folder1\folder2\file.txt";
What objects or methods could I use that would give me the result folder2?
I would probably use something like:
string path = "C:/folder1/folder2/file.txt";
string lastFolderName = Path.GetFileName( Path.GetDirectoryName( path ) );
The inner call to GetDirectoryName will return the full path, while the outer call to GetFileName() will return the last path component - which will be the folder name.
This approach works whether or not the path actually exists. This approach, does however, rely on the path initially ending in a filename. If it's unknown whether the path ends in a filename or folder name - then it requires that you check the actual path to see if a file/folder exists at the location first. In that case, Dan Dimitru's answer may be more appropriate.
Try this:
string filename = #"C:/folder1/folder2/file.txt";
string FolderName = new DirectoryInfo(System.IO.Path.GetDirectoryName(filename)).Name;
Simple & clean. Only uses System.IO.FileSystem - works like a charm:
string path = "C:/folder1/folder2/file.txt";
string folder = new DirectoryInfo(path).Name;
DirectoryInfo does the job to strip directory name
string my_path = #"C:\Windows\System32";
DirectoryInfo dir_info = new DirectoryInfo(my_path);
string directory = dir_info.Name; // System32
I used this code snippet to get the directory for a path when no filename is in the path:
for example "c:\tmp\test\visual";
string dir = #"c:\tmp\test\visual";
Console.WriteLine(dir.Replace(Path.GetDirectoryName(dir) + Path.DirectorySeparatorChar, ""));
Output:
visual
string Folder = Directory.GetParent(path).Name;
var fullPath = #"C:\folder1\folder2\file.txt";
var lastDirectory = Path.GetDirectoryName(fullPath).Split('\\').LastOrDefault();
It's also important to note that while getting a list of directory names in a loop, the DirectoryInfo class gets initialized once thus allowing only first-time call. In order to bypass this limitation, ensure you use variables within your loop to store any individual directory's name.
For example, this sample code loops through a list of directories within any parent directory while adding each found directory-name inside a List of string type:
[C#]
string[] parentDirectory = Directory.GetDirectories("/yourpath");
List<string> directories = new List<string>();
foreach (var directory in parentDirectory)
{
// Notice I've created a DirectoryInfo variable.
DirectoryInfo dirInfo = new DirectoryInfo(directory);
// And likewise a name variable for storing the name.
// If this is not added, only the first directory will
// be captured in the loop; the rest won't.
string name = dirInfo.Name;
// Finally we add the directory name to our defined List.
directories.Add(name);
}
[VB.NET]
Dim parentDirectory() As String = Directory.GetDirectories("/yourpath")
Dim directories As New List(Of String)()
For Each directory In parentDirectory
' Notice I've created a DirectoryInfo variable.
Dim dirInfo As New DirectoryInfo(directory)
' And likewise a name variable for storing the name.
' If this is not added, only the first directory will
' be captured in the loop; the rest won't.
Dim name As String = dirInfo.Name
' Finally we add the directory name to our defined List.
directories.Add(name)
Next directory
Below code helps to get folder name only
public ObservableCollection items = new ObservableCollection();
try
{
string[] folderPaths = Directory.GetDirectories(stemp);
items.Clear();
foreach (string s in folderPaths)
{
items.Add(new gridItems { foldername = s.Remove(0, s.LastIndexOf('\\') + 1), folderpath = s });
}
}
catch (Exception a)
{
}
public class gridItems
{
public string foldername { get; set; }
public string folderpath { get; set; }
}
An alternative can be to split the path and get the 2nd last element from the path using Index Struct introduced in C# 8.0.
var path = #"C:\folder1\folder2\file.txt";
var folder = path.Split(#"\")[^2]; // 2nd element from the end
Console.WriteLine(folder); // folder2
I don't know why anyone, did not highlight this solution:
string path = "C:/folder1/folder2/file.txt";
string folder = new DirectoryInfo(path).Parent.Name;
Output: folder2
This is ugly but avoids allocations:
private static string GetFolderName(string path)
{
var end = -1;
for (var i = path.Length; --i >= 0;)
{
var ch = path[i];
if (ch == System.IO.Path.DirectorySeparatorChar ||
ch == System.IO.Path.AltDirectorySeparatorChar ||
ch == System.IO.Path.VolumeSeparatorChar)
{
if (end > 0)
{
return path.Substring(i + 1, end - i - 1);
}
end = i;
}
}
if (end > 0)
{
return path.Substring(0, end);
}
return path;
}

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