How to send a push notification to desktop application - c#

I have an application which resides in the system tray, and instead of the standard 'polling' method (check the server at X sec interval for updates) I wish to use a push notification system. So when there's an update, all clients will receive a message and they will do their task. The webserver will be Debian with Apache and PHP.
My target platform is .NET 3.5, so how would this be done? The Observer Design Pattern will not work (due to it's being .NET 4.0 or higher).

You have to create two interfaces and their derived concrete classes. Your service will create IObservable, IObserver and ApplicationErrorState.
Your client will create class and will derive ErrorMessageSync from IObserver.
Here is my example which displays errors and is created with .Net 3.5.
P.S. You can also use delegates
/// It will store observers and will push the message
public interface IErrorObservable
{
void Attach(IErrorObserver observer);
void Detach(IErrorObserver observer);
void Notify();
}
public interface IErrorObserver
{
void Update(string message);
}
///It is concrete class to push message
public sealed class ApplicationErrorState : IErrorObservable
{
private List<IErrorObserver> _observers = new List<IErrorObserver>();
///constructor
public ApplicationErrorState()
{
}
public void Attach(IErrorObserver observer)
{
_observers.Add(observer);
}
public void Detach(IErrorObserver observer)
{
_observers.Remove(observer);
}
public void Notify()
{
foreach (IErrorObserver observer in _observers)
{
observer.Update(/*Logic*/);
}
}
public void SetError()
{
Notify();
}
///COncrete subject
private class ErrorMessageSync : IErrorObserver
{
private MyClass _parent;
public ErrorMessageSync(MyClass parent)
{
_parent = parent;
}
public void Update(string message)
{
//This work will be done
}
}
This is UML for this approach.

Related

Listening to raised event in .NET Core Web API service

I will keep it simple. I have two services in my ASP.NET Core WebAPI project.
ServiceA and ServiceB.
Service A is responsible for sending emails when Service B raises an event. Service B has an event handler and a delegate and the event is raised correctly. However, the problem is in Service A when trying to handle the event via += EventHandlingMethod();
The handler method EventHandlingMethod() is never called. I have placed a breakpoint inside the method but it never triggers, event after method EventRaised() has been called from Service B correctly.
Is it possible because Service A is set up in Startup.cs as services.AddTransient<IServiceA, ServiceA>();?
I have provided a simple example of publish-subscribe pattern. This is synchronous but if you are looking for an asynchronous version you can use channels or any other message broker such as RabbitMQ / NServiceBus etc.
public class PublishSubscribeMiddleMan: IPubSub
{
Dictionary<Type, List<ISubscriber>> pubSub = new Dictionary<Type, List<ISubscriber>>();
public void PublishEvent<Publisher>(Publisher publisher)
{
Type t = publisher.GetType();
if (pubSub.TryGetValue(t, out var subscribers))
{
subscribers.ForEach(subscriber => subscriber.EventHandlingMethod());
}
}
public void Subscribe<Publisher>(ISubscriber subscriber)
{
Type t = typeof(Publisher);
if (pubSub.TryGetValue(t, out var subscribers))
{
subscribers.Add(subscriber);
}
else pubSub.Add(t, new List<ISubscriber> { subscriber });
}
}
public interface ISubscriber
{
void EventHandlingMethod();
}
public interface IPubSub
{
void Subscribe<Publisher>(ISubscriber subscriber);
void PublishEvent<Publisher>(Publisher publisher);
}
public class ServiceA : IServiceA
{
private readonly IPubSub publishSubscribe;
public ServiceA(IPubSub publishSubscribe)
{
this.publishSubscribe = publishSubscribe;
}
public void RaiseEvent()
{
publishSubscribe.PublishEvent(this);
}
}
public interface IServiceA
{
void RaiseEvent();
}
public class ServiceB : ISubscriber
{
public ServiceB(IPubSub publishSubscribe)
{
publishSubscribe.Subscribe<ServiceA>(this);
}
public void EventHandlingMethod()
{
//throw new NotImplementedException();
}
}
You would need to register the PubSub inside ConfigureServices as shown:
services.AddScoped<IPubSub, PublishSubscribeMiddleMan>();
services.AddTransient<IServiceA, ServiceA>();

How to create an Observable "channel" in Rx?

I started to transform my push -> pull bridge to a much simpler construct with Reactive Extensions.
So now I have a class with a (private) event, and an Observable created from it.
class WithEvents {
public class MyEvent {}
private delegate void MyEventHandler(MyEvent e);
private event MyEventHandler EventRaised;
Public IObservable<MyEvent> TheEvents;
public void Foo() {
EventRaised(new MyEvent());
}
}
Thing is, this event seems like unneeded scaffolding here. So I was wondering: is there a way to construct a 'bare' Observable, that I can just 'push' events to?
class WithChannel {
public class MyEvent {}
public IObservable<MyEvent> EventRaised {get} = new Channel<MyEvent>();
public void Foo() {
((Channel)EventRaised).DoNext(new MyEvent());
}
}
Yes, there is a thing called Subject (in System.Reactive.Subjects namespace) which does exactly that:
class WithChannel {
public class MyEvent {
}
private readonly Subject<MyEvent> _event;
public WithChannel() {
_event = new Subject<MyEvent>();
}
public IObservable<MyEvent> EventRaised => _event;
public void Foo() {
_event.OnNext(new MyEvent());
}
}
Usage of subjects is generally not recommended, but for this specific task I think it's fine.

Instantiating a delegate method to be used in a class library

I'm building an email-monitoring framework that I'll be using for a handful of users, so I'm building a class library to wrap everything in. I'm instantiating the configuration (sender, subject, last-received, ...) in a static class. Therefore, I have something like this.
public static class MyConfig
{
public static int Sender { get; set; }
// and so on and so forth
public static void BuildMyConfig(string theSender, string theRecipient, ...)
{
Sender = theSender;
// yada yada yada...
}
}
public class Monitoring
{
public delegate void DoSomethingWithEmail(EmailContents theContents);
public void StartMonitoring() {
//When I get an email, I call the method
DoSomethingWithEmail(theEmailWeJustGot);
}
}
Obviously, what we do with the email will be something completely different in each case. What I'm trying to is instantiate that delegate. Where would I do that? The MyConfig class and then invoke it from there as a static method? The instance of the Monitoring class?
An application would look like...
public class SpecificMonitor
{
Monitoring.BuildMyConfig("foo#bar.com", "bar#foo.com", ...);
Monitoring m = new Monitoring();
m.StartMonitoring();
//But where do I build the delegate method???
}
I've gotten compiling errors with every option I've tried so far. I've also tried overriding a method instead of using a delegate, using interfaces... but I think delegation is where it's at.
Thanks in advance!
Consistent with the rest of your design (although I do not necessarily agree that the design is great) you could allow for the callback to be set in the configuration class
public static class MyConfig
{
public static string Sender { get; set; }
public static DoSomethingWithEmail EmailReceivedCallback { get; set; }
public static void BuildMyConfig(string theSender, string theRecipient,
DoSomethingWithEmail callback)
{
Sender = theSender;
EmailReceivedCallback = callback;
}
}
// Make sure you bring the delegate outside of the Monitoring class!
public delegate void DoSomethingWithEmail(string theContents);
When an incoming email is acknowledged by your application you can now pass the email to the callback assigned to the configuration class
public class Monitoring
{
public void StartMonitoring()
{
const string receivedEmail = "New Answer on your SO Question!";
//Invoke the callback assigned to the config class
MyConfig.EmailReceivedCallback(receivedEmail);
}
}
Here is an example of usage
static void Main()
{
MyConfig.BuildMyConfig("...", "...", HandleEmail);
var monitoring = new Monitoring();
monitoring.StartMonitoring();
}
static void HandleEmail(string thecontents)
{
// Sample implementation
Console.WriteLine("Received Email: {0}",thecontents);
}
Define the constructor so that when people instantiate a Monitoring object, they must define the delegate:
public class Monitoring
{
public delegate void DoSomethingWithEmail(EmailContents theContents);
public Monitoring(Delegate DoSomethingWithEmail)
{
this.DoSomethingWithEmail = DoSomethingWithEmail;
}
public void StartMonitoring() {
//When I get an email, I call the method
DoSomethingWithEmail(theEmailWeJustGot);
}
}
Then pass in the delegate you want when you instantiate each Monitoring:
Monitoring m = new Monitoring(delegate(EmailContents theContents)
{
/* Do stuff with theContents here */
});
m.StartMonitoring();

Updating another ViewModel on PropertyChanged of another ViewModel

Both ViewModels know nothing about each other, but i need to send the new value that have changed in one viewmodel to a method in the other view model, what are my options?
could you please list all possibilities and what would be the best way?
Taken from this answer:
If you want loosely-coupled communication you need an EventAggregator:
//Simplest EventAggregator
public static class DumbAggregator
{
public static void BroadCast(string message)
{
if (OnMessageTransmitted != null)
OnMessageTransmitted(message);
}
public static Action<string> OnMessageTransmitted;
}
Usage:
public class MySender
{
public void SendMessage()
{
DumbAggregator.BroadCast("Hello There!");
}
}
public class MySubscriber
{
public MySubscriber()
{
DumbAggregator.OnMessageTransmitted += OnMessageReceived;
}
private void OnMessageReceived(string message)
{
MessageBox.Show("I Received a Message! - " + message);
}
}
Notice however, that EventAggregators included in MVVM frameworks such as Prism are much more complex and include a whole lot of functionality. This is just a simple example.

IObserver and IObservable in C# for Observer vs Delegates, Events

All I am trying to do is implementing the observer pattern.
So, I came up with this solution:
We have a PoliceHeadQuarters whose primary job is to send notifications to all those who are subscribed to it. Consider that the DSP, Inspector and SubInspector classes are subscribed to PoliceHeadQuarters.
Using Events and Delegates I wrote
public class HeadQuarters
{
public delegate void NewDelegate(object sender, EventArgs e);
public event EventHandler NewEvent;
public void RaiseANotification()
{
var handler = this.NewEvent;
if (handler != null)
{
handler(this, new EventArgs());
}
}
}
public class SubInspector
{
public void Listen(object sender, EventArgs e)
{
MessageBox.Show(string.Format("Event Notification received by sender = {0} with eventArguments = {1}", sender, e.ToString()));
}
}
public class Inspector
{
public void Listen(object sender, EventArgs e)
{
MessageBox.Show(string.Format("Event Notification received by sender = {0} with eventArguments = {1}", sender, e.ToString()));
}
}
and this is how I invoked it
var headQuarters = new HeadQuarters();
var SubInspector = new SubInspector();
var Inspector = new Inspector();
headQuarters.NewEvent += Inspector.Listen;
headQuarters.NewEvent += SubInspector.Listen;
headQuarters.RaiseANotification();
so, both Inspector and SubInspector classes get notification whenever there the function RaiseANotification() is invoked.
It seems that the DotNet Framework 4, 4.5 supports a new way called IObserver and IObservable.
Can anyone give me a super simple example using IObservable and IObserver pattern for the above scenario? I googled only to find the available examples in the internet too bloated and difficult to understand.
My hinch: (probably i think it's wrong)
class DSP : IObserver //since it observes the headquarters ?
class PoliceHeadQuarters: IObservable // since here's where we send the notifications ?
Thanks in advance.
EDIT: Somebody also said that the MSDN documentation is also incorrect for IObservable #
IObservable vs Plain Events or Why Should I use IObservable?.
Here's a modification of MSDN example to fit your framework:
public struct Message
{
string text;
public Message(string newText)
{
this.text = newText;
}
public string Text
{
get
{
return this.text;
}
}
}
public class Headquarters : IObservable<Message>
{
public Headquarters()
{
observers = new List<IObserver<Message>>();
}
private List<IObserver<Message>> observers;
public IDisposable Subscribe(IObserver<Message> observer)
{
if (!observers.Contains(observer))
observers.Add(observer);
return new Unsubscriber(observers, observer);
}
private class Unsubscriber : IDisposable
{
private List<IObserver<Message>> _observers;
private IObserver<Message> _observer;
public Unsubscriber(List<IObserver<Message>> observers, IObserver<Message> observer)
{
this._observers = observers;
this._observer = observer;
}
public void Dispose()
{
if (_observer != null && _observers.Contains(_observer))
_observers.Remove(_observer);
}
}
public void SendMessage(Nullable<Message> loc)
{
foreach (var observer in observers)
{
if (!loc.HasValue)
observer.OnError(new MessageUnknownException());
else
observer.OnNext(loc.Value);
}
}
public void EndTransmission()
{
foreach (var observer in observers.ToArray())
if (observers.Contains(observer))
observer.OnCompleted();
observers.Clear();
}
}
public class MessageUnknownException : Exception
{
internal MessageUnknownException()
{
}
}
public class Inspector : IObserver<Message>
{
private IDisposable unsubscriber;
private string instName;
public Inspector(string name)
{
this.instName = name;
}
public string Name
{
get
{
return this.instName;
}
}
public virtual void Subscribe(IObservable<Message> provider)
{
if (provider != null)
unsubscriber = provider.Subscribe(this);
}
public virtual void OnCompleted()
{
Console.WriteLine("The headquarters has completed transmitting data to {0}.", this.Name);
this.Unsubscribe();
}
public virtual void OnError(Exception e)
{
Console.WriteLine("{0}: Cannot get message from headquarters.", this.Name);
}
public virtual void OnNext(Message value)
{
Console.WriteLine("{1}: Message I got from headquarters: {0}", value.Text, this.Name);
}
public virtual void Unsubscribe()
{
unsubscriber.Dispose();
}
}
public class Program
{
public static void Main(string[] args)
{
Inspector inspector1 = new Inspector("Greg Lestrade");
Inspector inspector2 = new Inspector("Sherlock Holmes");
Headquarters headquarters = new Headquarters();
inspector1.Subscribe(headquarters);
inspector2.Subscribe(headquarters);
headquarters.SendMessage(new Message("Catch Moriarty!"));
headquarters.EndTransmission();
Console.ReadKey();
}
}
Another suggestion - you probably want to consider leveraging the reactive extensions library for any code using IObservable. The nuget package is Rx-Main and the homepage for it is here: http://msdn.microsoft.com/en-us/data/gg577609.aspx
Update: ReactiveX has been translated to many platforms and languages and is now managed as an open source project. Here is the landing page.
This will save you a lot of boilerplate code. Here's a super simple example:
var hq = new Subject<string>();
var inspectorSubscription = hq.Subscribe(
m => Console.WriteLine("Inspector received: " + m));
var subInspectorSubscription = hq.Subscribe(
m => Console.WriteLine("Sub Inspector received: " + m));
hq.OnNext("Catch Moriarty!");
It will output:
Inspector received: Catch Moriarty!
Sub Inspector received: Catch Moriarty!
Reactive Extensions is a big subject, and a very powerful library - worth investigating. I recommend the hands-on lab from the link above.
You would probably want to embed those subscriptions within your Inspector, SubInspector immplementatinos to more closely reflect your code. But hopefully this gives you an insight into what you can do with Rx.

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