How to create an Outlet with MonoTouch + Xcode 4 == No Assistant Rules - c#

I'm trying to create my first outlet with MonoTouch and Xcode 4.
When I click on the Assistant Editor it displays No Assistant Rules. It should be showing the .h file code.
What I did was create a new IPad Tabbed Application, and then renamed FirstViewController.cs to SettingsController.cs, and the .designer.cs file didn't get renamed. So I tried closing down MonoTouch and Xcode 4 then manually renaming the file in Finder, then opening up the .proj file in some TextEdit, replacing all instances of FirstViewConoller with SettingsController, reopening up the solution etc, and then seeing if Xcode 4 now knows about the .h file.
For what it's worth, when I click on the Assistant Editor for the SecondViewController, I do get some .h file code displayed in there, and I can drag-drop an outlet onto that.

If you rename the class instead of renaming the file, then both the source file and the designer file will be renamed to be patterned on the new name of the class.
That said, the reason you probably aren't getting header files for your SettingsController class is because of a race condition in MonoDevelop (fixed in the upcoming 2.8.8.2). What is happening is that MonoDevelop is still indexing (or hasn't started) your project, getting a list of known classes and their properties/methods/etc. Since that information is incomplete when you double-click a .xib to launch Xcode, the xcode-sync logic doesn't know about those classes and so doesn't sync out any mirrored ObjC classes for them.

There is a similar question here Renaming Controller classes in MonoTouch MonoDevelop with a similar issue about renaming ViewController files. Unfortunately this question doesn't have an accepted answer.
There doesn't seem to be any workaround for renaming. It may have to do with how MonoTouch interacts with the Obj-C behinds the scenes. I know it's not the best approach, but what about starting a new project, creating a new UIViewController named SettingsController (instead of renaming) and just replacing where it calls/navigates to FirstViewController with SettingsController?

Related

Did not find new element in the hierarchy for item

I am trying to create a simple page for a Xamarin app but am completely unable to proceed with the most basic of steps. I check out the branch from the project repo, and attempt to add a new file. When I do so (Right clicking on folder, Add-> New Item->Content Page) I get this error:
It does actually create the .xaml file but not the .xaml.cs file to go with it. I first tried to manually create the cs file and associate it but ran into increasingly mysterious errors. Today I created them outside of VS before booting it up and both files are now present but with the dotted icon instead of a regular one and the cs file is not nested beneath the xaml file.
If I try to open my projitems file inside VS to make the association I am given the error "Specified method is not supported". If I choose to 'Open With', no screen ever pops up allowing me to choose. After this I closed down VS and edited the projitems file in notepad again and linked the xaml and cs file. This looked as though it worked but when I add it to the main TabbedPage with a simple Children.Add(new MyReviews()); it is not recognized -> The type or namespace name 'MyReviews' could not be found.
These error happen if I make my own branch based on the master or try to add a new file to the master directly. No one else in the project is having these errors.
The only thing I really did differently from the rest is try to get the emulator working for android which apparently has a lot of compatibility issues and requires older versions of the xamarin plugins. I was not able to do this and ended up uninstalling and reinstalling everything twice since I didn't touch the installer software the first time and everything stuck.
Is anyone able to help me debug these issues or know why I am encountering so many at every turn?
I've been in the exact same situation. As it turned out, the rest of my team had added Universal Windows Platform (UWP) support to their VS2017 install, and I hadn't. Running the Visual Studio Installer and adding UWP fixed this issue completely.
Of course, you might not need or want to include UWP support in any of your Xamarin apps (I didn't). It seems most likely that it's just one or two support assemblies that are mssing or wrong without the UWP support, but I haven't found the time or energy to figure out any more details.

Can't compile and run after renaming form and doing some additional work

NOTE: This question has been renamed. Originally it targeted the fact that I was getting compile errors after deleting VB power pack shapes off my form, but it turned out that while that was when the error occurred, the source of the error was due to a form being renamed and ending up with 2 resx files. Compilation worked fine until the VB power pack shape was removed though for some reason.
I have a project which was using some Visual Basic Power Pack shapes (just the circles) for some things. Anyway, I've noticed they're not supported on one of the servers I'm running on, so I'd like to delete them from the project and use something else.
The craziest thing is happening. If I run the project as is, it works great. If I, however, delete the shapes and references to them, and try to run again, I get this error:
Error 1 The item
"obj\Debug\WQASymbolComparisonUtility.FRMMessageBox.resources" was
specified more than once in the "Resources" parameter. Duplicate
items are not supported by the "Resources"
parameter. WQASymbolComparisonUtility
I'm completely lost here - What does this error mean and what could it possibly have to do with deleting these power pack components off my form?
And yes, deleting these shapes was the only change I made :(
The problem was that I renamed a form and it actually ended up with two different .resx files. When I deleted the older .resx file, the issue resolved itself.
For some reason, compilation worked fine as was until the VB power pack shape was deleted, at which point the resx conflict manifested. I'm guessing the change was just causing the first recompilation of the affected area of code.
Renaming question title so this is more helpful to others.

How to fix "namespace x already contains a definition for x" error? Happened after converting to VS2010

Specifically the error occurs in the Resources.Designer.cs:
Error 2 The namespace 'ModulusFE' already contains a definition for 'StockChartX' Resources.Designer.cs 11 21 ModulusFE.StockChartX
I've googled this and am still quite confused. Does anyone know anything I might try?
I have tried rebuilding and cleaning, as well as renaming the Resources.Designer.cs file in hopes that it would rebuild, but no luck.
The top of the code says this:
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.225
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
Any ideas whatsoever would be appreciated.
Looks like a bug in VS code's OmniSharp.
Solution for me was to execute command "Restart OmniSharp".
Just do:
- ctr shift P
- type "Restart OmniSharp" .. hit enter
This fixed it for me.
I had this happen to me about a year ago and I don't remember exactly what the root cause was, but there are two things you might try:
If it's an auto-generated file (as 'Resources.Designer.cs' tend to be), try deleting it and letting VS re-generate it.
Either separately or in conjunction with #1, select Show All Files in the Solution Explorer or open the solution folder in Windows Explorer - it could be that a version of the file somehow got excluded from the project and is therefor 'invisible' to VS but still makes it angry...
I've had this problem, too, and it was because I created a new namespace, but the parent namespace contained a class with the same name.
This is an old question but I didn't find the fix I used, so I've added it here.
In my case it was a namespace with the same name as a class in the parent namespace.
To find this, I used the object browser and searched for the name of the item that was already defined.
If it won't let you do this while you still have the error then temporarily change the name of the item it is complaining about and then find the offending item.
Unfortunately, none of the other answers helped.
My problem specifically occurred in a WPF project.
The problem arose when I created a folder under the MainWindow folder, which effectively created a namespace something like ProjectName.MainWindow.Folder.
Now, I believe because of some static designer code, Visual studio gets confused between the class MainWindow and the namespace Project.MainWindow.Folder .
As a solution, I moved the Folder out of MainWindow. Looking at the Class View or the solution/project helps to recognize what namespaces and classes within them exist.
This just happened to me. What happened was that I duplicated a project that was originally under source control. Although I properly renamed everything, the file permissions on all the files were still set to read-only. When I started modifying some form controls, Visual Studio automatically created a Resource1 file because the original Resource file was read-only.
What I did to fix this was as follows:
allow write permissions on the project files.
deleted the original Resource file
Ctrl-A for all form elements, then Ctrl-X to cut them.
Save the form.
Ctrl-V to paste them all back.
Save the form.
I had to do this because the auto-generated code wasn't updating on it's own, so I "forced" it to update by making a change to the form. Not doing this left a bunch of code from form elements that no longer existed prior to changing the file permissions.
I had an xaml file with the following definition
<Window x:Class="mm2.Views"
.etc..
/>
mm2.Views was the name of a namespace in my app.
To fix it, I correctly renamed the xaml object:
<Window x:Class="mm2.Views.RecordedTracks"
.etc..
/>
I had a similar problem and resolved it by removing any copies/backups of the .cs file from the directory.
I had this same problem and it was due to naming a function in the code behind the same as my tool. Simple mistake but something to keep in mind as well.
I had a similar issue however found a different solution than what I have read. I came to my fix after reading P Walker's answer.
My issue happened when I named my resource file for Japanese language incorrectly. Long story short I was trying to create a Resource for Japanese but I accidentally named it localized.jp.resx. I then realized that the iso language code is ja not jp for Japanese. Once I changed the file name to localized.ja.resx and deleted everything that was in the designer file it fixed my problem.
This is what fixed my problem hopefully it helps someone else.
I came across a similar problem. After generating my database from an edmx file, I clicked 'save all' and 'build' and all the Types/Model classes that I created showed up in the error box. I researched why this happened and like your replies suggest, I thought it was something that was auto-generated.
However, solutions like deleting the auto-generated classes and re-generating them didn't work for me.
I eventually ran out of patience and decided I'd fix it another way. Since my script was saved, I just deleted the edmx file (and its reference in the web.config) and went back and created another one using "model from database" and didn't touch it after that.
Needless to say, I was pretty mad that it turned out like that.
Me too got this error,
When I change my WPF project's Target Framework to Framework Version 4.0 Client Profile -> Framework 4.0. It's solved by itself.
The way I solved it was to remove all of the enums from the model browser, and then re-add them again. Somehow miraculously the tool regenerated everything perfectly and the error message went away (I'm using VS2012, FYI).
What helped me many times, was just turning it off and on again..
Ctrp + shift + P -> Reload window in VS Code
Close and open the project/window.
Cleaning all bin, obj contents (in power shell)
Get-ChildItem .\ -include bin,obj -Recurse | foreach ($_) { remove-item $_.fullname -Force -Recurse }
After this, it can be that I am missing something else, like some package reference or include, but usually it is, that underlying parser/compiler (omnisharp) just gets messed up and needs some restart to work properly again.
This may be a bit of an edge case, but we've run across this in our development environment from time to time. We had to setup a custom culture in Windows to support en-HK. Windows 8.1 now supports this culture natively as does Windows 2012 R2, but older machines need to have the culture created. Any machine that does not have this culture setup will get this error reported. The solution is to create the culture on the machine (We have a console app created for this purpose) and everything starts working again.
I had the same issue just now, and I found it to be one of the simplest of oversights. I was building classes, copying and pasting code from one class file to the others. When I changed the name of the class in, say Class2, for example, there was a dropdown next to the class name asking if I wanted to change all references to Class2, which, when I selected 'yes', it in turn changed Class1's name to Class2.
Like I said, this is a very simple oversight that had me scratching my head for a short while, but double check your other files, especially the source file you copied from to ensure that VS didn't change the name on you, behind the scenes.
If you are using different aspx.cs files that define classes of the same name you can use
<compilation targetFramework="4.5" />
under <system.web> in your web.config file.
Although I would still strongly advise that you would change the class name.
This is not the best solve, but if you really don't care it is an easy solution.
I simply renamed my class. So I had class Card and I changed it to MyCard.
I think this issue is because you have added for a single table, 2 DAL classes.
If this table is included in a relation, then remove the table_name.dbml for it, and keep that for the related tables.
You must use one of them.
I had a similar problem (Universal project, Visual Studio 2015), I solved it with the following changes:
In App.xml.cs was (it was ok):
namespace Test.Main {
Wrong, old version of App.xml:
x:Class="Test.Main"
Good, new version of App.xml:
x:Class="Test.Main.App"
I had something similar to this happen in my WPF application. It arose when I was trying to do some cleanup by declaring a namespace that was more descriptive. The problem arose because I had named the namespace in the code-behind (or cs) the same as the Window class. The namespace in the code-behind should have the last section stripped (after the rightmost dot) and used to declare the class and instantiate it. Notice Win below:
xaml
<Window x:Class="FrameApp.UI.Invoice.Win" ...>
code-behind
namespace FrameApp.UI.Invoice
{
public partial class Win : Window
{
public Win()
}
}
An obvious oversight but it set me back at least an hour with all the errors that appeared.
I had this issue, but mine was slightly different to the issues mentioned here. I was cleaning up my project and moving around some classes into new folders. I had a 'AddFilter' class that I moved into an 'AddFilter' folder - so I had actually wound up with a class that was sharing the name of a namespace. This was a bit tricky to spot at first because I couldn't find any other classes that it was conflicting with; it was conflicting with the namespace instead.
If you copy&paste your pages don't forget to rename class names. Otherwise you get this error also with "Type already defines a member called 'OnGet' with the same parameter types"
look this happend to me when I created new file inside a folder with the same name of class in the project { folder name : Folder } and there is class name { Folder } so the namespace was the namespace.Folder so that the compiler assume that the cass defined in two places
in new file :
namespace APP.Folder
{
partial class NewFile
{
// ....
}
}
in the other file (the file that hase the problem):
namespace APP
{
partial class Folder
{
// ....
}
}
-- so you can edit the folder name or remove the .Folder from the namespace at the new file
I know this is an older post, but I thought it might help someone else if I shared my experience with this error. For me, I was working in Visual Studio 2019 and using Xamarin Forms. I received this error message when I created a new folder and named it the same as a Content Page I had made previously. Apparently we're not supposed to do that...
Anyways, I had to rename the folder then go through to each individual Content Page within the folder are change their namespace (in their .cs file) as well as the x:Class within their ContentPage tag (in their .xaml file) to reflect the folder's new name.
That's what worked for me. I hope it is helpful to someone else in the future should the error rise again.
I've had this problem recently, all i did is rename the file and class then build. then return again the original filename. It worked.
This happened to me, I noticed that there was actually another class with that same name under the same namespace "OtpService.Models.Request", so all I did was to just change the namespace of the 2nd class to "OtpService.Models.Request.ExtraObj". I did this because I did not want to change the name of the conflicting class to anything else.
I came across this partial class problem in a winform of a solution after converting from .net 4.5.1 to 4.7.2.
Initially the problem the compiler was not complaining about partial class but the use of properties.default...without qualification. After adding Global::solnNameSpace. qualifiers, then I got the partial class problem.
after viewing answers in this thread, I look at the resource designer file, I found it was generated with explicit solnNameSpace while the classes in the solution did not. Also the solnNameSpace is the same as the name of the problematic class name.
To fix the problem with the least effort and time I backed out Global... qualifier and removed the explicit namespace ... and end statements from the resource designer file. I know I may get in trouble later on if there were changes that cause auto generation of the resource designer file but I was was under tight deadline. I made documentation on the temp change instead of a better long term solution since the solution is under no change allowed for nature of the solution and multi project use.
I had this problem. It was due to me renaming a folder in the App_Code directory and releasing to my iis site folder. The original named folder was still present in my target directory - hence duplicate - (I don't do a full delete of target before copying) Anyway removing the old folder fixed this.
when you have tried everything else and still get the same trouble, there is a way out; however it will be tedious and need careful preparation.
Start another new project using existing files, or edit the project .csproj file if you are proficient in editing csproj (need backup). I will list steps for new project.
preparation:
note all references and their sources
note all included files from another project
rename the orginal projectname.csproj file
close solution/project
start new project using existing files(you will get errors from references)
add back the noted references
include/add existing file from other project(s)

What does MissingManifestResourceException mean and how to fix it?

The situation:
I have a class library, called RT.Servers, containing a few resources (of type byte[], but I don't think that's important)
The same class library contains a method which returns one of those resources
I have a simple program (with a reference to that library) that only calls that single method
I get a MissingManifestResourceException with the following message:
Could not find any resources
appropriate for the specified culture
or the neutral culture. Make sure
"Servers.Resources.resources" was
correctly embedded or linked into
assembly "RT.Servers" at compile time,
or that all the satellite assemblies
required are loadable and fully
signed.
I have never played around with cultures, or with assembly signing, so I don't know what's going on here. Also, this works in another project which uses the same library. Any ideas?
All I needed to do to fix this problem was to right-click the Resources.resx file in the Solution Explorer and click Run Custom Tool. This re-generates the auto-generated Resources.Designer.cs file.
If the .resx file was added to the project manually, the Custom Tool property of the file must be set to "ResXFileCodeGenerator".
The problem is due to a mismatch of namespaces, which occurs if you change the "default namespace" of the assembly in the project settings. (I changed it from (previously) "Servers" to (now) "RT.Servers".)
In the auto-generated code in Resources.Designer.cs, there is the following code:
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Servers.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
The literal string "Servers.Resources" had to be changed to "RT.Servers.Resources". I did this manually, but running the custom tool would have equally well done it.
I just came across this problem today, and I found this Microsoft Help and Support page that actually did work around the problem.
I had a couple delegates at the top of my file, in the global namespace, and all of a sudden I was getting a MissingManifestResourceException when running the program, on this line:
this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
Then I moved the delegates into the namespace, got the same error. Finally I put the delegates in the only class in that file, and the error went away, but I didn't want the delegates in that class or namespace.
Then I came across that link above, which said
To resolve this problem, move all of the other class definitions so that they appear after the form's class definition.
I put the delegates (which I would not consider "class definitions") at the bottom of that file, outside of the local namespace, and the program didn't get the MissingManifestResourceException anymore. What an irritating error. But, that seems like a more robust solution than modifying the auto-generated code :)
I've run into a similar issue and, although I know it isn't the cause the OP had, I'll post it here so that if someone else runs across this problem in the future, an answer will be available.
If you add a class before the designer class you will get a MissingManifestResourceException exception at runtime (no compile time error or warning) because
Visual Studio requires that designers use the first class in the file.
For (slightly) more information see this post.
I had the same problem, but using the Run Custom Tool command as suggested by Timwi did not help in my case.
However it lead me into the right direction, because I ended up in the Properties of the .resx file. Here I noticed a difference to another .resx file that caused no problems.
In my case I had to change the property "Build Action" from "Resource" to "Embedded Resource".
My best guess for the reason is, that I had the .resx in a library that was used from another application. My application did not have its own .resx file, so it had to use the one from the library - which is only available when it's embedded in the library and not "stand alone".
When I run in a similar issue, in Vs 2012, it turned out that the "Custom Tool Namespace" property of the resx file was wrong (in my case, actually, it was unset, so the generated code yeld this exception at runtime).
My final set of properties for the resx file was something like this:
Build action: Embedded Resource
Copy to Output Directory: Do not copy
Custom Tool: ResXFileCodeGenerator
Custom Tool Namespace: My.Project.S.Proper.Namespace
I ran into a different cause of this problem, which was unrelated to resx files. I had a class library where AssemblyInfo.cs contained the following:
[assembly: ThemeInfo(
ResourceDictionaryLocation.SourceAssembly,
ResourceDictionaryLocation.SourceAssembly)]
The assembly did not contain any WPF code, theme or Resource dictionaries. I got rid of the exception by removing the ThemeInfo attribute.
I did not get an actual exception, only
A first chance exception of type 'System.Resources.MissingManifestResourceException'.
Viewing exception details, the system was requesting MyAssembly.g.resources
Hope this might be of help to someone else.
Also see: MissingManifestResourceException when running tests after building with MSBuild (.mresource has path in manifest)
I repeat the answer here just for completeness:
It appears adding LogicalName to the project file fixes it:
<LogicalName>$(RootNamespace).Properties.Resources.resources</LogicalName>
i.e. so the embedded resource entry in the project file looks like this:
<ItemGroup>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
<LogicalName>$(RootNamespace).Properties.Resources.resources</LogicalName>
</EmbeddedResource>
</ItemGroup>
This is detailed in: http://blogs.msdn.com/b/msbuild/archive/2007/10/19/manifest-resource-names-changed-for-resources-files.aspx
Note that we are using a .resx file, but the bug still appears to occur.
Update: The problem with resources (incl. XAML) appears to be related to output paths and the use of forward or backward slashes as detailed in:
Why does modifying project output directories cause: IOException was unhandled "Cannot locate resource 'app.xaml'."
Not sure it will help people but this one worked for me :
So the issue I had was that I was getting the following message:
Could not find any resources appropriate for the specified culture or the neutral culture. Make sure "My.Resources.Resources.resources" was correctly embedded or linked into assembly "X" at compile time, or that all the satellite assemblies required are loadable and fully signed"
I was trying to get the resources that were embedded in my project from another class library.
What I did to fix the problem was to set the Access Modifier in the tab Project->Properties->Resources from "Internal" (accessible only within the same class library) to "Public" (accessible from another class library)
Then run and voilĂ , no more error for me...
The solution given by BlaM worked for me too.
I am a VS 2013 User. After going through many fixes but no luck, I tried this:
Right-click the resource file, one-by-one, in case of multiple-files.
Make sure, the property "Build Action" is set to "Embedded Resource".
That's it! :)
I had the same issue, but in my case i places a class in a usercontrol which is related to the usercontrol like this
Public Class MyUserControlObject
end Class
Public Class MyUserCOntrol
end Class
The solution was to move the MyUserControlObject to the end of the Usercontrol class, like this
Public Class MyUserCOntrol
end Class
Public Class MyUserControlObject
end Class
I hope this helps
I was getting the MissingManifestResourceException error after I ported my project from VS2005 to VS2010. I didn't have any other classes defined in the file that contains my Form class. And I also had my resx Resource File Name set correctly. Didn't work.
So I deleted the resx files and regenerated them. All good now.
Recently ran into the same problem, struggled for a bit, found this topic but no answers were correct for me.
My issue was that when I removed main window from my WPF project (it does not have a main window), I forgot to remove StartupUri from App.xaml. I guess this exception can happen if you have a mistake in StartupUri, so in case if anybody is struggling with this - check your StartupUri in App.xaml.
Recently stumbled upon this issue, in my case I did a few things:
Make sure the namespaces are consistent in the Designer.cs file of the resx file
Make sure the default namespace of the Assembly(right click the project and choose Properties) is set the same to the namespace the resources file is in.
Once I did step 2, the exception went away.
I had this problem when I added another class in the file just before the class which derived from Form. Adding it after fixed the problem.
Also the same error may occur when you put a new class into the source code of a designer created form's class.
This new class may be removed, and placed in a different cs file.
(At least in my case this was the problem...)
Because I am pre-compiling my web application (using VS2012 publish feature). I was getting the error above. I tried all the suggestions, but weirdly changing 'Build Action' to 'Content' did the trick!
In my case, I have a web api with resources and I create a nuget package from that. When I use this nuget in other projects, I realise that when I request a api with resources, I am getting MissingManifestResourceException after a bit reasearch, I learn nuget packager is not packing resources automatically. If you want to use resources files, you have to do that manually. So you need to add below lines to your .nuspec file:
(Visit https://github.com/NuGet/Home/issues/1482)
<package>
<metadata>
</metadata>
<files>
<file src="bin\Debug\en\MyAssembly.resource.dll" target="lib\net40\en\MyAssembly.resource.dll" />
<file src="bin\Debug\es\MyAssembly.resource.dll" target="lib\net40\es\MyAssembly.resource.dll" />
</files>
</package>
But, before adding files, you need to be sure which version of .net you are using.
I had the with a newly created F# project.
The solution was to uncheck "Use standard resource names" in the project properties -> Application -> Resources / Specify how application resources will be managed.
If you do not see the checkbox then update your Visual Studio! I have 15.6.7 installed. In 15.3.2 this checkbox is not there.
Just to mention. If you use a constant or literal, make sure it refers to a resource of the form ProjectName.Resources, and does not cpntain Resources.resx.
It could save you an hour or two .
I've encountered this issue with managed C++ project based on WinForms after renaming global namespace (not manually, but with Rename tool of VS2017).
The solution is simple, but isn't mentioned elsewhere.
You have to change RootNamespace entry in vcxproj-file to match the C++ namespace.
In my case it was a typo in the Xaml of a window opened from Winforms Form:
Incorrect: <Image Source="/Resources/WorkGreen.gif"/>
Correct: <Image Source="../Resources/WorkGreen.gif"/>
It may help someone
In my case I have changed my project namespace and hence my solution was throwing "missingmanifestresourceexception" exception. Instead of right clicking the .resx file in the solution explorer and clicking on "Run Custom Tool" option, I have replaced the
rootnamespace to new namespace in .csproj file(RootNamespace) and rebuilded the solution again. All Resources.Designer.cs files namespaces got automatically changed with new namespace.
I hope my answer will help someone.
If you're getting this while generating a C# project using CMake, the solution I found may help you.
Your CMakeLists.txt file needs
set_property(TARGET yourTargetName PROPERTY VS_GLOBAL_RootNamespace yourRootNamespace)
Substitute your own values for yourTargetName and yourRootNamespace, obviously.
Then the resources will get embedded in your assembly!
One more reason to get this error is- '.resx' file excluded from project.
In my case, '.resx' file was excluded from project.
Select 'show all files' option in solution explorer.
Right click on '.resx' file(s) and click include in project.
Rebuild the project/solution.
I read all the answers and nothing worked for me. Most likely my situation is different, but same error. My issue was that I had two projects. Second project had a lot of forms added to it from the first one as "Add as link".
For WinForms, there are 3 required files: the code, the designer, and the resource files. If you add all 3 files at the same time as "Add as link", Visual Studio does not link them together as same form. It will compile, and run, but it will blow up with the same MissingManifestResourceException error.
Fix: You have to do them individually, in order: code file --> designer file --> resource file. Then they are grouped and no more error, at least for me.
From the Microsoft support page:
This problem occurs if you use a localized resource that exists in a satellite assembly that you created by using a .resources file that has an inappropriate file name. This problem typically occurs if you manually create a satellite assembly.
To work around this problem, specify the file name of the .resources file when you run Resgen.exe. While you specify the file name of the .resources file, make sure that the file name starts with the namespace name of your application. For example, run the following command at the Microsoft Visual Studio .NET command prompt to create a .resources file that has the namespace name of your application at the beginning of the file name:
Resgen strings.CultureIdentifier.resx
MyApp.strings.CultureIdentifier.resources

How to automatically convert VS2003 classes to partial Designer.cs files?

I'm upgrading a project from Visual Studio 2003 to 2008 and wish to automatically generate XXX.Designer.cs files and update the corresponding XXX.cs original one.
Any automatic way to do it?
UPDATE: I'm referring to WinForms. Of course, I know the old style works but i'm looking for a way to go to the new style without doing it by hand.
There is a macro out there floating that does this. I have used it and it works great. Start by looking at Nathan Jones Blog. If you dont have much luck then download a zip of the macro source (I posted) from VSCONVERT - PasteBin
The original classes will continue to work - even with the Visual Studio designer. The code the VS puts in the Designer classes is simply meant to remove the designer "noise" into a separate file so you can focus on the non-visual code in your class.
Once you migrate the project to VS2008 using the wizard, you can open up your forms in VS and continue to edit them just like you did before. Any new forms that you create will get Designer backer files.
We had this problem.
Basically the designer file should contain nothing but a set of object declarations (i.e. the objects on the form) and the InitializeComponent() call. If you've done any fancy work on your constructor that might be there too.
Simply create a file called MyForm.Designer.cs and add it to the project. VS2008 will automatically place it underneath MyForm.cs. From there, if you create the partial class heading and the namespace, then copy across all the declarations and Initializecomponent call into the designer file, then it will work.
But because if you had to, people would edit initializecomponent and also edit the default constructor, VS2005 and 2008 couldn't automatically upgrade these files as all sorts of strange things might occur. I guess from a project point of view, what benefit do you think your working code will derive from the separation?
I'm not sure I understand, but I'll make a guess.
Was this an ASP.NET project in VS2003? Did it have .Designer.cs files in it? Is it the case that you've done an upgrade but you find that you have no .Designer.cs files now?
If so - you may have inadvertently changed your Web Application Project into a Web Site "project". This sort of "project" was introduced in VS2005, so you would not have seen it yet. These aren't real projects (no .csproj file), and they have many other differences.
Otherwise, if your project didn't used to have .Designer.cs files, then why do you want them now?
In general, the way to create designer files is to open the file in a designer, wait a few moments for the designer to finish what it's doing (updating the screen, etc); and then saving the file. You might possibly have to "touch" the original in order to get the designer to reevaluate things.

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