I'm using WPF for creating my application, I am calling a windows form using formobject.Show()
from a xaml.cs file,
In the form I have Accept button and a cancel button . How to make the xaml.cs file know which button is clicked by the user in the form.? As the Execution(in ###.xaml.cs) depends on the button clicked.
I solved it, used the property
this.DialogResult = DialogResult.OK; in the the form
and used
if (confirm.DialogResult.ToString() == "OK") in the cs file to check which button is clicked
#Sebastian thanks for the idea.
Do you want to do pure Confirm / Cancel evaluation or do you want to evaluate a more complex result? For cancel / confirm, you can do as described here, using AcceptButton and CancelButton (those are for convenience only, to hook up Esc and Enter with the buttons) and the DialogResult property.
A more complex result is done just the same way, just that you don't set the DialogResult, but a custom property:
public partial class Form1 : Form
{
public string MyProperty { get; set; }
public Form1()
{
InitializeComponent();
}
private void button1_Click(object sender, EventArgs e)
{
MyProperty = "Some complex result";
}
private void button2_Click(object sender, EventArgs e)
{
MyProperty = "Some other complex result";
}
}
You can easily use myWinform.MyProperty to get the value in your XAML.cs file once the modal dialog is closed (the instance is not disposed, since your variable references it).
Related
C# windows forms:
Is it possible to create a button that changes the text of a ToolStripMenuItem in another form that is already open?
Something like:
private void button1_Click_1(object sender, EventArgs e)
{
Form1.ToolStripMenuItem.Text = "Some_text";
}
Yes, if the menu created by the form designer the control will be private so you can create a public method or property in the form containing the menu to change the text and call it from the other form.
public void ChangeText(string Text){
this.ToolStripMenuItem.Text = Text;
}
and then call it from outside
Alternately, modify the Form1 designer code so that the private variable for ToolStripMenuItem is public rather than private.
Just had a similar issue, here is my code:
public void UpdateStatusBarUp(string status)
{
if (this.InvokeRequired)
{
this.BeginInvoke((MethodInvoker)delegate
{
UpdateStatusBarUp(status);
});
}
else
{
toolStripStatusLabelUp.Text = status;
statusStripUp.Refresh();
}
}
please bear in mind the Refresh() that needed to actually make the change show up in the GUI.
Well normally I am quite good at figuring and researching problems without guidance however I have come across a snag. I am trying to create an "Event" with C# (which I have not done before) everything I have looked up has nothing to do with what I need.
I am trying to call a class on my main form when form2 is hidden. I found some code which was supposed to check to see if form2 closed - Either I didn't integrate it into my code properly or closing is different to hiding.
So just to clarify I want to run through the program like this:
Form1 runs
Click setting button on Form1 which opens Form2
Form2 opens where settings can be changed
Click the "Ok" button on Form2 (here is where I want Form1 to realise Form2 has been hidden
Hide form one and run a class called Refresh which refreshes button names and URLs
Also,
you can use VisibleChanged event in Form2
private Form2_VisibleChanged(object sender, EventArgs e)
{
if (!this.Visible) { Refresh(); }
}
This might be more elegant...
Open the second form as modal
Form2 form2 = new Form2();
DialogResult result = form2.ShowDialog();
check the result and refresh:
if (result == DialogResult.OK)
Refresh();
What you also need to do in this case is when closing the form set DialogResult of the form, for example if you have an OK button, in the button handler set:
this.DialogResult = DialogResult.OK;
This will automatically close the form as well as I remember correctly.
What you can also do is set DialogResult.Cancel on cancel button if you need that.
If I understand correctly, you want to have a class that stores settings information that both Form1 and Form2 can access. Let's call that class Form1Settings, and implement as:
public static class Form1Settings
{
public static string ButtonText;
public static string Uri;
}
For simplicity, I made this class and its properties static, so both Form1 and Form2 have direct access to it, removing the need for a refresh method.
Form1 would call Form2 in a blocking way, and only update its display if the OK button was clicked.
public partial class Form1 : Form
{
private Form2 form2 = new Form2();
public Form1()
{
InitializeComponent();
}
private void buttonSettings_Click(object sender, EventArgs e)
{
if (form2.ShowDialog() == DialogResult.OK)
{
this.button1.Text = Form1Settings.ButtonText;
this.textBoxUrl.Text = Form1Settings.Uri;
this.Update();
}
}
}
And finally, Form2 will update the settings values with input from the user:
public partial class Form2 : Form
{
public Form2()
{
InitializeComponent();
}
private void buttonOK_Click(object sender, EventArgs e)
{
Form1Settings.ButtonText = this.textBoxButton.Text;
Form1Settings.Uri = this.textBoxUri.Text;
this.DialogResult = DialogResult.OK;
this.Hide();
}
}
Why not open Form2 as a modal dialog using ShowDialog()? That way you may return a value if Form2 was closed by OK or by Cancel and act accordingly in Form1 after the call returned.
I have two Forms. Say FormA, FormB.
From FormA i called FormB using
frmB.Show();
In FormB, i've two textboxes and a combobox controls.
Assume User enters some data in those two textboxes and selected an item from combobox in Form2 and clicked an OK button.
After the click i want those textboxes user entered values, combobox selected item value back to FormA.
How can i achieve this using C#.
I approached the simple way .. little embellishments..
create public variables in your form class i.e.
public string passVariable1 = "";
if you have text boxes go to properties, then click on the lightning bolt and double click on the empty TextChanged eventhandler. This will create a code snippet in the code begind that gets executed when the content of the textbox changed .. in this code block assign the content of the text box to your corresponding public variable.
i.e. my public variable was
public string issue = "";
private void txtIssue_TextChanged(object sender, EventArgs e)
{
issue = txtIssue.Text;
}
Add a button and create a click event for this button (simply double click on the button in the design pane). In the click event code block set the dilog result to ok and hide the
this.DialogResult = DialogResult.OK;
this.Hide();
In the parent window code check on the dialog result and grab the form data from the child form's public variables
if (f.ShowDialog() == DialogResult.OK)
{
string b = f.issue;
string e = f.year;
string f = f.month;
};
In the scenario that you are describing I would probably call frmB.ShowDialog() rather than frmB.Show().
// Inside FormA open frmB as a modal dialog waiting for
// OK or Cancel result using the following statement
if (frmB.ShowDialog() == DialogResult.OK)
{
// Retrieve selected values from frmB here (while frmB is still not disposed)
}
The benefits of ShowDialog() are that you:
Get the return value from the form easily allowing you to determine that OK (rather than cancel) was clicked to close it.
The form is not immediately disposed when closed thus allowing you to retrieve the values that you want.
By opening frmB as a modal dialog you avoid having to check for the complexities that may occur if your user starts interacting with formA while frmB is open.
NOTE: When designing frmB you have to set the DialogResult property of the OK button-control to DialogResult.OK in order for the form to return the correct DialogResult when this button is pressed (alternatively can also set this.DialogResult in the OK button's Click event handler)
Or you could pass an object from FormA to FormB and bind its properties to the controls in FormB. If you want FormA to be notified when you click OK button you could declare an event in your data container class, subscribe to it in FormA and fire it from FormB.
Be DataContainer some class you define
public class DataContainer
{
public event EventHandler AcceptedChanges;
protected virtual void OnAcceptedChanges()
{
if ((this.AcceptedChanges != null))
{
this.AcceptedChanges(this, EventArgs.Empty);
}
}
public void AcceptChanges()
{
this.OnAcceptedChanges();
}
public string Text1 { get; set; }
public string Text2 { get; set; }
}
in FormA:
private void button4_Click(object sender, EventArgs e)
{
DataContainer data = new DataContainer();
data.Text1 = "text1";
data.Text1 = "text2";
Form2 frm = new Form2();
frm.Data = new DataContainer();
data.AcceptedChanges += new EventHandler(data_AcceptedChanges);
frm.Show();
}
void data_AcceptedChanges(object sender, EventArgs e)
{
// your code here
}
and in FormB:
public DataContainer Data { get; set; }
private void Form2_Load(object sender, EventArgs e)
{
textBox1.DataBindings.Add(new Binding("Text", Data, "Text1"));
textBox2.DataBindings.Add(new Binding("Text", Data, "Text2"));
}
private void button1_Click(object sender, EventArgs e)
{
Data.AcceptChanges();
}
You should also implement INotifyPropertyChanging and INotifyPropertyChanged on DataContainer class to play nice with bindings.
You can create an EventHandler on FormB which FormA will subscribe to. Also, add a couple of public properties to FormB that represent that data that you want FormA to be able to use. Then, when FormB fires off the event, FormA will know to refresh his data.
Note: The key principle in this example is implementing an EventHandler (you can create your own event handler type) which notifies FormA when data is ready to be refreshed/viewed/etc. Hopefully, this example will allow you to see how you might implement an event handler for your particular situation.
Example:
FormA -
public partial class FormA : Form
{
//FormA has a private instance of FormB
private FormB formB = null;
public FormA()
{
InitializeComponent();
}
void formB_OnDataAvailable(object sender, EventArgs e)
{
//Event handler for when FormB fires off the event
this.label1.Text = string.Format("Text1: {0}\r\nText2: {1}",
formB.Text1, formB.Text2);
}
private void InitializeFormB()
{
this.formB = new FormB();
//FormA subscribes to FormB's event
formB.OnDataAvailable += new EventHandler(formB_OnDataAvailable);
}
private void button1_Click(object sender, EventArgs e)
{
this.InitializeFormB();
formB.Show();
}
}
FormB -
public partial class FormB : Form
{
//Event that fires when data is available
public event EventHandler OnDataAvailable;
//Properties that expose FormB's data
public string Text1 { get; private set; }
public string Text2 { get; private set; }
public FormB()
{
InitializeComponent();
}
private void button1_Click(object sender, EventArgs e)
{
//Set the exposed properties, then fire off the event.
this.Text1 = this.textBox1.Text;
this.Text2 = this.textBox2.Text;
if (OnDataAvailable != null)
OnDataAvailable(this, EventArgs.Empty);
}
}
A dirty, but also fastest solution is to make those controls public. This you can do by adding the word public in the Form2.Decisgner.cs file. If FormA has a member variable or local variable of FormB, you can access the control (say TextBox1) with:
frmB.TextBox1.Text
which is now accessible outside FormB too.
How about using events and delegates? See this http://colinmackay.scot/2005/04/22/passing-values-between-forms-in-net/
I was having this same issue and came up with an idea which is a bit different. In my scenario, I am making a flashcard program for my youngest two children and I wanted to be able to carry back the answer provided to the parent form (new child form for each new flashcard question so that the parent form can update how many are left, how many correct, how many incorrect, etc.) without having to add values to a database. Seems to be overkill for something that should be simple. What I did was to create a class with 3 of each variable type. I figured three of each type would be sufficient for most jobs.
This is an example of my new class:
namespace ClassNamespace
{
public class ValueHolder
{
public int intValue1 { get; set; }
public int intValue2 { get; set; }
public int intValue3 { get; set; }
public long longValue1 { get; set; }
.
.
.
}
}
I create a new ValueHolder (ValueHolder vh;) from parent form and pass it to the child form. In the child form I create a new ValueHolder and then set it equal to the ValueHolder object sent in the child form's class constructor. Now, when the enter key is pressed (answer given), I can set vh.intValue1 equal to this.answerBox.text;... well, I have to use int.tryparse(); but you get the idea. I then only need to reference vh.intValue1 from the parent form to get the value entered.
Parent form:
for (int i = 0; i < limit; i++)
{
ValueHolder vh = new ValueHolder();
ChildClass cc = new ChildClass(vh);
MessageBox.Show(vh.intValue1.ToString()); //to test that it works
}
and child form:
ValueHolder vh;
public ChildClass (ValueHolder vhIncoming)
{
vh = vhIncoming;
}
private void answerBox_KeyDown(object sender, KeyEventArgs e)
{
if (e.KeyCode == Keys.Enter)
{
vh.intValue1 = 1234;
}
}
This seems to be the simplest solution for my scenario. I know that this question is old, but wanted to add this option for anyone in a similar position. Just add the class to your project, add more of a type or more types to the class as needed, rinse repeat for future projects.
If its on the same page you should be able to read it directly from your controls as Textbox1.Text, Textbox2.Text, Combobox.SelectedValue (i guess)
But if its on different pages use Session variables like:
Session["date1"] = TextBox1.Text;
Session["date2"] = TextBox2.Text;
Session["comboValue"] = Combobox.SelectedValue;
and use them to populate your form
This would depend on how you normally design your applications.
You could work by using a event
driven system where you would create
events and delegates. Mentioned by #Dave81
Or you could create properties that
return the given/selected values so
that the parent can retrieve them
from the object (Wanted to say Dialog
but not sure about what your using).
Or you can follow #zmilojko and just
set them public, which is basically
the same as creating properties but
more to the dark side of coding
practices :D
All these would work but it all depends on how you like your applications to be structured.
I want to access the list box and add the item into it for my Custom control which is dynamically created on run time. I want to add the Item when I press the button place in the custom control, but it does not work. I have use the following code to work:
private void button1_Click(object sender, EventArgs e)
{
Form1 frm = new Form1();
frm.ABC = "HI";
}
the 'ABC' is the Public string on the form ie:
public string ABC
{
set { listBox1.Items.Add (value); }
}
the above string works fine when I use it form the Button on the form and it adds the value in the lsitbox but whent I use it form the custom control's button the text of the 'value' changes but it does not add the item in list box.I have also try it on tabel but does not help. I change the Modifires of the ListBox1 from Private to Public but it does not works. The above function works well in the form but cannot work from the custom control.
Thanks.
Expose an event ("ItemAdded" or whatever) in the child form that your main form can handle. Pass the data to any event subscribers through an EventArgs derived object. Now your mainform can update the UI as it please with no tight coupling between the two classes. One class should not know about the UI layout of another, it's a bad habit to get into (one that everyone seems to suggest when this question crops up).
What I think you should use is
this.ParentForm
So in your case it should be:
public string ABC
{
set { this.ParentForm.listBox1.Items.Add (value); }
}
The easiest way would be to pass the form down into your custom control as a parameter in the constructor that way you could access it from the custom control.
EX:
public class CustomControl
{
private Form1 _form;
public CustomControl(Form1 form)
{
_form = form;
}
private void button1_Click(object sender, EventArgs e)
{
_form.ABC = "HI";
}
}
In Visual C# when I click a button, I want to load another form. But before that form loads, I want to fill the textboxes with some text. I tried to put some commands to do this before showing the form, but I get an error saying the textbox is inaccessible due to its protection level.
How can I set the textbox in a form before I show it?
private void button2_Click(object sender, EventArgs e)
{
fixgame changeCards = new fixgame();
changeCards.p1c1val.text = "3";
changeCards.Show();
}
When you create the new form in the button click event handler, you instantiate a new form object and then call its show method.
Once you have the form object you can also call any other methods or properties that are present on that class, including a property that sets the value of the textbox.
So, the code below adds a property to the Form2 class that sets your textbox (where textbox1 is the name of your textbox). I prefer this method method over making the TextBox itself visible by modifying its access modifier because it gives you better encapsulation, ensuring you have control over how the textbox is used.
public partial class Form2 : Form
{
public Form2()
{
InitializeComponent();
}
public string TextBoxValue
{
get { return textBox1.Text;}
set { textBox1.Text = value;}
}
}
And in the button click event of the first form you can just have code like:
private void button1_Click(object sender, EventArgs e)
{
Form2 form2 = new Form2();
form2.TextBoxValue = "SomeValue";
form2.Show();
}
You can set "Modifiers" property of TextBox control to "Public"
Try this.. :)
Form1 f1 = (Form1)Application.OpenForms["Form1"];
TextBox tb = (TextBox)f1.Controls["TextBox1"];
tb.Text = "Value";
I know this was long time ago, but seems to be a pretty popular subject with many duplicate questions. Now I had a similar situation where I had a class that was called from other classes with many separate threads and I had to update one specific form from all these other threads. So creating a delegate event handler was the answer.
The solution that worked for me:
I created an event in the class I wanted to do the update on another form. (First of course I instantiated the form (called SubAsstToolTipWindow) in the class.)
Then I used this event (ToolTipShow) to create an event handler on the form I wanted to update the label on. Worked like a charm.
I used this description to devise my own code below in the class that does the update:
public static class SubAsstToolTip
{
private static SubAsstToolTipWindow ttip = new SubAsstToolTipWindow();
public delegate void ToolTipShowEventHandler();
public static event ToolTipShowEventHandler ToolTipShow;
public static void Show()
{
// This is a static boolean that I set here but is accessible from the form.
Vars.MyToolTipIsOn = true;
if (ToolTipShow != null)
{
ToolTipShow();
}
}
public static void Hide()
{
// This is a static boolean that I set here but is accessible from the form.
Vars.MyToolTipIsOn = false;
if (ToolTipShow != null)
{
ToolTipShow();
}
}
}
Then the code in my form that was updated:
public partial class SubAsstToolTipWindow : Form
{
public SubAsstToolTipWindow()
{
InitializeComponent();
// Right after initializing create the event handler that
// traps the event in the class
SubAsstToolTip.ToolTipShow += SubAsstToolTip_ToolTipShow;
}
private void SubAsstToolTip_ToolTipShow()
{
if (Vars.MyToolTipIsOn) // This boolean is a static one that I set in the other class.
{
// Call other private method on the form or do whatever
ShowToolTip(Vars.MyToolTipText, Vars.MyToolTipX, Vars.MyToolTipY);
}
else
{
HideToolTip();
}
}
I hope this helps many of you still running into the same situation.
In the designer code-behind file simply change the declaration of the text box from the default:
private System.Windows.Forms.TextBox textBox1;
to:
protected System.Windows.Forms.TextBox textBox1;
The protected keyword is a member access modifier. A protected member is accessible from within the class in which it is declared, and from within any class derived from the class that declared this member (for more info, see this link).
I also had the same doubt, So I searched on internet and found a good way to pass variable values in between forms in C#, It is simple that I expected. It is nothing, but to assign a variable in the first Form and you can access that variable from any form. I have created a video tutorial on 'How to pass values to a form'
Go to the below link to see the Video Tutorial.
Passing Textbox Text to another form in Visual C#
private void button1_Click(object sender, EventArgs e)
{
Form2 frm = new Form2();
TextBox txt = (TextBox)frm.Controls.Find("p1c1val", true)[0];
txt.Text = "foo";
}