What is the safest way to prevent multiple instances of a program? - c#

I am trying to prevent my program from running multiple instances at any given time. I have read about using mutex and windows events, however both threads were several years old, and I'm curious if with .net4 there is a more simple, and more elegant way to deal with this? I thought I had read about a setting for the form that allowed you to deny multiple instances by the property? Could someone shed some light on what the safest and/or simplest way to prevent multiple instances of a program is?

The safest way is to use the built-in support in .NET, WindowsFormsApplicationBase.IsSingleInstance property. Hard to guess if it is appropriate, you didn't make much effort describing your exact needs. And no, nothing changed in the past 5 years. – Hans Passant Jan 7 at 0:38
This was the best answer but Hans didn't submit it as an answer.

In VB you can set this at the project level (Properties > General) for Winforms projects.
In C# you can use code similar to this.. needs conversion of course..
Dim tGrantedMutexOwnership As Boolean = False
Dim tSingleInstanceMutex As Mutex = New Mutex(True, "MUTEX NAME HERE", tGrantedMutexOwnership)
If Not tGrantedMutexOwnership Then
'
' Application is already running, so shut down this instance
'
Else
'
' No other instances are running
'
End If
Whoops, I forgot to mention that you will need to place GC.KeepAlive(tSingleInstanceMutex) after your Application.Run() call

using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Windows.Forms;
namespace YourNameSpaceGoesHere
{
static class Program
{
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
if (Process.GetProcessesByName("YourFriendlyProcessNameGoesHere").Length > 1)
{
MessageBox.Show(Application.ProductName + " already running!");
Application.ExitThread();
}
else
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new YourStartUpObjectFormNameGoesHere());
}
}
}
}

Related

Windows form inside console application or vice versa [duplicate]

This question already has an answer here:
How to be dynamically either console application or Windows Application
(1 answer)
Closed 4 years ago.
I have this task given to me and have no idea how to approach it.. Everywhere online says that this isn't possible without .dll or mocking.
The server, when launched with an argument of –w should open a windowed interface that
permits an operator to control the functions of the server. If launched with no arguments it
should operate as previously specified in part 1
(part 1 is a console application)
I don't know if I'm missing something obvious.
Thanks for any help you can give
I don't know where you're seeing on-line that this isn't possible. Every Windows Forms application has a Main method, you just need to modify it a bit.
[STAThread]
static void Main(string[] args)
{
if (args.Length > 0)
{
File.WriteAllText("hello.txt", "foo");
}
else
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new Form1());
}
}
I added the string[] args argument and then check it. I'm not checking for -w, I'm just checking for any old argument, but you should be able to take it from there.
It's absolutely not impossible. Just add reference to System.Windows.Forms, add it in the using clause, and go from here.
using System;
using System.Collections.Generic;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Linq;
namespace ConsoleWindow
{
class Program
{
static void Main(string[] args)
{
if (args.Contains("-w"))
{
Form1 f1 = new Form1();
f1.ShowDialog();
}
Console.ReadKey();
}
}
}

.Net Program with both WinForm and Console Interfaces

I have a simple question and I'm sure it's been answered, but I can't seem to find the solution I'm looking for.
My basic question is that I've created a console app in .Net that runs automatically on a task scheduler every day, but now my clients also want a windows form-based interface that they can use to run special runs (they use the GUI to specify a few parameters - such as specific dates, etc - to make the program run a bit differently).
The way I thought to do this would be to convert my console app to a WinForm solution and to include Command Line Arguments for when I wanted it to run as the original console app with defaults, but I'm thinking that's not the right way since it would still involve a form load.
My other thought was to convert the "engine" part to a DLL and to make 2 executables - One a console app and one a winforms app, but I'm not sure if that's right either / could lead to more maintenance.
What is the correct way to do this?
I'm writing this in VB, but am equally comfortable with C# solutions if that is easier for you.
Thanks!!
Typically, I'd split the logic into a library, then make a simple console app and a simple Forms app to call into the logic in the library.
You can then distribute these separately and use them as they are intended, without duplication of code.
You can modify your Program.cs to accept arguments, then if some args had been passed to your app prcess them and exit from main, else start your main form, something like this:
static class Program
{
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main(string[] args)
{
if (ProcessCommandLine(args))
return;
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new Form1());
}
static bool ProcessCommandLine(string[] args)
{
//Process it, if some has been processed return true, else return false
}
}
Or you can make the form invisible and go with your first option, reading the commandline.
here is a way of making the invitial form invisible. Form Invisible
Three projects as Reed suggested is a correct approach, however if you really need 1 executable (which we for some reason really wanted in one case) you can do following:
static class Program
{
[STAThread]
static void Main(string[] args)
{
if (args[0]== "-ui")
{
System.Windows.Forms.Application.EnableVisualStyles();
System.Windows.Forms.Application.SetCompatibleTextRenderingDefault(false);
System.Windows.Forms.Application.Run(new MyFormWork());
}
else if (args[0] == "-console")
{
Helper.AllocConsole();
DoYourConsoleWork();
Helper.FreeConsole();
}
}
public static class Helper
{
[DllImport("kernel32.dll")]
public static extern Boolean AllocConsole();
[DllImport("kernel32.dll")]
public static extern Boolean FreeConsole();
}
1: you can use XML for arguments. your console just need to read XML for its argument.
then create a form app just for editing XML and save.
Benefit:
your app is running by task scheduler so your form do not need to .
for user it's easy to open form app and change something that will save to xml
Console --run every day without any notice
Argument.xml -- argument for Console .
Form -- user interface
2: you can mix both within a form but it will run every day in form base not good idea

How to catch Unhandled Exception ? [duplicate]

I wonder how can I write a catch'em all exception handler in the application level which will give the user the option to resume the application flow?
If you are running a Windows Forms application: add a handler to the Application.ThreadException event.
I assume you are writing a Windows application in which case, yes, you can do this. I will leave the rights and wrongs of whether or not you should to others. There are already enough answers which look at this and I suggest you consider them carefully before you actually do this.
Note, that this code will behave differently in the debugger than it does if you run the application directly (another reason not to do it perhaps). To get the application to show the messagebox and to continue on thereafter you will need to run the application from explorer, not from visual studio.
Create a new Windows forms application. The code in Program.cs looks something like this:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using System.Windows.Forms;
namespace WindowsFormsApplication2 {
static class Program {
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main() {
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Form1 form1 = new Form1();
Application.ThreadException += new ThreadExceptionEventHandler(form1.UnhandledThreadExceptionHandler);
Application.Run(form1);
}
}
}
Then make the code in Form1 look something like this:
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading;
using System.Windows.Forms;
namespace WindowsFormsApplication2 {
public partial class Form1 : Form {
public Form1() {
InitializeComponent();
}
public void UnhandledThreadExceptionHandler(object sender, ThreadExceptionEventArgs e) {
this.HandleUnhandledException(e.Exception);
}
public void HandleUnhandledException(Exception e) {
// do what you want here.
if (MessageBox.Show("An unexpected error has occurred. Continue?",
"My application", MessageBoxButtons.YesNo, MessageBoxIcon.Stop,
MessageBoxDefaultButton.Button2) == DialogResult.No) {
Application.Exit();
}
}
private void button1_Click(object sender, EventArgs e) {
throw new ApplicationException("Exception");
}
}
}
(Add button1 to the form and attach it button1_Click.)
It depends on what you mean by "resume". The trouble with exceptions is that unless you're very careful, by the time an exception happens your application state is quite possibly corrupt - you might have completed half an operation.
If you can isolate your operations - much like a database isolates transactions - then you can effectively let your user resume from the "last commit point". That will very much depend on the type of your application though. Could you give us more details about the kind of application you're building?
Use below code in your program.cs class. It will automatically Send mail when exception occurs.
using System;
using System.Windows.Forms;
using System.Net;
using System.Net.Mail;
using System.Threading;
namespace ExceptionHandlerTest
{
static class Program
{
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
Application.ThreadException +=
new ThreadExceptionEventHandler(Application_ThreadException);
// Your designer generated commands.
}
static void Application_ThreadException(object sender, ThreadExceptionEventArgs e)
{
var fromAddress = new MailAddress("your Gmail address", "Your name");
var toAddress = new MailAddress("email address where you want to receive reports", "Your name");
const string fromPassword = "your password";
const string subject = "exception report";
Exception exception = e.Exception;
string body = exception.Message + "\n" + exception.Data + "\n" + exception.StackTrace + "\n" + exception.Source;
var smtp = new SmtpClient
{
Host = "smtp.gmail.com",
Port = 587,
EnableSsl = true,
DeliveryMethod = SmtpDeliveryMethod.Network,
UseDefaultCredentials = false,
Credentials = new NetworkCredential(fromAddress.Address, fromPassword)
};
using (var message = new MailMessage(fromAddress, toAddress)
{
Subject = subject,
Body = body
})
{
//You can also use SendAsync method instead of Send so your application begin invoking instead of waiting for send mail to complete. SendAsync(MailMessage, Object) :- Sends the specified e-mail message to an SMTP server for delivery. This method does not block the calling thread and allows the caller to pass an object to the method that is invoked when the operation completes.
smtp.Send(message);
}
}
}
}
I don't think this is really feasible using a global error handler. You need to figure out what kind of errors are recoverable at different points in your application and write specific error handlers to address the errors as they occur -- unless you want to resort to application restart, which may or may not work depending on what the actual error is. In order to do any kind of resume, you'll need to save enough state to restart from a known good state.
You should read up on all the problems associated with VB's "On Error Resume Next" style of error handling. It sounds like you're trying to implement this for C#.
Even if you can resume from the point of where the exception is generated, this is a broken technique for error handling. There's no way for a global handler to actually be able to handle any error/exception - it can't possibly know what's required for any arbitrary situation.
You would have to set some sort of global variable, and have the mainline code continually check it for error indications (ie., use the VB technique).
I think the best you can do to recover from an error like you're describing is to catch the exception at the application level, log the problem, inform the user (and potentially generate/send some sort of problem report for you), and restart the application. Of course, if you catch the exception closer to the problem area, that handler has a chance to do something a bit more intelligent, so you should not rely on the app-level handler as a crutch - just as a fail-safe.
In some versions of .NET you can actually put a catcher around the Application.Run() (you'll find this in program.cs) and this should catch all the Main Thread's exceptions however in most cases this maybe poor design and wont give you much of an opportunity to "resume".
Additionally you will always have to manually handle any exceptions on background threads.
You can design an app to "catch all" and display a common error message and debug info, this is fine as long as you exit afterwards. What is highly discouraged is making a "resume" available to the user as this will probably give you more problems in the long-run.
This just screams bad design all over. Never use exceptions for things like this. Exceptions are ONLY to be used when something the programmer did not intend to occures.
If you want error-handling. dont use exceptions like this, rahter build a system where you save states and can go back to states etc... but using exceptions for state handling, bad idea.
Microsoft Enterprise Library Exception Handling Application Block has examples of how you can do this.
Basically you surround the code that can throw exceptions with this:
try
{
MyMethodThatMightThrow();
}
catch(Exception ex)
{
bool rethrow = ExceptionPolicy.HandleException(ex, "SomePolicy");
if (rethrow) throw;
}
Then you can configure the Policy to show a dialog to the user and ask if she wants to continue.
You still need to put try catch blocks around in your code at points where you believe you are at a consistent state.

How to implement one "catch'em all" exception handler with resume?

I wonder how can I write a catch'em all exception handler in the application level which will give the user the option to resume the application flow?
If you are running a Windows Forms application: add a handler to the Application.ThreadException event.
I assume you are writing a Windows application in which case, yes, you can do this. I will leave the rights and wrongs of whether or not you should to others. There are already enough answers which look at this and I suggest you consider them carefully before you actually do this.
Note, that this code will behave differently in the debugger than it does if you run the application directly (another reason not to do it perhaps). To get the application to show the messagebox and to continue on thereafter you will need to run the application from explorer, not from visual studio.
Create a new Windows forms application. The code in Program.cs looks something like this:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using System.Windows.Forms;
namespace WindowsFormsApplication2 {
static class Program {
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main() {
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Form1 form1 = new Form1();
Application.ThreadException += new ThreadExceptionEventHandler(form1.UnhandledThreadExceptionHandler);
Application.Run(form1);
}
}
}
Then make the code in Form1 look something like this:
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading;
using System.Windows.Forms;
namespace WindowsFormsApplication2 {
public partial class Form1 : Form {
public Form1() {
InitializeComponent();
}
public void UnhandledThreadExceptionHandler(object sender, ThreadExceptionEventArgs e) {
this.HandleUnhandledException(e.Exception);
}
public void HandleUnhandledException(Exception e) {
// do what you want here.
if (MessageBox.Show("An unexpected error has occurred. Continue?",
"My application", MessageBoxButtons.YesNo, MessageBoxIcon.Stop,
MessageBoxDefaultButton.Button2) == DialogResult.No) {
Application.Exit();
}
}
private void button1_Click(object sender, EventArgs e) {
throw new ApplicationException("Exception");
}
}
}
(Add button1 to the form and attach it button1_Click.)
It depends on what you mean by "resume". The trouble with exceptions is that unless you're very careful, by the time an exception happens your application state is quite possibly corrupt - you might have completed half an operation.
If you can isolate your operations - much like a database isolates transactions - then you can effectively let your user resume from the "last commit point". That will very much depend on the type of your application though. Could you give us more details about the kind of application you're building?
Use below code in your program.cs class. It will automatically Send mail when exception occurs.
using System;
using System.Windows.Forms;
using System.Net;
using System.Net.Mail;
using System.Threading;
namespace ExceptionHandlerTest
{
static class Program
{
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
Application.ThreadException +=
new ThreadExceptionEventHandler(Application_ThreadException);
// Your designer generated commands.
}
static void Application_ThreadException(object sender, ThreadExceptionEventArgs e)
{
var fromAddress = new MailAddress("your Gmail address", "Your name");
var toAddress = new MailAddress("email address where you want to receive reports", "Your name");
const string fromPassword = "your password";
const string subject = "exception report";
Exception exception = e.Exception;
string body = exception.Message + "\n" + exception.Data + "\n" + exception.StackTrace + "\n" + exception.Source;
var smtp = new SmtpClient
{
Host = "smtp.gmail.com",
Port = 587,
EnableSsl = true,
DeliveryMethod = SmtpDeliveryMethod.Network,
UseDefaultCredentials = false,
Credentials = new NetworkCredential(fromAddress.Address, fromPassword)
};
using (var message = new MailMessage(fromAddress, toAddress)
{
Subject = subject,
Body = body
})
{
//You can also use SendAsync method instead of Send so your application begin invoking instead of waiting for send mail to complete. SendAsync(MailMessage, Object) :- Sends the specified e-mail message to an SMTP server for delivery. This method does not block the calling thread and allows the caller to pass an object to the method that is invoked when the operation completes.
smtp.Send(message);
}
}
}
}
I don't think this is really feasible using a global error handler. You need to figure out what kind of errors are recoverable at different points in your application and write specific error handlers to address the errors as they occur -- unless you want to resort to application restart, which may or may not work depending on what the actual error is. In order to do any kind of resume, you'll need to save enough state to restart from a known good state.
You should read up on all the problems associated with VB's "On Error Resume Next" style of error handling. It sounds like you're trying to implement this for C#.
Even if you can resume from the point of where the exception is generated, this is a broken technique for error handling. There's no way for a global handler to actually be able to handle any error/exception - it can't possibly know what's required for any arbitrary situation.
You would have to set some sort of global variable, and have the mainline code continually check it for error indications (ie., use the VB technique).
I think the best you can do to recover from an error like you're describing is to catch the exception at the application level, log the problem, inform the user (and potentially generate/send some sort of problem report for you), and restart the application. Of course, if you catch the exception closer to the problem area, that handler has a chance to do something a bit more intelligent, so you should not rely on the app-level handler as a crutch - just as a fail-safe.
In some versions of .NET you can actually put a catcher around the Application.Run() (you'll find this in program.cs) and this should catch all the Main Thread's exceptions however in most cases this maybe poor design and wont give you much of an opportunity to "resume".
Additionally you will always have to manually handle any exceptions on background threads.
You can design an app to "catch all" and display a common error message and debug info, this is fine as long as you exit afterwards. What is highly discouraged is making a "resume" available to the user as this will probably give you more problems in the long-run.
This just screams bad design all over. Never use exceptions for things like this. Exceptions are ONLY to be used when something the programmer did not intend to occures.
If you want error-handling. dont use exceptions like this, rahter build a system where you save states and can go back to states etc... but using exceptions for state handling, bad idea.
Microsoft Enterprise Library Exception Handling Application Block has examples of how you can do this.
Basically you surround the code that can throw exceptions with this:
try
{
MyMethodThatMightThrow();
}
catch(Exception ex)
{
bool rethrow = ExceptionPolicy.HandleException(ex, "SomePolicy");
if (rethrow) throw;
}
Then you can configure the Policy to show a dialog to the user and ask if she wants to continue.
You still need to put try catch blocks around in your code at points where you believe you are at a consistent state.

How to make it so if one copy of a program is running another won't be able to open?

How to make it so if one copy of a program is running another won't be able to open?
Or better yet, how to make it so that if one copy is already running, then trying to run another copy will just act as if you maximized the original process?
Scott Hanselman wrote a post on doing this sort of thing
This article
True Single instance application - WinForms.NET
explains how to create a true single instance:
This article simply explains how you
can create a windows application with
control on the number of its instances
or run only single instance. This is
very typical need of a business
application. There are already lots of
other possible solutions to control
this.
e.g. Checking the process list with
the name of our application. But this
methods don't seems to be a good
approach to follow as everything is
decided just on the basis on the
application name which may or may not
be unique all across.
using System;
using Microsoft.VisualBasic.ApplicationServices;
namespace Owf
{
public class SingleInstanceController
: WindowsFormsApplicationBase
{
public SingleInstanceController()
{
// Set whether the application is single instance
this.IsSingleInstance = true;
this.StartupNextInstance += new
StartupNextInstanceEventHandler(this_StartupNextInstance);
}
void this_StartupNextInstance(object sender,
StartupNextInstanceEventArgs e)
{
// Here you get the control when any other instance is
// invoked apart from the first one.
// You have args here in e.CommandLine.
// You custom code which should be run on other instances
}
protected override void OnCreateMainForm()
{
// Instantiate your main application form
this.MainForm = new Form1();
}
}
}
Change you main function this way:
[STAThread]
static void Main()
{
string[] args = Environment.GetCommand
SingleInstanceController controller = new SingleInstanceController();
controller.Run(args);
}
Your best option is to use a named mutex. These articles explain the design pretty well and provide all the necessary code:
http://sanity-free.org/143/csharp_dotnet_single_instance_application.html
http://iridescence.no/post/CreatingaSingleInstanceApplicationinC.aspx
Extending this to maximise the main window of the running application should be a simple alteration to either of the examples provided.
You can use Mutex to make your app singleton. There are plenty of examples how to do it.
The Microsoft.VisualBasic.dll assembly contains a class 'WinformsFormsApplicationBase' which contains some functionality like the thing you want.
You can use this class in a C# application as well.
Just create a class which inherits from this class.
Set the SingleInstance property to true and override the necessary methods.
Offcourse, this means that you have a reference to the VisualBasic.dll assembly, which could be seen as a disadvantage, but, I think it is by far the most simple and easiest solution.
More info can be found here

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