Serializing complex objects for WCF - c#

I'm trying to pass a complex object via Windows Communication Foundation, but I get Read errors. I'm able to binaryFormat the object to a file and reload and deserialize it. All the components/ referenced component Classes are marked with the Serializable attribute. As a work round I have serialized the object to a memory stream, passed the memory stream over WCF and then deSerialized the memory stream at the other end. Although I could live with this solution it doesn't seem very neat. I can't seem to work out what the criteria are for being able to read from the proxy. Relatively simple objects, even ones that include a reference to another class can be be passed and read without any attribute at all. Any advice welcomed.
Edit: Unrecognised error 109 (0x6d) System.IO.IOException the Read Operation Failed.
Edited As Requested here's the class and the base class. Its pretty complicated that's why I didn't include code at the start, but it binary serializes fine.
[Serializable]
public class View : Descrip
{
//MsgSentCoreDel msgHandler;
public Charac playerCharac { get; internal set;}
KeyList<UnitV> unitVs;
public override IReadList<Unit> units { get { return unitVs; } }
public View(Scen scen, Charac playerCharacI /* , MsgSentCoreDel msgHandlerI */)
{
playerCharac = playerCharacI;
//msgHandler = msgHandlerI;
DateTime dateTimeI = scen.dateTime;
polities = new PolityList(this, scen.polities);
characs = new CharacList(this, scen.characs);
unitVs = new KeyList<UnitV>();
scen.unitCs.ForEach(i => unitVs.Add(new UnitV(this, i)));
if (scen.map is MapFlat)
map = new MapFlat(this, scen.map as MapFlat);
else
throw new Exception("Unknown map type in View constructor");
map.Copy(scen.map);
}
public void SendMsg(MsgCore msg)
{
msg.dateT = dateTime;
//msgHandler(msg);
}
}
And here's the base class:
[Serializable]
public abstract class Descrip
{
public DateTime dateTime { get; set; }
public MapStrat map { get; set; }
public CharacList characs { get; protected set; }
public PolityList polities { get; protected set; }
public abstract IReadList<Unit> units { get; }
public GridElList<Hex> hexs { get { return map.hexs; } }
public GridElList<HexSide> sides { get { return map.sides; } }
public Polity noPolity { get { return polities.none; } }
public double hexScale {get { return map.HexScale;}}
protected Descrip ()
{
}
public MapArea newMapArea()
{
return new MapArea(this, true);
}
}

I suggest that you take a look at the MSDN documentation for DataContracts in WCF since that provides some very helpful guidance.
Update
Based on the provided code and exception information, there are two areas of suspicion:
1) Collections and Dictionaries, especially those that are generics-based, always give the WCF client a hard time since it will not differentiate between two of these types of objects with what it considers to be the same signature. This will usually result in a deserialization error on the client, though, so this may not be your problem.
If it is your problem, I have outlined some of the steps to take on the client in my answer to this question.
2) You could have, somewhere in your hierarchy, an class that is not serializable.
If your WCF service is hosted in IIS, then the most invaluable tool that I have found for tracking down this kind of issue is the built-in WCF logger. To enable this logging, add the following to your web.config file in the main configuration section:
After you have generated the error, double-click on the svclog file and the Microsoft Service Trace Viewer will be launched. The items in red on the left-hand side are where exceptions occur and after selecting one, you can drill into its detail on the right hand side and it usually tells you exactly which item it had a problem with. Once we found this tool, tracking down these issues went from hours to minutes.

You should use DataContract and DataMember attributes to be explicit about which fields WCF should serialise, else also implement ISerializable and write (de-)serialisation yourself.

Related

Exception handling in GRPC - return common object

I googled a lot C# articles how to proceed with that with interceptors. I can divide them on 2 types:
Rethrow RPCException
return default
My problem, i want to return back some common API response object.
public class GrpcResponseBase
{
public int StatusCode { get; set; }
public string ErrorMessage { get; set; }
}
public class GrpcResponse<TData> : GrpcResponseBase
{
public TData Data { get; set; }
...
}
So all the objects i return to client need to be based on that. And the object returned from exception handler too.
But that's the problem. The response objects are autogenerated by protobuf compiler from proto files. Proto doesn't support inheritance, and i don't want to copy-paste those 2-3 fields each time for each "message". And i think it doesn't support generics too.
What can i do ? Maybe don't use interceptors, but use something else ? Please suggest

WebAPI deserialization of a protected property is null

My solution has a WebAPI project (.net core 3.1, Microsoft.AspNetCore.Mvc) and a (.Net Standard 2.1) class library that defines the data structures.
My Controller takes a post with a single parameter that deserializes mostly correctly
public class apiRequest
{
public RequestData TheData { get; set; }
public Options Options { get; set; }
public apiRequest() { }
}
The RequestData and child objects are defined i a .Net Standard 2.1 class library and added via a nuget package
public class RequestData : IRequestData
{
public int Datum{ get; set; }
...
public List<ComplexItem> ComplexItems { get; set; }
...
}
public class ComplexItem: ItemBase, IComplexItem
{
public ComplexItem() : base() { }
public ComplexItem(Pricing defaultPricing) : base(defaultPricing) { }
[JsonConstructor]
public ComplexItem(Pricing defaultPricing, Pricing selectedPricing) : base(defaultPricing, selectedPricing) { }
}
The problem I am running into is with the defaultPricing is always null when it gets to the controller
public class ItemBase : IItemBase
{
public ItemBase () { }
public ItemBase (Pricing defaultPricing)
{
DefaultPricing = defaultPricing;
}
[JsonConstructor]
public ItemBase (Pricing defaultPricing, Pricing selectedPricing)
{
DefaultPricing = defaultPricing;
SelectedPricing = selectedPricing;
}
#region Pricing
[JsonProperty]
protected Pricing DefaultPricing { get; set; }
public Pricing SelectedPricing { get; set; }
[JsonIgnore]
protected Pricing CurrentPricing
{
get { return SelectedPricing ?? DefaultPricing; }
set { SelectedPricing = value; }
}
[JsonIgnore]
public decimal Cost { get => CurrentPricing?.Cost ?? 0; }
[JsonIgnore]
public decimal Price { get => CurrentPricing?.Price ?? 0; }
#endregion
}
I've tried using [DataContract] and [DataMember] attributes, JsonObject, JsonConstructor, JsonProperty attributes and [Serializable] attribute. (Is there a current best practice on what to use?)
If I read the Json from a file and use Newtonsoft.Json.JsonConvert.DeserializeObject it deserializes correctly with the Json attributes added, but still null in the controller.
It also deserializes in the API properly if I make it public, so it doesn't seem like a problem in the Pricing class itself
After posting I found this Question about making Newtonsoft the default and using MikeBeaton's accepted solution there with Microsoft.AspNetCore.Mvc.NewtonsoftJson package worked so I'll put this as one potential answer for anyone else with this issue. Would still like to know if there is a more correct solution available.
System.Text.Json Serializes Public Properties
As the documentation implies (emphasis mine):
By default, all (read: only) public properties are serialized. You can specify properties to exclude.
I would guess that this was the design chosen because serializing an object is allowing that object to cross barriers of scope and the public scope is the only one that can reliably be assumed.
If you think about it, it makes sense. Lets say, you define a protected property and serialize the object. Then a client picks it up and deserializates that text representation into a public property. What you have designed to be an implementation detail of/to derived types is now accessible outside the scope defined by the modifier.
Apart from simply pointing you to your own answer where Newtonsoft allows this protected property to be serialized, I would suggest you look more intently at your design and why those properties are protected in the first place. It makes sense within the context of your API implementation, but the client can't (shouldn't) be assumed to follow your same inheritance structure (or support inheritance at all). It seems like you might want to define a true DTO to act as the "shape" of your API response and find the right place to transition from your internal types using protected scope to control access and the DTO that can cross the border of the API.

Managing multiple versions of object in JSON

I have a class in C#, that has a number of variables. Let's call it "QuestionItem".
I have a list of this object, which the user modifies, and then sends it via JSON serialization (with Newtonsoft JSON library) to the server.
To do so, I deserialize the objects that are already in the server, as a List<QuestionItem>, then add this new modified object to the list, and then serialize it back to the server.
In order to display this list of QuestionItems to the user, I deserialize the JSON as my object, and display it somewhere.
Now, the problem is - that I want to change this QuestionItem and add some variables to it.
But I can't send this NewQuestionItem to the server, because the items in the server are of type OldQuestionItem.
How do I merge these two types, or convert the old type to the new one, while the users with the old version will still be able to use the app?
You are using an Object Oriented Language, so you might aswell use inheritance if possible.
Assuming your old QuestionItem to be:
[JsonObject(MemberSerialization.OptOut)]
public class QuestionItem
{
[JsonConstructor]
public QuestionItem(int Id, int Variant)
{
this.Id = Id;
this.Variant = Variant;
}
public int Id { get; }
public int Variant { get; }
public string Name { get; set; }
}
you can extend it by creating a child class:
[JsonObject(MemberSerialization.OptOut)]
public class NewQuestionItem : QuestionItem
{
private DateTime _firstAccess;
[JsonConstructor]
public NewQuestionItem(int Id, int Variant, DateTime FirstAccess) : base(Id, Variant)
{
this.FirstAccess = FirstAccess;
}
public DateTime FirstAccess { get; }
}
Note that using anything different than the default constructor for a class requires you to use the [JsonConstructor] Attribute on this constructor and every argument of said constructor must be named exactly like the corresponding JSON properties. Otherwise you will get an exception, because there is no default constructor available.
Your WebAPI will now send serialized NewQuestionItems, which can be deserialized to QuestionItems. In fact: By default, JSON.NET as with most Json libraries, will deserialize it to any object if they have at least one property in common. Just make sure that any member of the object you want to serialize/desreialize can actually be serialized.
You can test the example above with the following three lines of code:
var newQuestionItem = new NewQuestionItem(1337, 42, DateTime.Now) {Name = "Hello World!"};
var jsonString = JsonConvert.SerializeObject(newQuestionItem);
var oldQuestionItem = JsonConvert.DeserializeObject<QuestionItem>(jsonString);
and simply looking at the property values of the oldQuestionItem in the debugger.
So, this is possible as long as your NewQuestionItem only adds properties to an object and does neither remove nor modify them.
If that is the case, then your objects are different and thus, requiring completely different objects with a different URI in your API, as long as you still need to maintain the old instance on the existing URI.
Which brings us to the general architecture:
The most clean and streamline approach to what you are trying to achieve is to properly version your API.
For the purpose of this link I am assuming an Asp.NET WebApi, since you are handling the JSON in C#/.NET. This allows different controller methods to be called upon different versions and thus, making structural changes the resources your API is providing depending on the time of the implementation. Other API will provide equal or at least similar features or they can be implemented manually.
Depending on the amount and size of the actual objects and potential complexity of the request- and resultsets it might also be worth looking into wrapping requests or responses with additional information. So instead of asking for an object of type T, you ask for an Object of type QueryResult<T> with it being defined along the lines of:
[JsonObject(MemberSerialization.OptOut)]
public class QueryResult<T>
{
[JsonConstructor]
public QueryResult(T Result, ResultState State,
Dictionary<string, string> AdditionalInformation)
{
this.Result = result;
this.State = state;
this.AdditionalInformation = AdditionalInformation;
}
public T Result { get; }
public ResultState State { get; }
public Dictionary<string, string> AdditionalInformation { get; }
}
public enum ResultState : byte
{
0 = Success,
1 = Obsolete,
2 = AuthenticationError,
4 = DatabaseError,
8 = ....
}
which will allow you to ship additional information, such as api version number, api version release, links to different API endpoints, error information without changing the object type, etc.
The alternative to using a wrapper with a custom header is to fully implement the HATEOAS constraint, which is also widely used. Both can, together with proper versioning, save you most of the trouble with API changes.
How about you wrapping your OldQuestionItem as a property of QuestionItem? For example:
public class NewQuestionItem
{
public OldQuestionItem OldItem { get; set; }
public string Property1 {get; set; }
public string Property2 {get; set; }
...
}
This way you can maintain the previous version of the item, yet define new information to be returned.
Koda
You can use something like
public class OldQuestionItem
{
public DateTime UploadTimeStamp {get; set;} //if less then DateTime.Now then it QuestionItem
public string Property1 {get; set; }
public string Property2 {get; set; }
...
public OldQuestionItem(NewQuestionItem newItem)
{
//logic to convert new in old
}
}
public class NewQuestionItem : OldQuestionItem
{
}
and use UploadTimeStamp as marker to understand, what Question is it.

Adding existing method to WCF Service but no data returned

I've added an existing method to a web service (that I did not write).
I can bring the method into Soap UI by performing and update on the service.
I can run the method in SOAP UI and debug it and clearly see my method is pulling the data I want, processing it correctly but I am getting nothing back in Soap UI and my debugger terminates at that point.
Its worth nothing I build this method from an existing working method that returns data just fine. I imagine I am just missing some minor configuration some ware.
Things I have done,
1) Added the new method to the operation contract
2) Added all the necessary logic for processing the data.
I can furnish any code/configs but I just don't know what exactly is needed to troubleshoot this as I am attempting to add this off existing code. I'm generally not a vague with the details but I'm in the process of educating myself at the same time as well as trudging through some existing documentation I have found online.
The service is intended to return a class. We define a DTO and paste the results from a SQL query into our DTO. We then do some integrity checking on the DTO and test for failure or success. We then add the DTO to a container object named CustomResult based on success or failure and return the CustomResult. The CustomResult class should not need any modifying (famous last words). I did however create a new DTO class which I can add to my original post
DTO Class
namespace Custom.Company.Services
{
[DataContract]
public class TimeUnitDto
{
[DataMember]
public string Calendar { get; set; }
[DataMember]
public long AverageHour { get; set; }
[DataMember]
public long AverageDay { get; set; }
[DataMember]
public long AverageWeek { get; set; }
[DataMember]
public long AverageMonth { get; set; }
[DataMember]
public long AverageYear { get; set; }
[DataMember]
public long LookupRefreshInd { get; set; }
}
}
Thanks,
All, I figured it out. Unfortunately the answer is propriety to what I am doing but basically we the DTO to our CustomResult Class.
I copy/pasted the code from another service we use since the functionality was similar. I forgot to replace of the 'Status' assignments to the new status I created for this dto.
It was trying to place it in a Status object that the data is not going to recognize. Thanks to everyone who looked into this for me.

InvalidDataContractException on WP7 application on class that is serializable

I'm having an strange error when trying to save an object into isolated storage. I have a class that has some properties, here's the code :
[DataContract]
public class ExerciseStatistic
{
[XmlIgnore]
public int CorrectAnswers
{
get
{
return Attempts.Where(a => a.AttemptAnswerIsCorrect).Count();
}
}
[XmlIgnore]
public int IncorrectAnswers
{
get
{
return Attempts.Where(a => !a.AttemptAnswerIsCorrect).Count();
}
}
[XmlIgnore]
public int AnswerAttempts
{
get { return Attempts.Count; }
}
public List<AnswerAttempt> Attempts { get; set; }
public ExerciseStatistic()
{
Attempts = new List<AnswerAttempt>();
}
}
public class AnswerAttempt
{
public DateTime AttemptDate { get; set; }
public string AttemptTargetName { get; set; }
public string AttemptName { get; set; }
public bool AttemptAnswerIsCorrect { get; set; }
}
However, when trying to save it with this sentence :
IsolatedStorageSettings.ApplicationSettings["a"] = new ExerciseStatistic()
{
Attempts = new List<AnswerAttempt>()
{
new AnswerAttempt()
{
AttemptAnswerIsCorrect = true,
AttemptDate = DateTime.Now,
AttemptName = "lala",
AttemptTargetName = "lala2"
},
new AnswerAttempt()
{
AttemptAnswerIsCorrect = false,
AttemptDate = DateTime.Now,
AttemptName = "lalab",
AttemptTargetName = "lalab2"
}
}
};
I'm getting an exception like this one (i changed a bit the signature of the code with fake names, but for the example it serves its purpose) :
Type 'XX.Model.FirstClass.SecondClass' cannot be serialized. Consider
marking it with the DataContractAttribute attribute, and marking all
of its members you want serialized with the DataMemberAttribute
attribute.
I don't understand why the serializer is trying to serialize an object of my model (which is not serializable) when the class that I'm giving it doesn't have any references to that kind of type... what am i missing? -> nope, i don't want to add datacontract attributes to classes that i don't need and am not planning to serialize, so please don't answer with this :)
You might experience this problem if you work through the reference procedure in "Walkthrough: Consuming OData with MVVM for Windows Phone" at http://msdn.microsoft.com/en-us/library/hh394007(v=VS.92).aspx
When you get to the point where you call :
Return DataServiceState.Serialize(_context, collections);
You might get an InvalidDataContractException with the message:
Type 'DataBoundApp1.Northwind.NorthwindEntities' cannot be serialized. Consider marking it with the DataContractAttribute attribute, and marking all of its members you want serialized with the DataMemberAttribute attribute.
Thanks to the answer by Daniel Perez, I was able to resolve this problem and I am documenting my steps to clarify the solution for others:
Show hidden files in Solution Explorer
Open the file "Reference.cs" (under your Service Reference, expand
Reference.datasvcmap)
If your Data Service Context class is missing the [DataContract]
attribute, add it as shown here:
.
namespace OCC.WindowsPhone.OrlandoCodeCampService
{
[DataContract] <--- I ADDED THIS
public partial class OrlandoCodeCampEntities : global::System.Data.Services.Client.DataServiceContext
{..}
Once I added the DataContract attribute, the problem went away!
It seems to me you try to exclude properties from serialization by using XmlIgnore.
From the documentation:
You can opt out members from serialization by using the IgnoreDataMemberAttribute.
so try using IgnoreDataMemberAttribute instead of XmlIgnore to opt out members from serialization.
I also had some troubles with DataContract in the very same situation as you, therefore I reverted to plain old XML serialization to strings, which i then stored in isolated storage. This also eases debugging.
I don't think that this is a proper answer, but it's what i had to do in order to fix it.
After changing some more the code, i realised that this was failing EVEN if I wasn't saving anything to the isolated storage. Just declaring a DataContract attribute on the type made the error arise. I must think that WP7's framework at some point is parsing all classes that have this attribute, and for some strange and obscure reason (which i can't find) it's looking for them in other classes as well. I added the DataContract attributes in the classes that the framework is complaning about, and also some KnownType attributes as well, and everything started to run smoothly... weird weird... if someone can shed some light into this, i'd be happy (i hate it when i solve a problem but without knowing the exact cause)

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