How can I keep multiple controls in focus? - c#

I have a tree view on the left side. Selecting a node displays relevant information in a form on the right side.
Would I be able to keep the tree and any one control (textbox, combobox, checkbox) on the right in focus at the same time? This will enable a user to select a field, make a change, select another node, and without having to go back and select the same field again, just type and change the value of the same field.
Thanx.
EDIT
I suppose one could implement such behaviour manually:
private Control __cFocus;
private void {anyControl}_Focus(object sender, EventArgs e)
{
__cFocus = (Control)sender;
}
private void treeView1_AfterSelect(object sender, EventArgs e)
{
__cFocus.Focus();
}
I was just wondering if there exists an automatic / more elegant solution
EDIT 2
Ok, so it seems I'll have to implement it manually. Manual implementation it is then. However, now there seem to be another problem; not sure if I should ask this as a separate question.
When selecting a node the textbox gains focus as intended, but only when using the keyboard. It doesn't work when selecting a node with the mouse. First I thought that it might be a mouse event that's interfering, but stepping revealed that the MouseUp event fired first and then the AfterSelect event which sets the focus, so I don't think it's interfering. The textbox's Enter event is also fired, but for some reason it loses focus again to the tree.
Thanx

no, you cannot keep two controls in focus at the same time. But what you can do is set the focus to the target control in the treeview AfterSelect event
private void treeView1_AfterSelect(object sender, TreeViewEventArgs e)
{
textBox1.Focus();
textBox1.SelectAll();
}
then in your textbox leave, save the changes, like so:
private void textBox1_Leave(object sender, EventArgs e)
{
//save changes here
}
this way, everytime you select an item in the treeview, check your textbox for change and save as needed, then you will refocus on the textbox for your next edit

There only can be one element having the focus!
But I have an idea for you that might solve your problem. Assuming you have a window with a TreeView and a TextBox. Set the HideSelection property of the TreeView to false and subscribe the AfterSelect event (like edeperson already answered) like this:
private void OnTreeViewAfterSelect(object sender, TreeViewEventArgs e)
{
textBox1.Text = e.Node.Text;
textBox1.Focus();
}
Then subscribe the KeyDown event of the TextBox and do following in the event method:
private void OnTextBoxKeyDown(object sender, KeyEventArgs e)
{
if ((e.KeyCode == Keys.Up) || (e.KeyCode == Keys.Down))
{
treeView1.Focus();
SendKeys.Send(e.KeyCode == Keys.Up ? "{UP}" : "{DOWN}");
}
}
At last subscribe the Leave event of the TextBox and do following in the event method:
private void OnTextBoxLeave(object sender, EventArgs e)
{
if (treeView1.SelectedNode != null)
{
treeView1.SelectedNode.Text = textBox1.Text;
}
}
And, voilá it should work like you expected it...

If you want to focus on it , you can use usercontrol. you can put your textbox on usercontrol and set focus of this textbox on usercontrol using set properties on treeview select.

No you may not, only one control may be in focus at any given time.
See Moonlight's comment for one way to achieve the behavior that you seek.

Related

Selection of all of the content of TextBox is not working as expected in WPF

Im having troubles with Selecting All content inside of a TextBox.
Ussually by pressing enter I'm jumping from one textbox to another, because there are like 6-7 TextBoxes below each other
in my Grid, and by pressing enter I need to jump from one to another,
private void Grid_PreviewKeyDown_1(object sender, KeyEventArgs e)
{
if (e.Key == Key.Enter)
{
UIElement element = e.Source as UIElement;
element.MoveFocus(new TraversalRequest(FocusNavigationDirection.Next));
//TextBox tb = (sender as TextBox);
//if (tb != null)
//{
// tb.SelectAll();
//}
}
}
And while I'm on some of them when I press Enter I'm doing some calculation like this:
private void txt2_PreviewKeyDown(object sender, KeyEventArgs e)
{
if (e.Key == Key.Return)
{
try
{
CalculateSomethingFromOtherTextBoxes();
}
catch (Exception ex)
{
MessageBox.Show(ex.Message);
}
}
}
My Question is next: When I jump from each other and when I finish calculation (enter is pressed), the next TextBox I will jump to I would like SELECTALL of TextBox's content when I jumped on it.
In case I want to edit some value or whatever, and it is confusing sometimes content insidee is selected and sometimes it is not.
I tried setting GotFocus event on each of TextBoxes and It looks like this:
private void txt3_GotFocus(object sender, RoutedEventArgs e)
{
txt3.SelectAll();
}
But unfortunately somehow this is sometimes working sometimes it is not, I mean all of content is selected sometimes and sometimes it is not..
Thanks guys
Cheers
Try to handle the GotKeyboardFocus event instead of the GotFocus event. This should work:
private void txt3_GotKeyboardFocus(object sender, KeyboardFocusChangedEventArgs e)
{
txt3.SelectAll();
}
There is no property that you can set to select all of the Text in a TextBlock or TextBox. Selecting all text must be accomplished using the TextBoxBase.SelectAll Method. What you could do in a Style is to set an event handler for the GotFocus event, where the handler code would call SelectAll, but your handler would of course need to be in code and not XAML.
One other possibility would be for you to create an Attached Property that would select the text whenever the TextBox gets focus, but again it's not possible to do this in XAML.

C# Drag and Drop From listBox

I'm trying to build a simple interface that allows users to drop files into a listBox to add them to a process, and to drag them out to remove them. Everything is working fine, but I'd like to add one feature to make it just a tad more sophisticated.
Right now, I have the removal of the item tied to the DragLeave event, which means that as soon as the mouse leaves the box, the item is removed. But I'd like for users to be able to change their minds. In other words, if they realize they're dragging the wrong file out, I'd like them to be able to move the mouse back into the listBox and release the mouse to cancel the action. I'm thinking that means I need to be able to capture the MouseUp event instead of the DragLeave event. But that hasn't been successful so far.
Below is the code I'm currently using for removing files dragged out. How can I modify to keep the files from being removed form the list until the user lets the mouse button go?
private void listBox1_MouseDown(object sender, MouseEventArgs e)
{
if (listBox1.Items.Count == 0)
{
return;
}
int index = listBox1.IndexFromPoint(e.X, e.Y);
string s = listBox1.Items[index].ToString();
DragDropEffects dde1 = DoDragDrop(s, DragDropEffects.All);
}
private void listBox1_DragLeave(object sender, EventArgs e)
{
ListBox lb = sender as ListBox;
lb.Items.Remove(lb.SelectedItem);
}
Edit 2013/05/16
The comments and answers so far have been useful, but I realize my question isn't clear enough. In this case, I'm displaying a dialog separate from the parent form that is basically as big as the listBox. When someone drags a file out of the list, they're dragging it off the form completely. Have I backed myself into a corner by doing this? I recognize I'm making it harder than it has to be, but I'd still like to see how it would work if it's possible.
Here's a fairly quick hack approach to gaining the functionality you want:
public object lb_item = null;
private void listBox1_DragLeave(object sender, EventArgs e)
{
ListBox lb = sender as ListBox;
lb_item = lb.SelectedItem;
lb.Items.Remove(lb.SelectedItem);
}
private void listBox1_DragEnter(object sender, DragEventArgs e)
{
if (lb_item != null)
{
listBox1.Items.Add(lb_item);
lb_item = null;
}
}
private void listBox1_MouseDown(object sender, MouseEventArgs e)
{
lb_item = null;
if (listBox1.Items.Count == 0)
{
return;
}
int index = listBox1.IndexFromPoint(e.X, e.Y);
string s = listBox1.Items[index].ToString();
DragDropEffects dde1 = DoDragDrop(s, DragDropEffects.All);
}
private void Form1_DragDrop(object sender, DragEventArgs e)
{
lb_item = null;
}
Every time the user drags an item out of the box, it's saved temporarily until the user drops it somewhere else or mouses down on a new item in the list.
Note the important part of this is detecting when and where the user let's go of that mouse, which is the rationale behind handling the DragDrop event of Form1, the parent of listBox1.
Depending on the sophistication and density of the rest of your layout, where you handle DragDrop could be much different for you. This is why it's kind of "hacky", but it's also quite simple. It shouldn't matter, though, where or how many times you null lb_item since it pertains only to that specific ListBox.
I suppose another way to do it would be to track the user's mouse states and act accordingly, which may be more appropriate for you if it's inconceivable to handle a lot of DragDrop stuff.
EDIT: If you wanted to be REAL thorough, you could enumerate through every control of the base form using foreach and programmatically append a handler for the DragDrop event to that control, then remove it when done... but that may be getting a little nutty. I'm sure someone has a better approach.

How to determine which form was brought to front by clicking it?

I have an application with a Panel containing children Form objects. When I click one of the children Form it brings to front. I would like to know which one is in front now...
I've looked in event list but cant find proper event form my purpose :(
These methods doesn't work:
protected void OpenedFileForm_Enter(object sender, EventArgs e)
{
MessageBox.Show("enter");
}
protected void OpenedFileForm_Click(object sender, EventArgs e)
{
MessageBox.Show("click");
}
protected void OpenedFileForm_Activated(object sender, EventArgs e)
{
MessageBox.Show("activated");
}
protected void OpenedFileForm_MouseClick(object sender, MouseEventArgs e)
{
MessageBox.Show("mouse click");
}
protected void OpenedFileForm_Shown(object sender, EventArgs e)
{
MessageBox.Show("shown");
}
OpenFileDialog openFile1 = new OpenFileDialog();
openFile1.DefaultExt = "*.txt";
openFile1.Filter = "TXT Files|*.txt|RTF Files|*.rtf";
if (openFile1.ShowDialog() == System.Windows.Forms.DialogResult.OK &&
openFile1.FileName.Length > 0)
{
switch (Path.GetExtension(openFile1.FileName))
{
case ".txt":
txtForm childTXT = new txtForm();
this.childForms.Add(childTXT);
childTXT.Parent = this.mainPanel;
childTXT.richTextBox1.LoadFile(openFile1.FileName, RichTextBoxStreamType.PlainText);
childTXT.Show();
break;
}
}
Have you tried the Form.Activated Event?
http://msdn.microsoft.com/en-us/library/system.windows.forms.form.activated(v=vs.80).aspx
Edit:
If you are in an MDI application, you might need to use MdiChildActivate instead.
http://msdn.microsoft.com/en-us/library/system.windows.forms.form.mdichildactivate.aspx
This code can only work when you set the Form.TopLevel property to false. Which makes it turn into a child control, almost indistinguishable from a UserControl.
This has many side-effects, for one there is no notion of "front" anymore. The Z-order of child controls is determined by their position in their parent's Controls collection. And it affects the events it fires, Activated and Deactivated will never fire. Furthermore, the Form class was designed to be a container control, it doesn't like taking the focus itself. Its child controls get the focus, the Form class doesn't have any use for focus. Which is why the Enter, Click and MouseClick events don't fire, they are events that require focus.
Long story short, what you are trying to do doesn't make a wholeheckofalot of sense. If it is strictly the Z-order you want to fix then write an event handler for the MouseDown event:
void OpenedFileForm_MouseDown(object sender, MouseEventArgs e) {
var frm = (Form)sender;
frm.BringToFront();
}
You could add frm.Select() to get the Enter event to fire, but only do that if the form doesn't contain any focusable controls itself. Do note that there is evidence that you don't assign the events correctly in your code. The Shown event does fire. It is also important that you set the FormBorderStyle to None, the title bar cannot indicate activation status anymore.
Ok, I got this! Thx for help everyone. You gave me a hint to think about equity of my strange MDI idea where Panel is parent for other Forms. I Removed SplitContainer containing Panel and just did standard MDI application, where Forms are MDIChildren of main Form.
childTXT.MdiParent = this;

Combobox cancel dropdown

I've got a combobox that opens a new form window with a datagridview, and I want the users to choose the items through that datagridview rather than through the combobox. I've got this code to achieve that:
private void comboBox1_DropDown(object sender, EventArgs e)
{
valSel.incBox = (ComboBox)sender;
valSel.Show();
if (this.comboBox1.DroppedDown)
{
MessageBox.Show("test");
SendMessage(this.comboBox1.Handle, CB_SHOWDROPDOWN, 0, 0);
}
}
As you see I'm also trying to hide the dropdown of the combobox but it isn't working. I assume it's because the combobox hasn't actually "dropped down" yet, so that part of the code is never run.
Is there an event or something I can cell when the combobox has fully "dropped down" so i can send the message to close it again?
You should be able to simply set the height of the ComboBox to something really small. Last time I looked at it, this determined the height of the popup part (the actual height of the control is determined by the UI/font size).
The more elegant way, however, would be using a custom control that just mimics the appearance of dropdown boxes (I'm rather sure that can be done some easy way).
In comboBox1.Enter set the focus to a different control if condition is met.
private void comboBox1_Enter(object sender, EventArgs e)
{
if (comboBox1.Items.Count < 1)
{
comboBox1.DroppedDown = false;
comboBox2.Focus();
MessageBox.Show("Select a list first");
comboBox2.DroppedDown = true;
}
}
1) create a KeyPress event on ComboBox from the properties.
2) write code
private void cmbClientId_KeyPress(object sender, KeyPressEventArgs e)
{
((ComboBox)sender).DroppedDown = false;
}

Dropped down in combo after focused

I have a combo box. It must display its content, when focused and its value changed as well.
I wrote this code in its Value Change event:
if(combo1.Focused)
combo1.DroppedDown=true;
But it doesn't work!
what's your solution?
What Event handler are you putting that code in? Assuming that you want to show the drop down when the user types in the edit box part of the combo just handle the TextChanged event and put that code inside there and it should work.
If I understand your requirement correctly, when the combobox gets focus you want the drop down list to show. That can be achieved as follows
private void Form1_Load(object sender, EventArgs e)
{
comboBox1.GotFocus += new EventHandler(comboBox1_GotFocus);
}
void comboBox1_GotFocus(object sender, EventArgs e)
{
comboBox1.DroppedDown = true;
}

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