I want to retrieve mouse information to my C# application, the information includes:
when Mouse position changes
When Mouse Clicks
When scroll wheel used or clicked
I have been able to find out how to get the mouse position from this question
, but for other mouse information, I don't know yet. but I do know that I must use win api for that.
UPDATE:
I need the information globally, not over my form or my controls, in fact my form is hidden , I just need to store mouse information during my application running.
Generally individual controls want to know about mouse actions as it relates to them, which is why they have events that capture this information and you should use them accordingly.
However, if you have a need to see this information outside of your Forms then you'll need a global mouse hook. There is an article about that here: http://www.codeproject.com/KB/cs/globalhook.aspx
Related
I've been trying to figure out how to fake, not simulate, keyboard and mouse input. By this I mean the system goes through the process as if the actual event occurred, such as a mouse click, but does not actually perform the event, such as clicking the mouse.
Or if you wanted to make the system think your mouse had moved even though it did not. Sort of a "virtual" move that doesn't actually happen/effect the mouse.
Is it possible to override the simulated mouse clicks and events to make them not actually click while the system thinks they have?
Here is a nice project that wraps the keyboard and mouse. Here is the mouse input simulator file for reference. To see the lower level work, navigate to the WindowsInput.Native namespace in that project.
Thanks guys for all of your help. I was finally able to achieve what I wanted via lrb's answer.
I used that library to fake input and in the grand scheme of things I was trying to make a mouse jiggler but not actually effecting the user's mouse in case the application was running while the user was using the mouse. Which is why I wanted to "fake" the mouse rather than move the actual mouse. Thanks again for everything this was amazing.
Icemanind I'm still curious about your idea with subscribing an event rather than having an event handler. This would allow me to induce something like a mouse click without actually clicking correct?
I am currently working on a desktop C# WPF application where the goal is to make it look and feel like a "real" Windows Store App.
I want to add an appbar that should be shown when the user swipes up from the bottom. To do this in a normal app you just position your finger outside the screen area, and swipe up.
But if I do that in a fullscreen WPF program I don't receive any TouchDown or TouchMove events - probably because the finger is already down when entering the actual screen area.
I have tried with the Manipulation framework also, but same result here. Even when I hook directly into the message queue using WndProc or other hooks I get no events at all.
The funny thing is that I can see the "touch cursor" move around the screen, so at least something in the underlying framework is notified.
Does anyone have an idea how to do this?
p.s. It is not an option for me just to use a windows store app instead, because of hardware connectivity issues ;-)
You will need to keep track of the cursor location coordinates, and see when the cursor (swipe) starts at the edge of the screen and moves in. When that triggers (with whatever trigger you want, distance covered most likely) you can fire up your Appbar.
There was a similar question asked on MSDN:
https://social.msdn.microsoft.com/Forums/vstudio/en-US/d85dcde7-839a-44d3-9f2a-8b47b947576c/swipe-gesture-and-page-change?forum=wpf
I'm making a form application in C# and what I need is to able to capture x,y coordinates outside of the form when the user doubleclicks. I have not been able to find anything that can help me. I'm new to C# so I might be looking for the wrong thing. Any help would be appreciated.
Thanks,
This old MSDN blog has sample code for using WH_MOUSE_LL, a low-level mouse hook that you can use to capture mouse events in Windows. Mouse hooks do not distinguish double clicks however, you will need to do that yourself. You can use SystemInformation.DoubleClickTime and a timer to determine if the click was a double click or not.
I need to create a application which is similar to those we will get when we buy a laptop. It will be visible only when the mouse pointer reaches the top of the window. So how can I able to do this using C# 4.0 ?
http://www.notebookcheck.net/uploads/pics/win2_12.jpg
this link u can see the application. I need to create such type
Any idea pls share. Thanks
I suppose there are several different ways to achieve this effect:
You can place part of the window of your application above the visible screen, so only a part of it is visible (let's say you can see only it's bottom). Then you need to handle events when mouse enters (MouseEnter) and leaves (MouseLeave) the form to move the form up and down.
You can use a background thread to call GetCursorPos method at a set interval (i.e. each 500ms) second to check where currently the mouse is. See this link for more information about it and a sample code: http://www.pinvoke.net/default.aspx/user32.getcursorpos.
(If you need only to check the mouse position, you can use a timer to simplify you application.)
When you hit what's possible with C#, you can always start invoking native code - such as the windows API. Since you don't ask a specific question, I'll leave you with:
Position your app where you want it to appear and hide it.
Capture mouse position with windows api (see this SO answer)
When mouse is at screen corner / top, etc; make your app visible.
Now make sure all this works with dual screen setup, and you are done.
How to track the mouse position on the screen regardless of application.i.e. Whenever the user clicks or select something with mouse in any application, i want to display my own menu at that point itself.
Is there any way to get mouse position on the screen using c#?
To do this, you'd need to P/Invoke to user32.dll and use SetWindowsHookEx().
Have a look here:
SetWindowsHookEx (user32)
How to set a Windows hook in Visual C# .NET
That sounds like a bad idea. I'm sure you could force it with a bit of effort, but what about the other applications that may want to show their own menus when the mouse is clicked?
I have solved this issue, I used Low Level Mouse hooks and Low Level Keyboard hooks to implement the solution.
I am yet to add the Menu part of it.