I have the following code:
using (MemoryStream str = new MemoryStream())
{
Program.api.GetDocument(result, str);
using (FileStream fileStream = File.Create(filePath))
{
str.WriteTo(fileStream);
}
}
Whenever a file is written, it is always locked afterwards - attempting to delete it or modify it causes Windows to tell me the file is in use, even after closing my application. Am I missing something?
Your problem is most likely caused by Windows Search Indexing which is a part of Windows Search. If you attempt to access the file immediately (or very shortly) after modifying it, you may run into the sort of issues you are seeing. The best way around this is to add retry logic to the file operation you are performing, which waits some small period of times and re-attempts the file op.
If you would like to confirm that the problem is cause by Windows File Search Indexing, you can disable it for the file type and/or location where you are writing your file to see if that makes the problem go away.
Related
I have some code that saves a string to a file, something like this:
string TheFileJS = HttpRuntime.AppDomainAppPath + "\\SomePath\\" + ClientFileName + ".js";
if (File.Exists(TheFileJS) == true)
{
File.Delete(TheFileJS);
}
File.WriteAllText(TheFileJS, TheJS);
I'm using File.WriteAllText because I thought it would prevent problems with file locking but what's happening is that sometimes I get the error File is being used by another process. The problem is that it rarely happens, but once this exception occurs on a particular file, all client calls to this file then result in a 404.
What do I need to change in my code to make sure this error never happens?
I would imagine that you are running into problems with the lock still being open after the delete causing you to be unable to then rewrite the file.
The good news is that this is easily solvable by not deleting the file first.
From the docs for WriteAllText it says "Creates a new file, writes the specified string to the file, and then closes the file. If the target file already exists, it is overwritten."
What this means is that it effectively deletes the contents of the file anyway so checking if the file exists first is unnecessary. If you are not doing that check then you shouldn't run into any problems.
This is also where exception handling would come in handy. If this is critical code then you could retry or alert an admin immediately of the problem hopefully preventing all your clients then 404ing.
Try this. During file creation, if any stream is opened, it will be closed.
FileStream stream = File.Create(TheFileJS);
stream.Close();
I have Following Code in a Page_Load called function. When the Page is loaded the first time after starting Visual Studio, everything works out fine.
But any other opening call to the File after that returns IOException: "File is in use by another process", even when directly opening the File in VisualStudio Solution this Error is returned(of course not as Exception)
FileStream mailinglist_FileStream = new FileStream(#"\foobarFile.txt", FileMode.Open);
PeekingStreamReader mailinglist_Reader = new PeekingStreamReader(mailinglist_FileStream);
//Do some stuff with the file
mailinglist_FileStream.Close();
mailinglist_Reader.Close();
mailinglist_Reader.Dispose();
mailinglist_FileStream.Dispose();
Why is the file still locked? and why does fully restarting Visual Studio reset the File?
when checking file-Properties it says:
Build Action: Content
Copy to output directory: do not Copy
I am only reading this File. can i do something similiar to adLockOptimistic, so that multiple processes can access the File?
Why is the file still locked? and why does fully restarting Visual
Studio reset the File? when checking file-Properties it says [...]
I don't know why the file is still locked: probably because your code fails before the stream is closed/disposed.
About "why fully restarting Visual Studio [...]": because you may be using IIS Express or ASP.NET Dev Server whose are closed when you close the IDE, so locks on files are released since the process holding the locks is no longer running.
And about "why is the file still locked?[...]" it could be because the file stream isn't closed because sometimes the thread may not end successfully and the locks aren't released.
As other answer said, check how using block may avoid that IDisposable objects wouldn't be disposed:
// FileShare.ReadWrite will allow other processes
// to read and write the target file even if other processes
// are working with the same file
using var mailinglist_FileStream = new FileStream(#"\foobarFile.txt", FileMode.Open, FileShare.ReadWrite);
using var mailinglist_Reader = new PeekingStreamReader(mailinglist_FileStream);
// Do your stuff. Using blocks will call Dispose() for
// you even if something goes wrong, as it's equal to a try/finally!
I am only reading this File. can i do something similiar to
adLockOptimistic, so that multiple processes can access the File?
Yes, take a look at File.Open method and FileShare enumeration:
File.Open: http://msdn.microsoft.com/en-us/library/y973b725.aspx
FileShare enum: http://msdn.microsoft.com/en-us/library/system.io.fileshare.aspx
Learn to use using:
using (FileStream fileStream = File.Open(#"C:\somefile", FileMode.Open, FileAccess.Read))
{
...
}
The using construct ensures that the file will be closed when you leave the block even if an exception is thrown.
Your problem might not be here, but somewhere else in your code. You'll have to go through all your code and look for places where you have opened files but not put it inside a using statement.
An old question but unfortunately the given answers can be not applicable to the question.
The problem specifically in Windows lies in two aspects of Windows behavior:
a) when the handle to the file, opened for writing, is closed, the Microsoft Antimalware Service opens the file to check the newly written data for malware;
b) the OS itself keeps the file opened for some time after all handles to it are closed. This time can be from seconds to many minutes depending on the nature of the file and other factors.
We saw this problem many times in our products and had to provide special support for this case - our kernel-mode attempts to close the file as soon as the last handle to it is closed.
Try using using blocks, it may not fix your lock problem, but it is better form for disposable objects.
using (FileStream mailinglist_FileStream = new FileStream(#"\foobarFile.txt", FileMode.Open))
{
using (PeekingStreamReader mailinglist_Reader = new PeekingStreamReader(mailinglist_FileStream))
{
...
}
}
Also, try closing mailinglist_Reader before mailinglist_FileStream.
I've just written a test service in C# 2010. In the OnStart method i'm opening an XML document in the root of C: drive, parsing it and writing out to another XML document also in the root of C: drive.
When I install the service and start it, im told it stopped again automatically. The output XML file is created but is empty. I'm running the service as Local System account.
Can anyone tell me why no content is being written?
Thanks,
EDIT (to include code for OnStart)...
protected override void OnStart(string[] args)
{
String win32ClassName = "";
String nodeSubkeyName = "";
List<String> propertyList = new List<String>();
List<String> propertyListQuery = new List<String>();
XmlTextReader reader = new XmlTextReader("C:\\hwin.xml");
XmlTextWriter writer = new XmlTextWriter("C:\\hwout.xml", null);
writer.WriteStartDocument();
writer.WriteComment("Asset hardware Inventory for " + System.Environment.MachineName);
writer.WriteStartElement("hardware");
The above code doesn't even write the starting element for the output XML file, but it does create the empty file so suspect it has rights to do that. Perhaps reading the input file IS the issue? I've little to no idea how the Local Service account works!
I'd suspect that it's not flushing the stream it's writing to. Stream output (including file output) is normally buffered because it gives better performance to batch up a bunch of bytes to write to the file rather than do them one by one. (The benefit increases the larger buffer you use until either 4 or 8k, at which point the cost of the memory used outweighs the gain. 4 and 8 both tend to be better than something in between because they also hit memory page sizes well, in any case the default buffers for most framework-supplied streams is 4k).
Anyway, if that is the problem, then you need to flush the stream. This is always done when you close the writer, and closing the writer is always done when you Dispose() it. You should always dispose anything that implements IDisposable as soon as possible anyway as a matter of good practice (always assume something bad at least could happen if you don't, even in those cases where you know a given Dispose() is currently implemented as a no-op). Most of the time, this is most easily done with a using block:
using(XmlTextWriter writer = new XmlTextWriter("C:\\hwout.xml", null))
{
//code that uses writer here
}
Even if my suspicion is wrong, it's well worth getting into the habit of doing this.
Probably an unhandled exception....
Use Try/Catch, write exception to system.diagnostics.trace.writeline and use DebugView(http://technet.microsoft.com/en-us/sysinternals/bb896647) to read the output.
Check the error log in event viewer, its most likely you don't have permission to read the file from c:\
You can make the service run under an account which has permission to read\write to c:\
You should use a try and catch around your xml write code block, and then log the error to debug this further.
It is hard to say without code snippet,but if service doesn't start definitely OnStart throw exception, put Thread.Sleep in OnStart method, attach to process with visual studio and debug
Have you tried executing your code as a console application rather than a service?
Often run-time issues with services are due to privileges. For the writing part, this is not the case here, because your code got to create the output XML file. Therefore, your service has write rights to the right directory.
But it may be that it does not have read rights on the input file, or there just may be an exception happening during execution.
My advice to you:
test your code as a Console app rather than a service, and test it from within Visual Studio
try/catch and log any exceptions
check the Event Viewer to see if windows has logged any details about the problem with your service
I am trying to create a new file and write XML to it:
FileStream output = File.Create(Path.Combine(PATH_TO_DATA_DIR, fileName));
The argument evaluates to:
C:\path\to\Data\test.xml
The exception is:
The process cannot access the file 'C:\path\to\Data\test.xml' because it is being used by another process.
What am I doing wrong here?
UPDATE: This code throws the same exception:
StreamWriter writer = new StreamWriter(Path.Combine(PATH_TO_DATA_DIR, fileName));
UPDATE 2: The file I am trying to create does not exist in the file system. So how can be it in use?
UPDATE 3: Changed to a new file name, and now it works. I'm not sure why. Perhaps I unknowing created it in the first call, and it failed on subsequent calls?
The message means that another process is using that file. If you have it open it could be using it, or when it was originally created if the stream was not closed properly that could do it also.
First check to make sure you do not have it open. I would try to change the fileName and see if you get the same error. If you do get the same error than some place in your code it is not closing a stream that when it is done with the file.
Your program keeps a handle on your file after it's being created to return to your FileStream object. Because you don't specify the access to it, perhaps it won't let you get a grab on it. Perhaps should you consider closing it, and then reopen it in a proper manner by specifying how you want it open (ReadOnly, ReadWrite, WriteOnly) ?
Not trying to sound insulting, but does the folder exist? Does the file already exist but is hidden by the system? And does the user account that is running the program have write permissions to the folder? Have you tried creating a file using a different method (like with File.WriteAllText(<path>, "Testing") just to see if it's your particular call to File.Create?
I have many processes reading a file stored on a network share. Originally I was only able to have one process read the file, all the others would throw exceptions. I implemented the following code to deal with that:
using (StreamReader fileStreamReader = new StreamReader(File.Open(path, FileMode.Open, FileAccess.Read, FileShare.Read)))
{
content = fileStreamReader.ReadToEnd();
}
This let multiple processes read the same file, however it still seems to have issues, because sometimes multiple processes still can't access the file. Yet I can go back later when the file isn't in use and open it just fine. Right now I have some retry behavior with random delays implemented that so far, seem to help. It seems a little quirky to me to do it this way, so what would be a better method?
This is the weird part, the exception I'm getting is not from file IO at all, it's from a library called CommStudio. In short, I dump the file to a string, i modify it slightly, dump it into a memory stream, and ship it off over ymodem on rs232. The exception is telling me the remote system has canceled. The device getting the data reports that there was a transmission error, which usually means that an incomplete/empty file was received.
Normally I would blame the library on this, but it works flawlessly at desk-testing and when there is only one process accessing the file. The only thing that really seems to be consistent is that it is likely to fail when multiple processes are accessing a file.
had a similar problem but not allot of time to find an ideal solution. I created a webservice and stuck the file local to the webservice app.. then created a simple one liner GET API which was called over the office intranet.. thus ensureing only the calling application edited the log file.. messy but functional.
I have had a similar problem in the past. Try changing how you access the file to something like this.
//Use FileInfo to get around OS locking of the file
FileInfo fileInfo = new FileInfo(path);
//I actually wanted unblocked read write access so change your access and share appropriately
using (FileStream fs = fileInfo.Open(FileMode.Open, FileAccess.Write, FileShare.ReadWrite))
{
//I'm using CopyTo but use whatever method matches your need
fileInfo.CopyTo(Path.Combine(destination, fileName), false);
}