Debug.WriteLine to different "channel"? - c#

http://i.minus.com/ibsHfIOAy7lBCj.png
I want to write some stuff to VS's output window so I can see what's going on, but it just gets flooded with all this other stuff. Is there some way I can write to a different "channel"? It's got that dropdown there, which I see AnkhSVN has added itself too...can I add another one with only my stuff in there maybe?

Use Trace for this. You will either have an App.config file or a Web.config file in the project that is running. In this file add a trace listener.
When you call trace, which is very similar to Debug, you can specify the level (Info, Warning, Debug, Error). Based on this level you can decide where and how that information is saved.
How to Trace and Debug in Visual Studio

You can use the "Redirect all Output Window text to the Immediate Window" option:
Although it says all, it will only redirect Debug.WriteLine, etc.
Alternatively you can suppress the noisy messages from the output window itself:

If you create a visual studio addin (in default) you will have a connect.cs with a public void OnConnection(object application, ext_ConnectMode connectMode, object addInInst, ref Array custom)
You can use this application object to do what you want to do.
DTE2 app = (DTE2)application;
OutputWindowPane XXX = app.ToolWindows.OutputWindow.OutputWindowPanes.Add("XXX");
Now you can use :
XXX.OutputString("some text" + Environment.NewLine);
And this text will appear in the "channel" called "XXX"

Related

How can I get for reading and writing Properties.Settings.Default.UpgradeRequired property?

In my WPF MVVM application I need to check if my application runs first after its installation. I had reviewed some examples in SO and in one of them - how to check whether my c# window app is running first time after installation I found the following code where the author recommended the use of UpgradeRequired:
// this must happen as soon as your program starts, before
// you do anything else with the settings
if (Properties.Settings.Default.UpgradeRequired)
{
// upgrade FIRST, before doing anything else with the settings
Properties.Settings.Default.Upgrade();
Properties.Settings.Default.UpgradeRequired = false;
Properties.Settings.Default.Save();
}
I quote here his words: "I also suggest adding a "UpgradeRequired" boolean to the settings which is by default true...." But when I try to add the same code in my App.xaml.cs file in OnStartUp event handler then the following error occured: "Settings does not contain a definition for UpgradeRequired" and UpgradeRequired was underlined with a red wavy line. I havn't faced with Properties.Settings before. So I'd like to know: Which assembly reference I should add to my application? What must I do to get access to Properties.Settings.Default.UpgradeRequired? our help would be greatly appreciated.
This not in any Assembly it's your oun custom settings. It's all explained here https://msdn.microsoft.com/en-us/library/a65txexh(v=vs.140).aspx

How to get the (.lnk) shortcut filepath in a program which started by the shortcut?

I have a c# program which open *.postfix file.
If a user runs a (.lnk)shortcut which points to my type of file, my program will open the target.
So, how could my program know it is started by a (.lnk)shortcut (and get it's file path)?
In some circumstances,i need to replace the .lnk file.
Thanks!
Edited
First, thanks to guys who answered my question.
By following #Anders answer, i find out my problem lays here.
I made some changes to windows registry, so browser knows to throw customized protocol string to certain program.
some thing like this..
[InternetShortcut]
URL=myProtocol://abcdefg.....
That's maybe why i lost lpTitle. :(
I'm going to try this way:
Whenever my program invoked, of course fed with %1, program checks current opened explorer(Window), and try to get it's current path with IWebBrowserApp. With that path and desktop of course, scan and analyze *.lnk to determine which one to replace.
I think this will probably work, but not be sure. I will try.
continued
In native code you can call GetStartupInfo, if the STARTF_TITLEISLINKNAME bit is set in STARTUPINFO.dwFlags then the path to the .lnk is in STARTUPINFO.lpTitle. I don't know if there is a .NET way to get this info, you probably have to P/Invoke...
You don't. There's no way to do it. End of story.
So this has been brought to my attention due to a recent downvote. There's an accepted answer showing an idea that gets the path to the launching shortcut most of the time. However my answer is to the whole. OP wants the link to the shortcut so he can change it. That is what can't be done most of the time.
Most likely case is the shortcut file exists in the start menu but is unwritable. However other cases involve the shortcut coming from another launching application that didn't even read it from a disk but from a database (I've seen a lot of corporate level restricted application launch tools). I also have a program that launches programs from shortcuts not via IShellLink but by parsing the .lnk file (because it must not start COM for reasons) and launching the program contained. It doesn't pass STARTF_TITLEISLINKNAME because it's passing an actual title.
If you're using Visual Studio Setup Project to build an installer and do the file type association, you should follow these instructions http://www.dreamincode.net/forums/topic/58005-file-associations-in-visual-studio/
Open up your solution in Visual studio.
Add a Setup Project to your solution by file , add project,New project, Setup & Deployment projects,Setup project
Right-click on your setup project in the "Solution Explorer" window,Select view,then select file types.
you'll see the "file types" window displayed in Visual studio.At the top of the window will be "File types on target machine"
Right-click on "File types on target machine".the menu will pop up with Add "file type" Click on this.
you'll see "New document Type#1" added,and "&open"underneath it.
The "new document type#1" can be anything you want - change it to something descriptive.although the user never sees this,never use something common- be as unique as possible,Because you can overlay current file associations without even realizing it.For example,you might think"pngfile" might be a useful name- but using that will now send all"*.png" files to your application,instead of to an image viewer.A good practice maybe "YourCompantName.Filetype",where your company name is your name of your company's name, and "Filetype" is a descriptive text of your file.
In the "properties" window for your new type,you will need to change a few properties.:
Command:Change to the application that you want to run.If you click on the "..." and you will proberly want to locate and use the "primary Output..." File
Description: This is the description of the file type(if it doesn't describe it's self"
Extensions:This your list of extensions for you chosen Program.Separate each one with a ","
Icon:This will associate the icon with your file type,This shows up in the window explorer.
Now we move to that "&open ".This is an action that is available if your right-click on the file.The default action("&Open" is currently set as the default) is what happens when you double click on the file.Right click on your "New document type#1" to add actions,but for the moment,lets define our "&open" action
Click on "&Open".You will see in the properties window "Name","Arguments","Verbs". Verb is hidden from the user,but is the key that is stored in the registry.Leave it same as the name,But without the "&".The default for"Arguments" is "%1",Which means to pass the full path and filename to your application.You can add other stuff here as well,if you need to pass flags to your application to do special stuff.All this infomaton is getting passed to your application on the command line,so you'll need to be familiar with the "Environment.CommandLine" object.
If you need to set a different action as your default,just right click on the action and "set as default"
Basically, you'll pass the file path as an argument to your program. Then if it's a console application or Windows Forms , you should check the arguments in Program.Main
static void Main(string[] args)
{
//if file association done with Arguments %1 as per forum post above
//you file path should be in args[0]
string filePath = null;
if(args != null && args.Length > 0)
filePath = args[0];
}
For a WPF application you'll need to handle that in the StartUp event for your Application
void App_Startup(object sender, StartupEventArgs e)
{
string filePath = null;
if ((e.Args != null) && (e.Args.Length > 0))
{
filePath = e.Args[0];
}
}

Custom Action - Error 1001: Could not find file myApp.InstallState

I have tried to create a custom action for a Visual Studio Installer project to modify the permissions for a config file.
The Installer.cs is as follows:
public override void Commit(IDictionary savedState)
{
base.Commit(savedState);
// Get path of our installation (e.g. TARGETDIR)
//string configPath = System.IO.Path.GetDirectoryName(Context.Parameters["AssemblyPath"]) + #"\config.xml";
string configPath = #"C:\Program Files\Blueberry\Serial Number Reservation\config.xml";
// Get a FileSecurity object that represents the current security settings.
FileSecurity fSecurity = File.GetAccessControl(configPath);
//Get SID for 'Everyone' - WellKnownSidType works in non-english systems
SecurityIdentifier everyone = new SecurityIdentifier(WellKnownSidType.WorldSid, null);
// Add the FileSystemAccessRule to the security settings.
fSecurity.AddAccessRule(new FileSystemAccessRule(everyone, FileSystemRights.Modify | FileSystemRights.Synchronize, InheritanceFlags.ContainerInherit | InheritanceFlags.ObjectInherit, PropagationFlags.None, AccessControlType.Allow));
// Set the new access settings.
File.SetAccessControl(configPath, fSecurity);
}
public override void Install(IDictionary stateSaver)
{
base.Install(stateSaver);
}
public override void Rollback(IDictionary savedState)
{
base.Rollback(savedState);
}
public override void Uninstall(IDictionary savedState)
{
base.Uninstall(savedState);
}
Then I add the Primary Output (Installer class = true) into the Commit section of the setup project's Custom Actions.
When I run the installer, I get the following error:
Error 1001: Could not find file 'c:\mypath\myapp.InstallState'
Scouring the web I've found a few examples of similar experiences, but none of the solutions offered have worked for me.
Any ideas?
You can find a solution here
To quote:
The problem is that the MSI infrastructure is looking for the installation state file which is usually created during the Install
phase. If the custom action does not participate in the Install phase,
no file is created.
The solution is to add the custom action to both the Install and the
Commit phases, although it does nothing during the install phase.
I had this problem when I didn't specify a custom action in my installer project for all four overrides (Install, Uninstall, Commit, and Rollback). As soon as I specified my project output as the custom action for all four, the issue went away.
The only overrides in my installer class that did anything were Commit and Uninstall; I think that Install was in charge of creating the InstallState file in the first place, and since it was never called the InstallState file was never created.
Sometimes this happens when the installer class is not created correctly. Here is a tutorial which may help you: http://devcity.net/Articles/339/1/article.aspx
Make sure that your custom action follows the tutorial recommendations.
Sometimes, "Debugger.Launch();" is put at those overwritten functions for debugging. If you build the installer with the statement there, and during your installation, a dialog will popup to ask you whether debug is needed, if you press 'cancel debugging', you'll get this error dialog. Because you added the 'Debugger.Launch()' at your function, then that function will be considered as 'missed' by installer. So, don't forget to remove it.
Try installing this as in an administrator command prompt. This worked for me.!
For me, the issue was as simple as just adding a closing quote around one of the textbox names in my CustomActionData string.
I was using the "Textboxes (A)" and "Textboxes (B)" windows in the User Interface section. A has 1 box, EDITA1, where I get the path to a file, and B has 2 boxes, EDITB1 and EDITB2, for some database parameters. My CustomActionData string looked like this:
/filepath="[EDITA1]" /host="[EDITB1] /port="[EDITB2]"
It should have been:
/filepath="[EDITA1]" /host="[EDITB1]" /port="[EDITB2]"
(closing quote on [EDITB1])
I used the Install override in my Installer class to get the values (i.e. string filepath = Context.Parameters["filepath"];) and used it to write them to an INI file for my app to use once installed. I put the "Primary output" under all of the phases in the Custom Actions GUI, but did nothing with the InstallerClass property (default: True) and only set the CustomActionData string on the Install one. I didn't even include override functions in my Installer class, since I was doing nothing that was custom in the other phases.
create your post install executable as you would a console app ex: "mypostinstallapp.exe".
install the "mypostinstallapp.exe" with your msi product. maybe put it with the Application Folder or a shared folder if you want to use it with multiple installs.
in the custom actions (rightclick the msi project and view custom actions) and add an action in the Commit section. assuming you want it to run towards the end.
then select your "mypostinstallapp.exe" from the actions view and in its properties set InstallerClass False.
what I do in "mypostinstallapp.exe" is look for a cmd file and run it as a process.
so i can add stuff to the cmd file and try to forget about the custom action process.
Make sure in the output properties you check installer class to false
You can set a register key to the installation path. Click on the Setup Project, View Register, and set the value as: [ProgramFiles64Folder][Manufacturer][ProductName].
Then you can create a Console App to get in to the register and take this information and run your program. Just need to add as a custom action on Commit the Console App you created.
Try setting Installer class = false instead of true in the properties for your custom action. That fixed this problem for me.

How to read in text from the visual studio debug output window

I've read several articles that tell you how to add text to the output window in visual studio from within an Add-On (specifically, a visual studio 2008 integration package, via the visual studio 2008 SDK 1.1), but no examples of how to read text from the output window. My goal is to parse text from the debug output window while debugging a certain application (TRACE output and possibly stdin/stdout). The IVsOutputWindowPane interface has no methods for reading in text from the output window. The documentation seems to imply that it is possible, but it doesn't provide an example:
http://msdn.microsoft.com/en-us/library/bb166236(VS.80).aspx
Quote: In addition, the OutputWindow and OutputWindowPane objects add some higher-level functionality to make it easier to enumerate the Output window panes and to retrieve text from the panes.
Preferably I'd like to be able to subscribe to an event that fires when a new line of text arrives, similar to a StreamReader's asynchronous reads.
It is possible, it is just a long winding path to get to it:
ServiceProvider -> IVsOutputWindow -> GetPane( debugwindow ) -> IVsUserData -> GetData( wpftextviewhost ) -> IWpfTextViewHost -> IWpfTextView -> TextBuffer -> Changed event.
Presuming you have a VS IServiceProvider from somewhere else (vsix extension/whatever, global service provider), and without any error checking, it looks like this:
IVsOutputWindow outWindow = ServiceProvider.GetService(typeof(SVsOutputWindow)) as IVsOutputWindow;
Guid debugPaneGuid = VSConstants.GUID_OutWindowDebugPane;
IVsOutputWindowPane pane;
outWindow.GetPane(ref debugPaneGuid, out pane);
// from here up you'll find in lots of other stackoverflow answers,
// the stuff from here down is interesting to this question
IVsUserData userData = (IVsUserData)pane;
object o;
Guid guidViewHost = DefGuidList.guidIWpfTextViewHost;
userData.GetData(ref guidViewHost, out o);
IWpfTextViewHost viewHost = (IWpfTextViewHost)o;
IWpfTextView textView = viewHost.TextView;
textView.TextBuffer.Changed += YourTextChangedHandlerHere;
Your text changed handler will then get called every time the output window gets more data. you won't necessarily get it line by line, but you'll probably more likely than not get big chunks you'll need to deal with on your own.
It is highly likely that some of the above did not even exist in VS in 2010. But it exists now!
The default behavior (when you don’t set the listener explicitly) of VS is to display trace massages in the debugger output window, which you appreciate if you want a simple solution and do no other actions with the massages.
Unfortunately this is not your case. So you have to define a trace listener to send (and store) your trace massages where you then will be able to read them. The trace listener could be a file (for example XML) or you can create a custom listener by deriving a class from the base class TraceListener if you don't want to bother yourself with an additional file.
I don't know that what you ask is possible. But, you can register your add-in as a debugger for your application so that you get the output the trace messages. These are typically routed to OutputDebugString, and can be captured as described in this article: http://www.drdobbs.com/showArticle.jhtml?articleID=184410719. It does not give you the normal output, only debug, but it does not depend on the technology of the debugged application.
The solution on this page selects the text in order to read it. I'm hoping there's a better way.
Automatically stop Visual C++ 2008 build at first compile error?
Private Sub OutputWindowEvents_OnPaneUpdated(ByVal pPane As OutputWindowPane) Handles OutputWindowEvents.PaneUpdated
pPane.TextDocument.Selection.SelectAll()
Dim Context As String = pPane.TextDocument.Selection.Text
pPane.TextDocument.Selection.EndOfDocument()
End Sub

How to use console output in an ASP.NET environment?

I would like to print some traces during the requests processing.
But when I make Console.WriteLine("something") in this environment, nothing is shown.
What is missing, what do I need to do in order to use console to print these traces?
Use Debug.Write() and and watch the results come out through the debugger output window in the IDE.
Alternatively, use the ASP.NET trace feature, which is quite powerful. Once you have enabled tracing, you can navigate to the trace.axd page in your web app's root directory. This page will show the trace messages for your app.
In addition to the methods already mentioned you can simply write to a log file:
File.AppendAllText(#"c:\log.txt", #"Debug Message Here!" + Environment.NewLine);
Of course you could use Server.MapPath to write the file in your web directory.
I know this is late, but you can write to your Javascript console from your C# script using the following class
public static class Javascript
{
static string scriptTag = "<script type=\"\" language=\"\">{0}</script>";
public static void ConsoleLog(string message)
{
string function = "console.log('{0}');";
string log = string.Format(GenerateCodeFromFunction(function), message);
HttpContext.Current.Response.Write(log);
}
public static void Alert(string message)
{
string function = "alert('{0}');";
string log = string.Format(GenerateCodeFromFunction(function), message);
HttpContext.Current.Response.Write(log);
}
static string GenerateCodeFromFunction(string function)
{
return string.Format(scriptTag, function);
}
}
That way you can see your log messages in real time as you click through the site, just as you would in js.
You can use Response.Write to write output to your page for debugging, or use alert in javascript, or even write to a log file. There are many ways to get debugging output. There's also a log4net for .Net that you can use (similar to log4j)
Given that it's an ASP.NET application, I would do:
Page.Trace.Write ("Something here");
Then enable trace either for the page or the application and then just go to ~/Trace.axd to see the results (they can also be at the end of the page output, depending on the configuration option that you choose).
Where are you looking for the output?
Console.WriteLine() writes to the command line - not to the webpage. Either use Response.Write() to write onto the webpage or start up your application in the Visual Studio debugger to look at the command line output.

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