Creating a breadcrumb control using FlowLayoutPanel in C# - c#

I was thinking about ways to exploit the flow layout panel control, and I thought about the idea of using this control as a base for a breadcrumb control.
The standard I'm aiming for being the Windows 7 Explorer addressbar/breadcrumb-like.
The benefits is that you can put any control inside it, like drop-down, button - whatever ultimately inherits from the Control class.
I thought of using a stack to keep track of the order and synchronizing the Controls property.
Anyone have some ideas for this project? Is it viable? Anyone have experiences with FlowLayoutPanel, good or bad?

What do you expect from the answer?
You can use the FlowLayoutPanel to implement breadcrumbs (I once did one that used labels for the 'crumbs', separated by arrows (like the Win 7 control) )
It's easy enough to implement Push() and Pop() methods (Push should add the arrow and then the control you want to add) and the Pop() should remove the last control and the arrow before that)
The main consideration is what you do when the contents don't fit. My control didn't handle that (it didn't have to) but the Win 7 control cleverly hides the first part of the trail, replacing it with a << chevron. The FLowLayoutPanel doesn't do that for you.
Hope this helped you out?

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WPF Control Identification

Sorry but I am a newbie to WPF, I would really appreciate if you could help me-
Tag 1 in pic- Which control can I use to create a menu similar to that in the picture ? The closest I came was using a gridview within a listview but that ends up using a header for the gridview. Normal listview just highlights the entire strip and doesn't look good at all.
Tag 2 in pic // (No longer relevant, sorry)
Edit:
Looking for something simple like when using gridview with listview (as in pic below) there is automatically that standard window gradient & bevel effect etc. (As an idea, implementing it with buttons seems to cumbersome, first strip button border, then create all these effects.) So essentially anything already inbuilt in WPF.
Thanks for any help :-D !!!
ListBox or ListView are good controls to use. If it's just the 'pretty' factor you don't like, you can provide Templates to change the appearance. But functionally, ListBox and ListView provide the function of that menu.
When working with WPF, that should be your primary motivation when choose controls. What FUNCTIONS the way you want. You can always make it LOOK different with Templates, but getting the right FUNCTION is the primary goal for the control.

What would be the best course of action for display different form in a single Winform?

Here's a screenshot of my application:
Basically, depending on what option is selected I'd like to show another 'content' which can be a buttons, or forms or whatever.
What would be the best choice for this? Using MDI? I'm really new to this type of thing.
This scenario lends itself well to tab pages, as you'd find on a TabControl.
However, since you already have a mechanism for switching between the content, you might prefer to create a series of Panels whose Dock property is set to DockStyle.Fill. When the user clicks the appropriate heading, you simply need to show the appropriate panel and call BringToFront() on it. This is essentially what the tab control does internally, anyway.
Don't forget to use SuspendLayout() and ResumeLayout() appropriately to reduce flicker, which can be a huge problem in WinForms applications, especially when there are lots of controls.
You can position a TabControl where the buttons are not visible and control it from your buttons.

How to design the UI for settings according to different options in C# WinForm?

This is a .NET winform application question.
I come to this design from time to time. A simple form. On top of the form you have a list of options to select. According to different option chosen, the body of the form displays a unique panel of setting detail.
How to design this UI in Visual Studio neatly? I have two ideas. First idea is to have many panels, each panel contains setting controls. In runtime, hide all panels but the one according to the selection of option. In this solution, it is hard to organize the controls of the form in VS designer. You need to set the form big to hold all the panels. Panels are put one next to each other. There are many runtime loading code to write. For example, when loading the form, you need to hide panels, reset the form size. When you pick an option, you need to relocate the panels and show/hide them. Tedious!
Second idea is to use TabControl. TabControl is good because the tabs are well organized for you. You don't need to relocate panels and resize the form. All you need to do in runtime is to select the right tab according to options. One thing, you need to hide parts of the TabControl from user because after all it is not a real TabControl. Hiding the tab buttons of the TabControl is not hard but I find that after that there is always a big gap between the tab area and the following part on the form.
Dose anyone have a decent way of designing the UI? Maybe not using panels or TabControls but some smarter way? If TabControl is used most of the time, how to hide and show the tab parts of the TabControl and how to set the margin and border size of the TabControl so no big gap exists? Many thanks to any answer and suggestion.
When I need to do this, I put each group of controls in its own UserControl, and then I can use something else to switch between them. See, for example, Implementing a paged Options dialog on my blog.
I suggest you create UserControls for each of your "setting details" and when the user selects an option you load the accordant UserControl. You might have to adjust the forms size, but therefore you can easily manage all the "setting details" in your IDE.
Using user control is a good way to solve your problem. But you need set them probably in panels and play with properties "Visible" and "Dock".
You don't need to Dock them at "Fill" in design mode. You can set this property à runtime or when needed.
Hope this help.
Sounds like you need some design pattern.
Why not create a UI factory that returns your UI objects as needed/required?

Winforms Creating Dropdown style panel

I am attempting to create my own custom Autocomplete style dropdown control in c# .net2.0. For speed of development I have built my control as a UserControl but have hit on an issue of doing it this way.
When the custom drawn dropdown gets drawn I have to resize the UserControl area to be able to display the list of options.
Ideally I want to be able to mimic the drodpown list behaviour in that the list of options is drawn 'floating' and is not constrained by the UserControls height and width (nor even the parent forms boundaries). A tooltip is another example of the unconstrained 'floating' that I desire.
The only way I can think of achieving this is to create on the fly a new form with no border or title bar and display this when the popup is required.
Is there a better (but also quick) way of doing this?
TIA
You would need to use a Form or NativeWindow to allow the control to float correctly. To make a form follow the control is easy enough but it is more difficult to implement and handle all of the focusing/hiding issues especially if you need seamless tabbing/key navigation.
You can try creating a control that is based off the ToolStrip Drop Down Button control. I believe that this control has the functionality that you are looking for. I found this reference for creating controls based off the ToolStrip, you might try starting with this.
http://blogs.msdn.com/jfoscoding/attachment/1335869.ashx

Dynamic top down list of controls in WindowsForms and C#?

In our project, SharpWired, we're trying to create a download component similar to the download windows in Firefox or Safari. That is, one single top down list of downloads which are custom controls containing progress bars, buttons and what not.
The requirements are that there should be one single list, with one element on each row. Each element must be a custom control. The whole list should be dynamically re-sizable, so that when you make it longer / shorter the list adds a scroll bar when needed and when you make it thinner / wider the custom controls should resize to the width of the list.
We've tried using a FlowLayoutPanel but haven't gotten resizing to work the way we want to. Preferably we should only have to set anchoring of the custom controls to Left & Right. We've also thought about using a TableLayoutPanel but found adding rows dynamically to be a too big overhead so far.
This must be quite a common use case, and it seems a bit weird to me that the FlowLayoutPanel has no intuitive way of doing this. Has anyone done something similar or have tips or tricks to get us under way?
Cheers!
/Adam
If you don't want to use databinding (via the DataRepeater control, as mentioned above), you could use a regular Panel control and set its AutoScroll property to true (to enable scrollbars).
Then, you could manually add your custom controls, and set the Dock property of each one to Top.
.NET 3.5 SP1 introduced a DataRepeater Windows Forms control which sounds like it'd do what you want. Bind it to the list of "downloads" (or whatever your list represents) and customize each item panel to include the controls you need.

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