Tweak output from XmlSerializer in C# - c#

I am wondering if there is a way to get XmlSerializer in C# to change what it outputs for one property of one object. For example, if I have something like:
public class MyClass
{
public string prop1{get;}
public uint prop2{get;}
public MyClass2 class2{get;}
public MyClass3 class3{get;}
}
public class MyClass2
{
public string prop3{get;}
}
public class MyClass3
{
//Lots of properties that I want to serialize as normal
}
Now in somewhere in my code, I have something like this:
private void SerializeStuff(List<MyClass> list, string path)
{
XmlSerializer serialize = new XmlSerializer(typeof(List<MyClass>));
TextWriter writer = new StreamWriter(path);
serialize.Serialize(writer, list);
writer.Close();
}
What I want is for the serialization to work as normal, but with prop3 replaced with some other stuff. Example:
<MyClass>
<prop1>whatever</prop1>
<prop2>345</prop2>
<class2>
<somethingNotProp3>whatever</somethingNotProp3>
<somethingElseNotProp3>whatever</somethingElseNotProp3>
</class2>
<class3>
...
</class3>
</MyClass>
Is there a way to customize XmlSerializer so I don't have to write the entire Xml file manually, or is there no way to do that?
Edit:
I am pretty sure that the solution could have something to do with implementing ISerializable's GetObjectData method; however, I am not exactly sure how to implement it. I tried making MyClass2 inherit from ISerializable and implementing GetObjectData, but nothing changed. prop3 was still output in the XML file.

Use the attributes in the System.Xml.Serialization namespace to affect the way that the instance is serialized.
If you need very specialized serialization for MyClass3 that the attributes cannot handle, then implement the IXmlSerializable interface which will give you complete control over the serialization process (you can even decide on an instance-by-instance basis how to serialize the content/property).
Based on the comments, it would seem that you want to implement IXmlSerializable, as you want to change the name of the property and the value; the attributes will let you change the name of the property/element/attribute, but not allow you to perform transformations on the value (and I assume you don't want to corrupt your representation and add an extra property/value for this purpose).

Related

Serialize a type with XmlSerializer by omitting it when it has a null field

Here's a self-contained sample program that demonstrates my question: https://gist.github.com/jennings/46c20733df559d02b9ad
I'm writing a type Maybe<T> which looks like this:
public struct Maybe<T> : IXmlSerializable where T : class
{
readonly T _value;
//...
}
Can I accomplish one of these two goals of the serialization?
If a property of type Maybe<T> is being serialized, do not emit the property at all if its _value is null (string properties seem to have this behavior).
Serialize the _value in place of the Maybe<T>.
So if a class using my type looks like this:
public class AnyRandomObjectUsingMyType
{
public Maybe<string> MaybeAString{ get; set; }
}
Then if MaybeaString._value is null, I want this when serialized:
<AnyRandomObjectUsingMyType>
</AnyRandomObjectUsingMyType>
I do not want either of these:
<AnyRandomObjectUsingMyType>
<MaybeAString xsi:nil="true" />
</AnyRandomObjectUsingMyType>
<AnyRandomObjectUsingMyType>
<MaybeAString></MaybeAString>
</AnyRandomObjectUsingMyType>
I don't want to configure the serialization on AnyRandomObjectUsingMyType because there will be many, many of those. I'd much rather have Maybe<T> control this so everywhere gets the same behavior.
Some context
The type Maybe<T> is meant as a drop-in replacement for a T. But we use XML serialization in several places. If there's an object like this:
// Version 1 class
public class SomethingBeingSerialized
{
public string SomeValue { get; set; }
}
When SomeValue is null, this class serializes to this:
<SomethingBeingSerialized>
</SomethingBeingSerialized>
I want to be able to change the class to this:
// Version 2 class
public class SomethingBeingSerialized
{
public Maybe<string> SomeValue { get; set; }
}
And I want the serialized representation to be identical. If a V1 app deserializes, it gets a null string. If a V2 app deserializes, it gets a Maybe<string> which represents None.
I've tried doing this in my IXmlSerializable.WriteXml method, but when it gets called, the XmlWriter seems to already have written this much to it's underlying stream:
<SomeValue
So it seems like by the time my WriteXml method gets called, it's too late. Maybe there's another way to control this?
If I could specify to the serializer: "As soon as you encounter an object of type Maybe<T>, serialize its _value property in place of the Maybe<T>", it would also accomplish my goal.
Do not make Maybe serializable, make it's container serializable. You can have an extension method for Maybe that builds an XML Node for it's value as you desire, and in the class that's being serialized would incorporate the return value of the extension method.
public static class MaybeMethods
{
public static string SerializeValue<T>(this Maybe<T> source)
{
// Do the work to serialize the value in Maybe
}
}
In your hosting classes's serialization method
public void WriteXml(XmlWriter writer)
{
var maybeXml = myMaybe.SerializeValue();
// if maybeXml is not null, include it in your writer
}

Serialize an object to XML without using attributes

Is it possible to control XmlSerializer/DataContractSerializer behavior without specifying any serialization attributes?
To be more specific, I want to control the serialization (XmlIgnore, custom attribute name etc.), but without decorating my properties.
Use cases:
A large existing class, which I don't wish to pollute with serialization attributes
Serializing a class for which no source code is available
Switching from using XmlSerializer to DataContractSerializer to JSON without changing class code
For example, how would I serialize the following without uncommenting the attributes:
// [Serializable]
public MyClass
{
// [XmlIgnore] - The following property should not be serialized, without uncommenting this line
public int DontSerializeMeEvenThoughImPublic { get; set; }
// [XmlAttribute("another_name")] - should be serialized as 'another_name', not 'SerializeMeAsXmlAttribute'
public double SerializeMeAsXmlAttribute { get; set; }
// [DataMember] - should be included
private string IWantToBeSerializedButDontDecorateMeWithDataMember { get; set; }
}
You can't (do it elegantly).
The only way to modify the way the XmlSerializer serializes classes is by using attributes (by the way SerializableAttribute is not required). The DataContractSerializer is even worse.
One possible solution is to create intermediate classes for XML serialization/desrialization and use Automapper to copy the data between the "real" class and mediator.
I've used this approach to keep the front end XML serialization concerns outside of my business logic data types.
I know this is an old question, but for the XmlSerializer part, it's interesting that no one has suggested the use of Attribute overrides.
Although not solving the Private property, but AFAIK you can't do that with attributes either, so the only route there would be the IXmlSerializable interface.
But what you can do by adding Attributes should be possible with overrides as well.
The following should work for the change wishes reflected by the outcommented XmlAttributes:
public class Program
{
public static void Main()
{
XmlAttributeOverrides overrides = new XmlAttributeOverrides();
overrides.Add(typeof(MyClass), "DontSerializeMeEvenThoughImPublic", new XmlAttributes { XmlIgnore = true });
overrides.Add(typeof(MyClass), "SerializeMeAsXmlAttribute", new XmlAttributes { XmlAttribute = new XmlAttributeAttribute("another_name") });
XmlSerializer serializer = new XmlSerializer(typeof(MyClass), overrides);
using (var writer = new StringWriter())
{
serializer.Serialize(writer, new MyClass());
Console.WriteLine(writer.ToString());
}
}
}
Serialization via XmlSerializer should work without the attributes.

How to serialize class members as attributes to xml in C#

I am trying to serialize my object to xml. A serializer seemingly serializes all data members as children, but I want to serialize all members as attributes, not children.
Here's a code example:
[DataContract]
public class MyDataClass
{
[DataMember]
int foo = 24;
[DataMember]
string bar = "brabrabra";
}
This will be serialized as following xml when I use DataContractSerializer:
<MyDataClass xmlns="..." xmlns:i="...">
<foo>24</foo>
<bar>brabrabra</bar>
</MyDataClass>
However, I want to serialize it as following xml somehow:
<MyDataClass xmlns="..." xmlns:i="..." foo="24" bar="brabrabra" />
Is there any way to serialize like that? Or, should I write my own serializer to realize it?
For reference, I am using DataContract serializer in this sample, but I can change it to a normal XmlSerializer or another one if there's a better one.
Hope someone knows about this.
Aki
Have a look at XMLAttribute. Only works with XMLSerializer though.
You can use a simple XmlSerializer to achieve this, in the following way:
[Serializable]
public class SerializationTest2
{
[XmlAttributeAttribute]
public string MemberA { get; set; }
}
[Test]
public void TestSerialization()
{
var d2 = new SerializationTest2();
d2.MemberA = "test";
new XmlSerializer(typeof(SerializationTest2))
.Serialize(File.OpenWrite(#"c:\temp\ser2.xml"), d2);
}
Put [XmlAttribute] before foo and bar declaration.
Great ref: http://msdn.microsoft.com/en-us/library/system.xml.serialization.xmlserializer.aspx

Programmatically set properties to exclude from serialization

Is it possible to programmatically set that you want to exclude a property from serialization?
Example:
When de-serializing, I want to load up an ID field
When serializing, I want to NOT output the ID field
I believe there are three options here:
Use XmlIgnore attribute. The downside is that you need to know in advance which properties you want the xmlserializer to ignore.
Implement the IXmlSerializable interface. This gives you complete control on the output of XML, but you need to implement the read/write methods yourself.
Implement the ICustomTypeDescriptor interface. I believe this will make your solution to work no matter what type of serialization you choose, but it is probably the lengthiest solution of all.
It depends on serialization type. Here full example for doing this with BinaryFormatter:
You may use OnDeserializedAttribute:
[Serializable]
class SerializableEntity
{
[OnDeserialized]
private void OnDeserialized()
{
id = RetrieveId();
}
private int RetrievId() {}
[NonSerialized]
private int id;
}
And there is another way to do this using IDeserializationCallback:
[Serializable]
class SerializableEntity: IDeserializationCallback
{
void IDeserializationCallback.OnDeserialization(Object sender)
{
id = RetrieveId();
}
private int RetrievId() {}
[NonSerialized]
private int id;
}
Also you may read great Jeffrey Richter's article about serialization: part 1 and part 2.
If you are serializing to XML, you can use XMLIgnore
As in:
class SomeClass
{
[XmlIgnore] int someID;
public string someString;
}
An old post, but I found ShouldSerialize pattern
http://msdn.microsoft.com/en-us/library/53b8022e%28VS.71%29.aspx That is really HELPFUL!!!
If you want to include field during serialization but ignore it during deserialization then you can use OnDeserializedAttribute to run a method which will set default value for ID field.
If you're using XML serialization, use the [XmlIgnore] attribute. Otherwise, how to ignore a particular property is defined by the serializer itself.
The NonSerializedAttribute attribute.
http://msdn.microsoft.com/en-us/library/system.nonserializedattribute.aspx

Which serializer is most forgiving for changes to the serialized types in .NET?

I noticed the XmlSerializer is more forgiving to adding new members, removing existing ones, etc to the serialized types.
When I did this with the BinaryFormatter, and tried to deserialize the old data, it threw an exception.
What other alternatives are there for forgiving options, i.e. one that doesn't throw an exception just uses default values, skips them, etc?
Are protocol buffers forgiving in this regard?
You mention binary, and indeed BinaryFormatter is very brittle here. The problem is that BinaryFormatter is type and field based. Instead, you want a contract-based serializer, such as XmlSerialzier, DataContractSerializer (3.0), etc.
Or for binary, protobuf-net is a C# implementation of Google's "protocol buffers" wire format, but re-implemented along .NET lines; (note: I'm the author...).
It is (like the others) data-contract based, but instead of <CustomerName>asdasd</CustomerName> etc, it uses numeric tags to identify things instead; so:
[ProtoContract]
public class Customer {
[ProtoMember(1)]
public string Name {get;set;}
// ...
}
As you add more members you give them new unique numbers; this keeps it extensible without relying on any names etc. Plus it is very fast ;-p As with XmlSerializer, it will ignore things it doesn't expect (or it can store them for safe round-trip of unexpected data), and supports the same default things. You can even use your existing xml attributes:
[XmlType]
public class Customer {
[XmlElement(Order=1)]
public string Name {get;set;}
// ...
}
I could talk about this subject all day, so I'd better shut up before [too late].
You could inherit your class from ISerializable and define a custom GetObjectData. I haven't tested this, but such a class might be deserializable from a binary format, even if changes have since been made to the class.
EDIT
I just confirmed that this works. You can use code like the example below to explicitly define how an object is serialized and deserialized. It would then be up to you to make these methods work with older versions of your class. I tested this by serializing an instance of Cereal to a binary file, then making changes to the class and reading the file back in for deserialization.
[Serializable]
private class Cereal : ISerializable
{
public int Id { get; set; }
public string Name { get; set; }
public Cereal()
{
}
protected Cereal( SerializationInfo info, StreamingContext context)
{
Id = info.GetInt32 ( "Id" );
Name = info.GetString ( "Name" );
}
public void GetObjectData( SerializationInfo info, StreamingContext context )
{
info.AddValue ( "Id", Id );
info.AddValue ( "Name", Name );
}
}
I strongly recommend doing your own serialization so that you have well-defined file formats independent of the language schemes.
I actually find that the binary formatter is the most durable in the long run.
It provides excellent forward compatibility. That is to say, if you upgrade the file to a new version, it will not work with the old deserializer.
I generally create some simple data classes that I want to use for serialization. When i need to change the class, I implement the OnDeserialized / OnDeserializing methods. This allows the data to be upgraded.
The binary formatter does not require that you have a public setter for your properties, which to me is a big problem sometimes.
[Serializable]
public class data
{
private int m_MyInteger;
// New field
private double m_MyDouble;
[OnDeserializing]
internal void OnDeserializing(StreamingContext context)
{
// some good default value
m_MyDouble = 5;
}
public int MyInteger
{
get{ return m_MyInteger; }
set { m_MyInteger = value; }
}
}
I think the following post could help you. I also agree with others who said to write your own serializer. It is way better than generated code from xsd.exe .
See the post below:
Serialization and Deserialization into an XML file, C#
You can also look at the OptionalFieldAttribute for use with SerializableAttribute/NonSerializedAttribute and the BinaryFormatter and SoapFormatter
... version 1
[Serializable]
public class MyClass
{
public string field1;
[NonSerialized]
public string field2;
}
... version 2
[Serializable]
public class MyClass
{
public string field1;
[NonSerialized]
public string field2;
[OptionalField]
public string field3;
}

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