me and a friend are working on some software in which custom variables need to be inserted into the code for each customer. Whe thought about using a seperate text file but for portability and security we want to include the variables into the .exe.
I have looked at tutorials like this one :
http://www.c-sharpcorner.com/UploadFile/dommym/5598/
or this one :
http://support.microsoft.com/kb/304655
to use asp.net to get the client's data, insert it into the source and then compile it. But these articles only talk about single file sources and our main project has multiple .cs files. So my question was : how would I compile a whole project instead of just one file ?
You can use embedded resource files for this.
You can reference the embedded strings from anywhere in the project.
Related
I have inherited an Xamarin Crossplatform project, (Android only,) that had a 'strings.xml' file with some button-names in it.
Need to find a way to add more languages easily and convert code-strings to translatable too (>300+), not just component-Texts.
I've tried many things so far, but nothing worked as expected: [*]
( Most of the examples and help are for Xamarin.Forms only. )
1.) installed ResX manager
it did not recognized my XML files
created .resx files manually, but those have nothing to do with existing xml-translations
could not get back those texts from C# code I've inserted at the manager window
2.) created a second strings.xml >> placed into values-hu folder >> copied XML content >> translated inside the XML.
It works only for buttons in the IDE placed into the activity
can NOT get text with GetText(...,...) from my C# code because it needs an (int)...I don't know how to generate and pair with my own constants
Resources.Strings... does not pop up any of my own string either
whenever I try to add a new element at the IDE,
I have to search and copy manually the new lines to each XML one by one
there is no "translator window" for them like ResX
can not group strings inside the XML file
3.) installed Multilingual App Toolkit 4.0
seems to be just a different file format than .resx, but same problems
complained about not connected to Azure
offered me a "new english" translation from my original english XML
could not add NEW lines, etc.
4.) installed POEdit + Nuget>GetText
at first sight this seemed to be the perfect solution, but
PoEdit has found only 4 strings in my .cs files
( preferences' I/O strings with GetText() method to read from my config.xml )
could not import string.xml files to translate for 3. lang.
do not understand the .po > .mo conversion concept
installed the nuGet GetText > but no new sub-menu appeared anywhere inside VS.
5.) upgraded to VS2017
6.) asked on a local forum, but nobody answered.
7.) Searched through ca 100 topics here >> ... most of them are about Xamarin Forms ... but those seems to be invalid for droid.
[*] by expected I've imagined having a simple wizard where I can:
go through each string in my *.cs files, where I can give a constant name and it's converting "Really Exit" > to: _tr(Res.Main.really_exit)
or mark to skip
should have a manager to easy translate (like ResX), or ADD new lines!
having both component-texts and code-string inside ONE(/ language?) file
possibly group strings by activity / logic. (So translators can see where is what)
... but nothing seems to be able to handle strings.xml files and .cs file-string all in one easily.
So... Now I am totally confused. I've spent a whole week to see some kind of "order" in this chaos, but could not find a proper writing that explains, WHAT METHOD should someone use to do things easily for droid translation and why? Thank you!
I would go with your second approach because it uses the Android build-in localization system. A benefit of using it is that it already has a fallback-solution included, if a language or a key for one language could not be found.
You can use it in your layout files:
<Button
android:text="#string/LogOn_Login"
or inside code:
var progressDialog = new ProgressDialog(this);
progressDialog.Indeterminate = true;
progressDialog.SetCancelable(false);
progressDialog.SetMessage(GetString(Resource.String.LogOn_ProgressMessage));
But you need to know the difference between an Activity and a Fragment.
In an Activity you just need to call GetString(). Which requires an int, that you get from Resource.String.YOUR_KEY. But in a Fragment you have to give the context. The call changes to Activity.GetString().
New languages or strings can easily added. I usually add new string to the strings.xml inside values-folder first. That way I make sure I have the fallback ready. A new string has the following semantics:
<string name="KEY">VALUE</string>
Filled with real data:
<string name="LogOn_ProgressMessage">Authenticating...</string>
After saving the strings.xml file, it turns out to be good to rebuild the project to make sure the Resource.designer.cs is updated. I sometimes saw the behavior that otherwise my newly added keys where not accessible with Resource.Strings.
When it comes to editing the strings.xml, I am with you that there is no "translator window" and that you have to copy each new key to all supported languages. To overcome this issue we build us a tool that creates all those files for use on every build. This way we support a quite large app with more than 21 languages.
With Xamarin I would go down the .Resx files route. string.xml files are an Android solution and don't fit very well into the .NET world.
How to localize your code is nicely explained here:
https://developer.xamarin.com/guides/xamarin-forms/advanced/localization/
And with Reshaper you can extract all the strings from your code:
https://www.jetbrains.com/resharper/features/internationalization.html
Yes, you will have to convert your XML files. In what format are they? You might be able to use this tool:
http://converter.webtranslateit.com/
To use .NET Resource files inside your Library, you have to add the resources to your project first and configure them like below:
Now you can use them for example like this:
BillManagement.ResourceManager.GetString("TaxSetupWrong")
Or
LibraryName.Resources.BillManagement.TaxSetupWrong
I have big WinForms project,and now i need to create module,where client can create/update/delete its own localization to a project (dataGrid Name-Value,like resx files).Also we need a default localization.But in WinForms every form has own resx file=( What the best way to realize this feature?Xml file or it could be done by resx files.
In previous version of the project (unfortunately no source code) it was jsut text Key-Value file.
There are diffrent way to approch that topic. On top of my head i have 2 solutions for that problem.
First solution
Since *.resx files are compiled into executable you cannot really modify them, but since you are using them already easiest approach would be to change reference from original build in *.resx file to one you have made and put in your folder hierarchy. That way you could use your build in files as default and search for other languages if they exists replace them.
This might help you Modifying .resx file in c#
Downside of this approach is that resx files are c# classes and could be realy hard to edit outside of Visual Studio editor.
Second solution
If you have time to move all of your default texts to *.xml files you could do that and use similar approach like in *.resx file. Since i found it easier to create and edit xml files this could save your day. Downside of that approach is time required to connect every string to your windows forms app.
I have a non-compiled web app which has several pages that all have similar functionality. If I compile the code it's easy to share classes between files, but I'm having trouble achieving the same without compiling. If I have an XmlRequest.cs file, how do I access its class from Compare.aspx.cs?
If you add XmlRequest.cs to a folder named App_Code, it will be available throughout your webapp.
I need to make a ClassLibrary, to contain different Resource Files (resx). This needs to be done, so I can reuse these resources on multiple projects.
After reading for quite a while on how to achieve this, I'm still nowhere near close to an answer.
Note that i need to achieve this in a way that I don't have to recompile the proyect if I want to change a value
Is there a simple way to achieve this that I'm missing?
Hate to be the bearer of bad news, but I'm afraid you're trying to use RESX files for something other than what they're designed to do. RESX files are compiled into .resources files, which are then embedded into the assembly during the build. In other words, if you don't recompile, you won't see any changes that are made to the resx file reflected in the module.
The benefits of RESX files extends far beyond providing compiled cultural/language text tightly coupled to a deployed solution. They have the potential to provide a simple and flexible set of content managed outside the software development process. Some views here:
What are the benefits of resource(.resx) files?
Yes you can work with your RESX files without having to compile them. See here:
Edit ASP.NET MVC 3 resx files in deployment server without recompiling
Yes you can share RESX files between different projects and even roll your own resource manager. You can maintain alternate sets of resources, serving up alternate content depending on for example the user context. I have been involved in a project where we implemented something along these lines to great affect, in my case the solution was used to provide white labeling. Some detail to get you started here:
http://msdn.microsoft.com/en-us/library/aa905797.aspx
Hello guys I think the question i asked in the previous post is unclear OK fine. i am explaining in brief.
for example.
I have a form where i have placed one textbox and command button.
I have fired a event when i click the button the text under the textbox change to "hello" ok fine.
what is my problem is..
the application is created and I published ok.
After some week I thought I want to update my application. where in the place of "hello" I want "hi". I know that we can compile the whole project and publish it.
but I don't want my whole application to be updated.
for example.
What antivirus company do they have a definition file where they only update the definition file not the whole application. after the update it applies to whole application.
I want my application also to do same process like antivirus company do.
You should read that "Hello" from a content file (XML). Then you can just push out the new file.
Use a configuration file. You can add an application.config (or if you're developing a web app, web.config) file to your primary project. Within this configuration file, you can define AppSettings (which are built-in, usually simple and atomic string or number fields that the application will need), ConnectionStrings (which specifically provide information applications will need to connect to a database), or custom configuration sections (used for more complex, related sets of data that are loaded into custom classes you define, such as a basic company profile). Within your code, you access AppSettings by using the static ConfigurationManager.Appsettings[] collection; you tell it the name of the setting you defined in the file, and it returns the value (or null, if it can't find the setting you defined).
Related, but different, is the use of Resource files. Resource files usually contain a dictionary of location-specific data used by the UI, such as text strings, icons and images. Actual resources can be compiled into one big file, or resource files can be a list of paths and filenames to the actual resources. You can use resource files to create different "skins" for your application to be used by different companies by referencing images to use for UI elements, or to translate labels and other text on your application's UI. Resource files are accessed through a ResourceManager; you tell it where the resource file is, and it will load the information into a similar "dictionary"; you then tell it the name of the resource and you get the resource back.
For your specific question, I'll answer the same thing as Henk. But, I think that your real question is "How I do create patch in .NET".
You can check this link:
How can I patch .NET assemblies?
You could design your application to use plugins. This way you only have to update a plugin and not the whole application.
if you want to create a patch for asp.net application , first of all , you have to deploy your project with Web Deployment Project.
then choose Create a separate assembly for each page and control output in output assemblies tab and re-build your solution .
the result of deployment is bunch of DLL which mapped to each page or control.
Now if you changed one page's data (in code behind) , you need to deploy your project again but in this case you can just upload the changed dll file.