Access to the value of a Custom Attribute - c#

I've got this custom attribute:
[AttributeUsage(AttributeTargets.Method, AllowMultiple=false, Inherited = true)]
class MethodTestingAttibute : Attribute
{
public string Value{ get; private set; }
public MethodTestingAttibute (string value)
{
this.Value= value;
}
}
To be used like this:
[MethodTestingAttibute("2")]
public int m1() {return 3; }
And my difficulty is to take the value of "2" of MethodTestingAttibute
object result = method.Invoke(obj, new Type[] {}); // here i get the return
Now I want to compare this result to the value of MethodTestingAttibute. How can I do that? I'm trying to go up to this road but without success:
method.GetCustomAttributes(typeof(MethodTestAttibute), true)[0]...
What is the proper way to get access to the field of the custom attribute?

var attribute =
(MethodTestingAttibute)
typeof (Vehicles)
.GetMethod("m1")
.GetCustomAttributes(typeof (MethodTestingAttibute), false).First();
Console.WriteLine(attribute.Value);

With my custom attribute:
[AttributeUsage(AttributeTargets.Method)]
public class AttributeCustom : Attribute
{
public string MyPropertyAttribute { get; private set; }
public AttributeCustom(string myproperty)
{
this.MyPropertyAttribute = myproperty;
}
}
I create a method for to get attribute with his values:
public static AttributeCustom GetAttributeCustom<T>(string method) where T : class
{
try
{
return ((AttributeCustom)typeof(T).GetMethod(method).GetCustomAttributes(typeof(AttributeCustom), false).FirstOrDefault());
}
catch(SystemException)
{
return null;
}
}
With a example class (must be not static because T is generic)
public class MyClass
{
[AttributeCustom("value test attribute")])
public void MyMethod()
{
//...
}
}
Usage:
var customAttribute = GetAttributeCustom<MyClass>("MyMethod");
if (customAttribute != null)
{
Console.WriteLine(customAttribute.MyPropertyAttribute);
}

Cast the object to MethodTestingAttibute:
object actual = method.Invoke(obj, null);
MethodTestingAttibute attribute = (MethodTestingAttibute)method.GetCustomAttributes(typeof(MethodTestAttribute), true)[0];
string expected = attribute.Value;
bool areEqual = string.Equals(expected, actual != null ? actual.ToString() : null, StringComparison.Ordinal);

To get the value of an attribute property, just cast the object returned by GetCustomAttributes():
{
string val;
object[] atts = method.GetCustomAttributes(typeof(MethodTestAttibute), true);
if (atts.Length > 0)
val = (atts[0] as MethodTestingAttibute).Value;
}

Necromancing.
For those that still have to maintain .NET 2.0, or those that want to do it without LINQ:
public static object GetAttribute(System.Reflection.MemberInfo mi, System.Type t)
{
object[] objs = mi.GetCustomAttributes(t, true);
if (objs == null || objs.Length < 1)
return null;
return objs[0];
}
public static T GetAttribute<T>(System.Reflection.MemberInfo mi)
{
return (T)GetAttribute(mi, typeof(T));
}
public delegate TResult GetValue_t<in T, out TResult>(T arg1);
public static TValue GetAttributValue<TAttribute, TValue>(System.Reflection.MemberInfo mi, GetValue_t<TAttribute, TValue> value) where TAttribute : System.Attribute
{
TAttribute[] objAtts = (TAttribute[])mi.GetCustomAttributes(typeof(TAttribute), true);
TAttribute att = (objAtts == null || objAtts.Length < 1) ? default(TAttribute) : objAtts[0];
// TAttribute att = (TAttribute)GetAttribute(mi, typeof(TAttribute));
if (att != null)
{
return value(att);
}
return default(TValue);
}
Example usage:
System.Reflection.FieldInfo fi = t.GetField("PrintBackground");
wkHtmlOptionNameAttribute att = GetAttribute<wkHtmlOptionNameAttribute>(fi);
string name = GetAttributValue<wkHtmlOptionNameAttribute, string>(fi, delegate(wkHtmlOptionNameAttribute a){ return a.Name;});
or in your case simply
MethodInfo mi = typeof(Vehicles).GetMethod("m1");
string aValue = GetAttributValue<MethodTestingAttibute, string>(mi, a => a.Value);

Check the code here http://msdn.microsoft.com/en-us/library/bfwhbey7.aspx
Excerpt:
// Get the AClass type to access its metadata.
Type clsType = typeof(AClass);
// Get the type information for Win32CallMethod.
MethodInfo mInfo = clsType.GetMethod("Win32CallMethod");
if (mInfo != null)
{
// Iterate through all the attributes of the method.
foreach(Attribute attr in
Attribute.GetCustomAttributes(mInfo)) {
// Check for the Obsolete attribute.
if (attr.GetType() == typeof(ObsoleteAttribute))
{
Console.WriteLine("Method {0} is obsolete. " +
"The message is:",
mInfo.Name);
Console.WriteLine(" \"{0}\"",
((ObsoleteAttribute)attr).Message);
}
// Check for the Unmanaged attribute.
else if (attr.GetType() == typeof(UnmanagedAttribute))
{
Console.WriteLine(
"This method calls unmanaged code.");
Console.WriteLine(
String.Format("The Unmanaged attribute type is {0}.",
((UnmanagedAttribute)attr).Win32Type));
AClass myCls = new AClass();
myCls.Win32CallMethod();
}
}
}

Related

C# - How to get properties of class member which is also a class?

I have the following extension method which fills in missing values of a class member from a source object of the same class. The missing part of this method is when a member of the class is also a class object of another class that also has members of its own, so I need a recursion here, but I didn't find any way to get the inner members of the class member and being able to pass it back to the FillValues method...
For example, I have a class called User and a class called UserLogin like this:
public class User
{
public string FirstName;
public string LastName;
public UserLogin Login;
}
public class UserLogin
{
public string Email;
public string Password;
}
When I call FillValues on a member of class User if fills in the missing fields from FirstName and LastName but not from Login because its a class member also.
How can I pass the member Login recursively so that nested members will also be filled with values?
public static void FillValues<T>(this T target, T source)
{
FillMissingProperties(target, source);
FillMissingFields(target, source);
}
private static void FillMissingProperties<T>(T target, T source)
{
var properties = typeof(T).GetProperties().Where(prop => prop.CanRead && prop.CanWrite);
foreach (var prop in properties)
{
var targetValue = prop.GetValue(target, null);
var defaultValue = prop.PropertyType.GetTypeInfo().IsValueType ? Activator.CreateInstance(prop.PropertyType) : null;
if (targetValue == null || targetValue.Equals(defaultValue))
{
var sourceValue = prop.GetValue(source, null);
prop.SetValue(target, sourceValue, null);
}
}
}
private static void FillMissingFields<T>(T target, T source)
{
var fields = typeof(T).GetFields();
foreach (var field in fields)
{
var targetValue = field.GetValue(target);
var sourceValue = field.GetValue(source);
var defaultValue = field.FieldType.GetTypeInfo().IsValueType ? Activator.CreateInstance(field.FieldType) : null;
if (targetValue == null || targetValue.Equals(defaultValue))
field.SetValue(target, sourceValue);
}
}
You need to recursively call FillValues for the class fields/properties that are of a class type. To do this you need to have a non generic version of this method:
public static void FillValues<T>(this T target, T source)
{
FillValues(typeof(T), target, source);
}
private static void FillValues(Type type, object target, object source)
{
FillMissingProperties(type, target, source);
FillMissingFields(type, target, source);
}
private static void FillMissingProperties(Type type, object target, object source)
{
var properties = type.GetProperties().Where(prop => prop.CanRead && prop.CanWrite);
foreach (var prop in properties)
{
var targetValue = prop.GetValue(target, null);
var defaultValue = prop.PropertyType.GetTypeInfo().IsValueType ? Activator.CreateInstance(prop.PropertyType) : null;
if (targetValue == null || targetValue.Equals(defaultValue))
{
var sourceValue = prop.GetValue(source, null);
prop.SetValue(target, sourceValue, null);
}
else if (targetValue != null && prop.PropertyType != typeof(string) && prop.PropertyType.GetTypeInfo().IsClass)
{
var sourceValue = prop.GetValue(source, null);
FillValues(prop.PropertyType, targetValue, sourceValue);
}
}
}
private static void FillMissingFields(Type type, object target, object source)
{
var fields = type.GetFields();
foreach (var field in fields)
{
var targetValue = field.GetValue(target);
var sourceValue = field.GetValue(source);
var defaultValue = field.FieldType.GetTypeInfo().IsValueType ? Activator.CreateInstance(field.FieldType) : null;
if (targetValue == null || targetValue.Equals(defaultValue))
{
field.SetValue(target, sourceValue);
}
else if(targetValue != null && field.FieldType != typeof(string) && field.FieldType.GetTypeInfo().IsClass)
{
FillValues(field.FieldType, targetValue, sourceValue);
}
}
}

Generics, enums and custom attributes - is it possible?

Apologies for the amount of code, but it is easier to explain it this way.
I have a custom attribute CustomUserData implemented as follows:
public class CustomUserData : Attribute
{
public CustomUserData(object aUserData)
{
UserData = aUserData;
}
public object UserData { get; set; }
}
and an extension method for enums as:
public static class EnumExtensions
{
public static TAttribute GetAttribute<TAttribute>(this Enum aValue) where TAttribute : Attribute
{
Type type = aValue.GetType();
string name = Enum.GetName(type, aValue);
return type.GetField(name)
.GetCustomAttributes(false)
.OfType<TAttribute>()
.SingleOrDefault();
}
public static object GetCustomUserData(this Enum aValue)
{
CustomUserData userValue = GetAttribute<CustomUserData>(aValue);
return userValue != null ? userValue.UserData : null;
}
}
I then have a helper class that serializes/deserializes an enum that has custom data associated with it as follows:
public static class ParameterDisplayModeEnumListHelper
{
public static List<ParameterDisplayModeEnum> FromDatabase(string aDisplayModeString)
{
//Default behaviour
List<ParameterDisplayModeEnum> result = new List<ParameterDisplayModeEnum>();
//Split the string list into a list of strings
List<string> listOfDisplayModes = new List<string>(aDisplayModeString.Split(','));
//Iterate the enum looking for matches in the list
foreach (ParameterDisplayModeEnum displayModeEnum in Enum.GetValues(typeof (ParameterDisplayModeEnum)))
{
if (listOfDisplayModes.FindIndex(item => item == (string)displayModeEnum.GetCustomUserData()) >= 0)
{
result.Add(displayModeEnum);
}
}
return result;
}
public static string ToDatabase(List<ParameterDisplayModeEnum> aDisplayModeList)
{
string result = string.Empty;
foreach (ParameterDisplayModeEnum listItem in aDisplayModeList)
{
if (result != string.Empty)
result += ",";
result += listItem.GetCustomUserData();
}
return result;
}
}
however this is specific to ParameterDisplayModeEnum and I have a bunch of enums that I need to treat this way for serialization/deserialization so I would prefer to have a generic such as:
public static class EnumListHelper<TEnum>
{
public static List<TEnum> FromDatabase(string aDisplayModeString)
{
//Default behaviour
List<TEnum> result = new List<TEnum>();
//Split the string list into a list of strings
List<string> listOfDisplayModes = new List<string>(aDisplayModeString.Split(','));
//Iterate the enum looking for matches in the list
foreach (TEnum displayModeEnum in Enum.GetValues(typeof (TEnum)))
{
if (listOfDisplayModes.FindIndex(item => item == (string)displayModeEnum.GetCustomUserData()) >= 0)
{
result.Add(displayModeEnum);
}
}
return result;
}
public static string ToDatabase(List<TEnum> aDisplayModeList)
{
string result = string.Empty;
foreach (TEnum listItem in aDisplayModeList)
{
if (result != string.Empty)
result += ",";
result += listItem.GetCustomUserData();
}
return result;
}
}
However this will not work as GetCustomUserData() cannot be invoked. Any suggestions? I cannot change the use of the custom attribute or the use of the enums. I am looking for a generic way to do the serialization/deserialization without having to write a concrete list helper class each time.
All suggestions appreciated.
Try this code:
public static class EnumListHelper
{
private static void EnsureIsEnum<TEnum>()
{
if (!typeof(TEnum).IsEnum)
throw new InvalidOperationException(string.Format("The {0} type is not an enum.", typeof(TEnum)));
}
public static List<TEnum> FromDatabase<TEnum>(string aDisplayModeString)
where TEnum : struct
{
EnsureIsEnum<TEnum>();
//Default behaviour
List<TEnum> result = new List<TEnum>();
//Split the string list into a list of strings
List<string> listOfDisplayModes = new List<string>(aDisplayModeString.Split(','));
//Iterate the enum looking for matches in the list
foreach (Enum displayModeEnum in Enum.GetValues(typeof(TEnum)))
{
if (listOfDisplayModes.FindIndex(item => item == (string)displayModeEnum.GetCustomUserData()) >= 0)
{
result.Add((TEnum)(object)displayModeEnum);
}
}
return result;
}
public static string ToDatabase<TEnum>(List<TEnum> aDisplayModeList)
where TEnum : struct
{
EnsureIsEnum<TEnum>();
string result = string.Empty;
foreach (var listItem in aDisplayModeList.OfType<Enum>())
{
if (result != string.Empty)
result += ",";
result += listItem.GetCustomUserData();
}
return result;
}
}
var fromDatabase = EnumListHelper.FromDatabase<TestEnum>("test");
EnumListHelper.ToDatabase(fromDatabase);
UPDATE 0
To be clear, because we cannot restrict generics to Enum we should check that the type TEnum is an enum and throw an exception if it is not.
When we use the FromDatabase method we know that TEnum is enum, and we can write this code to cast an enum to the specified TEnum:
result.Add((TEnum)(object)displayModeEnum)
in the ToDatabase method we also know that TEnum is enum and we can write this code to convert TEnum to the Enum type:
aDisplayModeList.OfType<Enum>()
Ideally you'd want to restrict TEnum to Enum but that won't work as you can not restrict generics to Enum MicrosoftBut try following, it might do the trick...
if (listOfDisplayModes.FindIndex(item =>
item == (string)(displayModeEnum as Enum).GetCustomUserData()) >= 0)

How to get all descriptions of enum values with reflection?

So I need to get a List<string> from my enum
Here is what I have done so far:
enum definition
[Flags]
public enum ContractorType
{
[Description("Recipient")]
RECIPIENT = 1,
[Description("Deliver")]
DELIVER = 2,
[Description("Recipient / Deliver")]
RECIPIENT_DELIVER = 4
}
HelperClass with method to do what I need:
public static class EnumUtils
{
public static IEnumerable<string> GetDescrptions(Type enumerator)
{
FieldInfo[] fi = enumerator.GetFields();
List<DescriptionAttribute> attributes = new List<DescriptionAttribute>();
foreach (var i in fi)
{
try
{
yield return attributes.Add(((DescriptionAttribute[])i.GetCustomAttributes(
typeof(DescriptionAttribute),
false))[0]);
}
catch { }
}
return new List<string>{"empty"};
}
}
Now in the line where I yield values, I got a NullReferenceException. Did I miss something? The syntax looks all right to me, but maybe I overlooked something?
Edit:
I'm using .net Framework 4.0 here.
This generic static method works fine for getting a list of descriptions for each value of an enum type of T:
public static IEnumerable<string> GetDescriptions<T>()
{
var attributes = typeof(T).GetMembers()
.SelectMany(member => member.GetCustomAttributes(typeof (DescriptionAttribute), true).Cast<DescriptionAttribute>())
.ToList();
return attributes.Select(x => x.Description);
}
I created these extension methods
public static class EnumExtender
{
public static string GetDescription(this Enum enumValue)
{
string output = null;
Type type = enumValue.GetType();
FieldInfo fi = type.GetField(enumValue.ToString());
var attrs = fi.GetCustomAttributes(typeof(DescriptionAttribute), false) as DescriptionAttribute[];
if (attrs.Length > 0) output = attrs[0].Description;
return output;
}
public static IDictionary<T, string> GetEnumValuesWithDescription<T>(this Type type) where T : struct, IConvertible
{
if (!type.IsEnum)
{
throw new ArgumentException("T must be an enumerated type");
}
return type.GetEnumValues()
.OfType<T>()
.ToDictionary(
key => key,
val => (val as Enum).GetDescription()
);
}
}
Usage
var stuff = typeof(TestEnum).GetEnumValuesWithDescription<TestEnum>();
Will return a Dictionary<TestEnum, string> with value as keys and descriptions as values. If you want just a list, you can change .ToDictionary to
.Select(o => (o as Enum).GetDescription())
.ToList()
Here is a small reusable solution. This is an abstract class which will extract all the attributes of type K from type T.
abstract class AbstractAttributes<T, K>
{
protected List<K> Attributes = new List<K>();
public AbstractAttributes()
{
foreach (var member in typeof(T).GetMembers())
{
foreach (K attribute in member.GetCustomAttributes(typeof(K), true))
Attributes.Add(attribute);
}
}
}
Should we now want to extract only attributes of DescriptionAttribute type, we would use the following class.
class DescriptionAttributes<T> : AbstractAttributes<T, DescriptionAttribute>
{
public List<string> Descriptions { get; set; }
public DescriptionAttributes()
{
Descriptions = Attributes.Select(x => x.Description).ToList();
}
}
This class will extract only attributes of DescriptionAttribute type from the type T. But to actually use this class in you context you will simply need to do the following.
new DescriptionAttributes<ContractorType>().Descriptions.ForEach(x => Console.WriteLine(x));
This line of code will write out all the descriptions you used as parameters in your attributes of type DescriptionAttribute. Should you need to extract some other attributes, just create a new class that derives from the AbstractAttributes<T, K> class and close its type K with the appropriate attribute.
You need to find the DescriptionAttribute on each field, if it exists and then retrieve the Description attribute e.g.
return enumType.GetFields()
.Select(f => (DescriptionAttribute)f.GetCustomAttribute(typeof(DescriptionAttribute)))
.Where(a => a != null)
.Select(a => a.Description)
If you could have multiple descriptions on a field, you could do something like:
FieldInfo[] fields = enumType.GetFields();
foreach(FieldInfo field in fields)
{
var descriptionAttributes = field.GetCustomAttributes(false).OfType<DescriptionAttribute>();
foreach(var descAttr in descriptionAttributes)
{
yield return descAttr.Description;
}
}
which is more similar to your existing approach.
It think this can solve your problem. If it is not implemented you can return null or an exception. It depends what you need.
public DescriptionAttribute GetDescription(ContractorType contractorType)
{
MemberInfo memberInfo = typeof(ContractorType).GetMember(contractorType.ToString())
.FirstOrDefault();
if (memberInfo != null)
{
DescriptionAttribute attribute = (DescriptionAttribute)
memberInfo.GetCustomAttributes(typeof(DescriptionAttribute), false)
.FirstOrDefault();
return attribute;
}
//return null;
//or
throw new NotImplementedException("There is no description for this enum");
}
So you will use it like this :
DescriptionAttribute attribute = GetDescription(ContractorType.RECIPIENT);
Sorry that I didn't read your question. Here is some code that you can use to take all of the description strings:
public IEnumerable<string> GetAllDescriptionInText()
{
List<string> descList = new List<string>();
foreach (DescriptionAttribute desc in Enum.GetValues(typeof(DescriptionAttribute)))
{
descList.Add(GetDescription(desc).Value);
}
return descList;
}
You can try this
public string ContractorTypeDescription(Enum ContractorType)
{
FieldInfo fi = ContractorType.GetType().GetField(ContractorType.ToString());
var attributes = (DescriptionAttribute[])fi.GetCustomAttributes(typeof(DescriptionAttribute), false);
if (attributes.Length > 0)
{
return attributes[0].Description;
}
else
{
return ContractorType.ToString();
}
}
This is Dictionary not List
But is is something I use
using System.ComponentModel;
using System.Reflection;
using MyExtensions;
namespace MyExtensions
{
public static class Extension
{
public static string GetDescriptionName(this Enum value)
{
Type type = value.GetType();
string name = Enum.GetName(type, value);
if (name == null)
return null;
else
{
FieldInfo field = type.GetField(name);
if (field == null)
return name;
else
{
DescriptionAttribute attr =
Attribute.GetCustomAttribute(field,
typeof(DescriptionAttribute)) as DescriptionAttribute;
if (attr == null)
return name;
else
return attr.Description;
}
}
}
}
}
namespace EnumDescription
{
class Program
{
public enum enumDateCond : byte
{
[Description("Empty")]
Null = 0,
[Description("Not Empty")]
NotNull = 1,
EQ = 2,
LT = 3,
LE = 4,
GE = 14,
GT = 15
};
static void Main(string[] args)
{
enumDateCond x = enumDateCond.Null;
string description = x.GetDescriptionName();
foreach (enumDateCond enm in Enum.GetValues(typeof(enumDateCond)))
{
description = enm.GetDescriptionName();
Console.WriteLine(description);
}
Console.WriteLine("Dictionary");
Dictionary<enumDateCond, string> DLenumDateCond = EnumToDictionary<enumDateCond>();
foreach(enumDateCond key in DLenumDateCond.Keys)
{
Console.WriteLine(key.ToString() + " " + DLenumDateCond[key]);
}
}
public static Dictionary<T, string> EnumToDictionary<T>()
where T : struct
{
Type enumType = typeof(T);
// Can't use generic type constraints on value types,
// so have to do check like this
if (enumType.BaseType != typeof(Enum))
throw new ArgumentException("T must be of type System.Enum");
Dictionary<T, string> enumDL = new Dictionary<T, string>();
foreach (T enm in Enum.GetValues(enumType))
{
string name = Enum.GetName(enumType, enm);
if (name != null)
{
FieldInfo field = enumType.GetField(name);
if (field != null)
{
DescriptionAttribute attr =
Attribute.GetCustomAttribute(field,
typeof(DescriptionAttribute)) as DescriptionAttribute;
if (attr != null)
name = attr.Description;
}
}
enumDL.Add(enm, name);
}
return enumDL;
}
}
}

Nullable problems with Activator.CreateInstance and Convert.ChangeType

I have a third party library which sets a given objects property using reflection as follows. (This is the simplified version)
public void Set(object obj, string prop, object value) {
var propInf = obj.GetType().GetProperty(prop);
value = Convert.ChangeType(value, propInf.PropertyType);
propInf.SetValue(obj, value, null);
}
And We have class with a nullable property
class Test
{
public int? X { get; set; }
}
When I write the following code, it says it cannot convert int to int?
var t = new Test();
Set(t, "X", 1);
Since Nullable does not implement IConvertible it makes sense. Then I decided to write a method which returns the nullable version of a given value typed object.
public object MakeNullable(object obj) {
if(obj == null || !obj.GetType().IsValueType)
throw new Exception("obj must be value type!");
return Activator.CreateInstance(
typeof(Nullable<>).MakeGenericType(obj.GetType()),
new[] { obj });
}
I hoped to use this method as follows.
var t = new Test();
Set(t, "X", MakeNullable(1));
But it still says it cannot convert int to int?. When I debug typeof(Nullable<>).MakeGenericType(obj.GetType()) equals int? but Activator.CreateInstace returns an int value not int?
So this is my case... Any help?
This should work:
public static object ChangeType(object value, Type conversionType)
{
if (conversionType.IsGenericType && conversionType.GetGenericTypeDefinition() == typeof(Nullable<>))
{
if (value == null)
return null;
var nullableConverter = new NullableConverter(conversionType);
conversionType = nullableConverter.UnderlyingType;
}
return Convert.ChangeType(value, conversionType);
}
Try this code...
public void Set(object obj, string prop, object value)
{
//var propInf = obj.GetType().GetProperty(prop);
//value = Convert.ChangeType(value, propInf.PropertyType);
//propInf.SetValue(obj, value, null);
var property = obj.GetType().GetProperty(prop);
if (property != null)
{
Type t = Nullable.GetUnderlyingType(property.PropertyType)
?? property.PropertyType;
object safeValue = (value == null) ? null
: Convert.ChangeType(value, t);
property.SetValue(obj, safeValue, null);
}
}
from here
Convert.ChangeType() fails on Nullable Types
by
LukeH
UPDATE :
Hide base method.
namespace ConsoleApplication2
{
using System;
using System.Collections.Generic;
using System.Linq;
internal class Program
{
private static void Main(string[] args)
{
EnterPoint t = new EnterPoint();
t.BeginProcess();
}
}
public class EnterPoint
{
public void BeginProcess()
{
var t = new Test(); //Object
try
{
baseDllMethod m = new baseDllMethod(); //Your DLL
m.Set(t, "X", 1); //Problem Method, this give you error
}
catch (Exception ex)
{
Console.WriteLine("ERROR EN DLL METHOD");
}
xyz_D der = new xyz_D(); //Derivated method
der.Set(t, "X", 1) ; //HIDE BASE METHOD
}
}
public class baseDllMethod //YOUR DLL HERE
{
public void Set(object obj, string prop, object value)
{
var propInf = obj.GetType().GetProperty(prop);
value = Convert.ChangeType(value, propInf.PropertyType);
propInf.SetValue(obj, value, null);
}
}
public class xyz_D : baseDllMethod //Inherits
{
public new void Set(object obj, string prop, object value) //Hide base method
{
var property = obj.GetType().GetProperty(prop);
if (property != null)
{
Type t = Nullable.GetUnderlyingType(property.PropertyType)
?? property.PropertyType;
object safeValue = (value == null) ? null
: Convert.ChangeType(value, t);
property.SetValue(obj, safeValue, null);
}
}
}
public class Test //Your Object
{
public int? X { get; set; }
}
}

Convert object namespace and name to object

I need to call SetSettings() and using the 3 elements in splitSettings, set EncodeAudio to False.
How would I go about doing that? Convert the property of a object to who's name I have in a string.
I realize I could do with with a switch statement of all my settings but there has to be a more dynamic way to go about doing this.
namespace SettingsLib
{
public class Settings
{
public Boolean EncodeAudio { get; set; }
}
}
namespace Service
{
void SetSettings()
{
string[] splitSettings = { "SettingsLib.Settings", "EncodeAudio", "False" };
// Need to set EncodeAudio to False in SettingsLib.Settings
}
}
Yes I have a instance of Settings
Say:
Settings settingManager = new Settings();
I am trying to do is dynamically set EncodeAudo to False by using elements of splitSettings
settingManager.EncodeAudio = False;
Thanks to the help of TBohnen.jnr
I came to this answer:
public void setProperty(object containingObject, string propertyName, object newValue)
{
foreach (PropertyInfo p in containingObject.GetType().GetProperties())
{
if (p.Name == propertyName)
{
p.SetValue(containingObject, Convert.ChangeType(newValue, p.PropertyType), null);
}
}
}
EDIT Tested it with int, bool, double and string and it worked, also added a check to make sure that the property exists and throws an exception of it doesn't (Might want to change Exception type)
EDIT 2: Temporary solution, will add more typenames to the convert method or alternatively if somebody can suggest a more dynamic way of casting it (If not then I assume you will have to know all of the types that will be used)?
EDIT3 Stole the convert method from another answer in question (Chris Taylor ), thanks :-)
public void setProperty(object containingObject, string propertyName, object newValue)
{
if (containingObject.GetType().GetProperties().Count(c => c.Name == propertyName) > 0)
{
var type = containingObject.GetType().GetProperties().First(c => c.Name == propertyName).PropertyType;
object val = Convert(type,(string)newValue);
containingObject.GetType().InvokeMember(propertyName, BindingFlags.SetProperty, null, containingObject, new object[] { val });
}
else
{
throw new KeyNotFoundException("The property: " + propertyName + " was not found in: " + containingObject.GetType().Name);
}
}
public object convert(System.Type type, string value)
{
return Convert.ChangeType(value, type);
}
Taken from http://www.haslo.ch/blog/setproperty-and-getproperty-with-c-reflection/
Was interested to see if this works, create a quick test:
class testSettings
{
public bool SetBool { get; set; }
public void setProperty(object containingObject, string propertyName, object newValue)
{
if (containingObject.GetType().GetProperties().Count(c => c.Name == propertyName) > 0)
{
containingObject.GetType().InvokeMember(propertyName, BindingFlags.SetProperty, null, containingObject, new object[] { newValue });
}
else
{
throw new KeyNotFoundException("The property: " + propertyName + " was not found in: " + containingObject.GetType().Name);
}
}
}
static void Main(string[] args)
{
testSettings ts = new testSettings();
ts.SetBool = false;
ts.setProperty(ts, "SetBool", true);
Console.WriteLine(ts.SetBool.ToString());
Console.Read();
}
The output is true, not entirely sure if it will convert all types correctly though.
As others have mentioned, you should consider making your SettingsLib class static. And you might also need to handle the conversion of values from strings to the target types. Here is a simple example how this would work.
namespace Service
{
class Program
{
static void Main(string[] args)
{
string[] splitSettings = { "SettingsLib.Settings", "EncodeAudio", "False" };
SetProperty(splitSettings[0], splitSettings[1], splitSettings[2]);
}
static void SetProperty(string typeName, string propertyName, object value)
{
var type = Type.GetType(typeName);
if (type == null)
{
throw new ArgumentException("Unable to get type", "typeName");
}
var pi = type.GetProperty(propertyName);
if (pi == null)
{
throw new ArgumentException("Unable to find property on type", "propertyName");
}
object propertyValue = value;
if (propertyValue != null)
{
// You might need more elaborate testing here to ensure that you can handle
// all the various types, you might need to special case some types here
// but this will work for the basics.
if (pi.PropertyType != propertyValue.GetType())
{
propertyValue = Convert.ChangeType(propertyValue, pi.PropertyType);
}
}
pi.SetValue(null, propertyValue, null);
}
}
}
namespace SettingsLib
{
public static class Settings
{
public static bool EncodeAudio { get; set; }
}
}
Maybe you should mark your settable properties as static and then try to set the values using Reflection:
namespace SettingsLib
{
public static class Settings
{
public static bool EncodeAudio { get; set; }
}
}
namespace Service
{
void SetSettings()
{
string[] splitSettings = { "SettingsLib.Settings", "EncodeAudio", "False" };
dynamic property = Type.GetType(splitSettings[0]).GetProperty(splitSettings[1]);
property = splitSettings[2];
}
}

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