How to cast instance of Enumerable<T>.Where(Predicate) to IEnumerable<T>? - c#

I'm writting a c# code generator. In some place I must cast return type of Linq's method like WhereSelectListIterator to IEnumerable type. How can I do it?
Scenario:
I have an instance of a List named aList. I write following expression in a Textbox:
aList.Where(item => item.StartsWith("s")).Select(item => item.ToUpper()).ToList().Count
I need to write an application to evaluate my expression. I know that i must write an C# code generator to evaluate my expression.
If I evaluate above expression directly it is works. But suppose that I have following scenario :
public Interface IInterface
{
}
public class MyClass:IInterface
{
public int Id = 10;
public IInterface GetInstance()
{
return new MyClass();
}
}
public class Program
{
public static void Main()
{
var myClass = new MyClass();
myClass.GetInstance().Id.ToString();
}
}
When I use Id property after calling GetInstance() method it cause to CLR raise an exception because IInterface hasn't Id property. I need to cast return type of GetInstance() to MyClass first then use Id property.
How can I do this cast dynamically.
One solution is using dynamic object.
var myClass = new MyClass();
dynamic x = myClass.GetInstance();
dynamic y = myClass.Id;
y.ToString();
But dynamic object has problem with Extension methods(ex : Where(), Take() , ...). What can I do?

In answer to the question you ask in the title, The result of Enumerable<T>.Where(Predicate) implements IEnumerable<T>, just cast it, no need to do anything fancy. See here: Enumerable..Where(TSource) Method (IEnumerable(TSource), Func(TSource, Boolean))
As for the rest, why are you trying to generate C# code? If you're trying to evaluate a code snippet that was entered at runtime, why not use the C# compiler to compile it? I Googled for "C# programmatic compilation", and the first result was this Microsoft support page: How to programmatically compile code using C# compiler

You can call extension methods on dynamic objects like this:
dynamic result = Enumerable.Where(collection, (Func<dynamic, bool>)delegate(dynamic item)
{
return item.Id == id;
});

Related

Unpredictible behaviour in c# dynamic

I've found a bug (feature?) during learning dynamic in C#. Can anyone explain me, why do I have an exception??
static class Program
{
public static void Main(string[] args)
{
dynamic someObj = ConstructSomeObj((Action)(() => Console.WriteLine("wtf")));
var executer = someObj.Execute;
executer(); // shows "wtf"
someObj.Execute(); // throws RuntimeBinderException
Console.ReadKey();
}
static dynamic ConstructSomeObj(dynamic param)
=> new { Execute = param };
}
Note: typeof both exectuer and someObj is dynamic
Let's look at following code:
using System;
using System.Collections.Generic;
public class Program
{
public static void Main(string[] args)
{
Console.WriteLine("first");
// works perfectly!!!
dynamic foo = new { x=(Action)(() => Console.WriteLine("ok")) };
foo.x();
// fails
dynamic foo2 = new { x=(object)(Action)(() => Console.WriteLine("ok2")) };
foo2.x();
}
}
dynamic uses reflection to access objects method and fields and since it cannot know exact types it must rely on type information present in objects on which it operate.
When field x in anonymous type is properly typed as delegate invocation foo.x() works because dynamic can see that field value is delegate.
When you use
static dynamic ConstructSomeObj(dynamic param)
{ return new { x = param }; }
to create anonymous class you created class with field x of type object (dynamic is object behind the scenes). When you call obj.x dynamic sees that field type is an object and it does't bother to check to what exact type this field points. And since object doesn't have Invoke() method like delegates it throws exception. If you change method parameter type to Action it will work.
I guess this decision to check field type instead of type of value that field contains was taken to provide better performance. In other words when you check field type CallSite class generated by dynamic can be cached and reused later.
References:
https://github.com/mono/mono/blob/ef407901f8fdd9ed8c377dbec8123b5afb932ebb/mcs/class/Microsoft.CSharp/Microsoft.CSharp.RuntimeBinder/Binder.cs
https://github.com/mono/mono/blob/ef407901f8fdd9ed8c377dbec8123b5afb932ebb/mcs/class/Microsoft.CSharp/Microsoft.CSharp.RuntimeBinder/CSharpInvokeMemberBinder.cs
EDIT: Checked this on mono, can somebody verify on VS
ok, interesting. This 2 Lines would work:
Task.Run(someObj.Execute);
((Action)someObj.Execute)();
It seems that the compiler does accept the () for dynamic types always and at runtime the CLR only looks 'one level deep'. So you can help here by adding explicit cast or do the cast implicit with the Task.Run(). If this is a feature or a bug!? ... no idea ;-) ...

How to cast value returned by Invoke to IEnumerable<type> where type is some variable of type T?

I have the situation, where I want to call some generic method on another object and get IEnumerable result.
private void SomeFunction(Type type)
{
var method = context.GetType()
.GetMethods()
.FirstOrDefault(_ => _.Name == "GetStorage" && _.IsGenericMethod);
var storage = getStorage.MakeGenericMethod(type)
.Invoke(context, new object[] {})
.AsEnumerable();
//Some magic needed here. Something like Cast<type>,
//but type - variable
//More code ...
}
Could anyone suggest me how to figure out this situation. Thank you.
I have already seen this and similar questions:
Casting Results from Generic Method Invocation?
But they doesn't answer on my question, how to do same, when I don't know type, to which I want to cast, and type is stored as variable.
I can't makeSomeFunction a generic method, because the real situation is that I am iterating some list with System.Type and calling lambda (i. e. SomeFunction) on each element
There are some things you need to do to get what you want. You say you want to have a lambda, but that means that you need to define that lambda, which is on a type you do not know yet. You can redesign your lambda into an interface.
Also, I find it much easier to define a generic class that does exactly what I want. By creating an instance of this class through reflection, and only there, I can implement the rest of the class in a strong typed way. This takes away the 'not knowing what type I have' in most places.
Like this. First, the executor interface:
public interface ISomeFunctionExecutor
{
void Execute(SomeContext context);
}
Then the interface that I need to implement on the entities, which is the lambda so to speak.
public interface IEntityWithSomeFunction
{
void SomeFunction();
}
Now the implementation of the executor.
public class SomeFunctionExecutor<TType> : ISomeFunctionExecutor
{
public void Execute(SomeContext context)
{
var data = context.GetStorage<TType>().Cast<IEntityWithSomeFunction>();
foreach (var item in data)
{
item.SomeFunction();
}
}
}
And finally, the usage of it all:
// Usage:
SomeContext context = new SomeContext();
Type type = typeof(SomeEntity);
var executorType = typeof(SomeFunctionExecutor<>).MakeGenericType(type);
var executor = Activator.CreateInstance(executorType) as ISomeFunctionExecutor;
if (executor != null)
{
executor.Execute(context);
}
Basically the point is: define a generic class to do what you need to do where you do know the type, and create an instance of this class using reflection. It makes it much easier than having a whole method where you do not know the type.

How to return dynamic return types in methods? C#

I am having a problem with the return type of a method.
The method returns a linq object which at present returns type tblAppointment. This method is shown below:
public tblAppointment GetAppointment(int id)
{
var singleAppointment = (from a in dc.tblAppointments
where a.appID == id
select a).SingleOrDefault();
return singleAppointment;
}
The problem is that tblAppointment is abstract and has many sub types that inherit it. When I try and return an object that is of Type "appointmentTypeA" and call the .GetType() method on it, it gives me the correct sub type, but when i try and access the properties it only allows me to access the parent properties. If i take the object and cast it to a new object of the subtype then it works and lets me access everything i need but it seems messy.
var viewSingleAppointment = appointmentRepos.GetAppointment(appointmentId);
Debug.Write(viewSingleAppointment.GetType()); //returns type i want
if (viewSingleAppointment is tblSingleBirthAppointment)
{
tblSingleBirthAppointment myApp = (tblSingleBirthAppointment)viewSingleAppointment; //need to do this to access TypeA properties for some reason
}
Edit: I have got this working but I need to use a select statement for each appointment (about 20) and cast them to the appropriate type and retreive the properties and im not sure how to refactor this as it will be used on a few pages we are doing.
You're solving the wrong problem. If you have a superclass A, with subclasses B, C, etc., that all have similar functionality, you want to do the following:
Make A an interface that B, C, etc. implement. Code that works with B or C instances does by working through the interface provided by A. If you can define a common set of operations that work on all the types, then this is all you need to do.
If you can't define a common set of operations, e.g. you have code similar to:
A foo = GetA();
if(foo is B) {
B bFoo = (B) foo;
// Do something with foo as a B
} else if(foo is C) {
C cFoo = (C) foo;
// Do something with foo as a C
} ...
Or even this (which is basically the same thing, just using extra information to emulate what the type system already provides for you):
A foo = GetA();
MyEnum enumeratedValue = foo.GetEnumeratedValue();
switch(enumeratedValue) {
case MyEnum.B:
B bFoo = (B) foo;
// Do something with foo as a B
break;
case MyEnum.C:
C cFoo = (C) foo;
// Do something with foo as a C
break;
}
Then what you really want is to do something like:
A foo = GetA();
foo.DoSomething();
Where each subclass would implement the corresponding branch of the switch statement. This is actually better in several ways:
It uses less overall code.
Since the implementations of the cases live in the various implementation classes, no casting is necessary; they can access all the member variables directly.
Since you're not building a big switch/case block separate from the actual B and C implementations, you don't run any risk of accidentally forgetting to add a corresponding case if add a new subclass. If you leave the DoSomething() method out of a subclass of A, you will get a compile-time error.
Edit: In response to your comment:
If your DoSomething() routine needs to operate on a Form or other GUI element, just pass that element into the method. For example:
public class B : A {
public void DoSomething(MyForm form) {
form.MyLabel.Text = "I'm a B object!";
}
}
public class C : A {
public void DoSomething(MyForm form) {
form.MyLabel.Text = "I'm a C object!";
}
}
// elsewhere, in a method of MyForm:
A foo = GetA();
foo.DoSomething(this);
Alternatively, an even better idea might be to turn your B and C classes into custom controls, since they seem to encapsulate display logic.
Well, if you're using C# 4 you could use dynamic typing... but if you want to stick to static typing, I suspect the best you can do is provide the expected type as a generic type argument, and get the method to perform the cast for you:
public T GetAppointment<T>(int id) where T : tblAppointment
{
var singleAppointment = (from a in dc.tblAppointments
where a.appID == id
select a).SingleOrDefault();
return (T) singleAppointment;
}
Call this with:
SpecificAppointment app = GetAppointment<SpecificAppointment>(10);
or use implicit typing:
var app = GetAppointment<SpecificAppointment>(10);
It will throw an exception at execution time if the cast fails.
This assumes the caller knows the appointment type (although they could specify tblAppointment if they don't). Without knowing the appropriate appointment type at compile-time it's hard to see how static typing can do you any more favours, really...
You could create a generic method :
public T GetAppointment<T>(int id) where T : tblAppointment
{
var singleAppointment = dc.tblAppointments.SingleOrDefault(a => a.appID == id);
return (T)singleAppointment;
}
But then you would need to know the object's actual type before calling it...
When you call .GetType(), you get the runtime type of the object. C# compiler doesn't know what runtime type your object will have. It only knows that your object is going to be of a type derived from tblAppointment because you said so in your method declaration, so the static type of the return value is tblAppointment. Therefore tblAppointment is all you can access, unless you use a cast to tell the compiler «I know that at runtime this reference is going to refer to an object of this type, insert a runtime check and give me a reference with this static type».
Static typing is all about the difference between types as known at compile time and as they are at runtime. If you come from a dynamically typed language like Smalltalk or Javascript, you'll have to make quite a few adjustments to your programming habits and thought processes. E.g., if you have to do something to an object that depends on its runtime type, the solution often is to use virtual functions — they dispatch on the object's runtime type.
Update: in your particular case, use virtual functions, this is exactly what they were made for:
class tblAppointment
{
protected abstract void ProcessAppointment () ;
}
sealed class tblBirthAppointment
{
protected override void ProcessAppointment ()
{
// `this` is guaranteed to be tblBirthAppointment
// do whatever you need
}
}
...
Then use
// will dispatch on runtime type
appointmentsRepo.GetAppointment (id).ProcessAppointment () ;
You could create another method to encapsulate the cast:
public tblSingleBirthAppointment GetBirthAppointment(int id)
{
var singleAppointment = GetAppointment(id);
if (singleAppointment != null)
{
return (tblSingleBirthAppointment)singleAppointment;
}
return null;
}
That method would break if you tried to use it with an ID that wasn't actually a BirthAppointment though, so you might consider checking.
var viewSingleBirthAppointment = appointmentRepos.GetBirthAppointment(appointmentId);
If you are returning reference to a child type that is a parent type, the reference will be of that type and the compiler will not allow you to access any of the child type's members until you cast to that type. This is polymorphism in action :)
The good news is that you are not creating a new object when you cast a reference type - you are simply changing the type of the reference that points to the object you already have thereby giving you access to its members.

C# InvalidCastException Though Same Base Class

The following code throws an InvalidCastException.
public static MachineProductCollection MachineProductsForMachine(
MachineProductCollection MachineProductList, int MachineID)
{
return (MachineProductCollection)
MachineProductList.FindAll(c => c.MachineID == MachineID);
}
This surprises me since MachineProductCollection is merely a generic List of MachineProducts which is exactly what FindAll() should return. Here’s the full MachineProductCollection source code. You will note is merely a wrapper for List.
[Serializable]
public partial class MachineProductCollection :
List<MachineProduct>
{
public MachineProductCollection() { }
}
I resorted to the following which basically loops through the FindAll() result which is of type List and adds each item to my MachineProductCollection. Obviously, I don’t like the required iteration.
public static MachineProductCollection
MachineProductForMachine(MachineProductCollection
MachineProductList, int MachineID)
{
MachineProductCollection result =
new MachineProductCollection();
foreach (MachineProduct machineProduct in
MachineProductList.FindAll(c => c.MachineID == MachineID))
{
result.Add(machineProduct);
}
return result;
}
Documentation states an InvalidCastException is thrown when a failure occurs during an explicit reference conversion. Reference conversions are conversions from one reference type to another. While they may change the type of the reference, they never change the type or value of the conversion’s target. Casting objects from one type to another is a frequent cause for this exception.
Considering List is MachineProductCollection’s base, should this really be an InvalidCastException?
Yes, the invalid cast exception is correct. You can freely cast from a derived class to a base class but you cannot blindly cast from a base class to a derived class unless the object really is an instance of the derived class. It's the same reason you cannot do this:
object obj = new object();
string str = (string) obj;
Right? object is string's base, and you cannot freely cast from object to string. On the other hand this would work since obj is indeed a string:
object obj = "foo";
string str = (string) obj;
You're getting the InvalidCastException because a List<MachineProduct> isn't necessarily a MachineProductCollection, even though the reverse is obviously true.
The simplest solution to return an actual MachineProductCollection would be to use List<T>'s sequence constructor:
public static MachineProductCollection
MachineProductForMachine(MachineProductCollection MachineProductList, int MachineID)
{
List<MachineProduct> found =
MachineProductList.FindAll(c => c.MachineID == MachineID))
return new MachineProductCollection(found);
}
However, since you're using lambda expressions I'm guessing you have access to LINQ (via .NET 3.5 or LINQ Bridge), which means you can use the Where extension method to skip the intermediate list:
public static MachineProductCollection
MachineProductForMachine(MachineProductCollection MachineProductList, int MachineID)
{
IEnumerable<MachineProduct> found =
MachineProductList.Where(c => c.MachineID == MachineID))
return new MachineProductCollection(found);
}
That said, you might be better off just returning an IEnumerable<MachineProduct> rather than creating your own collection type. This will probably make your life easier unless you're planning to add special logic to your MachineProductCollection. And in that case, you could always just write extension methods against IEnumerable<MachineProduct> to provide that logic. Just some things to consider...

Internal Workings of C# Virtual and Override

The topic of how C# virtual and override mechanism works internally has been discussed to death amongst the programmers... but after half an hour on google, I cannot find an answer to the following question (see below):
Using a simple code:
public class BaseClass
{
public virtual SayNo() { return "NO!!!"; }
}
public class SecondClass: BaseClass
{
public override SayNo() { return "No."; }
}
public class ThirdClass: SecondClass
{
public override SayNo() { return "No..."; }
}
class Program
{
static void Main()
{
ThirdClass thirdclass = new ThirdClass();
string a = thirdclass.SayNo(); // this would return "No..."
// Question:
// Is there a way, not using the "new" keyword and/or the "hide"
// mechansim (i.e. not modifying the 3 classes above), can we somehow return
// a string from the SecondClass or even the BaseClass only using the
// variable "third"?
// I know the lines below won't get me to "NO!!!"
BaseClass bc = (BaseClass)thirdclass;
string b = bc.SayNo(); // this gives me "No..." but how to I get to "NO!!!"?
}
}
I think I can't get to the methods of base class or the intermediate derived class simply using the most derived instance (without modifying the method signatures of the 3 classes). But I would like to confirm and cement my understanding...
Thanks.
C# can't do this but it is actually possible in IL using call instead of callvirt. You can thus work around C#'s limitation by using Reflection.Emit in combination with a DynamicMethod.
Here's a very simple example to illustrate how this works. If you really intend to use this, wrap it inside a nice function strive to make it work with different delegate types.
delegate string SayNoDelegate(BaseClass instance);
static void Main() {
BaseClass target = new SecondClass();
var method_args = new Type[] { typeof(BaseClass) };
var pull = new DynamicMethod("pull", typeof(string), method_args);
var method = typeof(BaseClass).GetMethod("SayNo", new Type[] {});
var ilgen = pull.GetILGenerator();
ilgen.Emit(OpCodes.Ldarg_0);
ilgen.EmitCall(OpCodes.Call, method, null);
ilgen.Emit(OpCodes.Ret);
var call = (SayNoDelegate)pull.CreateDelegate(typeof(SayNoDelegate));
Console.WriteLine("callvirt, in C#: {0}", target.SayNo());
Console.WriteLine("call, in IL: {0}", call(target));
}
Prints:
callvirt, in C#: No.
call, in IL: NO!!!
Without modification to your sample and discounting reflection, no there is no way. The intent of the virtual system is to enforce calling the derived most no matter what and the CLR is good at its job.
There are a couple of ways you can work around this though.
Option 1: You could add the following method to ThirdClass
public void SayNoBase() {
base.SayNo();
}
This would force the invocation of SecondClass.SayNo
Option 2: The main problem here is that you want to invoke a virtual method non-virtually. C# only provides one way of doing this via the base modifier. This makes it impossible to call a method within your own class in a non-virtual fashion. You can fix this by factoring it out into a second method and proxying.
public overrides void SayNo() {
SayNoHelper();
}
public void SayNoHelper() {
Console.WriteLine("No");
}
Sure...
BaseClass bc = new BaseClass();
string b = bc.SayNo();
"Virtual" means that the implementation which will be executed is based on the ACTUAL type of the underlying object, not the type of the variable it is stuffed in... So if the actual object is a ThirdClass, that's the implementation you will get, no matter what you cast it to. If you want the behavior you describe above, don't make the methods virtual...
If you're wondering "what's the point?" it's for 'polymorphism'; so that you can declare a collection, or a method parameter, as some base type, and include/ pass it a mix of derived types, and yet when, within the code, even though each object is assigned to a ref variable declared as the base type, for each one, the actual implementation which will be executed for any virtual method call will be that implementation defined in the class definition for the ACTUAL tyoe of each object...
Using base in C# only works for the immediate base. You can't access a base-base member.
It looks someone else beat me to the punch with the answer about it being possible to do in IL.
However, I think the way I did the code gen has some advantages, so I'll post it anyways.
The thing I did differently is to use expression trees, which enable you to use the C# compiler to do overload resolution and generic argument substitution.
That stuff is complicated, and you don't want to have to replicate it your self if you can help it.
In your case, the code would work like this:
var del =
CreateNonVirtualCall<Program, BaseClass, Action<ThirdClass>>
(
x=>x.SayNo()
);
You would probably want to store the delegate in a readonly static field, so that you only have to compile it once.
You need to specify 3 generic arguments:
The owner type - This is the class that you would have invoked the code from if you were not using "CreateNonVirtualCall".
The base class - This is the class you want to make the non virtual call from
A delegate type. This should represent the signature of the method being called with an extra parameter for the "this" argument. It's possible to eliminate this, but it requires more work in the code gen method.
The method takes a single argument, a lambda representing the call. It has to be a call, and only a call. If you want to extend the code gen you can support more complex stuff.
For simplicicty, the lambda body is restricted to only being able to access lambda parameters, and can only pass them in directly to the function. You can remove this restriction if you extend the code gen in the method body to support all expression types. That would take some work though. You can do anything you want with the delegate that comes back, so the restriction isn't too big of a deal.
It's important to note that this code is not perfect. It could use a lot more validation, and it doesn't work with "ref" or "out" parameters because of expression tree limitations.
I did test it in sample cases with void methods, methods returning values, and generic methods, and it worked. I'm sure, however, you can find some edge cases that don't work.
In any case, here's the IL Gen Code:
public static TDelegate CreateNonVirtCall<TOwner, TBase, TDelegate>(Expression<TDelegate> call) where TDelegate : class
{
if (! typeof(Delegate).IsAssignableFrom(typeof(TDelegate)))
{
throw new InvalidOperationException("TDelegate must be a delegate type.");
}
var body = call.Body as MethodCallExpression;
if (body.NodeType != ExpressionType.Call || body == null)
{
throw new ArgumentException("Expected a call expression", "call");
}
foreach (var arg in body.Arguments)
{
if (arg.NodeType != ExpressionType.Parameter)
{
//to support non lambda parameter arguments, you need to add support for compiling all expression types.
throw new ArgumentException("Expected a constant or parameter argument", "call");
}
}
if (body.Object != null && body.Object.NodeType != ExpressionType.Parameter)
{
//to support a non constant base, you have to implement support for compiling all expression types.
throw new ArgumentException("Expected a constant base expression", "call");
}
var paramMap = new Dictionary<string, int>();
int index = 0;
foreach (var item in call.Parameters)
{
paramMap.Add(item.Name, index++);
}
Type[] parameterTypes;
parameterTypes = call.Parameters.Select(p => p.Type).ToArray();
var m =
new DynamicMethod
(
"$something_unique",
body.Type,
parameterTypes,
typeof(TOwner)
);
var builder = m.GetILGenerator();
var callTarget = body.Method;
if (body.Object != null)
{
var paramIndex = paramMap[((ParameterExpression)body.Object).Name];
builder.Emit(OpCodes.Ldarg, paramIndex);
}
foreach (var item in body.Arguments)
{
var param = (ParameterExpression)item;
builder.Emit(OpCodes.Ldarg, paramMap[param.Name]);
}
builder.EmitCall(OpCodes.Call, FindBaseMethod(typeof(TBase), callTarget), null);
if (body.Type != typeof(void))
{
builder.Emit(OpCodes.Ret);
}
var obj = (object) m.CreateDelegate(typeof (TDelegate));
return obj as TDelegate;
}
You can't get to the base methods of an override. No matter how you cast the object, the last override in the instance is always used.
If its backed with a field you could pull out the field using reflection.
Even if you pull off the methodinfo using reflection from typeof(BaseClass) you will still end up executing your overridden method

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