Simple implementation for detecting cycles in a directed graph in C# - c#

I wonder if you could help me with a simple implementation for detecting cycles in a directed graph in C#.
I've read about the algorithms but I'd like to find something already implemented, very simple and short.
I don't care about the performance because the data size is limited.

Check out QuickGraph - it has loads of the algorithms implemented and it's quite a nice library to use.

Run a DFS on G and check for backedges.
At every node you expand just check if it is already in the currrent path.

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How to feed data as shown as info using struct in C#?

I want to restart with data structure ( and Ai + I want to clear all my misconceptions too. ;P )
For now I want to know how would I put given pictorial info into algorithm using C# structure. Image processing is not required here. Just need to feed the data in.
Here I need this question to be modified too if not clear. :|
Say Arad is a city in Romania from where I have to go to another city Bucharest.
This map also has info of how far all connecting cities are from any city.
How would I use these info in program to start with any searching or sorting algo?
Any pointer will be helpful. Say if this can be done using anything else than struct. Something like node or something. I don't know.
Please consider I want to learn things. So using C# for ease in use not to use its inbuilt searching and sorting functions. Later to confirm I might use.
The way you typically solve this problem is to create a node class and an edge class. Each node has a set of edges that have "lengths", and each edge connects two nodes. You then write a shortest-path algorithm that determines the least-total-length set of edges that connects two nodes.
For a brief tutorial on how to do that, see my series of articles on the A* algorithm:
http://blogs.msdn.com/b/ericlippert/archive/tags/astar/
Although it's not exactly what you're looking for, Eric Lippert's series on graph colouring is an excellent step-by-step example of designing data structures and implementing algorithms (efficiently!) in C#. It has helped me a lot; I highly recommend reading it. Once you've worked your way through that, you will know much more about C# and you will understand some of the specific design tradeoffs that you may encounter based on your specific problem, including what data structure to use for a particular problem.
If you just want to look at raw algorithms, the shortest path problem has many algorithms defined for it over the years. I would recommend implementing the common Dijkstra's algorithm first. The Wikipedia article has pseudocode; with what you get out of Eric Lippert's series, you should be in good shape to develop an implementation of this. If you still want more step-by-step guidance, try a search for "Dijkstra's algorithm in C#".
Hope that helps!

C# graphs algorithms library

I'm looking for .NET library with the next graphs algorithms:
algorithm for finding a minimum
spanning tree;
algorithm for partitioning graph for N subgraphs with minimal number of connections.
I can write my own realization, but don't have too much time. Tell me, please, names of any existing libraries that can do this. Thanks.
yWorks provides several products for .NET
Depending on where you plan on deploying you can choose your flavor and perform lots of analyses on the graph.
Although I'm not fond of the API (a bit too java-ish), the biggest disadvantage is definitely the price.
The best solution was to use QuickGraph library. It already has algorithm for finding a minimum spanning tree. And I used their implementation of graph to write my own algorithm for partitioning it.

C++ / Java / C# Image processing library

What would be the best library choice for finding similar parts in images and similarity matching?
Thank you.
It sounds like the Scale Invariant Feature Transform (SIFT) is probably the algorithm you're really looking for. Offhand, I don't know of any general-purpose image processing library that includes it, but there are definitely standalone implementations to be found (and knowing the name should make Googling for it relatively easy).
ImageJ fastest image processing library in Java.
OpenCV is certainly a solid choice as always.
That said, VLFeat is also very good. It includes many popular feature detectors (including SIFT, MSER, Harris, etc.) as well as clustering algorithms like (kd-trees and quickshift). You can piece together something like a bag of words classifier using that very quickly.
While SIFT is certainly a solid general purpose solution, it actually is a pipeline composed of a feature detector (which points are interesting in the image), a feature descriptor (for each interesting point in the image, what's a good representation), and a feature matcher (given a descriptor and a database of descriptors, how do I determine what is the best match).
Depending upon your application, you may want to break apart this pipeline and swap in different components. VLFeat's SIFT implementation is very modular and lets you experiment with doing so easily.
Never did image processing, but I've heard from friends OpenCV is quite good, they usually use C++

How do I visualize a complex graph in .Net?

I need to visualize a graph. I don't know how to name it (by the way, if you know - I'll appreciate if you tell me). It would be ideal for graph elements to be clickable (so that when user clicks on a block, I can handle an event with the element id specified) but I can survive even without any interactivity. I may like to be able to focus on a particular node and layout all others to view from its perspective. Are there any components available good for this task? If no, what should I look for to help me to develop an algorithm for drawing such a graph with visually-comfortable layout?
Practical nature of this graph is pretty common: each block represents a derivation from 2 operands. Orange circles are references to 2 operands, green circles are connection points to consumers. It can be significant to distinguish an operand position (left or right), for example if a derivation represents a mathematical operation of difference or division (in this particular case a block can be triangular, but in other cases an operand itself can make use of being aware of for what blocks is it a left operand and for what blocks is it a right). Another common application is intersecting sets with complex relations.
You could take a look at Graph#, but I'm not sure how well it'll handle composite nodes like that. It could be a good starting point though.
I also would like to point you to graphviz. It is not a .NET solution but you can feed it files that are easy enough to write in order to create graphs. I don't think layouting is a very simple thing to do, especially with increasing node count, so it should be a good thing to find some tool for that.
As It seems Microsoft itself has done a really good job on graph visualization called automatic-graph-layout.
Here's the link https://github.com/microsoft/automatic-graph-layout.
Well, you first need to represent it somehow in memory, there are many ways, like adjacency list. Then you need to draw it. While generally drawing a graph is simple, it's not that simple if you need to layout it. Looks like in your case, that's exactly what you need to do to come to that nice representation. It ain't going to be easy.
EDIT: Interesting, there seems to be a library made by Microsoft Research.
I don't know how useful it will be in this particular scenario, but you might want to take a look at http://quickgraph.codeplex.com/
Graphviz4Net provides WPF component for graphs visualization. It depends on GraphViz (open source command line graph visualization tool).
I can not find this component and i decided writen my own control, line and head, and use them to visualization my graph's
If the needed your i can give it's component and program to demonstrate him/
I writen component and program's in visual studio 2008 language C#
This is a fairly new and maintained .NET wrapper for Graphviz: https://github.com/Rubjerg/Graphviz.NetWrapper
(Disclaimer: I'm the author)
This wrapper works differently from other wrappers, since it makes direct function calls to the native Graphviz code. This means you can not only programatically construct your graph in C# code, but also read the layout attributes back out in C# code and render it any way you want. The latter sounds specifically like something you would be interested in.
A quite good looking one is the Diagram tool from Nevron. But it's not for free!
I'm currently using the charts and user interfaces from them and they work quite good.
Have used this commercial product with success: GoDiagram
It support the multiple ports on the nodes like you have shown.

artificial intelligence - Creative Writing

I am trying to find information (and hopefully c# source code) about trying to create a basic AI tool that can understand english words, grammar and context.
The Idea is to train the AI by using as many written documents as possible and then based on these documents, for the AI to create its own creative writitng in proper english that makes sense to a human.
While the idea is simple, I do realise that the hurdles are huge, any starting points or good resoueces will be appriacted.
A basic AI tool that you can use to do something like this is a Markov Chain. It's actually not too tricky to write!
See: http://pscode.com/vb/scripts/ShowCode.asp?txtCodeId=2031&lngWId=10
If that's not enough, you might be able to store WordNet synsets in your Markov chain instead of just words. This gives you some sense of the meaning of the words.
To be able to recompose a document you are going to have to have away to filter through the bad results.
Which means:
You are going to have to write a program that can evaluate if the output is valid (grammatically and syntactically is the best you can do reliablily) (This would would NLP)
You would need lots of training data and test data
You would need to watch out for overtraining (take a look at ROC curves)
Instead of writing a tool you could:
Manually score the output (will take a long time to properly train the algorigthm)
With this using the Amazon Mechanical Turk might be a good idea
The irony of this: The computer would have a difficult time "Creatively" composing something new. All of its worth will be based on its previous experiences [training data]
Some good references and reading at this Natural Language article.
As others said, Markov chain seems to be most suitable for such a task. Nice description of implementing Markov chain can be found in Kernighan & Pike, The Practice of Programming, section 3.1. Nice description of text-generating is also present in Programming Pearls.
One thing, though not quite what you need, would be a Markov chain of words. Here's a link I found by a quick search: http://blog.figmentengine.com/2008/10/markov-chain-code.html, but you can find much more information by searching for it.
Take a look at http://www.nltk.org/ (Natural Language Toolkit), lots of powerful tools there. They use Python (not C#) but Python is easy enough to pick up. Much easier to pick up than the breadth and depth of natural language processing, at least.
I agree, that you will have troubles in creating something creative. You could possibly also use a keyword spinner on certain words. You might also want to implement a stop word filter to remove anything colloquial.

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