Trigger for tower game in C# for wp7 [closed] - c#

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I was thinking about building a tower defence game and was trying to find the best way
to find the shortest path to the other side.
How can i do this?
I know I need to re evaluate the path on every move due to people adding more towers.
I am thinking I need to use visualtreehelper to find what is in the way.

This might be better asked at https://gamedev.stackexchange.com/
You don't need to re-calculate the path all the time, only when a tower is created or destroyed.
The A* algorithm would be commonly used, there are many samples around. Making your game tile-based would simplify its use, as each tile would be a node, and it's trivial to work out the connections (i.e. up/down/left/right, providing the node isn't blocked).

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How to save a player's score and display it to other players? [closed]

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I want to make a simple game where each player's score is stored in a database or server and you can see other player's scores and nicknames on the leaderboard.
It is not necessary that the score in the leaderboard be updated every second, I think an update every 10 minutes will be enough.
What is the simplest and cheapest solution to this problem?
You have multiple choices (all of these are in a way free)
Use a service like PlayFab or another backend platform for games
Use Firebase directly from unity
Use your own HTTP API with a database. For example
Go and Postgresql (I made a small API during a game jam, the quality of the code is bad but you can get the idea)
AWS Lambda and DynamoDB (without provisioned capacity)

How to connect two objects with a laser [closed]

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I'm absolutely new game developer. I created an idea when two objects are connected by laser (which can kills enemies). I'm going to make 2d game. I already downloaded Unity and C#.
Oohh, second question ==> what I need for move the game into Android?
Of course I can study this alone, but i want know this now😁)) Thanks
Go to this path: File > Build Settings...
In the Build Settings window select Android from the platforms list on the left side, then click the Switch Platform button.

Unity Engine makes the sprite resolution terrible [closed]

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I'm new in gamedev and now trying my best in creating my first game. The problem is that i cannot understand why unity makes my sprites' resolution terrible. I've created a sprite which looks nice but once I try to start it in unity remote it hurts my eyes. I'll attach screenshots. I've read a lot about that problem but haven't found the solution yet.
How it looks like in unity
How I made it in AI
Press on the sprite in Unity and change the compression to NONE, if it's still a bit blurry try to change the filter or the wrap mode. Make sure that your sprite is in Texture type: Sprite 2d and UI

C# Typo Generator Algorithm [closed]

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I have a requirement where i need to get all possible typos(if not all most) that can occur for a possible word. For example (word : user). User can type "usre" or "yser" something like that.
Currently i don't have anything in mind as to where i start. If anybody has already faced the similar situation and came with the solution, it would be helpful if you can help get kick start
Thanks in Advance.
Here is a wild idea.
Create a graph using the layout of a QWERTY keyboard (assuming that is the layout the user will be using), where every key will be a node and every node will be connected to the adjacent keys/nodes. For instance, the the node s will be connected with q,w,e,a,d,z,x and c.
Now, for a given word, substitute one or more letter with all neighboring nodes from the graph. So, the word user can produce uwer, uaer, uder and so on.
I hope this will help you.

Override DVD system in c# [closed]

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I've been wanting to write my own version of DVD override software for some time now. I really want it to behave like AnyDVD, except much less overhead and not near as many options.
Basically I want to be able to insert a DVD on my Media Center and have the option of "Start Main Movie" or "Go to Main Menu".
I don't need to decrypt CSS (at least I don't think I have to). I just want to override the PUOPS (prohibited user operations) so that I can navigate anywhere on the disc.
I'm decent with c#, but I've never worked with a DVD drive or playback before. I've scoured the web but found nothing.
Has anyone out there done this before? What resources can I look to for this task?
Thanks for a nudge in the right direction.

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