how to uncompress zip file into a text extension [duplicate] - c#

This question already has answers here:
Closed 11 years ago.
Possible Duplicates:
how to read a *.file
how to compress and uncompress a text file
Hi,
I am having a problem in uncompressing the zip file into a text file,
when i compress the text file into a zip file (Ex-20110530.txt to 20110530.zip) .my code is compressing the code i use for compressing the text file to a zip file is
string path = (string)(Application.StartupPath + "\\TEMP\\TEMP_BACKFILL_atoz" + "\\" + name_atoz);
StreamWriter Strwriter = new StreamWriter(path);
DirectoryInfo di = new DirectoryInfo(path);
FileInfo fi = new FileInfo(path);
Compress(fi);
public static void Compress(FileInfo fi)
{
// Get the stream of the source file.
using (FileStream inFile = fi.OpenRead())
{
// Prevent compressing hidden and already compressed files.
if ((File.GetAttributes(fi.FullName) & FileAttributes.Hidden)
!= FileAttributes.Hidden & fi.Name != ".zip")
{
// Create the compressed file.
using (FileStream outFile = File.Create(System.Text.RegularExpressions.Regex.Replace(fi.FullName, ".txt$", "") + ".zip"))
{
using (GZipStream Compress = new GZipStream(outFile,
CompressionMode.Compress))
{
// Copy the source file into the compression stream.
byte[] buffer = new byte[4096];
int numRead;
while ((numRead = inFile.Read(buffer, 0, buffer.Length)) != 0)
{
Compress.Write(buffer, 0, numRead);
}
Console.WriteLine("Compressed {0} from {1} to {2} bytes.",
fi.Name, fi.Length.ToString(), outFile.Length.ToString());
}
}
}
}
}
this code creates a zip file when i unzip the file it creates a file called 20110530 not a 20110530.txt .
I want the file to be uncompress with 20110530.txt format
the code i use to uncompress the file is
public static void Decompress(FileInfo fi)
{
// Get the stream of the source file.
using (FileStream inFile = fi.OpenRead())
{
// Get original file extension, for example "doc" from report.doc.gz.
string curFile = fi.FullName;
string origName = curFile.Remove(curFile.Length - fi.Extension.Length);
//Create the decompressed file.
using (FileStream outFile = File.Create(origName))
{
using (GZipStream Decompress = new GZipStream(inFile,
CompressionMode.Decompress))
{
//Copy the decompression stream into the output file.
byte[] buffer = new byte[4096];
int numRead;
while ((numRead = Decompress.Read(buffer, 0, buffer.Length)) != 0)
{
outFile.Write(buffer, 0, numRead);
}
Console.WriteLine("Decompressed: {0}", fi.Name);
}
}
}
}
Can Anyone Pls Help Me,
Thanks In Advance.

Seems to me that this line:
string origName = curFile.Remove(curFile.Length - fi.Extension.Length);
Removes the extension from the string, but you use that line when creating the uncompressed stream.
using (FileStream outFile = File.Create(origName))
Instead, use this:
using (FileStream outFile = File.Create(origName + ".txt"))
and that should create the uncompressed file with a TXT extension.

That is because you remove the extension when you compress the file so that it becomes 20110530.zip instead of 20110530.txt.zip. The code that decompresses the file uses everything before .zip as file name, so naturally you end up with 20110530 instead of 20110530.txt.

Make sure to include the original file extension when you create a file in Decompress
//Create the decompressed file.
using (FileStream outFile = File.Create(origName)) // <<<-- here

Related

How to Compress Large Files C#

I am using this method to compress files and it works great until I get to a file that is 2.4 GB then it gives me an overflow error:
void CompressThis (string inFile, string compressedFileName)
{
FileStream sourceFile = File.OpenRead(inFile);
FileStream destinationFile = File.Create(compressedFileName);
byte[] buffer = new byte[sourceFile.Length];
sourceFile.Read(buffer, 0, buffer.Length);
using (GZipStream output = new GZipStream(destinationFile,
CompressionMode.Compress))
{
output.Write(buffer, 0, buffer.Length);
}
// Close the files.
sourceFile.Close();
destinationFile.Close();
}
What can I do to compress huge files?
You should not to write the whole file to into the memory. Use Stream.CopyTo instead. This method reads the bytes from the current stream and writes them to another stream using a specified buffer size (81920 bytes by default).
Also you don't need to close Stream objects if use using keyword.
void CompressThis (string inFile, string compressedFileName)
{
using (FileStream sourceFile = File.OpenRead(inFile))
using (FileStream destinationFile = File.Create(compressedFileName))
using (GZipStream output = new GZipStream(destinationFile, CompressionMode.Compress))
{
sourceFile.CopyTo(output);
}
}
You can find a more complete example on Microsoft Docs (formerly MSDN).
You're trying to allocate all of this into memory. That just isn't necessary, you can feed the input stream directly into the output stream.
Alternative solution for zip format without allocating memory -
using (var sourceFileStream = new FileStream(this.GetFilePath(sourceFileName), FileMode.Open))
{
using (var destinationStream =
new FileStream(this.GetFilePath(zipFileName), FileMode.Create, FileAccess.ReadWrite))
{
using (var archive = new ZipArchive(destinationStream, ZipArchiveMode.Create, true))
{
var file = archive.CreateEntry(sourceFileName, CompressionLevel.Optimal);
using (var entryStream = file.Open())
{
var fileStream = sourceFileStream;
await fileStream.CopyTo(entryStream);
}
}
}
}
The solution will write directly from input stream to output stream

Save gzip compression stream to destination C#.Net 3.5?

I'm using DotNetZIP(Ionic utility) to ZIP my files.But my client says "no" to it.They wanted me to use WinZip to ZIP the file.
I'm using MS provied GZIP(its OK for client) like this:
using(GZipStream compressionStream = new GZipStream(compressedFileStream, CompressionMode.Compress))
How can I save the compression stream?it seems that there is no method available for VS2008/.Net3.5.
Searched on net but not got any suitable link or solution.Could any one please help on this?
You can follow this link
http://msdn.microsoft.com/en-us/library/system.io.compression.gzipstream(v=vs.90).aspx
public static void Compress(FileInfo fi)
{
// Get the stream of the source file.
using (FileStream inFile = fi.OpenRead())
{
// Prevent compressing hidden and already compressed files.
if ((File.GetAttributes(fi.FullName) & FileAttributes.Hidden)
!= FileAttributes.Hidden & fi.Extension != ".gz")
{
// Create the compressed file.
using (FileStream outFile = File.Create(fi.FullName + ".gz"))
{
using (GZipStream Compress = new GZipStream(outFile,
CompressionMode.Compress))
{
// Copy the source file into the compression stream.
byte[] buffer = new byte[4096];
int numRead;
while ((numRead = inFile.Read(buffer, 0, buffer.Length)) != 0)
{
Compress.Write(buffer, 0, numRead);
}
Console.WriteLine("Compressed {0} from {1} to {2} bytes.",
fi.Name, fi.Length.ToString(), outFile.Length.ToString());
}
}
}
}
}

How to compress files

I want to compress a file and a directory in C#. I found some solution in Internet but they are so complex and I couldn't run them in my project. Can anybody suggest me a clear and effective solution?
You could use GZipStream in the System.IO.Compression namespace
.NET 2.0.
public static void CompressFile(string path)
{
FileStream sourceFile = File.OpenRead(path);
FileStream destinationFile = File.Create(path + ".gz");
byte[] buffer = new byte[sourceFile.Length];
sourceFile.Read(buffer, 0, buffer.Length);
using (GZipStream output = new GZipStream(destinationFile,
CompressionMode.Compress))
{
Console.WriteLine("Compressing {0} to {1}.", sourceFile.Name,
destinationFile.Name, false);
output.Write(buffer, 0, buffer.Length);
}
// Close the files.
sourceFile.Close();
destinationFile.Close();
}
.NET 4
public static void Compress(FileInfo fi)
{
// Get the stream of the source file.
using (FileStream inFile = fi.OpenRead())
{
// Prevent compressing hidden and
// already compressed files.
if ((File.GetAttributes(fi.FullName)
& FileAttributes.Hidden)
!= FileAttributes.Hidden & fi.Extension != ".gz")
{
// Create the compressed file.
using (FileStream outFile =
File.Create(fi.FullName + ".gz"))
{
using (GZipStream Compress =
new GZipStream(outFile,
CompressionMode.Compress))
{
// Copy the source file into
// the compression stream.
inFile.CopyTo(Compress);
Console.WriteLine("Compressed {0} from {1} to {2} bytes.",
fi.Name, fi.Length.ToString(), outFile.Length.ToString());
}
}
}
}
}
http://msdn.microsoft.com/en-us/library/ms404280.aspx
I'm adding this answer as I've found an easier way than any of the existing answers:
Install DotNetZip DLLs in your solution (easiest way is to install the package from nuget)
Add a reference to the DLL.
Import the namespace by adding: using Ionic.Zip;
Zip your file
Code:
using (ZipFile zip = new ZipFile())
{
zip.AddFile("C:\test\test.txt");
zip.AddFile("C:\test\test2.txt");
zip.Save("C:\output.zip");
}
If you don't want the original folder structure mirrored in the zip file, then look at the overrides for AddFile() and AddFolder() etc.
For .Net Framework 4.5 this is the most clear example I found:
using System;
using System.IO;
using System.IO.Compression;
namespace ConsoleApplication
{
class Program
{
static void Main(string[] args)
{
string startPath = #"c:\example\start";
string zipPath = #"c:\example\result.zip";
string extractPath = #"c:\example\extract";
ZipFile.CreateFromDirectory(startPath, zipPath);
ZipFile.ExtractToDirectory(zipPath, extractPath);
}
}
}
You'll need to add a reference to System.IO.Compression.FileSystem
From: https://learn.microsoft.com/en-us/dotnet/standard/io/how-to-compress-and-extract-files
There is a built-in class in System.IO.Packaging called the ZipPackage:
http://msdn.microsoft.com/en-us/library/system.io.packaging.zippackage(v=vs.100).aspx
http://www.icsharpcode.net/opensource/sharpziplib/
You can just use ms-dos command line program compact.exe.
Look on a parameters compact.exe in cmd and start this process using .NET method Process.Start().
Using DotNetZip http://dotnetzip.codeplex.com/, there's an AddDirectory() method on the ZipFile class that does what you want:
using (var zip = new Ionic.Zip.ZipFile())
{
zip.AddDirectory("DirectoryOnDisk", "rootInZipFile");
zip.Save("MyFile.zip");
}
Bonne continuation...
just use following code for compressing a file.
public void Compressfile()
{
string fileName = "Text.txt";
string sourcePath = #"C:\SMSDBBACKUP";
DirectoryInfo di = new DirectoryInfo(sourcePath);
foreach (FileInfo fi in di.GetFiles())
{
//for specific file
if (fi.ToString() == fileName)
{
Compress(fi);
}
}
}
public static void Compress(FileInfo fi)
{
// Get the stream of the source file.
using (FileStream inFile = fi.OpenRead())
{
// Prevent compressing hidden and
// already compressed files.
if ((File.GetAttributes(fi.FullName)
& FileAttributes.Hidden)
!= FileAttributes.Hidden & fi.Extension != ".gz")
{
// Create the compressed file.
using (FileStream outFile =
File.Create(fi.FullName + ".gz"))
{
using (GZipStream Compress =
new GZipStream(outFile,
CompressionMode.Compress))
{
// Copy the source file into
// the compression stream.
inFile.CopyTo(Compress);
Console.WriteLine("Compressed {0} from {1} to {2} bytes.",
fi.Name, fi.Length.ToString(), outFile.Length.ToString());
}
}
}
}
}
}
Use http://dotnetzip.codeplex.com/ to ZIP files or directory, there is no builtin class to do it directly in .NET
Source code taken from MSDN that is compatible to .Net 2.0 and above
public static void CompressFile(string path)
{
FileStream sourceFile = File.OpenRead(path);
FileStream destinationFile = File.Create(path + ".gz");
byte[] buffer = new byte[sourceFile.Length];
sourceFile.Read(buffer, 0, buffer.Length);
using (GZipStream output = new GZipStream(destinationFile,
CompressionMode.Compress))
{
Console.WriteLine("Compressing {0} to {1}.", sourceFile.Name,
destinationFile.Name, false);
output.Write(buffer, 0, buffer.Length);
}
// Close the files.
sourceFile.Close();
destinationFile.Close();
}

Create new FileStream out of a byte array

I am attempting to create a new FileStream object from a byte array. I'm sure that made no sense at all so I will try to explain in further detail below.
Tasks I am completing:
1) Reading the source file which was previously compressed
2) Decompressing the data using GZipStream
3) copying the decompressed data into a byte array.
What I would like to change:
1) I would like to be able to use File.ReadAllBytes to read the decompressed data.
2) I would then like to create a new filestream object usingg this byte array.
In short, I want to do this entire operating using byte arrays. One of the parameters for GZipStream is a stream of some sort, so I figured I was stuck using a filestream. But, if some method exists where I can create a new instance of a FileStream from a byte array - then I should be fine.
Here is what I have so far:
FolderBrowserDialog fbd = new FolderBrowserDialog(); // Shows a browser dialog
fbd.ShowDialog();
// Path to directory of files to compress and decompress.
string dirpath = fbd.SelectedPath;
DirectoryInfo di = new DirectoryInfo(dirpath);
foreach (FileInfo fi in di.GetFiles())
{
zip.Program.Decompress(fi);
}
// Get the stream of the source file.
using (FileStream inFile = fi.OpenRead())
{
//Create the decompressed file.
string outfile = #"C:\Decompressed.exe";
{
using (GZipStream Decompress = new GZipStream(inFile,
CompressionMode.Decompress))
{
byte[] b = new byte[blen.Length];
Decompress.Read(b,0,b.Length);
File.WriteAllBytes(outfile, b);
}
}
}
Thanks for any help!
Regards,
Evan
It sounds like you need to use a MemoryStream.
Since you don't know how many bytes you'll be reading from the GZipStream, you can't really allocate an array for it. You need to read it all into a byte array and then use a MemoryStream to decompress.
const int BufferSize = 65536;
byte[] compressedBytes = File.ReadAllBytes("compressedFilename");
// create memory stream
using (var mstrm = new MemoryStream(compressedBytes))
{
using(var inStream = new GzipStream(mstrm, CompressionMode.Decompress))
{
using (var outStream = File.Create("outputfilename"))
{
var buffer = new byte[BufferSize];
int bytesRead;
while ((bytesRead = inStream.Read(buffer, 0, BufferSize)) != 0)
{
outStream.Write(buffer, 0, bytesRead);
}
}
}
}
Here is what I ended up doing. I realize that I did not give sufficient information in my question - and I apologize for that - but I do know the size of the file I need to decompress as I am using it earlier in my program. This buffer is referred to as "blen".
string fi = #"C:\Path To Compressed File";
// Get the stream of the source file.
// using (FileStream inFile = fi.OpenRead())
using (MemoryStream infile1 = new MemoryStream(File.ReadAllBytes(fi)))
{
//Create the decompressed file.
string outfile = #"C:\Decompressed.exe";
{
using (GZipStream Decompress = new GZipStream(infile1,
CompressionMode.Decompress))
{
byte[] b = new byte[blen.Length];
Decompress.Read(b,0,b.Length);
File.WriteAllBytes(outfile, b);
}
}
}

how to unzip the file using c# [duplicate]

This question already has answers here:
Closed 12 years ago.
Possible Duplicate:
recommend a library/API to unzip file in C#
deal all plz suggest the ways to unzip file to selected folder using c#
Have a look at the GZipStream, it's one of the built-in zip support in the framework, there's an example on the MSDN page:
http://msdn.microsoft.com/en-us/library/system.io.compression.gzipstream.aspx
Here's the example from the MSDN page:
public class Program
{
public static void Main()
{
// Path to directory of files to compress and decompress.
string dirpath = #"c:\users\public\reports";
DirectoryInfo di = new DirectoryInfo(dirpath);
// Compress the directory's files.
foreach (FileInfo fi in di.GetFiles())
{
Compress(fi);
}
// Decompress all *.gz files in the directory.
foreach (FileInfo fi in di.GetFiles("*.gz"))
{
Decompress(fi);
}
}
public static void Compress(FileInfo fi)
{
// Get the stream of the source file.
using (FileStream inFile = fi.OpenRead())
{
// Prevent compressing hidden and
// already compressed files.
if ((File.GetAttributes(fi.FullName)
& FileAttributes.Hidden)
!= FileAttributes.Hidden & fi.Extension != ".gz")
{
// Create the compressed file.
using (FileStream outFile =
File.Create(fi.FullName + ".gz"))
{
using (GZipStream Compress =
new GZipStream(outFile,
CompressionMode.Compress))
{
// Copy the source file into
// the compression stream.
inFile.CopyTo(Compress);
Console.WriteLine("Compressed {0} from {1} to {2} bytes.",
fi.Name, fi.Length.ToString(), outFile.Length.ToString());
}
}
}
}
}
public static void Decompress(FileInfo fi)
{
// Get the stream of the source file.
using (FileStream inFile = fi.OpenRead())
{
// Get original file extension, for example
// "doc" from report.doc.gz.
string curFile = fi.FullName;
string origName = curFile.Remove(curFile.Length -
fi.Extension.Length);
//Create the decompressed file.
using (FileStream outFile = File.Create(origName))
{
using (GZipStream Decompress = new GZipStream(inFile,
CompressionMode.Decompress))
{
// Copy the decompression stream
// into the output file.
Decompress.CopyTo(outFile);
Console.WriteLine("Decompressed: {0}", fi.Name);
}
}
}
}
}
You have two options,
1) You can use the a 3rd party API, like DotNetZip (http://www.codeplex.com/DotNetZip)
2) Or you can use System.IO.Compression.DeflateStream. It requires .NET 2.0.
Try to use FastZip to zip and unzip the files
In .NET there are two built-in ways to work with compressed streams. DeflateStream and GZipStream
DeflateStream ds = new DeflateStream(File.OpenRead(#"c:\myfolder\data.zip"), CompressionMode.Decompress);
GZipStream gZip = new GZipStream(File.OpenRead(#"c:\myfolder\data.zip"), CompressionMode.Decompress);

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