I have a .OCX file that I use in the system to fix a problem with an application that I use at work. But now, I`m building an application to be able to fix it and publish this file among my colleagues ... I want to make a single .exe file that will extract the .OCX file to a certain place in the system, overwrite if exists, and then use it as I want to. I want to know how to hide/embed the file in my application and how to extract it to certain location in the system. I want to know also how to call system commands from within my application like regsvr32, ect ...
Add the file you would like to extract to your solution. Then right click, press properties and choose "build action" "embedded resource".
This link shows how to access the resource stream from within the exe: here
To run an application simply use:
Process.Run("regsvr32....");
Related
Say I use some .json files to descript some object data which effect to the program's behavior, I hope to use these files in the following scenarios
The default values, for this purpose, I need a set of files follows with the application to be packed and installed.
I wish it could be edited by human manually. (Because something have no interface to be modify on UI)
Both user and the program need to kwnow the location the files will be placed after installation.
In debugging stage, I could put these files in the user\AppData\Local.. folder and I know how to access them, but I don't know how to put files into the package and will them generated to anywhere after install?
Thank you for any suggestion.
ps.
I use the "Blank App (WinUI 3 in UWP)" template to create my
application.
I'm new in UWP and WinUI, I used to write traditional Windows Form programs.
How to include externel user files into UWP side-loading package?
You could place the json file into app's project and set the file property as Content, then it will deploy into installtion folder after package install. and please note the json file is readonly in the installtion folder.
so you could call CopyAsync method copy the file to the destination folder that app's local folder with full permission.
For more details about file access permissions please refer this document.
I have a folder in my main project that is separate than the Resources folder but also has some resources it that I would like to copy to the output folder as I reference it throughout the app.
I have set the build action to Resource, content, embedded content.. tried them all..
Also set it to always copy to output directory.
Now, from within my application I'm entering
AppDomain.CurrentDomain.BaseDirectory + "Dashboard\\Role.xml";
or also
"..\\..\\Dashboard\\Role.xml";
for the path and get an exception that says that the file can not be found.
Both of these paths work in my development machine but not once I deploy through click once.
I have tried to add it to the application files in the publish section as suggested in another post but it does not appear there.
I have also tried to put it in the resources folder and still nothing.... any ideas?
I followed some steps in this link and got it working:
https://msdn.microsoft.com/en-us/library/kzy0fky2.aspx
Basically, you mark the file as build action "Content" and set it to always copy.
Then, you go to the application files in the publish section of your clickonce application and they will now show up.
Switch them from datafile to "Include" and you're set!
I'm writing some integration tests for some SQL scripts that live in a folder separate from the project. Since the setup of the machine I'm writing on the tests on differs from the machine they will be run on, I would like to include them as resource files rather than hard coding any paths. However the default behavior for adding an existing file as a resource file simply copies the file, which is not what I want in case any of the SQL scripts get updated.
Does anyone know the best way to get the resource file to actually reference the SQL scripts that are in a folder separate from the project, or to somehow copy them into the assembly at compile time so I don't have to load them via absolute/relative paths?
Edit: For clarity, I'm trying to get the resource file to act as a symlink to the original file at compile time. Adding an existing file to a resource in file in Visual Studio simply makes a copy of the file, which means any changes to the original are not propagated to the resource file.
After asking on IRC, someone guided me to what I was looking for. You are able to add an existing file to a project as a link (there is an arrow on the Add box when in the file dialog), and set it's Build Action property to Embedded Resource
https://support.microsoft.com/en-us/kb/306234
Daniel posted a link on how to actually read an embedded resource:
How to read embedded resource text file
Everything in Visual Studio seems to lead one to putting data files with the application.The app.config goes there, when I create an .XML data file, there is a Copy to Output property that will automatically copy that file to the exe folder. Howerver, it seems that under Vista and Win7 UAC doesn't want the application to be able to write data to any file in the application directory. So I'm changing my evil ways so that I use the LocalApplicationData folder for files I want to read and write. (I just read the app.config so I'm leaving it alone)
I'm using a VS2010 Visual Studio Installer project to create the installer for this app and I can't seem to find a way to target the folder for my .xml file to the LocalApplicationData folder. I can click on the file and see a Folder property but the dialog only has options for Application Folder, User's Desktop and User's Program Menu. Is there some way to do this in the installer or do I have to write code that checks for the file and copies it over from the .exe folder when it doesn't exist? I figure I'm late to this particular party and there must be a canonical way of handling this.
Also, I'm wondering about debugging, is there something similar to the copy if newer functionality in the build process that will now copy this .xml file automatically over to the LocalApplicationData folder whenever I update it?
The Setup project doesn't expose LocalApplicationData in the Special Folders list. You can use it anyway by doing this:
Add a Custom Folder and set the DefaultLocation property to [LocalAppDataFolder]
I have a language file and a settings file of my windows application. This files are in xml format and they are shown in the release folder. I want to hide, crpyt or something like that to that files so users can not see either reach my files.
What is the best way to do this.
how does it fit your needs to simply have another extension instead of .xml so the user does not know how to open the files?
you can also set the files as "Embedded Resource" and load from resource so it will be inside the dll itself instead of being available outside as separate file.
other option is to encrypt the file which could be good as well, up to you.
for a very small file, I would embed it.