Getting A Window's Region - c#

I am trying to a get a window's height and width using this :
[DllImport("User32.dll", SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
private static extern bool PrintWindow(IntPtr hwnd, IntPtr hDC, uint nFlags);
[DllImport("user32.dll", CharSet = CharSet.Auto, ExactSpelling = true)]
public static extern IntPtr GetForegroundWindow();
[DllImport("user32.dll")]
private static extern bool GetWindowRect(IntPtr handle, out Rectangle rect);
private void timer1_Tick(object sender, EventArgs e)
{
Rectangle bonds = new Rectangle();
GetWindowRect(GetForegroundWindow(), out bonds);
Bitmap bmp = new Bitmap(bonds.Width, bonds.Height);
Graphics memoryGraphics = Graphics.FromImage(bmp);
IntPtr dc = memoryGraphics.GetHdc();
PrintWindow(GetForegroundWindow(), dc, 0x1);
memoryGraphics.ReleaseHdc(dc);
bmp.Save("C:\\Test.gif", ImageFormat.Gif);
}
but bonds.width and height are more than the real window.
Example : My window is 100x150, bond.height is like 400 and bonds.width is like 500. I get a picture with the size of 400x500 that consist of the window in the corner of the picture (which is good) and the rest is black since the picture is way bigger than the window (which is bad)
NOTE : I don't care that the window is aeroless, it's good for me.
So any suggestion, or maybe a better way of getting a region?

You need to use ScreenToClient and translate the coordinates.
GetWindowRect returns the window area relative to the top-left of the screen ( 0, 0 ).

Related

Screenshot non-active external application

I need to take a screenshot of a non-active external application, for example, TeamSpeak or Skype.
I have searched and i didn't find much, i know that it is not possible to screenshot a minimised application, but i think it should be possible to screenshot a non-active application.
PS : I want to screenshot just the application, so if another application is on top of the one i want, would it be a problem?
I have no code right now, i have found a user32 API that can do what i want but i forgot the name..
Thanks for the help.
The API you're after is PrintWindow:
void Example()
{
IntPtr hwnd = FindWindow(null, "Example.txt - Notepad2");
CaptureWindow(hwnd);
}
[DllImport("User32.dll", SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
static extern bool PrintWindow(IntPtr hwnd, IntPtr hDC, uint nFlags);
[DllImport("user32.dll")]
static extern bool GetWindowRect(IntPtr handle, ref Rectangle rect);
[DllImport("user32.dll", SetLastError = true)]
static extern IntPtr FindWindow(string lpClassName, string lpWindowName);
public void CaptureWindow(IntPtr handle)
{
// Get the size of the window to capture
Rectangle rect = new Rectangle();
GetWindowRect(handle, ref rect);
// GetWindowRect returns Top/Left and Bottom/Right, so fix it
rect.Width = rect.Width - rect.X;
rect.Height = rect.Height - rect.Y;
// Create a bitmap to draw the capture into
using (Bitmap bitmap = new Bitmap(rect.Width, rect.Height))
{
// Use PrintWindow to draw the window into our bitmap
using (Graphics g = Graphics.FromImage(bitmap))
{
IntPtr hdc = g.GetHdc();
if (!PrintWindow(handle, hdc, 0))
{
int error = Marshal.GetLastWin32Error();
var exception = new System.ComponentModel.Win32Exception(error);
Debug.WriteLine("ERROR: " + error + ": " + exception.Message);
// TODO: Throw the exception?
}
g.ReleaseHdc(hdc);
}
// Save it as a .png just to demo this
bitmap.Save("Example.png");
}
}
Using GetWindowRect coupled with PrintWindow from user32 API should be all you need to implement the feature. PrintWindow will properly capture the contents of a specific application even if it's obscured by another window on top of it.
It's worth noting that this might not work for capturing contents of DirectX windows.

Transparent, Click-Through Forms except custom Title bar

i was picked some code, implement a Topmost, Transparent and Click-Though Form via code:
public enum GWL
{
ExStyle = -20
}
public enum WS_EX
{
Transparent = 0x20,
Layered = 0x80000
}
public enum LWA
{
ColorKey = 0x1,
Alpha = 0x2
}
[DllImport("user32.dll", EntryPoint = "GetWindowLong")]
public static extern int GetWindowLong(IntPtr hWnd, GWL nIndex);
[DllImport("user32.dll", EntryPoint = "SetWindowLong")]
public static extern int SetWindowLong(IntPtr hWnd, GWL nIndex, int dwNewLong);
[DllImport("user32.dll", EntryPoint = "SetLayeredWindowAttributes")]
public static extern bool SetLayeredWindowAttributes(IntPtr hWnd, int crKey, byte alpha, LWA dwFlags);
protected override void OnShown(EventArgs e)
{
base.OnShown(e);
int wl = GetWindowLong(this.Handle, GWL.ExStyle);
wl = wl | 0x80000 | 0x20;
SetWindowLong(this.Handle, GWL.ExStyle, wl);
SetLayeredWindowAttributes(this.Handle, 0, 128, LWA.Alpha);
}
With this code, all of form are transparent and click-though absolutely (Text, image, control button...)
Current Form Border Style is none (no border, no title bar). Now I want to make a custom Title bar, allow user move Form to other position on screen (Like Title bar).
The problems here, all of form is cannot click on it (cause by click-though code), how to do the Click-though Form but except that custom Title Bar?
Custom title bar must be transparent as other element.
I don't want to keep original Title bar, it look bad for my application.
Using the WS_EX_LAYERED style means that you have to draw your form yourself with only the UpdateLayeredWindow function. You can still get all the messages from your controls, providing that you have already paint there with UpdateLayeredWindow.
UpdateLayeredWindow will draw an hdc: handle device context only, so if you want to draw an image:
IntPtr screenHdc = GetDC(IntPtr.Zero);
IntPtr bmpHdc = CreateCompatibleDC(screenHdc);
IntPtr hBitmap;
Bitmap bmp = .... //load your bitmap, a png one for transparency
hBitmap = bmp.GetHbitmap(Color.FromArgb(0)); //Zero: background is transparent
SelectObject(bmpHdc, hBitmap);
UpdateLayeredWindow(this.Handle, screenHdc, ..., ..., bmpHdc, ..., ..., ..., ...);
Take a look UpdateLayeredWindow function for more information

Save open application dimensions and positions on Windows to reopen them via configuration file?

Is there a way to open an application to a saved set of dimensions and positions (on Windows) via a script? I'd also like to, of course, save the dimensions and positions of open applications -- the other side of this script. Any suggestions? If a script can't get this done on a Windows machine is there a way with C#/.NET?
You can do this using a User32.dll call to SetWindowPos.
For example:
[DllImport("User32.dll")]
public static extern IntPtr FindWindow(string className, string windowName);
[DllImport("User32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
public static extern bool SetWindowPos(IntPtr windowHandle, IntPtr parentWindowHandle, int x, int y, int width, int height, PositionFlags positionFlags);
public static readonly IntPtr HWND_TOP = new IntPtr(0);
[Flags]
public enum PositionFlags : uint
{
ShowWindow = 0x40
}
static void Main(string[] args)
{
var windowHandle = FindWindow(null, "Untitled - Notepad");
SetWindowPos(windowHandle, HWND_TOP, 0, 0, 640, 480, PositionFlags.ShowWindow);
}
This will find the window with the title "Untitled - Notepad", move it to 0, 0, and resize it to 640x480. I have added the bare minimal number of PositionFlags and HWND flags, look at the link I provided if you require more and add them in the same way :)
Oh, and to read the dimensions out, take a look at GetWindowRect. Here's an example of how to use this from c#: Example.
Take a look at Application Settings.

Taking a screenshot with tooltip and cursor visible

This is the code I am using to take a screenshot:
[DllImport("gdi32.dll",EntryPoint="DeleteDC")]
public static extern IntPtr DeleteDC(IntPtr hDc);
[DllImport("gdi32.dll",EntryPoint="DeleteObject")]
public static extern IntPtr DeleteObject(IntPtr hDc);
[DllImport("gdi32.dll",EntryPoint="BitBlt")]
public static extern bool BitBlt(IntPtr hdcDest,int xDest,
int yDest,int wDest,int hDest,IntPtr hdcSource,
int xSrc,int ySrc,int RasterOp);
[DllImport ("gdi32.dll",EntryPoint="CreateCompatibleBitmap")]
public static extern IntPtr CreateCompatibleBitmap(IntPtr hdc,
int nWidth, int nHeight);
[DllImport ("gdi32.dll",EntryPoint="CreateCompatibleDC")]
public static extern IntPtr CreateCompatibleDC(IntPtr hdc);
[DllImport ("gdi32.dll",EntryPoint="SelectObject")]
public static extern IntPtr SelectObject(IntPtr hdc,IntPtr bmp);
[DllImport("user32.dll", EntryPoint="GetDesktopWindow")]
public static extern IntPtr GetDesktopWindow();
[DllImport("user32.dll",EntryPoint="GetDC")]
public static extern IntPtr GetDC(IntPtr ptr);
[DllImport("user32.dll",EntryPoint="GetSystemMetrics")]
public static extern int GetSystemMetrics(int abc);
[DllImport("user32.dll",EntryPoint="GetWindowDC")]
public static extern IntPtr GetWindowDC(Int32 ptr);
[DllImport("user32.dll",EntryPoint="ReleaseDC")]
public static extern IntPtr ReleaseDC(IntPtr hWnd,IntPtr hDc);
public static Bitmap GetDesktopImage()
{
//In size variable we shall keep the size of the screen.
SIZE size;
//Variable to keep the handle to bitmap.
IntPtr hBitmap;
//Here we get the handle to the desktop device context.
IntPtr hDC = GetDC(GetDesktopWindow());
//Here we make a compatible device context in memory for screen
//device context.
IntPtr hMemDC = CreateCompatibleDC(hDC);
//We pass SM_CXSCREEN constant to GetSystemMetrics to get the
//X coordinates of the screen.
size.cx = GetSystemMetrics(SM_CXSCREEN);
//We pass SM_CYSCREEN constant to GetSystemMetrics to get the
//Y coordinates of the screen.
size.cy = GetSystemMetrics(SM_CYSCREEN);
//We create a compatible bitmap of the screen size and using
//the screen device context.
hBitmap = CreateCompatibleBitmap
(hDC, size.cx, size.cy);
//As hBitmap is IntPtr, we cannot check it against null.
//For this purpose, IntPtr.Zero is used.
if (hBitmap!=IntPtr.Zero)
{
//Here we select the compatible bitmap in the memeory device
//context and keep the refrence to the old bitmap.
IntPtr hOld = (IntPtr)SelectObject
(hMemDC, hBitmap);
//We copy the Bitmap to the memory device context.
BitBlt(hMemDC, 0, 0,size.cx,size.cy, hDC,0, 0,SRCCOPY);
//We select the old bitmap back to the memory device context.
SelectObject(hMemDC, hOld);
//We delete the memory device context.
DeleteDC(hMemDC);
//We release the screen device context.
ReleaseDC(GetDesktopWindow(), hDC);
//Image is created by Image bitmap handle and stored in
//local variable.
Bitmap bmp = System.Drawing.Image.FromHbitmap(hBitmap);
//Release the memory to avoid memory leaks.
DeleteObject(hBitmap);
//This statement runs the garbage collector manually.
GC.Collect();
//Return the bitmap
return bmp;
}
//If hBitmap is null, retun null.
return null;
}
It does capture a screenshot, but I want to take the screenshot with the tooltip visible. What do I have to add to take screenshot with the tooltip and cursor visible?
Vista has a snipping Tool to easily do so as given in http://blog.falafel.com/2008/08/12/CaptureScreenShotsWithToolTipsAndPopupsUsingVistaSnippingTool.aspx.
There is also an application via Silverlight: http://blogs.msdn.com/swick/archive/2007/12/18/snipping-pictures-with-silverlight.aspx
I don't know if source code is available for the snipping tool. You can try taking a video, then taking a snapshot of a part of the video as shown here.

find window Height & Width

how to find focused window Height & Width ..
it might be any windows window like notepad,mspaint etc...
i can get the focused window by help of this code
[DllImport("user32")]
public static extern IntPtr GetForegroundWindow();
hi f3lix it's working but it's return the value depends on the location only.. if i change the location it's return some other values
Kunal it's return error msg....like object refrence not set
I think you have to use user32.dll functions via PInvoke. I'm not sure, but I would do it somewhat like this:
[DllImport("user32.dll")]
static extern IntPtr GetForegroundWindow();
[DllImport("user32.dll", SetLastError = true)]
static extern bool GetWindowRect(IntPtr hWnd, out Rectangle lpRect);
Rectangle rect = new Rectangle();
GetWindowRect(GetForegroundWindow(), out rect);
Note: I did not try this code, because I am currently not working on Windows...
EDIT:
Rory pointed out to me (see comments) that we can't use the standard Rectangle here and we need to define our own RECT.
[StructLayout(LayoutKind.Sequential)]
public struct RECT {
public int Left;
public int Top;
public int Right;
public int Bottom;
}
Don't forget to replace Rectangle with RECT in the first piece of code.
[DllImport("user32.dll")]
public static extern bool GetWindowRect(IntPtr hWnd, out RECT lpRect);
public static Size GetControlSize(IntPtr hWnd)
{
RECT pRect;
Size cSize = new Size();
// get coordinates relative to window
GetWindowRect(hWnd, out pRect);
cSize.Width = pRect.Right - pRect.Left;
cSize.Height = pRect.Bottom - pRect.Top;
return cSize;
}
What exactly is your question?
How to get the focused window?
How to get the width and height of a Window?
If question 2, use Window.ActualWidth and Window.ActualHeight
If your window is inside your aplication, having an MDI app, you might use this,
having
public static extern IntPtr GetForegroundWindow();
with you, try this
int wHeight = Control.FromHandle(GetForegroundWindow()).Height;
int wWidth = Control.FromHandle(GetForegroundWindow()).Width;
If you're building an MDI app, you could use:
parentForm.ActiveMDIChild.Size

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