How to add namespace dynamically and xml serialization - c#

my class code as
public class OpenShipments
{
private string _xmlns = "";
private OpenShipment _OpenShipment = null;
[XmlAttribute("xmlns")]
public string xmlns
{
get { return _xmlns; }
set { _xmlns = "x-schema:" + value; }
}
[XmlElement("OpenShipment")]
public OpenShipment OpenShipment
{
get { return _OpenShipment; }
set { _OpenShipment = value; }
}
public OpenShipments()
{
_OpenShipment = new OpenShipment();
}
}
I include a property called public string xmlns which will have namespace after serializing the code, but no namespace is added when we see the xml.
In my case i need to add namespace dynamically to OpenShipments element whose value will be dynamically set. In my case namespace will look like xmlns="x-schema:C:\UPSLabel\OpenShipments.xdr" and sometime will look like xmlns="x-schema:d:\UPSLabel\OpenShipments.xdr".
So the namespace value x-schema:d:\UPSLabel\OpenShipments.xdr will differ based on condition. I need advice how to add namespace dynamically to handle the situation.

You can do it this way:
when serialzing your class
System.Xml.Serialization.XmlSerializer xs = new XmlSerializer(<my class>.GetType());
XmlSerializerNamespaces ns = new XmlSerializerNamespaces();
if(<condition>)
{
ns.Add(string.Empty, #"x-schema:C:\UPSLabel\OpenShipments.xdr");
}
else
{
ns.Add(string.Empty, #"x-schema:D:\UPSLabel\OpenShipments.xdr");
}
xs.Serialize(<stream>, <your class instance>,ns);

Related

Serialization: How to Deserialize in C#

How can I deserialize the string based on what I have done in this method? Basically, what I have here is to pass the string through the network using serialization and deserialize the string in order to convey the message. But once I managed to receive the message, I have no idea if what I'm doing is correct. Here's the code:
string ConvertToString(FrogGame np, Frog1 pm, Frog2 pm2) //Serialization. the three parameters are the classes.
{
XmlSerializer sendSerializer = new XmlSerializer(typeof(FrogGame),new Type[]{typeof(Frog1),typeof(Frog2)});
StreamWriter myWriter = new StreamWriter(#"pad1.xml");
sendSerializer.Serialize(myWriter, np);
sendSerializer.Serialize(myWriter, pm);
sendSerializer.Serialize(myWriter, pm2);
return myWriter.ToString();
} //Overall, I serialize it into string
Once I pass the string through the network, I want to deserialize it in order the pass the message to the classes. How do I continue here onwards? How can I edit? The code:
void StringReceived(string str) //so str is myWriter.ToString()
{
XmlSerializer revSerializer = new XmlSerializer(typeof(FrogGame), new Type[] { typeof(Frog1), typeof(Frog2) });
FileStream myFileStream = new FileStream(#"pad1.xml", FileMode.Open);
FrogGame b = (FrogGame)revSerializer.Deserialize(myFileStream);
if (b is Frog1)
{
if (Network.IsServer())
{
pm = (Frog1)b;
pm.Position.Y = b.pm.Position.Y;
pm.Position.X = b.pm.Position.X;
}
else
{
System.Diagnostics.Debug.WriteLine("BAD Message: " + msg);
}
}
else if (b is Frog2)
{
if (Network.IsClient())
{
pm2 = (PaddleMessage2)b;
pm2.Position.Y = b.pm2.Position.Y;
pm2.Position.X = b.pm2.Position.X;
}
else
{
System.Diagnostics.Debug.WriteLine("BAD Message: " + msg);
}
}
}
I might misinterpret your problem, but I why don't you put all the thing you want to save in a class and do it like this (plus, if you use class, your data "transportation" and "management" will be much easier) :
SERIALIZATION
XmlSerializer serializer = new XmlSerializer(typeof(FrogGameData));
TextWriter textWriter = new StreamWriter("FrogGameSaveFile.xml");
serializer.Serialize(textWriter, _frogGameData);
textWriter.Close();
DESERIALIZATION
XmlSerializer deserializer = new XmlSerializer(typeof(FrogGameData));
TextReader textReader = new StreamReader("FrogGameSaveFile.xml");
_frogGameData = (FrogGameData)deserializer.Deserialize(textReader);
textReader.Close();
Note : The need-to-be-saved field should have property, because the tag in the XML will mimic the property name.
Additional Note : FrogGameData is not different than a normal class for automatic serialization like this. The XML will mimic your property order in the class for the one in the XML file.
But if you wanna need to rearrange the XML tag placement, you could do something like [XmlElement(Order = 1)],[XmlElement(Order = 2)], etc on top of your property to customize the order in XML file.
UPDATE
In case you need it, this is an example of your FrogGameData class :
public class FrogGameData
{
private Frog _frog1;
private Frog _frog2;
public Frog Frog1
{
get { return _frog1; }
set { _frog1 = value; }
}
public Frog Frog2
{
get { return _frog2; }
set { _frog2 = value; }
}
}
And the XML will pretty much like this :
<?xml version="1.0" encoding="utf-8"?>
<FrogGameData>
<Frog1>Something-depends-on-your-data</Frog1>
<Frog2>Something-depends-on-your-data</Frog2>
</FrogGameData>
But, if your class is (Note the XmlElement part) :
public class FrogGameData
{
private Frog _frog1;
private Frog _frog2;
[XmlElement(Order = 2)]
public Frog Frog1
{
get { return _frog1; }
set { _frog1 = value; }
}
[XmlElement(Order = 1)]
public Frog Frog2
{
get { return _frog2; }
set { _frog2 = value; }
}
}
Then, your XML will be :
<?xml version="1.0" encoding="utf-8"?>
<FrogGameData>
<Frog2>Something-depends-on-your-data</Frog2>
<Frog1>Something-depends-on-your-data</Frog1>
</FrogGameData>

Serialize a class that contains a list?

I may be doing this all wrong here, but I created a class that contains a list and I need to serialize that list. (Is there a better way or other suggestions to have multiple interfaces without a list?)
I've been doing okay with serializing custom classes, but this one for some reason isn't working out.
[XmlRoot("interfaces", Namespace = "")]
[XmlInclude(typeof(Interface))]
public class Interfaces
{
[XmlArray("interfaces")]
[XmlArrayItem("interface")]
List<Interface> _IflList = new List<Interface>();
public List<Interface> IflList
{
get { return _IflList; }
set { _IflList = value; }
}
public void Add(Interface objInterface)
{
_IflList.Add(objInterface);
}
}
[XmlType("interface")]
public class Interface
{
string _name;
public string name
{
get { return _name; }
set { _name = value; }
}
public Interface(string name)
{
this._name = name;
}
}
I get the error There was an error reflecting type 'JunOSConfig.Interfaces' when trying to serialize with:
public string SerializeObject(object objToSerialize, bool StripXmlVer, bool FormatOutput)
{
string strReturn = "";
XmlSerializerNamespaces xns = new XmlSerializerNamespaces();
xns.Add("", "");
Type objType = typeof(JunOSConfig.Interfaces);
XmlSerializer xs = new XmlSerializer(objToSerialize.GetType());
XmlWriterSettings xws = new XmlWriterSettings();
xws.OmitXmlDeclaration = StripXmlVer;
StringWriter sw = new StringWriter();
XmlWriter xw = XmlWriter.Create(sw, xws);
xs.Serialize(xw, objToSerialize, xns);
strReturn = sw.ToString();
if (FormatOutput)
{
return Convert.ToString(XElement.Parse(strReturn));
}
else
{
return strReturn;
}
}
In addition to your constructor with one parameter
public Interface(string name)
{
this._name = name;
}
you will need another, parameterless constructor, like
public Interface()
{
}
If you do not declare a constructor yourself, a constructor without
parameters will be generated.
Then it should work.

Avoid serializing private datamembers during xml serialization

I have a datacontract like below:
[DataContract]
class Person
{
private string m_name;
[DataMember]
public string Name
{ get {return m_name;}
set {m_name = value;}
}
}
When xml serializer serializes this object, it is generating xml with private members like
<person><m_name>john</m_name></person>
How can I force the serializer to serialize only public properties.
thanks in advance.
It’s strange that your private member writes to xml. I’ve tried to imitate your situation and serializer wrote only public field:
[DataContract]
public class Person
{
private string m_name;
[DataMember]
public string Name
{
get { return m_name; }
set { m_name = value; }
}
}
private void Form1_Load(object sender, EventArgs e)
{
var person = new Person() {Name = "john"};
var xs = new XmlSerializer(typeof(Person));
var sw = new StreamWriter(#"c:\person.xml");
xs.Serialize(sw, person);
}
You can also read this: http://msdn.microsoft.com/en-us/library/83y7df3e%28VS.71%29.aspx
I did something similar to Andark's answer, except I used the DataContractSerializer instead of XmlSerializer. This was done in VS 2012 targeting .NET 4.5.
Here's the test code:
using Sytem;
using System.IO;
using System.Runtime.Serialization;
namespace ConsoleApplication1
{
class Program
{
static void Main(string[] args)
{
Person myPerson = new Person() { Name = "Tim" };
using (FileStream writer = new FileStream("Person.xml", FileMode.Create, FileAccess.Write))
{
DataContractSerializer dcs = new DataContractSerializer(typeof(Person));
dcs.WriteObject(writer, myPerson);
}
}
}
[DataContract]
class Person
{
private string m_name;
public string Name
{
get
{
return m_name;
}
set
{
m_name = value;
}
}
}
}
When I run this, I get the following XML:
<Person xmlns="http://schemas.datacontract.org/2004/07/ConsoleApplication1"
xmlns:i="http://www.w3.org/2001/XMLSchema-instance">
<Name>Tim</Name>
<Person>
Which is what is expected.
It's important to note that the default serializer for DataContract is the DataContractSerializer, not XmlSerializer, and there are some differences. Only members that are marked with [DataMember] should be serialized, and the access level (private, public, etc) is irrelevant - if you mark a private field or member with [DataMember], it will be serialized.

Custom XML serialization with inheritance

I have the following class structure which I want to serialize:
[XmlRoot("SomeClass")]
public class SomeClass
{
private BaseClass[] _itemArray;
public BaseClass[] ItemArray
{
get { return _itemArray; }
set { _itemArray = value; }
}
public PPSPStatReportMessage()
: base()
{
}
}
public class SomeOtherClass
{
private int _property5;
[XmlAttribute("Property5")]
public int Property5
{
get { return _property5; }
set { _property5 = value; }
}
private string _property6;
[XmlText()]
public string Property6
{
get { return _property6; }
set { _property6 = value; }
}
public SomeOtherClass()
{
}
}
[XmlInclude(typeof(DerivedClass1))]
[XmlInclude(typeof(DerivedClass2))]
[XmlRoot("BaseClass")]
[XmlType("")]
public class BaseClass
{
private string _property1;
[XmlAttribute("Property1")]
public string Property1
{
get { return _property1; }
set { _property1 = value; }
}
public SomeClass(string PropertyVal)
{
_property1 = PropertyVal;
}
}
[XmlRoot("BaseClass")]
[XmlTypeAttribute(Namespace = "")]
public class DerivedClass1 : BaseClass
{
private string _property2;
[XmlAttribute("Property2")]
public string Property2
{
get { return _property2; }
set { _property2 = value; }
}
private SomeOtherClass _property3;
[XmlElement("SomeOtherClass")]
public SomeOtherClass Property3
{
get { return _property3; }
set { _property3 = value; }
}
public DerivedClass()
: base("PropertyVal1")
{
}
}
[XmlRoot("BaseClass", Namespace = "")]
[XmlType("")]
public class DerivedClass2 : BaseClass
{
private Int64 _property4;
[XmlAttribute("Property4")]
public Int64 Property4
{
get { return _property4; }
set { _property4 = value; }
}
public DerivedClass2()
: base("PropertyVal2")
{
}
}
And this is the method I use to serialize SomeClass:
public static string SerializeXML(object Value, System.Type ObjectType)
{
XmlSerializer serializer = new XmlSerializer(ObjectType);
XmlSerializerNamespaces namespaceSerializer = new XmlSerializerNamespaces();
namespaceSerializer.Add("", "");
StringWriter ms = new StringWriter();
serializer.Serialize(ms, Value, namespaceSerializer);
return ms.ToString();
}
This method generates an XML structure that looks like the following:
<?xml version="1.0" encoding="utf-16"?>
<SomeClass>
<ItemArray>
<BaseClass d3p1:type="DerivedClass1" Property1="PropertyVal1" Property2="123" xmlns:d3p1="http://www.w3.org/2001/XMLSchema-instance">
<SomeOtherClass Property5="0" >STRING DATA</SomeOtherClass>
</BaseClass>
<BaseClass d3p1:type="DerivedClass2" Property="PropertyVal2" Property4="456" xmlns:d3p1="http://www.w3.org/2001/XMLSchema-instance" />
</ItemArray>
</SomeClass>
However, I need to omit the d3p1:type and xmlns:d3p1 attributes and generate an XML structure that looks like this:
<?xml version="1.0" encoding="utf-16"?>
<SomeClass>
<ItemArray>
<BaseClass Property1="PropertyVal1" Property2="123">
<SomeOtherClass Property5="0" >STRING DATA</SomeOtherClass>
</BaseClass>
<BaseClass Property="PropertyVal2" Property4="456" />
</ItemArray>
</SomeClass>
As you can see in the code, I've tried to use XmlType and XmlTypeAttribute, but without success.
Any advice on how can I generate the XML structure as described above (without d3p1:type and xmlns:d3p1 attributes)?
Do you need the subclass elements to be called "BaseClass" - or would the name of the derived class do?
I am serializing similar subclass structures, and also wanted to get rid of the "d3p1:type" and "xmlns:d3p1" tags - instead replacing the "BaseClass" tags with derived class tags. So it is possible to generate xml for your example:
<ItemArray>
<DerivedClass1 Property1="PropertyVal1" Property2="123">
....
</DerivedClass1>
You're using an XmlInclude attribute on your BaseClass to let the serliazer know which derived classes to expect. Instead, you can tell the serializer about the expected subtypes on each element:
public class SomeClass
{
private BaseClass[] _itemArray;
[XmlElement(typeof(DerivedClass1))]
[XmlElement(typeof(DerivedClass2))]
public BaseClass[] ItemArray
{
get { return _itemArray; }
set { _itemArray = value; }
}
Eliminating the "type" attributes. Deserialiazation will also work fine.
You cannot accomplish what you want directly.
If the type being serialized isn't the exact type contained, .NET has to track what the type really is to allow proper deserialization.
To accomplish what you want - use RegEx.Replace() or other post-processing to replace the namespaces.
(e.g. serializing Object which is really a String will cause this problem).
XmlWriterSettings settings = new XmlWriterSettings();
settings.OmitXmlDeclaration = true;
settings.Indent = true;
using (XmlWriter writer = XmlWriter.Create(file, settings))
{
XmlSerializer serializer = new XmlSerializer(source.GetType());
XmlSerializerNamespaces namespaces = new XmlSerializerNamespaces();
namespaces.Add(string.Empty, string.Empty);
// ...
}

Can I make XmlSerializer ignore the namespace on deserialization?

Can I make XmlSerializer ignore the namespace (xmlns attribute) on deserialization so that it doesn't matter if the attribute is added or not or even if the attribute is bogus? I know that the source will always be trusted so I don't care about the xmlns attribute.
Yes, you can tell the XmlSerializer to ignore namespaces during de-serialization.
Define an XmlTextReader that ignores namespaces. Like so:
// helper class to ignore namespaces when de-serializing
public class NamespaceIgnorantXmlTextReader : XmlTextReader
{
public NamespaceIgnorantXmlTextReader(System.IO.TextReader reader): base(reader) { }
public override string NamespaceURI
{
get { return ""; }
}
}
// helper class to omit XML decl at start of document when serializing
public class XTWFND : XmlTextWriter {
public XTWFND (System.IO.TextWriter w) : base(w) { Formatting= System.Xml.Formatting.Indented;}
public override void WriteStartDocument () { }
}
Here's an example of how you would de-serialize using that TextReader:
public class MyType1
{
public string Label
{
set { _Label= value; }
get { return _Label; }
}
private int _Epoch;
public int Epoch
{
set { _Epoch= value; }
get { return _Epoch; }
}
}
String RawXml_WithNamespaces = #"
<MyType1 xmlns='urn:booboo-dee-doo'>
<Label>This document has namespaces on its elements</Label>
<Epoch xmlns='urn:aaaaaaaaaaaaaaaaaaaaaaaaaaaaaa'>0</Epoch>
</MyType1>";
System.IO.StringReader sr;
sr= new System.IO.StringReader(RawXml_WithNamespaces);
var s1 = new XmlSerializer(typeof(MyType1));
var o1= (MyType1) s1.Deserialize(new NamespaceIgnorantXmlTextReader(sr));
System.Console.WriteLine("\n\nDe-serialized, then serialized again:\n");
XmlSerializerNamespaces ns = new XmlSerializerNamespaces();
ns.Add("urn", "booboo-dee-doo");
s1.Serialize(new XTWFND(System.Console.Out), o1, ns);
Console.WriteLine("\n\n");
The result is like so:
<MyType1>
<Label>This document has namespaces on its elements</Label>
<Epoch>0</Epoch>
</MyType1>
If you expect no namespace, but the input has namespaces, then you can set
Namespaces = false
on your XmlTextReader.
Exdended Wolfgang Grinfeld answer (w/o exception handling):
public static Message Convert(XmlDocument doc)
{
Message obj;
using (TextReader textReader = new StringReader(doc.OuterXml))
{
using (XmlTextReader reader = new XmlTextReader(textReader))
{
reader.Namespaces = false;
XmlSerializer serializer = new XmlSerializer(typeof(Message));
obj = (Message)serializer.Deserialize(reader);
}
}
return obj;
}
Solved this by using XmlSerializer Deserialize to read from xml instead from stream. This way before xml is Deserialized, using Regex to remove xsi:type from the xml. Was doing this is Portable Class Library for Cross Platform, so did not had many other options :(. After this the deserialization seems to work fine.
Following code can help,
public static TClass Deserialize<TClass>(string xml) where TClass : class, new()
{
var tClass = new TClass();
xml = RemoveTypeTagFromXml(xml);
var xmlSerializer = new XmlSerializer(typeof(TClass));
using (TextReader textReader = new StringReader(xml))
{
tClass = (TClass)xmlSerializer.Deserialize(textReader);
}
return tClass;
}
public static string RemoveTypeTagFromXml(string xml)
{
if (!string.IsNullOrEmpty(xml) && xml.Contains("xsi:type"))
{
xml = Regex.Replace(xml, #"\s+xsi:type=""\w+""", "");
}
return xml;
}
Why try to make the XmlSerializer forget how XML works? It's a fact of XML that two elements with the same name but different namespaces are different elements.
If you want to process XML that has no namespaces, then you should pre-process it to remove the namespaces, and then pass it to the serializer.

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