Couldn't write file to Application.StartupPath in Windows 7 - c#

I created a winform application and then created a setup of that application. this application records some info at Application.StartupPath in a file. unfortunately i got exception when i try to write the file 'Access to is denied'. Please guide me how can i get rid of that..
Thanks

You should never assume that the application startup path is writable by anyone besides system administrators, especially on modern Windows systems.
Instead of storing your file there, I'd suggest you use the folder returned by Environment.GetFolderPath(SpecialFolder.ApplicationData). That folder is guaranteed to be writable by the current user.
You can find the Microsoft guidelines about this issue here.

That's typical - you shouldn't be writing to the "Program" area of your application. You should be writing to a data area of the file system - perhaps the user's settings area, or a common application settings area.
Basically the policy was toughened up (in Vista, I believe) to try to discourage programs from doing exactly what you're currently doing. The best approach isn't to work round it - it's to change where your application stores its settings.

Related

More advanced file write permissions in UWP

I am making a simple UWP app that takes user input and stores it in an XML file. Eventually I'm going make that into an Open-XML esque file format which I can distribute to different people. I would like an easy way to write to the Documents folder like a normal C# application does. What would be the easiest way to do this. I considered using a sort of 'runner' application that would take command line arguments and write them to the requested folder, but that seems like a bit too much. Is there any other way?
EDIT: LOL after a ton of Googling, I couldn't find it. 5 minutes after I posted this, I found it. You can give this access in the package manifest by adding the following line of code:
<Capabilities><uap:Capability Name="documentsLibrary"/></Capabilities>
EDIT #2: Alternatively you can just use the FileOpenPicker and FileSavePicker
Your app will get rejected by the Windows Store if you include this capability in your manifest:
<Capabilities><uap:Capability Name="documentsLibrary"/></Capabilities>
You must use a FileSavePicker to ask permission from the user to access a certain file on disk. UWP does not allow you to freely roam the user's machine. The only full access you have, is the applications local/temp/roaming storage.

C# ClickOnce install folder - how windows generate the folder names

I would like to know how Windows generate folder, where will be ClickOnce application installed.
In Startmenu is "shortcut" to file, what is putted in some "startrek" folder like:
C:\Users\USERNAME\AppData\Local\Apps\2.0\GT??4KXX.PRJ\EGV???1G.??C\prin..tion_7???5a2?????74b6_0000.0002_1dae????89111c35
What does those folder names mean?
For example:
If i will have for example some settings.txt file where i want that user can change some parameters of the application. Is there way how to know, WHERE it will be installed and WHERE the file is? (Where user will find this settings.txt file).
I know that i can create the file for example in C:\ and after start the application i will modify the file in "strong" path. But i dont really like too much files, folders, whatever in C:\ and i prefer to have settings files in same folder like the application. But with ClickOnce installations is it really hard - impossible - to find that file.
It seems like when the "startrek" is something like hash of the project.
So i would like to know what does the folder means and if its some hash of the project or what is that.
To find the folder that contains your executable, you can use the Assembly.Location property.
For example:
string exeFolder = System.Reflection.Assembly.GetExecutingAssembly().Location;
However, if you want to store settings for your ClickOnce app, you shouldn't do it by writing a file to the .exe's folder.
Instead, you should use Microsoft's Application Settings support. Doing it any other way is going to be a lot of extra hassle, and Microsoft's support is very good. It does need half an hour to read through the documentation, but it's far and away the best thing to do, IMHO.
(I'm assuming that you only need the settings to be stored on the local PC for the same user to use later. If you want the settings to follow the user around (i.e. roaming settings), you can't use the Microsoft support.)
If you have more complex settings that you want to store in a file that you create directly, you should consider using the isolated storage that the answer from JRoughan mentions.
From inside the ClickOnce app you can find the default directory where files are stored using
ApplicationDeployment.CurrentDeployment.DataDirectory
Or you can use isolated storage and choose whether you want to save per application or per user.
I don't think it's possible to determine these folders from outside the app itself. If you need a known location you'll have to hard-code it.
Update
I also don't believe it's possible to infer what the install directory will be for an app. It would be unwise to use even if possible as updates to the app will not be in the same location.
If you have data that the user is modifying through your program, you will be happier if you don't leave it in the ClickOnce program directory. You can get completely messed up when there's an update. Check out this article about what to do with your data to keep it safe and be able to find it. It talks about putting it in LocalApplicationData, but if you want your user to be able to find it and edit it, just put it in MyDocuments/yourappname/settings or something like that.
I wouldn't use Isolated Storage; there are reported problems with that and ClickOnce.

C# Cannot write to Application.ExecutablePath, some boxes i can some i cannot? uninstall from this

So I have been writing to
Environment.SpecialFolder.ApplicationData
this data file, that upon uninstall needs to be deleted. I am using Innos Setup to build my installer. It works great for me. So my data file hangs out in the above path and I do that cause when I used to try to write it to
Application.ExecutablePath
certain boxes I tested it on would throw a nasty error at me trying to write data there. I do research and somehow its not always writable and its how i came up with the Environment.SpecialFolder.ApplicationData
That is why my data file now resides in the SpecialFolder.ApplicationData. Trouble is if the user uninstalls and reinstalls I need that file gone. It might be a short coming of my knowledge of Innos but I cannot figure out how to know where that file will be to tell innos that.
So then I thought I had a clever solution: Innos can run a file when its done uninstalling, so I had my program create this file "uninstallData.bat" that says:
del "the file in my special folder application data path"
and I wrote it out to drumroll
Application.ExecutablePath
(yes it was a while in development and I had forgot it was't doable.)
So of course I am back to square one, I need to write a file to a path Innos knows about {app} and I need it to be able to delete my data file in the SpecialFolder... i don't care how I do it i just need that file gone.
Are there other Environment. or Application. approches I have missed? Maybe somewhere that is viewable by an uninstaller AND can be written to?
As an aside, I am not sure why my box I develop on can write to the application folder no issue, but it cannot on other boxes... weird.
Any input would be great sorta lost as to how to crack this nut.
The environment location is in the user profile. If there are multiple users on the machine, and they all run the application then a copy of the file will be in each profile.
The path also depends on the OS.
Regardless, the current user's app data location is pointed to by %APPDATA% and %LOCALAPPDATA%. These Windows environment variables should be available within Innos.
Appliccation.ExecutablePath is not writable per standard defintions - the program files folder should never be manipulated by running applications. Ther area number of special folders for that. Nice that you finally found.... what is properly documented by Microsoft for a LONG time now (minimum 10 years).
I suggest you get a proper installer - WIX comes to my mind. Your problem is totally unrelated to C# - it seems to be totally a "crappy installer" issue. Or provide a PROGRAM (not bat file) to run at uninstall. What exatly is your problem there?

Self updating application question

I've been looking at a simple machanism for self-updating executable files. (I can't use Click-Once due to the nature of the application - trust me on this)
I've noticed that an in-flight assembly can move itself to another location on disk, presumably because the executing assembly is actually an in-memory copy), and that the original location of the file can be overwritten. This is proven with the following proof-of-concept snippet...
string assemblyStart = System.Reflection.Assembly.GetExecutingAssembly().Location;
Console.WriteLine(assemblyStart);
if(File.Exists(#"C:\ANewExe.exe"))
{
File.Delete(#"C:\ANewExe.exe");
}
File.Move(assemblyStart,#"C:\ANewExe.exe");
string assemblyMoved = System.Reflection.Assembly.GetExecutingAssembly().Location;
Console.WriteLine(assemblyMoved); // still reports as the original location
File.WriteAllText(assemblyStart,"some text");
On my XP development system, this results in the assembly file being moved to c:\ANewExe.exe, and the original file location being filled with the text "some text".
I guess my question here is, is this a safe and/or reliable method to use across versions of Windows from XP up), or are there other ways to achieve this functionality? Will this be detected as possible virus behaviour by AV systems that I don't have access to to test?
TIA
Notepad++ uses GUP - http://gup-w32.sourceforge.net/ . Worth a look.
Is the nature of the application such that it MUST stay running? It seems far easier to have an updater download a new EXE, overwrite the current one, and then prompt to restart the app.

Best place to store configuration files and log files on Windows for my program?

I need to store log files and configuration files for my application. Where is the best place to store them?
Right now, I'm just using the current directory, which ends up putting them in the Program Files directory where my program lives.
The log files will probably be accessed by the user somewhat regularly, so %APPDATA% seems a little hard to get to.
Is a directory under %USERPROFILE%\My Documents the best? It needs to work for all versions of Windows, from 2000 forward.
If you're not using ConfigurationManager to manage your application and user settings, you should be. The configuration toolkit in the .NET Framework is remarkably well thought out, and the Visual Studio tools that interoperate with it are too.
The default behavior of ConfigurationManager puts both invariant (application) and modifiable (user) settings in the right places: the application settings go in the application folder, and the user settings go in System.Environment.SpecialFolder.LocalApplicationData. It works properly under all versions of Windows that support .NET.
As for log files, System.Environment.SpecialFolder.LocalApplicationData is generally the place that you want to put them, because it's guaranteed to be user-writeable.
There are certainly cases where you wouldn't - for instance, if you want to write files to a network share so that you easily can access them remotely. There's a pretty wide range of ways to implement that, but most of them start with creating an application setting that contains the path to the shared folder. All of them involve administration.
I have a couple of complaints about ConfigurationManager and the VS tools: there needs to be better high-level documentation than there is, and better documentation of the VS-generated Settings class. The mechanism by which the app.config file turns into the application configuration file in the target build directory is opaque (and the source of one of the most frequently asked questions of all: "what happened to my connection string?"). And if there's a way of creating settings that don't have default values, I haven't found it.
Note: You can get the path to the LocalApplicationData folder in .NET by using the following function:
string strPath=System.Environment.GetFolderPath(System.Environment.SpecialFolder.LocalApplicationData);
For application settings - use System.Environment.SpecialFolder.ApplicationData - this is where a roaming profile data is stored, so it allows your user to log and work from different machines in the domain.
For log files - System.Environment.SpecialFolder.LocalApplicationData
The accepted answer notes that for log files the following is a good spot.
System.Environment.SpecialFolder.LocalApplicationData This equates to a path of C:\Users\[User]\AppData\Roaming which you can see is user specific. Like the accepted answer mentions this is a guaranteed user-writeable location and can be useful for certain situations
However in a web application environment you may be running your application under a network account and you or a coworker may need to try and track down where exactly those logs are going per application. I personally like to use the non user specific location enumeration of
System.Environment.SpecialFolder.CommonApplicationData which equates to C:\ProgramData. Yes, you will need to specify access rights for any folders you create, but it's usually a one time deal and then all of your application logs can live in one happy location.
Additionally, while looking around the Internet, there is a project out there to programatically set write access to folders you create within CommonApplicationData, Allow write/modify access to CommonApplicationData.
To be honest %appdata% is still the best place to place your config files and log files, as it serves the purpose of a placeholder to store your application data. It should not be that hard to access, just write %appdata% in explorer and you will be directed straight to your %appdata% directory.
Do not store config files in the application folder, Microsoft has stated this is NOT the ideal location. Windows has been moving towards blocking writing to C:\Program Files\ and you'll find in Vista any application that tries to write here, will fire up a UAC warning.
Windows 7 will allow users to customize what UAC popups they use (expect some power users to block most of them) and your app will fail/freeze if the user never approves this write attempt.
If you use the proper userprofile and appdata variables, then Win 2000, XP, Vista, and Win7 will map the data to the proper write friendly folder, with no UAC popups.
You can use SHGetSpecialFolderPath:
int MAX_PATH = 255;
CString m_strMyPath;
SHGetSpecialFolderPath(NULL, m_strMyPath.GetBuffer(MAX_PATH), CSIDL_COMMON_APPDATA, TRUE);
This will specify the 'special folder path' which you can safely write logs to for windows:
For XP: C:\Documents and Settings\All Users\Application Data
For Vista: C:\ProgramData
Check the MSDN page here: http://msdn.microsoft.com/en-us/library/bb762204(VS.85).aspx
The best answer depends on the nature of the logs and configurations. If they are program-wide, and don't need to survive uninstallation of the application, then I think they're fine where they are. If the logs and configurations are user specific, or need to survive uninstallation, then they belong somewhere under %USERPROFILE% - %APPDATA% being the 'proper' base directory for this type of thing.
I use the Isolation Storage for configuration. You can also use the Temp folder to store temporary information like log.

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