I need a method that give me the time elapsed awhile my process. I call it at start the process and call it again at finish the process, and the method print the total time elapsed.
This is my method, but always print the time in 00:00. Why is happening this??
public void GetTimeElapsed(string filePath, int logSelected, bool time, IUserOptions userOptions)
{
var stopwatch = new System.Diagnostics.Stopwatch();
LogBinaryWriter BinaryWriter = new LogBinaryWriter();
string timeElapsed = "";
if(time == true)
{
stopwatch.Start();
}
if (time == false)
{
stopwatch.Stop();
TimeSpan timeSpan = stopwatch.Elapsed;
timeElapsed = (string.Format("\nFile Generated: {0}\nTime Elapsed: {1} minute(s) {2} second(s)",
BinaryWriter.CreateLogFileName(filePath, Convert.ToInt32(logSelected)),
timeSpan.Minutes, timeSpan.Seconds, timeSpan.Milliseconds / 10 + "\n"));
userOptions.DisplayUserMessage(timeElapsed);
}
}
Look where you're declaring stopwatch; it's a local variable. That means you're creating and using two different stopwatches; the first one is started when you call the method with a "true" parameter, then disposed of when the method ends and the variable goes out of scope. The second is declared, never started, then its time examined and logged.
To solve the problem, declare an instance variable ("field") for the Stopwatch. That will keep it in scope as long as the object is around, meaning it will keep running after the method ends, and will still be the same instance when you come back to it to stop and examine it.
Your stopwatch variable is local. When you call the function a second time, it's initialized again.
You need to move the declaration up to class level.
System.Diagnostics.Stopwatch stopwatch = new System.Diagnostics.Stopwatch();
public void GetTimeElapsed(string filePath, int logSelected, bool time, IUserOptions userOptions)
{
... etc
You're creating a new stopwatch each time this method is called, but it looks like that should be persistent between method calls.
Take the stopwatch variable declaration outside of the method.
What about using:
var startTime = DateTime.Now;
... your code
var elapsed = DateTime.Now - startTime;
if(time == true)
{
stopwatch.Start();
}
if (time == false)
{
stopwatch.Stop();
...
}
If time is true, you only ever start the stopwatch.
If it is false, you never start it.
A better structure would be:
if(time)
{
stopwatch.Start();
}
... //code to measure here
if (time)
{
stopwatch.Stop();
// log elapsed time
}
Note:
If you have a boolean type, you don't compare it to true or false. Just use it directly and if you want to invert it just use !.
You need to use timeSpan.TotalMinutes instead timestamp.Minutes. Refer timespan documentation
Related
I have two actions in mvc and in one I start a global stopwatch and in another I stop it, but the time elapsed is always 0 no matter how long the time elapsed is. Both of these events are triggered by button clicks. My suspition is that the post of the button is messing with my time elapsed maybe? If so is there any way around this?
public Stopwatch stopwatch = new Stopwatch();
public ActionResult Start()
{
stopwatch.Start();
return RedirectToAction("Index");
}
public ActionResult Stop(int workid)
{
stopwatch.Stop();
TimeSpan ts = stopwatch.Elapsed;
int hours = ts.Hours;
int mins = ts.Minutes;
using (ZDevContext db = new ZDevContext())
{
DashboardHelper dashhelper = new DashboardHelper(db);
dashhelper.RecordTimeSpent(workid, hours, mins);
}
return View("Index");
}
It's not the same StopWatch - the controller is created anew for each request. You would need to persist the stopwatch somewhere.
You could persist the start time in a static Dictionary<int,DateTimeOffset> which would map a workId to the started time.
static ConcurrentDictionary<int,DateTimeOffset> starts = new ConcurrentDictionary<int,DateTimeOffset>();
public ActionResult Start(int workId)
{
starts.TryAdd(workId, DateTimeOffset.Now);
return RedirectToAction("Index");
}
public ActionResult Stop(int workId)
{
DateTimeOffset started = DateTimeOffset.MinValue;
if (starts.TryGet(workId, out started))
{
// calculate time difference
}
return View("Index");
}
But this still isn't great as your application may be restarted by IIS in between and you will lose the starts value. It also has no code to clean the table when a value is no longer needed. You could improve the latter by using the .NET Cache but you really need a database to do this right.
if you want to make the same instance shared for all sessions (which you usually don't want) just mark it as static,
private static Stopwatch stopwatch = new Stopwatch();
also, you don't have to define it as public if it will not be accessible from other controllers/assemblies.
as #Ian Mercer suggested, it is not a good way to use for a stopwatch.
have a look at these links:
Access modifiers
static c#
My program runs a batch file in cmd.exe, after it finished I want to display a MessageBox to user saying Finished in #.## seconds,
I'm redirecting CMD output to a textbox using process.BeginOutputReadLine(), this is the code I tried:
if (e.Data == null)
{
string time = process.TotalProcessorTime.Seconds.ToString();
MessageBox.Show("Finished in " + time + " seconds");
}
It took about 7-15 seconds to complete the process, but the MessageBox displayed Finished in 0 seconds.
How do I get the accurate time it took to complete in seconds?
Stopwatch watch = new Stopwatch();
watch.Start();
//Do things
watch.Stop();
Text = watch.Elapsed.TotalSeconds.ToString();
Have you tried process.ExitTime.Subtract(process.StartTime).TotalSeconds?
Edited to add: Note that you will get an exception if you try to use this before the process has exited. Per the documentation for ExitTime, use the HasExited property if you have any doubt as to whether this is the case or not.
Could you ultimately do something like this if it makes it easier to read for you
var procTime = DateTime.Now - Process.GetCurrentProcess().StartTime;
var procTimeInSec = procTime.Seconds;
MessageBox.Show(string.Format("Finished in {0} seconds", procTimeInSec));
to access you may want to change the two `var local variables to be accessible from outside the local scope.
below is how you would declare it outside of the local method at the top of the Class
public static TimeSpan procTime = new TimeSpan();
var procTimeInSec, can still be declared in the local scope
Just basic Stopwatch should be enough.
Stopwatch stopWatch = new Stopwatch();
stopWatch.Start();
// run external process, if asynchronous -
//store stopWatch in member variable instead of local
stopWatch.Stop();
TimeSpan ts = stopWatch.Elapsed;
Note that TotalProcessorTime measures CPU usage time, which could very well be 0 seconds for CMD.exe as it really does not do much.
You should look into the Stopwatch class. You'll need to start the stopwatch before your process begins, then stop it afterwards and get the elapsed time.
You should use the Stopwatch class when starting the process.
On the process, add an event handler for the Exited event and when the process is done, stop the stopwatch and retrieve the time.
class Foo
{
Stopwatch watch = new Stopwatch();
public void RunProcess(Process process)
{
process.Exited += new EventHandler(ProcessExit);
process.Start();
watch.Start();
}
public void ProcessExit(object sender, EventArgs e)
{
watch.Stop();
}
}
I'm trying to write something to stop running the code after 15 seconds of running.
I don't want While loop or any kind of loop to be used and would like to use IF-ELSE conditions instead as it would make it easier for me in my code.
The part of code I want to stop being executed after 15 seconds is a FOR loop itself. Let's consider the below code for example:
for (int i = 1; i < 100000; i++)
{
Console.WriteLine("This is test no. "+ i+ "\n");
}
How would you stop this loop after 15 seconds of running?
You can assign DateTime variable before the loop having the current date and time, then in each loop iteration simply check if 15 seconds have passed:
DateTime start = DateTime.Now;
for (int i = 1; i < 100000; i++)
{
if ((DateTime.Now - start).TotalSeconds >= 15)
break;
Console.WriteLine("This is test no. "+ i+ "\n");
}
Update: while the above will usually work, it's not bullet proof and might fail on some edge cases (as Servy pointed out in a comment), causing endless loop. Better practice would be using the Stopwatch class, which is part of System.Diagnostics namespace:
Stopwatch watch = new Stopwatch();
watch.Start();
for (int i = 1; i < 100000; i++)
{
if (watch.Elapsed.TotalMilliseconds >= 500)
break;
Console.WriteLine("This is test no. " + i + "\n");
}
watch.Stop();
I'm posting my answer from my older post because it's more relevant here,
I think you need to measure time and stop the code after particular time say "15 seconds" ,StopWatch class can help you out.
// Create new stopwatch instance
Stopwatch stopwatch = new Stopwatch();
// start stopwatch
stopwatch.Start();
// Stop the stopwatch
stopwatch.Stop();
// Write result
Console.WriteLine("Time elapsed: {0}",stopwatch.Elapsed);
// you can check for Elapsed property when its greater than 15 seconds
//then stop the code
Elapsed property returns TimeSpan instance you would do something like this.
TimeSpan timeGone = stopwatch.Elapsed;
To fit your scenario you can do something like this
Stopwatch stopwatch = new Stopwatch();
TimeSpan timeGone;
// Use TimeSpan constructor to specify:
// ... Days, hours, minutes, seconds, milliseconds.
// ... The TimeSpan returned has those values.
TimeSpan RequiredTimeLine = new TimeSpan(0, 0, 0, 15, 0);//set to 15 sec
While ( timeGone.Seconds < RequiredTimeLine.Seconds )
{
stopwatch.Start();
Start();
timeGone = stopwatch.Elapsed;
}
Stop();//your method which will stop listening
Some useful links
MSDN StopWatch
Better you can use below code, which would help to improve in performance.
System.Threading.Thread.Sleep(TimeSpan.FromSeconds(2));
I want to create a timer and start it and gets its value at any time in C# and I want to know what it is, depending on, for example, is it by seconds or milliseconds or so forth.
Are you looking for the Stopwatch class?
using System.Diagnostics;
// ...
var stopwatch = Stopwatch.StartNew();
// ...
var milliseconds = stopwatch.ElapsedMilliseconds;
Have you looked at Stopwatch class?
http://msdn.microsoft.com/en-us/library/system.diagnostics.stopwatch.aspx
This is another link with some good examples:
http://www.dotnetperls.com/stopwatch
var start = Environment.TickCount;
// loop for 2 seconds
while(Environment.TickCount-start <2000)
{
Console.Write(".");
}
Console.WriteLine("done");
Is there a class in C# that can give me clock ticks, seconds consumed by a method? I guess I have two wrap that functionality around function to time the ticks and seconds taken up.
You could use the System.Diagnostics.Stopwatch class.
Stopwatch sw = new Stopwatch();
sw.Start();
// Your method call here...
sw.Stop();
// Get the elapsed time
TimeSpan elapsed = sw.Elapsed;
From here, you can use the TimeSpan.Ticks or the TimeSpan.TotalSeconds properties to determine the elapsed ticks or elapsed seconds, respectively.
If you wanted to, you could use a method along the following lines to "wrap" that functionality around a function, as you mentioned (just an idea, you'd probably want to tweak this code to suit your specific purposes -- passing in arguments, etc.):
public static T ExecuteWithElapsedTime<T>(Func<T> function, out TimeSpan elapsedTime)
{
T rval;
Stopwatch sw = new Stopwatch();
sw.Start();
rval = function();
sw.Stop();
elapsedTime = sw.Elapsed;
return rval;
}
And you could call it like this (where myFunc is a function that returns an int):
TimeSpan elapsed;
int result = ExecuteWithElapsedTime(myFunc, out elapsed);
Might be simpler though to not even bother with a method like this, and just put the Stopwatch code inline with your method call.
Use:
using System.Diagnostics;
...
var sw = Stopwatch.StartNew();
DoYaThing();
Console.WriteLine("{0} Elapsed", sw.Elapsed);
There's the high resolution timer ...
Also, iirc a TimeSpan can give you a measurement in ticks back.
You can check out the [System.TimeSpan] class and wrap that around your method.