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I would like to write a 2D real time strategy game probably using XNA and was looking for a book or other resource that walks through the structure of the code and the main process of creating a larger game.
Does anyone know of any good resources I can use.
First: You might get better answers here
Secondly: Read this old article that still contains a lot of valuable information on a classic RTS game. www.Gamasutra.com is a very valuable source of information.
http://www.xnadevelopment.com/tutorials.shtml might be helpfull.
If you havent done any XNA game development before I would start with the simple stuff and work your way through the tutorials before getting into writing your game.
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Can anyone suggest me some websites to learn WPF Application Framework (WAF ) for beginner ? I haved read here http://waf.codeplex.com/. But its not show up any tutorial links even Google.
Look around on MSDN, they have lots of good tutorials. In particular I would recommend this article.
In general though, just try stuff. Create a simple application, hook it up to a simple view model, and once you get something working, start changing small pieces to make it do what you want. In my experience that is always the best way to learn a new technology!
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I am looking for some simple line chart solution. I need that for my app written in wpf that is part of a final college exam. I was trying to find some, but I have found only paid solutions and because I need that just for this purpose I dont want to pay for it.
The only additional requirement is that it must work with real time data, min 1 update per sec (brain affective data which im obtaining from neuroheadset).
You might try OxyPlot. It's free, certainly fast enough for what you want, and fairly easy to use.
WPF Toolkit has a nice free easy to use chart control available here.
And here's a good demo project on codeproject.
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So I asked a similar question here but it was considered a duplicate: https://stackoverflow.com/q/6181191/319862
This time I will be a little bit more specific...
Are there any open source projects that can control the pwm frequency of a motherboard fan header. Please share links. The only software I can find is Speedfan and it does not seem to make the source available.
The next best thing I found was openhardwaremonitor, but it does not control fan speeds yet according to the issues list on google code.
-- edit --
I am mainly interested in Windows at this time, although a cross platform project would be great.
lm-sensors provides a fancontrol tool that can change the speed of your fans, along with some nice calibration tools to help you maintain reasonable temperatures with minimum energy and noise. Excellent tools.
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I am looking for an open-source iTunes style media player that I can use as a base for functionality I would like to develop. I am quite keen on Flex/Air, or C# or Java will do for languages.
Does anyone know of any projects?
Banshee uses C# and GTK#. My favorite media player
For AIR, check out Social Media Player
You may check if any of the 10 media centers compared here http://telematicsfreedom.org/en/flossmediacenter might suit your needs.
http://projects.gnome.org/rhythmbox/
Sorry, only C and python.
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I'm looking for an open source (GPL, LGPL etc) graph layout library for .net framework, preferably fully managed code. Im not worried about the visualisation aspect of things.
I can find lots of them for Java, but none for .net...
Thanks!
http://graphsharp.codeplex.com/ (Nice "visualisation aspect of things" :)
(...and for the "oldie" GraphViz, you can get no less than 3 language bindings for C#)
http://satsumagraph.sourceforge.net
Has force-directed graph layout (charged particles & springs model).
http://zedgraph.org/wiki/index.php?title=Main_Page
Tried it before...works great.