Console application doesn't periodically flush output - c#

I'm using a 3rd party console application that periodically outputs data to the console line by line. When I attempted to run it through my App so that I can parse the output data, I noticed that the OutPutstream was readable only AFTER the application quits.
I tested my application with a C# console application that outputs something to the console every 5 seconds and it's working as expected. The 3rd party process I'm calling is either written in Java or C++ (not sure), but it seems that it might not adhere to the standards that .NET expects of console applications.
Is there another way to read the data output by a console application?
Edit: I'm calling the process from a WPF application. So async reads are required.
Edit 2: The console application reads data from a USB device (an accelerometer - http://www.gcdataconcepts.com/).
Below is the code I used:
public void RunProcess()
{
Process process = new Process();
process.StartInfo.FileName = "consoleApp.exe";
process.StartInfo.UseShellExecute = false;
process.StartInfo.RedirectStandardOutput = true;
process.StartInfo.CreateNoWindow = true;
process.OutputDataReceived += new DataReceivedEventHandler(OutputHandler);
process.Start();
process.BeginOutputReadLine();
}
private void OutputHandler(object sendingProcess, DataReceivedEventArgs outLine)
{
if (!string.IsNullOrEmpty(outLine.Data))
{
Dispatcher.Invoke(new Action(() =>
{
textBlock1.Text += outLine.Data + Environment.NewLine;
}), System.Windows.Threading.DispatcherPriority.Normal);
}
}

protected virtual void StartProcess() {
// Start a new process for the cmd
process = new Process();
process.StartInfo.UseShellExecute = false;
process.StartInfo.RedirectStandardOutput = true;
process.StartInfo.RedirectStandardError = true;
process.StartInfo.CreateNoWindow = true;
process.StartInfo.FileName = FileName;
process.StartInfo.Arguments = Arguments;
process.StartInfo.WorkingDirectory = WorkingDirectory;
process.Start();
// Invoke stdOut and stdErr readers - each
// has its own thread to guarantee that they aren't
// blocked by, or cause a block to, the actual
// process running (or the gui).
new MethodInvoker(ReadStdOut).BeginInvoke(null, null);
new MethodInvoker(ReadStdErr).BeginInvoke(null, null);
}
/// <summary>
/// Handles reading of stdout and firing an event for
/// every line read
/// </summary>
protected virtual void ReadStdOut() {
string str;
while ((str = process.StandardOutput.ReadLine()) != null)
{
FireAsync(StdOutReceived, this, new DataReceivedEventArgs(str));
}
}
/// <summary>
/// Handles reading of stdErr
/// </summary>
protected virtual void ReadStdErr() {
string str;
while ((str = process.StandardError.ReadLine()) != null)
{
FireAsync(StdErrReceived, this, new DataReceivedEventArgs(str));
}
}

You can also do it like this:
public void RunProcess()
{
Process process = new Process();
process.StartInfo.FileName = "consoleApp.exe";
process.StartInfo.UseShellExecute = false;
process.StartInfo.RedirectStandardOutput = true;
process.StartInfo.CreateNoWindow = true;
process.Start();
for (; ; )
{
string line = process.StandardOutput.ReadLine();
if (line == null)
break;
Dispatcher.Invoke(new Action(() =>
{
textBlock1.Text += outLine.Data + Environment.NewLine;
}), System.Windows.Threading.DispatcherPriority.Normal);
}
...
}

A simpler way would be to use StandardOutput object on your process object. Example code:
Process process = new Process();
process.StartInfo.FileName = #"StackOverflowTest.exe";
process.StartInfo.UseShellExecute = false;
process.StartInfo.RedirectStandardOutput = true;
process.StartInfo.CreateNoWindow = true;
process.Start();
while (!process.StandardOutput.EndOfStream)
{
Console.WriteLine("got: " + process.StandardOutput.ReadLine());
}

Related

Calling git clone from C# app doesn't return output data

I am calling git clone from a C# application by creating a new process and it calls git successfully but no ouput is returned to my delegate. This means I can't provide any updates to the user as the process progresses. The Clone_DataOutputReceived method is not being called at all.
public void CloneRepo(string repoUrl, string dataPath)
{
var process = new Process();
process.StartInfo.FileName = #"git.exe";
process.StartInfo.Arguments = $"clone {repoUrl}";
process.StartInfo.WorkingDirectory = dataPath;
process.OutputDataReceived += Clone_DataOutputReceived;
process.StartInfo.RedirectStandardOutput = true;
process.StartInfo.RedirectStandardError = true;
process.StartInfo.UseShellExecute = false;
process.StartInfo.CreateNoWindow = true;
process.Start();
process.BeginOutputReadLine();
process.WaitForExit();
process.CancelOutputRead();
}
private void Clone_DataOutputReceived(object sender, DataReceivedEventArgs e)
{
// This method is not being called
// Expecting d.Data to be populated with the line from the output
}
I think you want to set FileName to "cmd.exe" and then issue process.SendCommand("git.exe") to the cmd instance.

Run command line command passing STDIN [duplicate]

This question already has answers here:
Capturing console output from a .NET application (C#)
(8 answers)
Closed 6 years ago.
I need to spawn a child process that is a console application, and capture its output.
I wrote up the following code for a method:
string retMessage = String.Empty;
ProcessStartInfo startInfo = new ProcessStartInfo();
Process p = new Process();
startInfo.CreateNoWindow = true;
startInfo.RedirectStandardOutput = true;
startInfo.RedirectStandardInput = true;
startInfo.UseShellExecute = false;
startInfo.Arguments = command;
startInfo.FileName = exec;
p.StartInfo = startInfo;
p.Start();
p.OutputDataReceived += new DataReceivedEventHandler
(
delegate(object sender, DataReceivedEventArgs e)
{
using (StreamReader output = p.StandardOutput)
{
retMessage = output.ReadToEnd();
}
}
);
p.WaitForExit();
return retMessage;
However, this does not return anything. I don't believe the OutputDataReceived event is being called back, or the WaitForExit() command may be blocking the thread so it will never callback.
Any advice?
EDIT: Looks like I was trying too hard with the callback. Doing:
return p.StandardOutput.ReadToEnd();
Appears to work fine.
Here's code that I've verified to work. I use it for spawning MSBuild and listening to its output:
process.StartInfo.UseShellExecute = false;
process.StartInfo.RedirectStandardOutput = true;
process.OutputDataReceived += (sender, args) => Console.WriteLine("received output: {0}", args.Data);
process.Start();
process.BeginOutputReadLine();
I just tried this very thing and the following worked for me:
StringBuilder outputBuilder;
ProcessStartInfo processStartInfo;
Process process;
outputBuilder = new StringBuilder();
processStartInfo = new ProcessStartInfo();
processStartInfo.CreateNoWindow = true;
processStartInfo.RedirectStandardOutput = true;
processStartInfo.RedirectStandardInput = true;
processStartInfo.UseShellExecute = false;
processStartInfo.Arguments = "<insert command line arguments here>";
processStartInfo.FileName = "<insert tool path here>";
process = new Process();
process.StartInfo = processStartInfo;
// enable raising events because Process does not raise events by default
process.EnableRaisingEvents = true;
// attach the event handler for OutputDataReceived before starting the process
process.OutputDataReceived += new DataReceivedEventHandler
(
delegate(object sender, DataReceivedEventArgs e)
{
// append the new data to the data already read-in
outputBuilder.Append(e.Data);
}
);
// start the process
// then begin asynchronously reading the output
// then wait for the process to exit
// then cancel asynchronously reading the output
process.Start();
process.BeginOutputReadLine();
process.WaitForExit();
process.CancelOutputRead();
// use the output
string output = outputBuilder.ToString();
Here's some full and simple code to do this. This worked fine when I used it.
var processStartInfo = new ProcessStartInfo
{
FileName = #"C:\SomeProgram",
Arguments = "Arguments",
RedirectStandardOutput = true,
UseShellExecute = false
};
var process = Process.Start(processStartInfo);
var output = process.StandardOutput.ReadToEnd();
process.WaitForExit();
Note that this only captures standard output; it doesn't capture standard error. If you want both, use this technique for each stream.
I needed to capture both stdout and stderr and have it timeout if the process didn't exit when expected. I came up with this:
Process process = new Process();
StringBuilder outputStringBuilder = new StringBuilder();
try
{
process.StartInfo.FileName = exeFileName;
process.StartInfo.WorkingDirectory = args.ExeDirectory;
process.StartInfo.Arguments = args;
process.StartInfo.RedirectStandardError = true;
process.StartInfo.RedirectStandardOutput = true;
process.StartInfo.WindowStyle = ProcessWindowStyle.Hidden;
process.StartInfo.CreateNoWindow = true;
process.StartInfo.UseShellExecute = false;
process.EnableRaisingEvents = false;
process.OutputDataReceived += (sender, eventArgs) => outputStringBuilder.AppendLine(eventArgs.Data);
process.ErrorDataReceived += (sender, eventArgs) => outputStringBuilder.AppendLine(eventArgs.Data);
process.Start();
process.BeginOutputReadLine();
process.BeginErrorReadLine();
var processExited = process.WaitForExit(PROCESS_TIMEOUT);
if (processExited == false) // we timed out...
{
process.Kill();
throw new Exception("ERROR: Process took too long to finish");
}
else if (process.ExitCode != 0)
{
var output = outputStringBuilder.ToString();
var prefixMessage = "";
throw new Exception("Process exited with non-zero exit code of: " + process.ExitCode + Environment.NewLine +
"Output from process: " + outputStringBuilder.ToString());
}
}
finally
{
process.Close();
}
I am piping the stdout and stderr into the same string, but you could keep it separate if needed. It uses events, so it should handle them as they come (I believe). I have run this successfully, and will be volume testing it soon.
It looks like two of your lines are out of order. You start the process before setting up an event handler to capture the output. It's possible the process is just finishing before the event handler is added.
Switch the lines like so.
p.OutputDataReceived += ...
p.Start();
Redirecting the stream is asynchronous and will potentially continue after the process has terminated. It is mentioned by Umar to cancel after process termination process.CancelOutputRead(). However that has data loss potential.
This is working reliably for me:
process.WaitForExit(...);
...
while (process.StandardOutput.EndOfStream == false)
{
Thread.Sleep(100);
}
I didn't try this approach but I like the suggestion from Sly:
if (process.WaitForExit(timeout))
{
process.WaitForExit();
}
You need to call p.Start() to actually run the process after you set the StartInfo. As it is, your function is probably hanging on the WaitForExit() call because the process was never actually started.
The answer from Judah did not work for me (or is not complete) as the application was exiting after the first BeginOutputReadLine();
This works for me as a complete snippet, reading the constant output of a ping:
var process = new Process();
process.StartInfo.FileName = "ping";
process.StartInfo.Arguments = "google.com -t";
process.StartInfo.RedirectStandardOutput = true;
process.StartInfo.UseShellExecute = false;
process.OutputDataReceived += (sender, a) => Console.WriteLine(a.Data);
process.Start();
process.BeginOutputReadLine();
process.WaitForExit();
Here's a method that I use to run a process and gets its output and errors :
public static string ShellExecute(this string path, string command, TextWriter writer, params string[] arguments)
{
using (var process = Process.Start(new ProcessStartInfo { WorkingDirectory = path, FileName = command, Arguments = string.Join(" ", arguments), UseShellExecute = false, RedirectStandardOutput = true, RedirectStandardError = true }))
{
using (process.StandardOutput)
{
writer.WriteLine(process.StandardOutput.ReadToEnd());
}
using (process.StandardError)
{
writer.WriteLine(process.StandardError.ReadToEnd());
}
}
return path;
}
For example :
#"E:\Temp\MyWorkingDirectory".ShellExecute(#"C:\Program Files\Microsoft SDKs\Windows\v6.0A\Bin\svcutil.exe", Console.Out);

In C# How do you read from DOS program you executed if the program is constantly outputting?

I have found many examples of coding on how to execute cmd.exe and execute a command, and execute even nslookup and interact, but the problem I am having is with a particular dos program that when it starts, it does not stop "outputting". here is some code and I will put a comment and the errors I get from C#
Here is how I have it setup in a more advanced way so I can receive output from the program on events
public void StartApplication(string appNameAndPath)
{
StreamReader outputStream;
Process p = new Process();
p.StartInfo.FileName = appNameAndPath;
p.StartInfo.RedirectStandardOutput = true;
p.StartInfo.UseShellExecute = false;
p.StartInfo.CreateNoWindow = false;//for now just so I can see it
p.Start();
//here is my advanced example
if(advanced == true)
{
outputStream = p.StandardOutput;
DoReadOutPut();
}
else
{//here is a simple example
while (p.StandardOutput.ReadLine() != null) //this hangs here until the application exists
{
txt += (p.StandardOutput.ReadLine());
}
}
}
void DoReadOutput()
{
outputStream.BaseStream.BeginRead( readOutputBuffer, 0, readOutputBuffer.Length, new AsyncCallback( OnReadOutputCompleted ), null );
//this does sometimes fire but only with 0 bytes, on other dos programs it would say Memory read not allowed
}
void OnReadOutputCompleted( IAsyncResult result )
{
int cbRead = outputStream.BaseStream.EndRead( result );
ProcessOutput( readOutputBuffer, cbRead );
DoReadOutput();
}
private void ProcessOutput(byte[] buffer, int cbRead)
{
string text = p.StartInfo.StandardOutputEncoding.GetString(buffer, 0, 10000); //this is where it hangs until the program exits or is not writing anymore
this.Invoke((Action)delegate
{
SetTextBoxValue(text);//im doing this because im on another thread otherwise textBox1.Text - text"
});
}
I do not want to have to use API and GetText and create an engine to ReadLastLine, can anyone help me with this? I suppose you would want an example exe, creating a C# application that while(true){Console.WriteLine("bla");} would suffice as the example exe but not the exe I am having trouble with. The exe takes over the dos window and has an "old school interface"
async/await can help here....
await Exec(yourExe,parameters);
Task Exec(string exe,string args)
{
var tcs = new TaskCompletionSource<object>();
ProcessStartInfo psi = new ProcessStartInfo();
psi.FileName = exe;
psi.UseShellExecute = false;
psi.RedirectStandardOutput = true;
psi.Arguments = args;
var proc = Process.Start(psi);
proc.OutputDataReceived += (s, e) =>
{
this.Invoke((Action) (()=>richTextBox1.AppendText(e.Data + Environment.NewLine)));
};
proc.Exited += (s, e) => tcs.SetResult(null);
proc.EnableRaisingEvents = true;
proc.BeginOutputReadLine();
return tcs.Task;
}
You need to handle callback events to read streams:
startInfo.UseShellExecute = false;
startInfo.CreateNoWindow = true;
startInfo.RedirectStandardOutput = true;
startInfo.RedirectStandardError = true;
Process proc = new Process();
proc.StartInfo = startInfo;
proc.ErrorDataReceived += new DataReceivedEventHandler(DataReceiveHandler);
proc.OutputDataReceived += new DataReceivedEventHandler(DataReceiveHandler);
proc.Start();
proc.BeginErrorReadLine();
proc.BeginOutputReadLine();
proc.WaitForExit();
Code borrowed from this post

Why isn't all the data fron Standard Output and Error not received in wpf application however it is in a console application?

When you call the RedirectCommandStream in the code below it works perfectly in a console application, however in a wpf application it misses out the standard output data and some of the standard error output. The string builder that is outputed from the method is then used to display on the wpf application.
Can someone please help, been stuck on this for a long time?
class ProcessStreamRedirection
{
private static StringBuilder OutputBuilder = null;
public static StringBuilder RedirectCommandStreams(string FileName,string Arguments)
{
Process Process;
Process = new Process();
Process.StartInfo.FileName = FileName;
Process.StartInfo.Arguments = Arguments;
Process.StartInfo.UseShellExecute = false;
Process.StartInfo.RedirectStandardOutput = true;
Process.StartInfo.CreateNoWindow = false;
Process.OutputDataReceived += new DataReceivedEventHandler(DataHandler);
OutputBuilder = new StringBuilder();
Process.StartInfo.RedirectStandardError = true;
Process.ErrorDataReceived += new DataReceivedEventHandler(DataHandler);
OutputBuilder.AppendLine(string.Format("Starting process: {0} {1}", Process.StartInfo.FileName ,Process.StartInfo.Arguments));
Process.Start();
Process.BeginOutputReadLine();
Process.BeginErrorReadLine();
Process.WaitForExit();
if (OutputBuilder.Length > 0)
{
OutputBuilder.AppendLine(string.Format("Output:\n{0}\n", OutputBuilder));
}
Process.Close();
return OutputBuilder;
}
private static void DataHandler(object sendingProcess, DataReceivedEventArgs outLine)
{
if (!String.IsNullOrEmpty(outLine.Data))
{
OutputBuilder.AppendLine(outLine.Data);
}
}
}

Capturing console output from a .NET application (C#)

How do I invoke a console application from my .NET application and capture all the output generated in the console?
(Remember, I don't want to save the information first in a file and then relist as I would love to receive it as live.)
This can be quite easily achieved using the ProcessStartInfo.RedirectStandardOutput property. A full sample is contained in the linked MSDN documentation; the only caveat is that you may have to redirect the standard error stream as well to see all output of your application.
Process compiler = new Process();
compiler.StartInfo.FileName = "csc.exe";
compiler.StartInfo.Arguments = "/r:System.dll /out:sample.exe stdstr.cs";
compiler.StartInfo.UseShellExecute = false;
compiler.StartInfo.RedirectStandardOutput = true;
compiler.Start();
Console.WriteLine(compiler.StandardOutput.ReadToEnd());
compiler.WaitForExit();
This is bit improvement over accepted answer from #mdb. Specifically, we also capture error output of the process. Additionally, we capture these outputs through events because ReadToEnd() doesn't work if you want to capture both error and regular output. It took me while to make this work because it actually also requires BeginxxxReadLine() calls after Start().
Asynchronous way:
using System.Diagnostics;
Process process = new Process();
void LaunchProcess()
{
process.EnableRaisingEvents = true;
process.OutputDataReceived += new System.Diagnostics.DataReceivedEventHandler(process_OutputDataReceived);
process.ErrorDataReceived += new System.Diagnostics.DataReceivedEventHandler(process_ErrorDataReceived);
process.Exited += new System.EventHandler(process_Exited);
process.StartInfo.FileName = "some.exe";
process.StartInfo.Arguments = "param1 param2";
process.StartInfo.UseShellExecute = false;
process.StartInfo.RedirectStandardError = true;
process.StartInfo.RedirectStandardOutput = true;
process.Start();
process.BeginErrorReadLine();
process.BeginOutputReadLine();
//below line is optional if we want a blocking call
//process.WaitForExit();
}
void process_Exited(object sender, EventArgs e)
{
Console.WriteLine(string.Format("process exited with code {0}\n", process.ExitCode.ToString()));
}
void process_ErrorDataReceived(object sender, DataReceivedEventArgs e)
{
Console.WriteLine(e.Data + "\n");
}
void process_OutputDataReceived(object sender, DataReceivedEventArgs e)
{
Console.WriteLine(e.Data + "\n");
}
Use ProcessStartInfo.RedirectStandardOutput to redirect the output when creating your console process.
Then you can use Process.StandardOutput to read the program output.
The second link has a sample code how to do it.
ConsoleAppLauncher is an open source library made specifically to answer that question. It captures all the output generated in the console and provides simple interface to start and close console application.
The ConsoleOutput event is fired every time when a new line is written by the console to standard/error output. The lines are queued and guaranteed to follow the output order.
Also available as NuGet package.
Sample call to get full console output:
// Run simplest shell command and return its output.
public static string GetWindowsVersion()
{
return ConsoleApp.Run("cmd", "/c ver").Output.Trim();
}
Sample with live feedback:
// Run ping.exe asynchronously and return roundtrip times back to the caller in a callback
public static void PingUrl(string url, Action<string> replyHandler)
{
var regex = new Regex("(time=|Average = )(?<time>.*?ms)", RegexOptions.Compiled);
var app = new ConsoleApp("ping", url);
app.ConsoleOutput += (o, args) =>
{
var match = regex.Match(args.Line);
if (match.Success)
{
var roundtripTime = match.Groups["time"].Value;
replyHandler(roundtripTime);
}
};
app.Run();
}
I've added a number of helper methods to the O2 Platform (Open Source project) which allow you easily script an interaction with another process via the console output and input (see http://code.google.com/p/o2platform/source/browse/trunk/O2_Scripts/APIs/Windows/CmdExe/CmdExeAPI.cs)
Also useful for you might be the API that allows the viewing of the console output of the current process (in an existing control or popup window). See this blog post for more details: http://o2platform.wordpress.com/2011/11/26/api_consoleout-cs-inprocess-capture-of-the-console-output/ (this blog also contains details of how to consume the console output of new processes)
I made a reactive version that accepts callbacks for stdOut and StdErr.
onStdOut and onStdErr are called asynchronously,
as soon as data arrives (before the process exits).
public static Int32 RunProcess(String path,
String args,
Action<String> onStdOut = null,
Action<String> onStdErr = null)
{
var readStdOut = onStdOut != null;
var readStdErr = onStdErr != null;
var process = new Process
{
StartInfo =
{
FileName = path,
Arguments = args,
CreateNoWindow = true,
UseShellExecute = false,
RedirectStandardOutput = readStdOut,
RedirectStandardError = readStdErr,
}
};
process.Start();
if (readStdOut) Task.Run(() => ReadStream(process.StandardOutput, onStdOut));
if (readStdErr) Task.Run(() => ReadStream(process.StandardError, onStdErr));
process.WaitForExit();
return process.ExitCode;
}
private static void ReadStream(TextReader textReader, Action<String> callback)
{
while (true)
{
var line = textReader.ReadLine();
if (line == null)
break;
callback(line);
}
}
Example usage
The following will run executable with args and print
stdOut in white
stdErr in red
to the console.
RunProcess(
executable,
args,
s => { Console.ForegroundColor = ConsoleColor.White; Console.WriteLine(s); },
s => { Console.ForegroundColor = ConsoleColor.Red; Console.WriteLine(s); }
);
From PythonTR - Python Programcıları Derneği, e-kitap, örnek:
Process p = new Process(); // Create new object
p.StartInfo.UseShellExecute = false; // Do not use shell
p.StartInfo.RedirectStandardOutput = true; // Redirect output
p.StartInfo.FileName = "c:\\python26\\python.exe"; // Path of our Python compiler
p.StartInfo.Arguments = "c:\\python26\\Hello_C_Python.py"; // Path of the .py to be executed
Added process.StartInfo.**CreateNoWindow** = true; and timeout.
private static void CaptureConsoleAppOutput(string exeName, string arguments, int timeoutMilliseconds, out int exitCode, out string output)
{
using (Process process = new Process())
{
process.StartInfo.FileName = exeName;
process.StartInfo.Arguments = arguments;
process.StartInfo.UseShellExecute = false;
process.StartInfo.RedirectStandardOutput = true;
process.StartInfo.CreateNoWindow = true;
process.Start();
output = process.StandardOutput.ReadToEnd();
bool exited = process.WaitForExit(timeoutMilliseconds);
if (exited)
{
exitCode = process.ExitCode;
}
else
{
exitCode = -1;
}
}
}

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