Help needed with random code generator - c#

I am working on a requirement to randomly generate codes(like a random number). The code should be a alphanumeric but should only allow (A-Z0-9]. The user can specify the number of characters in the code. The code can be 4-9 chars long depending on the user input.
an example of the code would be 'AG43', 'XFR4A5UU0'.
Edit :- I am looking at the best way to solve this. I was looking at generating 2 digit random number in the range 11 to 99. If the number is between 65 & 90 (ascii of A-z ), I will use the ascii for it else i will append the number generated to my code string.
Please advise.

var number_of_chars = 4;
var chars = "ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789";
var random = new Random();
var result = new string(
Enumerable.Repeat(chars, number_of_chars)
.Select(s => s[random.Next(s.Length)])
.ToArray());

public string GetRandomString(int length)
{
var newBuffer = new byte[length];
if (length <= 0)
return null;
// This was used for a password generator... change this how every needed
var charSet = ("ABCDEFGHJKLMNPQRSTUVWXYZ" +
"abcdefghijkmnprstuvxyz" +
"23456789").ToCharArray();
using (var rng = RandomNumberGenerator.Create())
{
rng.GetBytes(newBuffer);
var newChars = newBuffer.Select(b => charSet[b % charSet.Length]).ToArray();
return new string(newChars);
}
}

Related

generate 13 digit unique random number in c#

Modify the follwing code to generate 13 digit unique random number in c#
public static string GenerateUniqueRandomNumbers()
{
Random generator = new Random();
String r = generator.Next(0, 1000000).ToString("D6");
if (r.Distinct().Count() == 1)
{
r = GenerateUniqueRandomNumbers();
}
return r;
}
Very malformed question
IF your problem is that maxValue cannot have 13 digit, a quick workaround could be concatenate 2 strings
String r = generator.Next(0, 1000000).ToString("D6");
r += generator.Next(0, 10000000).ToString("D7");
For 13 digits we need long variable but Random.Next method does not support long dataType it only support Integer data type. Hence , we have to do something tricky.
Check the below code to generate generate 13 digit number.
Random generator = new Random();
String r = generator.Next(0, 999999).ToString("D13");
Note: I have used ToString("D13") to get the 13 digits value.
public static string GenerateUniqueRandomNumbers()
{
Random generator = new Random();
String r = generator.Next(0, 1000000).ToString("D6");
r += generator.Next(0, 10000000).ToString("D7");
if (r.Distinct().Count() == 1)
{
r = GenerateUniqueRandomNumbers();
}
return r;
}
Random generator = new Random();
string s = "380003562";
s += generator.Next(0, 0000000).ToString("D"+(13-s.Length).ToString());
With this code, if you are using an existing number, you can quickly bring it to 13 digits or any digit number you want.

Generation of random capital letters in C# while checking to generate only one pair from each

Hi I'm trying to code basic console Pexeso game in C#. And I'm wondering how to generate one and only one pair of capital letters.
So far my code can genereate string with random capital letters but I don't know how to control it to generate only two and only two from each one.
string chars = "AABBCCDDEEFFGGHHIIJJKKLL";
var stringChars = new char[24];
Random random = new Random();
for (int i = 0; i < stringChars.Length; i++)
{
stringChars[i] = chars[random.Next(chars.Length)];
}
string finalString = new String(stringChars);
Console.WriteLine(finalString);
Thank you very much for your help.
You start off well by defining all items you want in your final sequence.
What you want to do next is not take items from that list (in a way that you can take them more than once) as you do now, instead you actually want to shuffle your list.
Imagine your letters are playing cards, and you take two full sets. You shuffle them, and you have a sequence of playing cards, in which every card appears exactly twice.
To shuffle your set of letters, or any given sequence, you can use the Fisher-Yates shuffle.
Something like this should do the trick:
for (int i = chars.Length - 1; i > 0; i--)
{
char j = random.Next(i + 1);
int temp = chars[i];
chars[i] = chars[j];
chars[j] = temp;
}
Now your finalString is no longer needed: the result you want is in your chars array.
One of the trivial solutions for your problem is using LINQ's method OrderBy with a random number:
string chars = "AABBCCDDEEFFGGHHIIJJKKLL";
Random random = new Random();
var shuffled = chars.OrderBy(c => random.Next(chars.Length));
string finalString = new string(shuffled.ToArray());
Console.WriteLine(finalString);
Sometimes you may see people using Guid instead of random numbers:
string chars = "AABBCCDDEEFFGGHHIIJJKKLL";
var shuffled = chars.OrderBy(c => Guid.NewGuid());
string finalString = new string(shuffled.ToArray());
Console.WriteLine(finalString);

C# Test Box Manipulation when reading from a File

I am trying to code a simple game where my program randomly selects a word from a dictionary and stores it in a text box/or label? (Not Sure of this part). Then I have another text box where the user enters his guess.
Now I want to give the user some hint.F or example the word:
'game' would look like '_ a m _' or 'g _ _ e'. I have no preference to how the characters are placed.
I have programmed all of the previous code including the random file handling method, all timers and counter etc. I am just stuck on this part.
The program undergoes the following code :
var lines = File.ReadAllLines(#"LOCATION");
textBox3.Text = lines[new Random().Next(lines.Length)];
to select a random word from the file. However the whole word is being shown in textbox 3 and not parts of it like i wish. I am at a complete loss for ideas on how to proceed. I could not find anything similar on the web.
Cheers,
R
Once you pick a random word from file, based on length of the word, decide on how many characters you'd want to hide and then randomly replace those many characters.
something like this-
public string GetPartialWord(string word)
{
if(string.IsNullOrEmpty(word))
{
return string.Empty;
}
char[] partialWord = word.ToCharArray();
int numberOfCharsToHide = word.Length / 2;
Random randomNumberGenerator = new Random();
HashSet<int> maskedIndices = new HashSet<int>();
for(int i=0;i<numberOfCharsToHide;i++)
{
int rIndex = randomNumberGenerator.Next(0, word.Length);
while(!maskedIndices.Add(rIndex))
{
rIndex = randomNumberGenerator.Next(0, word.Length);
}
partialWord[rIndex] = '_';
}
return new string(partialWord);
}
The code below will replace at least half of the characters with underscores. The code takes a word and keeps generating random numbers until it has replaced at least half of the characters with underscores.
public string ConvertToGuessWord(string word)
{
var guessWord = word;
int lastRandom = 0;
do
{
Random rand = new Random();
int thisRandom = 0;
do
{
thisRandom = rand.Next(0, guessWord.Length);
} while (lastRandom == thisRandom);
guessWord = guessWord.Replace(guessWord[thisRandom], '_');
lastRandom = thisRandom;
} while (guessWord.Count(x => x == '_') < (word.Length / 2));
return guessWord;
}

using RNGCryptoServiceProvider to generate random string

I'm using this code to generate random strings with given length
public string RandomString(int length)
{
const string valid = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890";
StringBuilder res = new StringBuilder();
Random rnd = new Random();
while (0 < length--)
{
res.Append(valid[rnd.Next(valid.Length)]);
}
return res.ToString();
}
However, I read that RNGCryptoServiceProvideris more secure than Random class. How can I implement RNGCryptoServiceProvider to this function. It should use valid string just like this function.
Since RNGRandomNumberGenerator only returns byte arrays, you have to do it like this:
static string RandomString(int length)
{
const string valid = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890";
StringBuilder res = new StringBuilder();
using (RNGCryptoServiceProvider rng = new RNGCryptoServiceProvider())
{
byte[] uintBuffer = new byte[sizeof(uint)];
while (length-- > 0)
{
rng.GetBytes(uintBuffer);
uint num = BitConverter.ToUInt32(uintBuffer, 0);
res.Append(valid[(int)(num % (uint)valid.Length)]);
}
}
return res.ToString();
}
Note however that this has a flaw, 62 valid characters is equal to 5,9541963103868752088061235991756 bits (log(62) / log(2)), so it won't divide evenly on a 32 bit number (uint).
What consequences does this have?
As a result, the random output won't be uniform. Characters which are lower in value will occur more likely (just by a small fraction, but still it happens).
To be more precise, the first 4 characters of a valid array are 0,00000144354999199840239435286 % more likely to occur.
To avoid this, you should use array lengths that will divide evenly into 64 (Consider using Convert.ToBase64String on the output instead, since you can cleanly match 64 bits to 6 bytes.
You need to generate random bytes using RNGCryptoServiceProvider and append only the valid ones to the returned string:
const string valid = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890";
static string GetRandomString(int length)
{
string s = "";
using (RNGCryptoServiceProvider provider = new RNGCryptoServiceProvider())
{
while (s.Length != length)
{
byte[] oneByte = new byte[1];
provider.GetBytes(oneByte);
char character = (char)oneByte[0];
if (valid.Contains(character))
{
s += character;
}
}
}
return s;
}
You could also use modulo in order to not skip the invalid byte values but that the chances for each character won't be even.
The RNGCryptoServiceProvider returns random numbers in the form of bytes, so you need a way to get a more convenient random number from it:
public static int GetInt(RNGCryptoServiceProvider rnd, int max) {
byte[] r = new byte[4];
int value;
do {
rnd.GetBytes(r);
value = BitConverter.ToInt32(r, 0) & Int32.MaxValue;
} while (value >= max * (Int32.MaxValue / max));
return value % max;
}
Then you can use that in your method:
public static string RandomString(int length) {
const string valid = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890";
StringBuilder res = new StringBuilder();
using (RNGCryptoServiceProvider rnd = new RNGCryptoServiceProvider()) {
while (length-- > 0) {
res.Append(valid[GetInt(rnd, valid.Length)]);
}
}
return res.ToString();
}
(I made the method static, as it doesn't use any instance data.)
Note
I am aware of the deviation with OP's use case, but I think this might help others who does not have the "arbitrary" 62 character limitation and just want to encode bytes using RNGCryptoServiceProvider to generate random string.
TL;DR
just skip to the bottom, the base64 encoded case.
A lot can be said about the reasons to convert a cryptographic byte array into a string, but usually it is for some sort of serialization purposes; and hence, in that case: the selected character set is arbitrary.
So, if it is about serialization, you have tons of options; e.g:
text as HEX representation
text as base64 representation
text as alternative representation
All of these are making use of the same thing: encode numbers in such a way it is suited to be transmitted in a medium that does not support native binary transfer.
I call this "text as ... representation", because in the end, it is text that will be transmitted.
An example in HEX:
//note: using text as HEX makes the result longer
var crypt = new RNGCryptoServiceProvider();
var sb = new StringBuilder();
var buf = new byte[10]; //length: should be larger
crypt.GetBytes(buf);
//gives a "valid" range of: "0123456789ABCDEF"
foreach (byte b in buf)
sb.AppendFormat("{0:x2}", b); //applies "text as hex" encoding
//sb contains a RNGCryptoServiceProvider based "string"
Now you'll say:
but wait: these are only 16 characters where OP's sequence has 62. 62 is more efficient than 16, so, converted to text, your string will be a lot longer.
"Yes", I'll say, "and if that's a problem, why don't you pick a larger number easy-to-read-and-serrializable-characters... 62 ... or 64 perhaps"
The code would be:
//note: added + and / chars. could be any of them
const string valid = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890+/";
var crypt = new RNGCryptoServiceProvider();
var sb = new StringBuilder();
var buf = new byte[10]; //length: should be larger
crypt.GetBytes(buf); //get the bytes
foreach (byte b in buf)
sb.Append(valid[b%64]);
Note: As #Guffa stated; using % is forbidden unless it doesn't alter the distribution. To make this happen, given a evenly distributed set, the subset must fit exactly x times in the original set.
So, expanding your initial valid set with 2 gives a valid result (because: 256 / 64 = 4) --- but, this does not honor OP's 62 character requirements. In fact to get an even distribution you'll need some trickery, addressed in the other answers.
Also note: in all the answers, including this one, the sub-set is smaller than the 256 possibilities of the byte. This means there is less information available in an encoded char than in a byte. This means if you have your string with 4 encoded chars, it's easier to crack the original 4 byte result of the RNGCryptoServiceProvider - So keep in mind, the cryptographic strength is depending on the byte length, not the encoded char length.
Base64
But, now you say:
"Ok, let drop the 62 requirement, and use 64 - why not use 64 base encoding?",
well, if it's suits you, but note trailing =, see Base64 on Wikipedia, it is an additional optional charater which is used.
var crypt = new RNGCryptoServiceProvider();
// = padding characters might be added to make the last encoded block
// contain four Base64 characters.
// which is actually an additional character
var buf = new byte[10];
crypt.GetBytes(buf);
//contains a RNGCryptoServiceProvider random string, which is fairly readable
//and contains max 65 different characters.
//you can limit this to 64, by specifying a different array length.
//because log2(64) = 6, and 24 = 4 x 6 = 3 x 8
//all multiple of 3 bytes are a perfect fit. (e.g.: 3, 6, 15, 30, 60)
string result = Convert.ToBase64String(buf);
My implementation that fixes the issue with 5,9541963103868752088061235991756 bits
public static string RandomString(int length)
{
const string alphabet = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890";
var res = new StringBuilder(length);
using (var rng = new RNGCryptoServiceProvider())
{
int count = (int)Math.Ceiling(Math.Log(alphabet.Length, 2) / 8.0);
Debug.Assert(count <= sizeof(uint));
int offset = BitConverter.IsLittleEndian ? 0 : sizeof(uint) - count;
int max = (int)(Math.Pow(2, count*8) / alphabet.Length) * alphabet.Length;
byte[] uintBuffer = new byte[sizeof(uint)];
while (res.Length < length)
{
rng.GetBytes(uintBuffer, offset, count);
uint num = BitConverter.ToUInt32(uintBuffer, 0);
if (num < max)
{
res.Append(alphabet[(int) (num % alphabet.Length)]);
}
}
}
return res.ToString();
}
see https://bitbucket.org/merarischroeder/number-range-with-no-bias/
I'm sure I have answered this one before with a secure implementation, no bias, and good performance. If so, please comment.
Looking at Tamir's answer, I thought it would be better to use the modulus operation, but trim off the incomplete remainder of byte values. I'm also writing this answer now (possibly again), because I need to reference this solution to a peer.
Approach 1
Support for ranges that are no bigger than 0-255. But it can fall back to approach 2 (which is a little slower)
One byte is always used per value.
Truncate the incomplete remainder if (buffer[i] >= exclusiveLimit)
Modulate the desired range size. After truncation beyond the exclusiveLimit the modulus remains perfectly balanced
(Using a bitmask instead of modulus is a slower approach)
EG. If you want a range 0-16 (that's 17 different values), then 17 can fit into a byte 15 times. There is 1 value that must be discarded [255], otherwise the modulus will be fine.
Code for Approach 1
const string lookupCharacters = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890";
static void TestRandomString()
{
Console.WriteLine("A random string of 100 characters:");
int[] randomCharacterIndexes = new int[100];
SecureRangeOriginal(randomCharacterIndexes, lookupCharacters.Length);
var sb = new StringBuilder();
for (int i = 0; i < randomCharacterIndexes.Length; i++)
{
sb.Append(lookupCharacters[randomCharacterIndexes[i]]);
}
Console.WriteLine(sb.ToString());
Console.WriteLine();
}
static void SecureRangeOriginal(int[] result, int maxInt)
{
if (maxInt > 256)
{
//If you copy this code, you can remove this line and replace it with `throw new Exception("outside supported range");`
SecureRandomIntegerRange(result, 0, result.Length, 0, maxInt); //See git repo for implementation.
return;
}
var maxMultiples = 256 / maxInt; //Finding the byte number boundary above the provided lookup length - the number of bytes
var exclusiveLimit = (maxInt * maxMultiples); //Expressing that boundary (number of bytes) as an integer
var length = result.Length;
var resultIndex = 0;
using (var provider = new RNGCryptoServiceProvider())
{
var buffer = new byte[length];
while (true)
{
var remaining = length - resultIndex;
if (remaining == 0)
break;
provider.GetBytes(buffer, 0, remaining);
for (int i = 0; i < remaining; i++)
{
if (buffer[i] >= exclusiveLimit)
continue;
var index = buffer[i] % maxInt;
result[resultIndex++] = index;
}
}
}
}
Approach 2
Technically ranges from 0 to ulong.Max can be supported
Treat RNGCryptoServiceProvider bytes as a bitstream
Calculate the base2 bit length needed per number
Take the next number from the random bitstream
If that number is still greater than the desired range, discard
Results:
See the repository for the latest results from the test harness
Both approaches appear to have a suitably balanced distribution of numbers
Approach 1 is faster [859ms] but it only works on individual bytes.
Approach 2 is a little slower [3038ms] than Approach 1, but it works across byte boundaries. It discards fewer bits, which can be useful if the random stream input becomes a bottleneck (different algorithm for example).
A hybrid of both approaches gives the best of both worlds: better speed when the byte range is 0-255, support for ranges beyond 255 but a bit slower.
I personally like to use this:
private static string GenerateRandomSecret()
{
var validChars = Enumerable.Range('A', 26)
.Concat(Enumerable.Range('a', 26))
.Concat(Enumerable.Range('0', 10))
.Select(i => (char)i)
.ToArray();
var randomByte = new byte[64 + 1]; // Max Length + Length
using (var rnd = new RNGCryptoServiceProvider())
{
rnd.GetBytes(randomByte);
var secretLength = 32 + (int)(32 * (randomByte[0] / (double)byte.MaxValue));
return new string(
randomByte
.Skip(1)
.Take(secretLength)
.Select(b => (int) ((validChars.Length - 1) * (b / (double) byte.MaxValue)))
.Select(i => validChars[i])
.ToArray()
);
}
}
There shouldn't be any part that needs additional description, but to clarify, this function returns a random string with a random length between 32 and 64 chars and doesn't use % (mod) therefore should keep uniformity a little better.
I use this to create a random salt at program installation and later save it to a file. Therefore security of generated string is not of special concern while the program is running as it is going to get written to an unencrypted file later on anyway.
However, for more serious situations, this shouldn't be used as it is and should be converted to use SecureString class if you are going to keep this value in memory. Read more here:
https://learn.microsoft.com/en-us/dotnet/api/system.security.securestring?redirectedfrom=MSDN&view=netframework-4.7.2
However, even this only applies to NetFramework, for NetCore you need to find another way to secure the value in the memory. Read more here:
https://github.com/dotnet/platform-compat/blob/master/docs/DE0001.md
RNGCryptoServiceProvider is deprecated in .NET 6
Instead, its base class RandomNumberGenerator should be used.
Based on Guffa's answer a solution can be crafted like this:
public static string GetString(int length, string alphabet)
{
var secret = new StringBuilder();
while (length-- > 0)
{
secret.Append(alphabet[RandomNumberGenerator.GetInt32(alphabet.Length)]);
}
return secret.ToString();
}
Whereas alphabet is the desired set of valid characters.
private string sifreuretimi(int sayı) //3
{
Random rastgele = new Random();
StringBuilder sb = new StringBuilder();
char karakter1 = ' ', karakter2 = ' ', karakter3 = ' ';
int ascii1, ascii2, ascii3 = 0;
for (int i = 0; i < sayı/3; i++)
{
ascii1 = rastgele.Next(48,58);
karakter1 = Convert.ToChar(ascii1);
ascii2 = rastgele.Next(65, 91);
karakter2 = Convert.ToChar(ascii2);
ascii3 = rastgele.Next(97, 123);
karakter3 = Convert.ToChar(ascii3);
sb.Append(karakter1);
sb.Append(karakter2);
sb.Append(karakter3);
}
return sb.ToString();
}
This is a nice short solution that will also do the trick, if your goal is just to create a random string, let's say for use as a secure token.
public string RandomTokenString(int tokenLength)
{
var rngCryptoServiceProvider = new RNGCryptoServiceProvider();
var randomBytes = new byte[tokenLength];
rngCryptoServiceProvider.GetBytes(randomBytes);
return BitConverter.ToString(randomBytes);
}

How to generate ALPHANUMERIC Coupon Code in C#? [duplicate]

This question already has answers here:
How can I generate random alphanumeric strings?
(36 answers)
Closed 8 years ago.
I have a method which generates the Coupon Code. Can anyone help/ suggest to generate ALPHANUMERIC CODE?
Following is the method:
public string CouponGenerator(int length)
{
var sb = new StringBuilder();
for (var i = 0; i < length; i++)
{
var ch = Convert.ToChar(Convert.ToInt32(Math.Floor(26 * _random.NextDouble() + 65)));
sb.Append(ch);
}
return sb.ToString();
}
private static readonly Random _random = new Random();
Example:
UZWKXQML when Lenght is set to 8
But it need something like U6WK8Q2L i.e Alphanumeric code.
You can change the length of Coupan code.
var chars = "ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789";
var random = new Random();
var result = new string(
Enumerable.Repeat(chars, 8)
.Select(s => s[random.Next(s.Length)])
.ToArray());
Just shuffle sequency of alpha bet and take number of chars that you need.
public string CouponGenerator(int length, char[] alphaNumSeed)
{
var coupon = alphaNumSeed.OrderBy(o => Guid.NewGuid()).Take(length);
return new string(coupon.ToArray());
}

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