Is BeginInvoke/EndInvoke good practice for invoking on main thread? - c#

Is it good practice to invoke delegate for MainForm thread - this way?:
Txt.MainForm.EndInvoke(
Txt.MainForm.BeginInvoke(
new MethodInvoker(delegate()
{ // code here }
)));

No - because if you're calling EndInvoke, that will block until the delegate has completed. If you want that behaviour, just use Invoke instead.
To put it another way: if you're trying to do something other than blocking until your (presumably UI-modifying) delegate has executed in the UI thread, you should explain what that something is. If there isn't anything else, then Invoke will give you simpler code.

It doesn't make a lot of sense as the code fires up an asynchronous call and then immediately waits for the call to finish. I.e. you end up waiting on the calling thread.

Not considering the thing that other mentioned (I believe this EndInvoke - BeginInvoke chain is just an example usage of delegate): Using delegates is 100% OK. If this is the only usage of the delegate body, there's no need to define it as a named method. It is cleaner in the code and there's no need to jump through the file. Consider using newer syntax for delegates:
new MethodInvoker(() => { // code here })

Related

How to call a method asynchronously in c#

I have a method public void foo(){} which in turn calls another method public void fooBL(){}
which is in the BusinessLogic layer. fooBL() then calls another method fooDAL() which is in the DataAccessLayer. I want to call foo() asynchronously on a button click event. I'm using .NET4.0.
It depends on what your goal is.
The simplest way to call foo asynchronous is:
Task t = new Task.Factory.StartNew(foo);
You can use thread to run method asynchronously. Below is an example:
Thread t = new Thread(new ThreadStart(foo));
t.Start();
I hope it helps you. :)
You can wrap anything in Task.Run to run it via the default scheduler (the ThreadPool):
Task.Run(() => {
yourMethodCallHere();
});
You should avoid the use of StartNew if you are unaware of how it works. You could introduce potential bugs as it captures the currently executing TaskScheduler instance and you will no doubt hit "cross-thread" exceptions when dealing with UI elements (or other, much more subtle bugs).

How to use BeginInvoke C#

Could you explain this for me please:
someformobj.BeginInvoke((Action)(() =>
{
someformobj.listBox1.SelectedIndex = 0;
}));
Could you tell me how can I use begininvoke exactly?
What is Action type?
Why there is blank brackets ()?
And what does this mean =>?
Action is a Type of Delegate provided by the .NET framework. The Action points to a method with no parameters and does not return a value.
() => is lambda expression syntax. Lambda expressions are not of Type Delegate. Invoke requires Delegate so Action can be used to wrap the lambda expression and provide the expected Type to Invoke()
Invoke causes said Action to execute on the thread that created the Control's window handle. Changing threads is often necessary to avoid Exceptions. For example, if one tries to set the Rtf property on a RichTextBox when an Invoke is necessary, without first calling Invoke, then a Cross-thread operation not valid exception will be thrown. Check Control.InvokeRequired before calling Invoke.
BeginInvoke is the Asynchronous version of Invoke. Asynchronous means the thread will not block the caller as opposed to a synchronous call which is blocking.
I guess your code relates to Windows Forms.
You call BeginInvoke if you need something to be executed asynchronously in the UI thread: change control's properties in most of the cases.
Roughly speaking this is accomplished be passing the delegate to some procedure which is being periodically executed. (message loop processing and the stuff like that)
If BeginInvoke is called for Delegate type the delegate is just invoked asynchronously.
(Invoke for the sync version.)
If you want more universal code which works perfectly for WPF and WinForms you can consider Task Parallel Library and running the Task with the according context. (TaskScheduler.FromCurrentSynchronizationContext())
And to add a little to already said by others:
Lambdas can be treated either as anonymous methods or expressions.
And that is why you cannot just use var with lambdas: compiler needs a hint.
UPDATE:
this requires .Net v4.0 and higher
// This line must be called in UI thread to get correct scheduler
var scheduler = System.Threading.Tasks.TaskScheduler.FromCurrentSynchronizationContext();
// this can be called anywhere
var task = new System.Threading.Tasks.Task( () => someformobj.listBox1.SelectedIndex = 0);
// also can be called anywhere. Task will be scheduled for execution.
// And *IF I'm not mistaken* can be (or even will be executed synchronously)
// if this call is made from GUI thread. (to be checked)
task.Start(scheduler);
If you started the task from other thread and need to wait for its completition task.Wait() will block calling thread till the end of the task.
Read more about tasks here.

Is calling Dispatcher.CheckAccess() good form in Silverlight?

I wonder if the following code buys any performance gains:
if (Deployment.Current.Dispatcher.CheckAccess())
{
DoUIWork();
}
else
{
Deployment.Current.Dispatcher.BeginInvoke(() =>
DoUIWork());
}
Is the Dispatcher smart enough to short circuit a dispatch to the UI thread if its unnecessary?
I couldn't say whether the dispatcher does anything expensive when dispatching from the UI thread to itself, compared with the check. But BeginInvoke from the UI thread may behave differently from executing the operation directly, as it's at least put on the queue rather than invoked immediately. You could tell the difference between this and removing the conditional statement if you had code directly afterwards.
Certainly worth being aware of the control flow, enough to know if the difference doesn't matter.
If it is anything like standard Windows SynchronizationContext (and it probably is) then the two options are not the same. BeginInvoke will basicaly queue up the method to be executed by the dispatcher message pump after the current execution of any existing message has been processed.
In your example the two options be the same if you were to use Invoke instead of BeginInvoke.

Is this a proper way of calling synchronous methods asynchronously?

I was using code like this:
handler.Invoke(sender, e);
But the problem with that code is that it is synchronous and all it really does is update the GUI. It is not necessary for the server to wait for it to complete so it should be made asynchronous.
I don't really want to use BeginInvoke and EndInvoke because a callback method is not necessary in this case.
Is this a suitable alternative?
Task.Factory.StartNew(() => handler.Invoke(sender, e));
The way you did it is fine, another way to do this that works on .NET 3.5 is using the ThreadPool class instead
ThreadPool.QueueUserWorkItem(new WaitCallback((a) => handler.Invoke(sender, e)))
Also if handler happens to be a derived from control, you are allowed to call BeginInvoke without a corresponding EndInvoke.
Calls to GUI are special in that they must always be done from the GUI thread. In your own words, handler.Invoke(sender, e) "updates the GUI", yet it is (probably) not executed from the GUI thread, so it not OK in its current form.
In WinForms, you'll need to wrap your task delegate into Control.Invoke (or forget about tasks and just use Control.BeginInvoke).
If WPF, you can wrap your task delegate into Dispatcher.Invoke (or just use Dispatcher.BeginInvoke without a task).
I'm not familiar with C# 4's Task class, but I know BeginInvoke works just fine without EndInvoke. I sometimes write code like this:
handler.BeginInvoke(sender, e, null, null);
Edit: I was mistaken. While EndInvoke is not necessary to cause the code to execute on a new thread, the documentation clearly states that EndInvoke is important.

Using of anonymous methods in lock statement

I have to organize thread safe removing of items from collection, with using anonymous method. Something like this.
...
lock(this.set)
{
...
this.set.Add(item);
action(()=>{
lock(this.set)
{
this.set.Remove(item);
}
});
}
...
Anonymous method will be executed by the time, probably, from another thread. Is this way of lock operators correct? Is there are some riffs i have to take into account here?
Thanks in advance.
This will work however, have you looked at the ConcurrentCollections in .NET 4? They are internally threadsafe
It depends on what action is doing with the delegate (formed as a lambda expression your case). If it is executing it synchronously then the second lock is pointless. Though, it would be safe since a lock can be reentered. If it is executing it asynchronously on another thread then you could deadlock both threads if action waits for any invocation of the delegate to complete. That would be the only the "riff" I can think of.

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